Files
BlockSpace-v1.5.0b/Assets/Scripts/Assembly-CSharp/NOTBehavior.cs
T
2026-06-01 17:19:55 +02:00

12 lines
266 B
C#

using UnityEngine;
[DisallowMultipleComponent]
public sealed class NOTBehavior : GuardedValueNodeBehavior
{
protected override void RecomputeCore()
{
bool value = !GetInputValue("In").AsBool();
SetOutputValueIfChanged("Result", BSValue.FromBool(value));
}
}