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Author SHA1 Message Date
Alexa 7f507702b9 fix: owned items showed a price because they were served as base avatar items
defaultbaseavataritems returned the first 100 catalog items. The 2023
client flags every row of that list as a custom-clothing template
(AvatarItemData.IsBaseAvatarItem, keyed by AvatarItemId) and skips
templates when it rebuilds the owned outfit-menu entries, so those 100
ordinary items (80sHipHopJacket, Beard Close, ...) showed a price even
when owned and equipped, while the cart (which checks the owned set)
said "owned".

- defaultbaseavataritems returns only the UGC templates, UGCTee_Shirt
  (AvatarItemId 2184) and UGCPulloverHoodie_Shirt (2918), as the real
  service served them
- those two keep the same ids in every list and carry IsBaseAvatarItem
- they're no longer sold (existing shop rows are removed on seed) or
  listed as owned clothing
2026-10-15 22:07:00 +03:00
12 changed files with 8 additions and 586 deletions
+1 -12
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@@ -129,18 +129,7 @@ the running `libil2cpp.so`, so a table can never be applied to the wrong build.
## Install
**From the browser (easiest).** Open the **Quest** page of your DorkNet site
(`https://<apex>/quest`) in Chrome or Edge on a computer, plug the headset in
over USB, pick the `.xapk`, click **Connect**, accept "Allow USB debugging" in
the headset, then **Install**. The page talks to the headset over WebUSB
(Tango, `@yume-chan/adb`): it installs the APK, copies the OBB to its install
path (skipped if an identical one is already there) and launches the app. The
`.xapk` never leaves the player's computer; the server hosts no game files.
Close SideQuest / Meta Quest Developer Hub, or run `adb kill-server`, first:
only one program can hold the headset's USB connection. Firefox, Safari and
phones don't support WebUSB.
**From a release folder**, one command does everything (finds adb and the headset,
From a release folder, one command does everything (finds adb and the headset,
installs the APK, copies the OBB to the right path, skips the OBB if it is
already there, and launches the app):
+1 -3
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@@ -150,9 +150,7 @@ $($manifest.name) $verName - Rec Room for DorkNet (Meta Quest)
1. Turn on developer mode for your headset (Meta Horizon phone app), plug it
in over USB and accept "Allow USB debugging" inside the headset.
2. Install. Easiest: open the Quest page of your DorkNet server's website
(https://<server>/quest) in Chrome or Edge, pick this .xapk and follow the
steps. Or use the scripts here:
2. Install:
Windows: double-click install.cmd
macOS / Linux: ./install.sh
The installer needs adb (Android platform-tools) on PATH or in
-98
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@@ -8,11 +8,6 @@
"name": "dorknet-site",
"version": "0.1.0",
"dependencies": {
"@yume-chan/adb": "2.6.4",
"@yume-chan/adb-credential-web": "2.1.0",
"@yume-chan/adb-daemon-webusb": "2.3.2",
