using System; using UnityEngine; // Token: 0x02000023 RID: 35 [Serializable] public class Multiplayerbutton : MonoBehaviour { // Token: 0x06000083 RID: 131 RVA: 0x00004B7C File Offset: 0x00002D7C public virtual void OnMouseDown() { this.clicked = !this.clicked; this.CameraMenu.GetComponent().enabled = false; this.CameraSettings.GetComponent().enabled = false; this.CameraSingleplayer.GetComponent().enabled = false; this.CameraMultiplayer.GetComponent().enabled = true; this.CameraCoop.GetComponent().enabled = false; this.CameraVerses.GetComponent().enabled = false; } // Token: 0x06000084 RID: 132 RVA: 0x00004C00 File Offset: 0x00002E00 public virtual void Main() { } // Token: 0x040000B0 RID: 176 public bool clicked; // Token: 0x040000B1 RID: 177 public Camera CameraMenu; // Token: 0x040000B2 RID: 178 public Camera CameraSettings; // Token: 0x040000B3 RID: 179 public Camera CameraSingleplayer; // Token: 0x040000B4 RID: 180 public Camera CameraMultiplayer; // Token: 0x040000B5 RID: 181 public Camera CameraCoop; // Token: 0x040000B6 RID: 182 public Camera CameraVerses; }