using System; using UnityEngine; // Token: 0x02000025 RID: 37 [Serializable] public class Singleplayerbutton : MonoBehaviour { // Token: 0x06000089 RID: 137 RVA: 0x00004CBC File Offset: 0x00002EBC public virtual void OnMouseDown() { this.clicked = !this.clicked; this.CameraMenu.GetComponent().enabled = false; this.CameraSettings.GetComponent().enabled = false; this.CameraSingleplayer.GetComponent().enabled = true; this.CameraMultiplayer.GetComponent().enabled = false; this.CameraCoop.GetComponent().enabled = false; this.CameraVerses.GetComponent().enabled = false; } // Token: 0x0600008A RID: 138 RVA: 0x00004D40 File Offset: 0x00002F40 public virtual void Main() { } // Token: 0x040000BF RID: 191 public bool clicked; // Token: 0x040000C0 RID: 192 public Camera CameraMenu; // Token: 0x040000C1 RID: 193 public Camera CameraSettings; // Token: 0x040000C2 RID: 194 public Camera CameraSingleplayer; // Token: 0x040000C3 RID: 195 public Camera CameraMultiplayer; // Token: 0x040000C4 RID: 196 public Camera CameraCoop; // Token: 0x040000C5 RID: 197 public Camera CameraVerses; }