42 lines
1.3 KiB
HLSL
42 lines
1.3 KiB
HLSL
uniform half _Metallic;
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uniform sampler2D _MetallicGlossMap;
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uniform half _MetallicTop;
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uniform sampler2D _MetallicGlossMapTop;
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uniform half _MetallicBottom;
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uniform sampler2D _MetallicGlossMapBottom;
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#define UV_FREE_STANDARD_OUTPUT SurfaceOutputStandard
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#if _METALLICGLOSSMAP
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#define DC_UVFREE_MS\
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fixed2 mg = half2(_Metallic, _Glossiness);\
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DC_UVFREE_METALLICGLOSS_APPLY(mg,_MetallicGlossMap,_MainTex)
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#else
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#define DC_UVFREE_MS fixed2 mg = half2(_Metallic, _Glossiness);
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#endif
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#if _METALLICGLOSSMAP_TOP
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#define DC_UVFREE_MS_UP\
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half2 top_mg = half2(_MetallicTop, _GlossinessTop);\
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DC_UVFREE_METALLICGLOSS_APPLY(top_mg,_MetallicGlossMapTop,_MainTexTop)\
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DC_UVFREE_LERP(mg,top_mg,ratio)
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#else
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#define DC_UVFREE_MS_UP\
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half2 top_mg = half2(_MetallicTop, _GlossinessTop);\
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DC_UVFREE_LERP(mg,top_mg,ratio)
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#endif
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#if _METALLICGLOSSMAP_BOTTOM
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#define DC_UVFREE_MS_DOWN\
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half2 bottom_mg = half2(_MetallicBottom, _GlossinessBottom);\
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DC_UVFREE_METALLICGLOSS_APPLY(bottom_mg,_MetallicGlossMapBottom,_MainTexBottom)\
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DC_UVFREE_LERP(mg,bottom_mg,ratio)
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#else
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#define DC_UVFREE_MS_DOWN\
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half2 bottom_mg = half2(_MetallicBottom, _GlossinessBottom);\
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DC_UVFREE_LERP(mg,bottom_mg,ratio)
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#endif
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#define DC_UVFREE_APPLY_MS\
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o.Metallic = mg.x;\
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o.Smoothness = mg.y; |