Files
Slendytubbies-V2-Beta/V2Beta/Assets/Scripts/Assembly-UnityScript/Singleplayerbutton.cs
T
2026-05-24 12:14:04 +02:00

45 lines
1.3 KiB
C#

using System;
using UnityEngine;
// Token: 0x02000025 RID: 37
[Serializable]
public class Singleplayerbutton : MonoBehaviour
{
// Token: 0x06000089 RID: 137 RVA: 0x00004CBC File Offset: 0x00002EBC
public virtual void OnMouseDown()
{
this.clicked = !this.clicked;
this.CameraMenu.GetComponent<Camera>().enabled = false;
this.CameraSettings.GetComponent<Camera>().enabled = false;
this.CameraSingleplayer.GetComponent<Camera>().enabled = true;
this.CameraMultiplayer.GetComponent<Camera>().enabled = false;
this.CameraCoop.GetComponent<Camera>().enabled = false;
this.CameraVerses.GetComponent<Camera>().enabled = false;
}
// Token: 0x0600008A RID: 138 RVA: 0x00004D40 File Offset: 0x00002F40
public virtual void Main()
{
}
// Token: 0x040000BF RID: 191
public bool clicked;
// Token: 0x040000C0 RID: 192
public Camera CameraMenu;
// Token: 0x040000C1 RID: 193
public Camera CameraSettings;
// Token: 0x040000C2 RID: 194
public Camera CameraSingleplayer;
// Token: 0x040000C3 RID: 195
public Camera CameraMultiplayer;
// Token: 0x040000C4 RID: 196
public Camera CameraCoop;
// Token: 0x040000C5 RID: 197
public Camera CameraVerses;
}