"@yume-chan/android-bin": "2.1.0",
"@yume-chan/stream-extra": "2.6.1",
"react": "^19.2.8",
"react-dom": "^19.2.8",
"react-router": "^8.3.0"
@@ -1355,12 +1350,6 @@
"@types/react": "^19.2.0"
}
},
"node_modules/@types/w3c-web-usb": {
"version": "1.0.14",
"resolved": "https://registry.npmjs.org/@types/w3c-web-usb/-/w3c-web-usb-1.0.14.tgz",
"integrity": "sha512-Qu3Nn6JFuF4+sHKYl+IcX9vYiI40ogleXzFFSxoE1W94rG98o/kXs8uJ0QSfFzuwBCZWlGfUGpPkgwuuX4PchA==",
"license": "MIT"
},
"node_modules/@vitejs/plugin-react": {
"version": "5.2.0",
"resolved": "https://registry.npmjs.org/@vitejs/plugin-react/-/plugin-react-5.2.0.tgz",
@@ -1382,93 +1371,6 @@
"vite": "^4.2.0 || ^5.0.0 || ^6.0.0 || ^7.0.0 || ^8.0.0"
}
},
"node_modules/@yume-chan/adb": {
"version": "2.6.4",
"resolved": "https://registry.npmjs.org/@yume-chan/adb/-/adb-2.6.4.tgz",
"integrity": "sha512-aaN21ZOLjWW1nC09C21f0yQkCqxkuMWMqheryGEbmGLPhuzIyOhTurJK8cXh5ZnQ+ptdKBexqvoG6zYoul9XPA==",
"license": "MIT",
"dependencies": {
"@yume-chan/async": "^4.1.3",
"@yume-chan/event": "^2.0.0",
"@yume-chan/no-data-view": "^2.0.0",
"@yume-chan/stream-extra": "^2.6.1",
"@yume-chan/struct": "^2.3.2"
}
},
"node_modules/@yume-chan/adb-credential-web": {
"version": "2.1.0",
"resolved": "https://registry.npmjs.org/@yume-chan/adb-credential-web/-/adb-credential-web-2.1.0.tgz",
"integrity": "sha512-ps5XWt+xxm6Mi9eF80ePprPJ/uRFMhfR437betQE8hixrjdZpkZgMlqZU6GlnuebMi0djrbP8GWB49jJekJVYA==",
"license": "MIT",
"dependencies": {
"@yume-chan/adb": "^2.1.0"
}
},
"node_modules/@yume-chan/adb-daemon-webusb": {
"version": "2.3.2",
"resolved": "https://registry.npmjs.org/@yume-chan/adb-daemon-webusb/-/adb-daemon-webusb-2.3.2.tgz",
"integrity": "sha512-5ANaqsRJWFc5kKMnGALjYCrSXo5eC4u51dvYppvuBCLVjv12n7he2TPy5yEZ3XtlToRFS0kWCQC0XS8M60lRSA==",
"license": "MIT",
"dependencies": {
"@types/w3c-web-usb": "^1.0.12",
"@yume-chan/adb": "^2.3.1",
"@yume-chan/event": "^2.0.0",
"@yume-chan/stream-extra": "^2.1.0",
"@yume-chan/struct": "^2.3.2"
}
},
"node_modules/@yume-chan/android-bin": {
"version": "2.1.0",
"resolved": "https://registry.npmjs.org/@yume-chan/android-bin/-/android-bin-2.1.0.tgz",
"integrity": "sha512-is97IQwmSTmGCLe8GKO3rRDib2is6Xumo9KzeArgHwizIF0XnpCUm/xIVJLnpifR9PlMyLldDUttTZMTnaNivg==",
"license": "MIT",
"dependencies": {
"@yume-chan/adb": "^2.1.0",
"@yume-chan/stream-extra": "^2.1.0",
"@yume-chan/struct": "^2.0.1"
}
},
"node_modules/@yume-chan/async": {
"version": "4.1.3",
"resolved": "https://registry.npmjs.org/@yume-chan/async/-/async-4.1.3.tgz",
"integrity": "sha512-0vzhNJMkWUPyjKzUK4rqHEeCU6YQtF78RsB1kFRB6Y2BLupmEQNxcSb0mjKabPL9jZpCCiLa5KL8oTOJClUVaw==",
"license": "MIT"
},
"node_modules/@yume-chan/event": {
"version": "2.0.0",
"resolved": "https://registry.npmjs.org/@yume-chan/event/-/event-2.0.0.tgz",
"integrity": "sha512-z56MDOcX1QlgLUCuA6th3r10negVb7A3gzY//TwSC9ZOvzuRlrAqXcxZf1T3hHfNMk/NFO9RIgQgegXYSfaqLw==",
"license": "MIT",
"dependencies": {
"@yume-chan/async": "^4.0.2"
}
},
"node_modules/@yume-chan/no-data-view": {
"version": "2.0.0",
