19 lines
227 B
C#
19 lines
227 B
C#
using System;
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using UnityEngine;
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[Serializable]
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public class Gamequit : MonoBehaviour
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{
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public virtual void Update()
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{
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if (Input.GetKeyDown("escape"))
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{
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Application.Quit();
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}
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}
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public virtual void Main()
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{
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}
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}
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