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Lapis
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# CannedNet
A RecNet API Reimplementation written in C#
Currently supported version: 2021-01-29
Lots of data and stuff like the photon servers listed here are Radium's servers, these can be changed safely, I'm just currently using it for testing.
~~Doesn't really matter as with this current state you can't login fully~~ WE GOT LOGGED IN!!!!
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- Player PFP changing
- Outfit saving
- CDN server
- Play tab + other rooms (kinda?? play tab is very buggy)
- Play tab
- Clubs Server
- People
- Friend requests
- Invites
## Known Issues
- Play tab will randomly try to use the new UI split-test randomly, I want to try and prevent this as the endpoints are a bit weird, and I'd rather not have the inconsisency between sessions.
- All presences will say [VERSION MISMATCH]
- Even if a player logs out, it will permenatly say they are online.
- Image server returns an image, but improperly as the game doesn't handle the image and display it.
- You are only able to go to "private" instances of rooms
- You get matchmaked into a DormRoom that is not yours if there are multiple users (fixed in next commit from LapisGit)
## Why?
Rec Room has now publicly announced that they are shutting down forever on **June 1st of this year.**