"resolved": "https://registry.npmjs.org/@yume-chan/no-data-view/-/no-data-view-2.0.0.tgz",
"integrity": "sha512-0GRJrrt6wtZlbiE92jocHOnaAvjQ+Y7xwwhwOPqLkwf90Kj1JIHJ5Zh4wJVQSQIkzfRSOpM+jeEQdC2K15snlA==",
"license": "MIT"
},
"node_modules/@yume-chan/stream-extra": {
"version": "2.6.1",
"resolved": "https://registry.npmjs.org/@yume-chan/stream-extra/-/stream-extra-2.6.1.tgz",
"integrity": "sha512-GQ+Q0SQf9p6Fl7ZK0UO5vHVGBJgkTJm/WXKurUMpjHQV4VUpjZ2hrQ744aCfT7WwSol7Bz/uEiXWmk240Hr/hg==",
"license": "MIT",
"dependencies": {
"@yume-chan/async": "^4.1.3",
"@yume-chan/struct": "^2.3.2"
}
},
"node_modules/@yume-chan/struct": {
"version": "2.3.2",
"resolved": "https://registry.npmjs.org/@yume-chan/struct/-/struct-2.3.2.tgz",
"integrity": "sha512-afoCnSKV+5HRK7e4innVd9YTYDyNWdjA1CVQa1j8rWYnmr7HGZfdkHMQr+AESLk6GxWFMzOIPQIG6nYOTGMFIw==",
"license": "MIT",
"dependencies": {
"@yume-chan/async": "^4.1.3",
"@yume-chan/no-data-view": "^2.0.0"
}
},
"node_modules/any-promise": {
"version": "1.3.0",
"resolved": "https://registry.npmjs.org/any-promise/-/any-promise-1.3.0.tgz",
-5
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@@ -13,11 +13,6 @@
"typecheck": "tsc -b --noEmit"
},
"dependencies": {
"@yume-chan/adb": "2.6.4",
"@yume-chan/adb-credential-web": "2.1.0",
"@yume-chan/adb-daemon-webusb": "2.3.2",
"@yume-chan/android-bin": "2.1.0",
"@yume-chan/stream-extra": "2.6.1",
"react": "^19.2.8",
"react-dom": "^19.2.8",
"react-router": "^8.3.0"
-5
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@@ -1,4 +1,3 @@
import { lazy, Suspense } from 'react';
import { Routes, Route, Navigate } from 'react-router';
import { Header } from './components/Header';
import { Home } from './pages/Home';
@@ -10,9 +9,6 @@ import { Rooms } from './pages/Rooms';
import { Join } from './pages/Join';
import { NotFound } from './pages/NotFound';
// The Quest installer pulls in the WebUSB/ADB stack; load it only on /quest.
const Quest = lazy(() => import('./pages/Quest').then((m) => ({ default: m.Quest })));
export function App() {
return (
<div className="min-h-screen flex flex-col">
@@ -26,7 +22,6 @@ export function App() {
<Route path="/players/:id" element={<PlayerProfile />} />
<Route path="/rooms" element={<Rooms />} />
<Route path="/join" element={<Join />} />
<Route path="/quest" element={<Suspense fallback={null}><Quest /></Suspense>} />
{/* Legacy paths from the vanilla-JS feed.localhost site */}
<Route path="/p/:id" element={<RedirectPhoto />} />
<Route path="/u/:id" element={<RedirectPlayer />} />
@@ -8,7 +8,6 @@ const NAV = [
{ to: '/players', label: 'Players' },
{ to: '/rooms', label: 'Rooms' },
{ to: '/join', label: 'Join' },
{ to: '/quest', label: 'Quest' },
];
export function Header() {
-142
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@@ -1,142 +0,0 @@
// Install a DorkNet .xapk onto a Meta Quest from the browser over WebUSB, using
// Tango (@yume-chan/adb). Mirrors DorkNet.Quest/scripts/installer/install.ps1:
// install the APK, copy each OBB to its install path (skipped when an identical
// size is already there), then launch.
