feat: update PrivateInstanceService to include baseName in instance updates

This commit is contained in:
Alexa
2026-06-06 22:15:37 +03:00
parent 2375db50ed
commit 92bd22d164
8 changed files with 2081 additions and 33 deletions
@@ -198,6 +198,32 @@ public class AvatarGiftsController(
}
}
if (!string.IsNullOrWhiteSpace(gift.EquipmentPrefabName) ||
!string.IsNullOrWhiteSpace(gift.EquipmentModificationGuid))
{
var itemSlug = !string.IsNullOrWhiteSpace(gift.EquipmentModificationGuid)
? StoreService.EquipmentSkinSlug(gift.EquipmentPrefabName, gift.EquipmentModificationGuid)
: gift.EquipmentPrefabName;
if (!string.IsNullOrWhiteSpace(itemSlug))
{
var row = await db.PlayerInventory
.FirstOrDefaultAsync(p => p.PlayerId == pid && p.ItemSlug == itemSlug);
if (row is null)
{
db.PlayerInventory.Add(new PlayerInventoryEntity
{
PlayerId = pid,
ItemSlug = itemSlug,
Quantity = 1,
});
}
else
{
row.Quantity = Math.Max(row.Quantity, 1);
}
}
}
// Apply currency / XP / level rewards bundled with the gift.
// The previous implementation only handled the avatar item path,
// so token gifts from the admin SPA marked themselves consumed