docs: update FAQ with details on Quest standalone support and patching process

This commit is contained in:
Alexa
2026-06-09 00:16:32 +03:00
parent 3098593de5
commit a9e08dbe0c
+9 -5
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@@ -40,8 +40,9 @@ We recommend keeping servers small (friends + community), private
### Will mobile / Junior accounts work? ### Will mobile / Junior accounts work?
Mobile binaries from 2020 are platform-locked to App Store / Play Store Mobile binaries from 2020 are platform-locked to App Store / Play Store
servers and can't easily be retargeted. Quest standalone is possible in servers and can't easily be retargeted. Quest standalone is being ported
principle but hasn't been validated. separately through the December/March branches with LemonLoader and a
resigned APK; it is not part of the public launcher flow yet.
Junior accounts work but DorkNet patches out the chat-permission gate by Junior accounts work but DorkNet patches out the chat-permission gate by
default since on a private server with friends, the chat moderation default since on a private server with friends, the chat moderation
@@ -49,9 +50,12 @@ plumbing is overkill. Toggle in admin → Server settings if you need it.
### Does this work with Quest VR? ### Does this work with Quest VR?
Desktop VR via SteamVR works. Standalone Quest builds aren't easily Desktop VR via SteamVR works. Quest Link / Air Link puts you back in the
patchable (sideloaded APK signing is its own world). Quest Link / Air SteamVR case, which works.
Link puts you back in the SteamVR case, which works.
Standalone Quest is experimental: the version branches can build the
client mod against LemonLoader's Android runtime, but APK injection,
signing, sideloading, and device smoke testing are still manual.
### How many players can one server handle? ### How many players can one server handle?