import { Adb, AdbDaemonTransport } from '@yume-chan/adb';
import { AdbDaemonWebUsbDevice, AdbDaemonWebUsbDeviceManager } from '@yume-chan/adb-daemon-webusb';
import AdbWebCredentialStore from '@yume-chan/adb-credential-web';
import { PackageManager } from '@yume-chan/android-bin';
import type { ReadableStream as TangoReadableStream } from '@yume-chan/stream-extra';
import { entryStream, type Xapk } from './xapk';
export const webUsbSupported = () => typeof navigator !== 'undefined' && 'usb' in navigator && !!AdbDaemonWebUsbDeviceManager.BROWSER;
export interface Headset {
adb: Adb;
model: string;
serial: string;
}
export type Phase = 'app' | 'data' | 'launch';
export interface Progress {
phase: Phase;
label: string;
done: number;
total: number;
}
const credentialStore = new AdbWebCredentialStore('DorkNet Quest installer');
export async function connectHeadset(): Promise<Headset> {
const manager = AdbDaemonWebUsbDeviceManager.BROWSER;
if (!manager) throw new Error('This browser does not support WebUSB. Use Chrome or Edge on a computer.');
const device = await manager.requestDevice();
if (!device) throw new Error('No headset selected.');
let connection;
try {
connection = await device.connect();
} catch (e) {
if (e instanceof AdbDaemonWebUsbDevice.DeviceBusyError) {
throw new Error('The headset is in use by another program. Close SideQuest, Meta Quest Developer Hub or adb (run "adb kill-server"), then try again.');
}
throw e;
}
const transport = await AdbDaemonTransport.authenticate({
serial: device.serial,
connection,
credentialStore,
});
const adb = new Adb(transport);
const model = (await adb.getProp('ro.product.model')).trim() || device.name;
return { adb, model, serial: device.serial };
}
function counted(stream: ReadableStream<Uint8Array>, onBytes: (n: number) => void): TangoReadableStream<Uint8Array> {
const counter = new TransformStream<Uint8Array, Uint8Array>({
transform(chunk, controller) {
onBytes(chunk.byteLength);
controller.enqueue(chunk);
},
});
return stream.pipeThrough(counter) as unknown as TangoReadableStream<Uint8Array>;
}
async function remoteSize(adb: Adb, path: string): Promise<number | null> {
const sync = await adb.sync();
try {
const st = await sync.lstat(path);
return Number(st.size);
} catch {
return null;
} finally {
await sync.dispose();
}
}
/**
* Install the package. `confirmUninstall` is asked before removing an existing
* copy signed with a different key (that clears its local data).
*/
export async function installXapk(
headset: Headset,
xapk: Xapk,
onProgress: (p: Progress) => void,
confirmUninstall: (pkg: string) => Promise<boolean>,
): Promise<void> {
const { adb } = headset;
const pkg = xapk.manifest.package_name;
const pm = new PackageManager(adb);
// ---- APK ----
const installApk = async () => {
let done = 0;
const total = xapk.apk.size;
onProgress({ phase: 'app', label: 'Installing the app', done, total });
const stream = counted(await entryStream(xapk.file, xapk.apk), (n) => {
done += n;
onProgress({ phase: 'app', label: 'Installing the app', done, total });
});
await pm.installStream(total, stream);
};
try {
await installApk();
} catch (e) {
const msg = String((e as Error)?.message ?? e);
if (!/INSTALL_FAILED_UPDATE_INCOMPATIBLE|signatures do not match/i.test(msg)) throw e;
if (!(await confirmUninstall(pkg))) throw new Error('Cancelled.');
await pm.uninstall(pkg);
await installApk();
}
// ---- game data (OBB) ----
for (const { entry, installPath } of xapk.expansions) {
const dest = `/sdcard/${installPath}`;
const total = entry.size;
if ((await remoteSize(adb, dest)) === total) {
onProgress({ phase: 'data', label: 'Game data already on the headset', done: total, total });
continue;
}
const dir = dest.substring(0, dest.lastIndexOf('/'));
await adb.subprocess.noneProtocol.spawnWaitText(['mkdir', '-p', dir]);
let done = 0;
onProgress({ phase: 'data', label: 'Copying game data', done, total });
const stream = counted(await entryStream(xapk.file, entry), (n) => {
done += n;
onProgress({ phase: 'data', label: 'Copying game data', done, total });
});
const sync = await adb.sync();
try {
await sync.write({ filename: dest, file: stream, permission: 0o660 });
} finally {
await sync.dispose();
}
}
// ---- launch ----
onProgress({ phase: 'launch', label: 'Starting the game', done: 1, total: 1 });
await adb.subprocess.noneProtocol.spawnWaitText(['monkey', '-p', pkg, '-c', 'android.intent.category.LAUNCHER', '1']);
}
-137
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@@ -1,137 +0,0 @@
// Read a DorkNet .xapk (zip) straight from a File the player picked, without
// loading it into memory. DorkNet.Quest/scripts/package.ps1 stores the APK and
// the OBB uncompressed, so those entries are plain byte ranges of the file and
// stream out with Blob.slice(); manifest.json is deflated and goes through
// DecompressionStream. Handles zip64 so packages over 4 GB still open.
