Files
BlockSpace-v1.5.0b/Assets/Scripts/Assembly-CSharp/TriggerTargetCollisionRelay.cs
T
2026-06-01 17:19:55 +02:00

26 lines
476 B
C#

using System;
using UnityEngine;
[DisallowMultipleComponent]
public sealed class TriggerTargetCollisionRelay : MonoBehaviour
{
public event Action<Collider> ColliderEntered;
private void OnCollisionEnter(Collision collision)
{
Collider collider = collision?.collider;
if (collider != null)
{
this.ColliderEntered?.Invoke(collider);
}
}
private void OnTriggerEnter(Collider other)
{
if (other != null)
{
this.ColliderEntered?.Invoke(other);
}
}
}