Files
Slendytubbies-V2-Beta/V2Beta/Assets/Material/blacksky.mat
T
2026-05-24 12:14:04 +02:00

58 lines
1.7 KiB
Plaintext

%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!21 &2100000
Material:
serializedVersion: 3
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_Name: blacksky
m_Shader: {fileID: 104, guid: 0000000000000000e000000000000000, type: 0}
m_SavedProperties:
serializedVersion: 2
m_TexEnvs:
- first:
name: _FrontTex
second:
m_Texture: {fileID: 2800000, guid: b9bccab3e77a7e54dbbf266c1a41d3bf, type: 3}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- first:
name: _BackTex
second:
m_Texture: {fileID: 2800000, guid: b9bccab3e77a7e54dbbf266c1a41d3bf, type: 3}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- first:
name: _LeftTex
second:
m_Texture: {fileID: 2800000, guid: b9bccab3e77a7e54dbbf266c1a41d3bf, type: 3}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- first:
name: _RightTex
second:
m_Texture: {fileID: 2800000, guid: b9bccab3e77a7e54dbbf266c1a41d3bf, type: 3}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- first:
name: _UpTex
second:
m_Texture: {fileID: 2800000, guid: b9bccab3e77a7e54dbbf266c1a41d3bf, type: 3}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- first:
name: _DownTex
second:
m_Texture: {fileID: 2800000, guid: b9bccab3e77a7e54dbbf266c1a41d3bf, type: 3}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
m_Floats: {}
m_Colors:
- first:
name: _Color
second: {r: 1, g: 1, b: 1, a: 1}
- first:
name: _Tint
second: {r: 0.5, g: 0.5, b: 0.5, a: 0.5}