export interface XapkEntry {
name: string;
method: number; // 0 = stored, 8 = deflate
compressedSize: number;
size: number;
localHeaderOffset: number;
}
export interface XapkExpansion {
file: string;
install_path: string;
}
export interface XapkManifest {
package_name: string;
name?: string;
version_code?: string;
version_name?: string;
expansions?: XapkExpansion[];
}
export interface Xapk {
file: File;
manifest: XapkManifest;
entries: Map<string, XapkEntry>;
apk: XapkEntry;
expansions: { entry: XapkEntry; installPath: string }[];
}
const EOCD = 0x06054b50;
const ZIP64_LOCATOR = 0x07064b50;
const ZIP64_EOCD = 0x06064b50;
const CENTRAL = 0x02014b50;
const LOCAL = 0x04034b50;
async function bytes(file: Blob, start: number, end: number): Promise<DataView> {
return new DataView(await file.slice(start, end).arrayBuffer());
}
function u64(v: DataView, at: number): number {
return Number(v.getBigUint64(at, true));
}
export async function openXapk(file: File): Promise<Xapk> {
// End of central directory: last 22 bytes plus up to 64 KiB of comment.
const tailStart = Math.max(0, file.size - (22 + 0xffff + 20));
const tail = await bytes(file, tailStart, file.size);
let eocd = -1;
for (let i = tail.byteLength - 22; i >= 0; i--) {
if (tail.getUint32(i, true) === EOCD) { eocd = i; break; }
}
if (eocd < 0) throw new Error('This is not a zip/.xapk file.');
let count = tail.getUint16(eocd + 10, true);
let cdSize = tail.getUint32(eocd + 12, true);
let cdOffset = tail.getUint32(eocd + 16, true);
if (cdOffset === 0xffffffff || count === 0xffff || cdSize === 0xffffffff) {
const loc = eocd - 20;
if (loc < 0 || tail.getUint32(loc, true) !== ZIP64_LOCATOR) throw new Error('Unsupported zip64 layout.');
const z64At = u64(tail, loc + 8);
const z64 = await bytes(file, z64At, z64At + 56);
if (z64.getUint32(0, true) !== ZIP64_EOCD) throw new Error('Unsupported zip64 layout.');
count = u64(z64, 32);
cdSize = u64(z64, 40);
cdOffset = u64(z64, 48);
}
const cd = await bytes(file, cdOffset, cdOffset + cdSize);
const entries = new Map<string, XapkEntry>();
const decoder = new TextDecoder();
let p = 0;
for (let n = 0; n < count; n++) {
if (cd.getUint32(p, true) !== CENTRAL) throw new Error('Corrupt zip directory.');
const method = cd.getUint16(p + 10, true);
let compressedSize = cd.getUint32(p + 20, true);
let size = cd.getUint32(p + 24, true);
const nameLen = cd.getUint16(p + 28, true);
const extraLen = cd.getUint16(p + 30, true);
const commentLen = cd.getUint16(p + 32, true);
let localHeaderOffset = cd.getUint32(p + 42, true);
const name = decoder.decode(new Uint8Array(cd.buffer, cd.byteOffset + p + 46, nameLen));
// zip64 extended info: present fields appear in this order, only for
// values saturated in the fixed header.
let e = p + 46 + nameLen;
const extraEnd = e + extraLen;
while (e + 4 <= extraEnd) {
const id = cd.getUint16(e, true);
const len = cd.getUint16(e + 2, true);
if (id === 0x0001) {
let q = e + 4;
if (size === 0xffffffff) { size = u64(cd, q); q += 8; }
if (compressedSize === 0xffffffff) { compressedSize = u64(cd, q); q += 8; }
if (localHeaderOffset === 0xffffffff) { localHeaderOffset = u64(cd, q); }
}
e += 4 + len;
}
entries.set(name, { name, method, compressedSize, size, localHeaderOffset });
p += 46 + nameLen + extraLen + commentLen;
}
const manifestEntry = entries.get('manifest.json');
if (!manifestEntry) throw new Error('Not an .xapk: manifest.json is missing.');
const manifest = JSON.parse(await new Response(await entryStream(file, manifestEntry)).text()) as XapkManifest;
if (!manifest.package_name) throw new Error('manifest.json has no package_name.');
const apk = entries.get(`${manifest.package_name}.apk`)
?? [...entries.values()].find((x) => x.name.endsWith('.apk'));
if (!apk) throw new Error('The .xapk contains no APK.');
const expansions = (manifest.expansions ?? []).map((x) => {
const entry = entries.get(x.file);
if (!entry) throw new Error(`The .xapk is missing ${x.file}.`);
return { entry, installPath: x.install_path };
});
return { file, manifest, entries, apk, expansions };
}
/** The entry's uncompressed bytes as a stream. */
export async function entryStream(file: File, entry: XapkEntry): Promise<ReadableStream<Uint8Array>> {
const local = await bytes(file, entry.localHeaderOffset, entry.localHeaderOffset + 30);
if (local.getUint32(0, true) !== LOCAL) throw new Error(`Corrupt entry ${entry.name}.`);
const start = entry.localHeaderOffset + 30 + local.getUint16(26, true) + local.getUint16(28, true);
const raw = file.slice(start, start + entry.compressedSize).stream();
if (entry.method === 0) return raw;
if (entry.method === 8) return raw.pipeThrough(new DecompressionStream('deflate-raw'));
throw new Error(`Unsupported compression in ${entry.name}.`);
}
-166
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@@ -1,166 +0,0 @@
import { useRef, useState } from 'react';
import { openXapk, type Xapk } from '../lib/xapk';
import { connectHeadset, installXapk, webUsbSupported, type Headset, type Progress } from '../lib/questInstall';
const fmtSize = (n: number) =>
n >= 1e9 ? `${(n / 1e9).toFixed(2)} GB` : n >= 1e6 ? `${(n / 1e6).toFixed(1)} MB` : `${Math.max(1, Math.round(n / 1e3))} KB`;
function Step({ n, title, done, children }: { n: number; title: string; done?: boolean; children: React.ReactNode }) {
return (
<section className="card !p-5 space-y-3">
<h2 className="flex items-center gap-3 text-base font-semibold text-ink-50">
<span className={`grid size-7 place-items-center rounded-full text-sm ${done ? 'bg-brand-500 text-white' : 'bg-ink-800 text-ink-200'}`}>
{done ? '✓' : n}
</span>
{title}
</h2>
{children}
</section>
);
}
function Bar({ p }: { p: Progress }) {
const pct = p.total > 0 ? Math.min(100, Math.round((p.done / p.total) * 100)) : 0;
return (
<div className="space-y-1">
<div className="flex justify-between text-xs text-ink-300">
<span>{p.label}</span>
<span>{p.phase === 'launch' ? '' : `${fmtSize(p.done)} / ${fmtSize(p.total)} · ${pct}%`}</span>
</div>
<div className="h-2 rounded-full bg-ink-800 overflow-hidden">
<div className="h-full bg-brand-500 transition-[width] duration-200" style={{ width: `${pct}%` }} />
</div>
</div>
);
}
export function Quest() {
const supported = webUsbSupported();
const [xapk, setXapk] = useState<Xapk | null>(null);
const [headset, setHeadset] = useState<Headset | null>(null);
const [progress, setProgress] = useState<Record<string, Progress>>({});
const [busy, setBusy] = useState<'file' | 'connect' | 'install' | null>(null);
const [err, setErr] = useState<string | null>(null);
const [done, setDone] = useState(false);
const fileRef = useRef<HTMLInputElement>(null);
const pickFile = async (f: File | undefined) => {
if (!f) return;
setErr(null); setDone(false); setProgress({}); setBusy('file');
try { setXapk(await openXapk(f)); }
catch (e) { setXapk(null); setErr((e as Error).message); }
finally { setBusy(null); }
};
const connect = async () => {
setErr(null); setBusy('connect');
try { setHeadset(await connectHeadset()); }
catch (e) {
const m = (e as Error).message;
// Closing the browser's device picker isn't an error worth showing.
if (!/No device selected|No headset selected/i.test(m)) setErr(m);
}
finally { setBusy(null); }
};
const install = async () => {
if (!xapk || !headset) return;
setErr(null); setDone(false); setProgress({}); setBusy('install');
try {
await installXapk(
headset,
xapk,
(p) => setProgress((prev) => ({ ...prev, [p.phase]: p })),
async (pkg) => window.confirm(
`An older copy of ${pkg} is installed with a different signing key and has to be removed first.\n\n` +
'Your account is on the server, but local settings on the headset will be lost. Continue?'),
);
setDone(true);
} catch (e) {
const m = String((e as Error)?.message ?? e);
setErr(/disconnected|NetworkError|transfer/i.test(m)
? 'The headset disconnected. Keep it plugged in and awake (wear it or cover the sensor), reconnect and try again.'
: m);
if (/disconnected|NetworkError/i.test(m)) setHeadset(null);
} finally {
setBusy(null);
}
};
const name = xapk?.manifest.name || 'DorkNet';
const totalSize = xapk ? xapk.apk.size + xapk.expansions.reduce((s, x) => s + x.entry.size, 0) : 0;
return (
<div className="max-w-2xl mx-auto space-y-4">
<div>
<h1 className="text-2xl font-semibold text-ink-50">Install on Meta Quest</h1>
<p className="text-sm text-ink-400">
Installs the DorkNet Quest build straight from your browser: no SideQuest or command line.
Your headset needs <span className="text-ink-200">developer mode</span> on (Meta Horizon phone app → your
headset → Developer mode).
</p>
</div>
{!supported && (
<div className="rounded-lg border border-danger/30 bg-danger/5 px-4 py-3 text-sm text-danger">
This browser can't talk to USB devices. Open this page in <b>Chrome</b> or <b>Edge</b> on a computer
(Windows, macOS, Linux or ChromeOS).
</div>
)}
<Step n={1} title="Choose the .xapk file" done={!!xapk}>
<p className="text-sm text-ink-400">Pick the <code className="text-ink-200">DorkNet-….xapk</code> you were given. It stays on your computer; nothing is uploaded.</p>
<input ref={fileRef} type="file" accept=".xapk,.zip" className="hidden" onChange={(e) => pickFile(e.target.files?.[0])} />
<div className="flex flex-wrap items-center gap-3">
<button className="btn-secondary" disabled={busy !== null} onClick={() => fileRef.current?.click()}>
{busy === 'file' ? 'Reading…' : xapk ? 'Choose a different file' : 'Choose file'}
</button>
{xapk && (
<span className="text-sm text-ink-300">
<span className="text-ink-100 font-medium">{name}</span> {xapk.manifest.version_name} · {fmtSize(totalSize)}
</span>
)}
</div>
</Step>
<Step n={2} title="Connect your headset" done={!!headset}>
<ol className="list-decimal pl-5 text-sm text-ink-400 space-y-1">
<li>Plug the Quest into this computer with a USB cable.</li>
<li>Click <b className="text-ink-200">Connect</b> and pick the Quest in the browser's list.</li>
<li>Put the headset on and tap <b className="text-ink-200">Allow</b> on "Allow USB debugging" (tick "Always allow").</li>
</ol>
<p className="text-xs text-ink-500">If it says the device is in use, close SideQuest / Meta Quest Developer Hub, or run <code>adb kill-server</code>.</p>
<div className="flex flex-wrap items-center gap-3">
<button className="btn-secondary" disabled={!supported || busy !== null} onClick={connect}>
{busy === 'connect' ? 'Waiting for the headset…' : headset ? 'Reconnect' : 'Connect'}
</button>
{headset && <span className="text-sm text-ink-300">Connected: <span className="text-ink-100 font-medium">{headset.model}</span></span>}
</div>
</Step>
<Step n={3} title="Install" done={done}>
<p className="text-sm text-ink-400">
Installs the app and copies the game data. The game data is large, so this takes a few minutes. Keep the
cable in and the headset awake (wear it or cover the sensor above the nose).
</p>
<button className="btn-primary w-full" disabled={!xapk || !headset || busy !== null} onClick={install}>
{busy === 'install' ? 'Installing…' : done ? 'Install again' : 'Install'}
</button>
{(['app', 'data', 'launch'] as const).map((k) => progress[k] && <Bar key={k} p={progress[k]} />)}
{done && (
<div className="rounded-lg border border-brand-500/30 bg-brand-500/10 px-4 py-3 text-sm text-ink-100">
Installed! The game is starting in the headset. Next time, find it under
<b> Library → Unknown Sources → {name}</b>.
</div>
)}
</Step>
{err && <div className="rounded-lg border border-danger/30 bg-danger/5 px-4 py-3 text-sm text-danger">{err}</div>}
<p className="text-xs text-ink-500">
The app installs alongside the Meta Store version of Rec Room and doesn't replace it. You'll need a DorkNet
account to sign in.
</p>
</div>
);
}
-5
View File
@@ -47,11 +47,6 @@ Third-party components
text is kept alongside the sources at
DorkNet.Quest/src/third_party/And64InlineHook/LICENSE.
The public site's Quest installer page (DorkNet.Server/site, /quest)
bundles Tango (@yume-chan/adb, adb-daemon-webusb, adb-credential-web,
android-bin, stream-extra) by Simon Chan, under the MIT License
(https://github.com/yume-chan/ya-webadb).
--------------------------------------------------------------------------
Acknowledgements
+4 -7
View File
@@ -167,14 +167,11 @@ account. Each hook checks a fingerprint of its target first, so the patch
refuses to apply to any other build.
You supply your own extracted APK and OBB; no game binaries are
redistributed. The build can package itself as a `.xapk` that players
install from the **Quest** page of your DorkNet site (`https://<apex>/quest`)
in Chrome or Edge over USB, with no adb or SideQuest. Build, install and
troubleshooting steps are in [DorkNet.Quest/README.md](DorkNet.Quest/README.md),
and the operator view is in [docs/quest.md](docs/quest.md).
redistributed. Build, install and troubleshooting steps are in
[DorkNet.Quest/README.md](DorkNet.Quest/README.md), and the operator view
is in [docs/quest.md](docs/quest.md).
> Tested on a Quest 2: the hooks arm, the client reaches the server and the
> browser installer works. Full in-game play has not been verified yet.
> The Quest build is new and has not yet been tested on a headset.
### Debugging (opt-in — `DorkNet.DebugMod`)
+2 -5
View File
@@ -69,11 +69,8 @@ pitfall in their Quest client notes.
3. Image signing key configured (`ImageSignatureService`), as for PC.
4. Build with `ServerHost=<apex>`, the Photon ids and region baked in, passing
`-Obb` so you get a release folder (`DorkNet-<ver>.xapk` plus
`install.cmd`/`install.sh`). Players install it from your site's
**Quest** page (`https://<apex>/quest`, Chrome or Edge over USB) or with the
installer scripts; the app appears as **DorkNet** under Unknown Sources.
Share the `.xapk` however you like: the page reads it from the player's own
disk, so your server never hosts game files.
`install.cmd`/`install.sh`). Players run the installer with the headset
plugged in; the app appears as **DorkNet** under Unknown Sources.
No server component is Quest-specific beyond the placeholder-platform-id
handling above.