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...

9 Commits

Author SHA1 Message Date
Alexa 24cc13084a Whitelist api.{apex} as a shared public host (#34)
api.{apex} is the client's primary API host, served by path
dispatch across every service. It belonged to no route group's
HostSubdomains, so it was absent from PublicSubdomains and thus
from the monolith's HostFiltering AllowedHosts — every request to
api.{apex} was rejected with 400 "Bad Request - Invalid Hostname".

Append "api" alongside admin/feed so it is whitelisted while
remaining path-routed (it owns no service by host).
2026-06-30 13:35:42 +03:00
Alexa 193d9b343c Matchmade sessions respect room's subroom Max Player Count (#35)
* Avoid login kick broadcast during reconnect

* feat: Matchmade sessions respect room's subroom Max Player Count

GameSessionService previously hardcoded MaxCapacity=8 for new sessions,
fragmenting matchmade joiners 8-per-instance regardless of the host's
'Max Player Count in This Subroom' slider. New sessions now resolve the
room's entry subroom (lowest OrderIndex) RoomSceneEntity.MaxPlayers,
clamped 1-80, falling back to 8 for system rooms (dorm GUID roomIds).
2026-06-30 13:35:14 +03:00
Alexa 97f6522497 Add DorkNet.Contracts reference to monolith Server build (#33)
* Route microservices through Traefik behind Cloudflare Tunnel

Add scoped Traefik host labels to the gateway and put cloudflared on the
Traefik network so the tunnel hands off to Traefik instead of forwarding
every host straight to the app. Keep backend services internal-only.

* Add DorkNet.Contracts reference to monolith Server build

DorkNet.Server uses DorkNetRouteOwnership from DorkNet.Contracts but the
project never referenced it and the Dockerfile never copied it, so the
monolith image failed to compile (CS0234). Add the project reference and
copy the project into the build stage.
2026-06-25 12:43:52 +03:00
Alexa e3bbcbe4a4 Route microservices through Traefik behind Cloudflare Tunnel (#32)
Add scoped Traefik host labels to the gateway and put cloudflared on the
Traefik network so the tunnel hands off to Traefik instead of forwarding
every host straight to the app. Keep backend services internal-only.
2026-06-25 12:05:45 +03:00
Alexa 12b1a7f1e2 Restrict gateway to configured public hosts 2026-06-23 00:27:21 +03:00
Alexa 157cc457a9 Harden client mod config loading
Fixes #24 by making the December client mod read the MelonLoader UserData directory directly when available and by accepting config keys case-insensitively.
2026-06-22 12:20:43 +03:00
Alexa fa7486915b Fix notification URLs in HTTP deployments
Fixes #19 by making the December server advertise notification and service URLs with the configured deployment scheme.
2026-06-22 12:09:01 +03:00
Alexa 1794d4e777 Fix Crescendo SQLite upgrade collision
Fixes #21 by making the December legacy room rename safe when SQLite already has a Crescendo row.
2026-06-22 12:05:44 +03:00
Alexa 8426091e91 ci(release): grant contents:write to the release workflow (#16)
The workflow creates a GitHub release and uploads assets, which needs the contents:write token scope. Declaring it per-workflow (matching release-launcher.yml on main) lets the repo keep a read-only default GITHUB_TOKEN.
2026-06-16 11:56:31 +03:00
20 changed files with 416 additions and 101 deletions
+3
View File
@@ -11,6 +11,9 @@ on:
tags:
- 'v1-december-*'
permissions:
contents: write # create the GitHub release + upload assets
jobs:
release:
runs-on: windows-latest
+2
View File
@@ -53,12 +53,14 @@ WORKDIR /src
# DorkNet.Models project ref, so its csproj needs to be present too.
COPY DorkNet.Server/DorkNet.Server.csproj DorkNet.Server/
COPY DorkNet.Models/DorkNet.Models.csproj DorkNet.Models/
COPY DorkNet.Contracts/DorkNet.Contracts.csproj DorkNet.Contracts/
RUN dotnet restore DorkNet.Server/DorkNet.Server.csproj
# Now copy the rest of the .NET source, then drop the prebuilt admin
# SPA into wwwroot/admin so the publish step ships it as static content.
COPY DorkNet.Server/ DorkNet.Server/
COPY DorkNet.Models/ DorkNet.Models/
COPY DorkNet.Contracts/ DorkNet.Contracts/
COPY --from=admin-ui /wwwroot/admin/ DorkNet.Server/wwwroot/admin/
COPY --from=site /wwwroot/site/ DorkNet.Server/wwwroot/site/
+57 -29
View File
@@ -610,17 +610,7 @@ public class Mod : MelonMod
{
try
{
// Compute the UserData path ourselves rather than calling
// MelonLoader.MelonUtils.UserDataDirectory (which is renamed
// to MelonEnvironment.UserDataDirectory in newer 0.6.x builds
// and shifts again in 0.7.x). Anchoring off the mod DLL's
// location keeps this stable across versions: the DLL lives
// in <game>/Mods/, so two dirname()'s reach the game root,
// then MelonLoader/UserData/ is right next to it.
var modDll = Assembly.GetExecutingAssembly().Location;
var modsDir = Path.GetDirectoryName(modDll) ?? string.Empty;
var gameDir = Path.GetDirectoryName(modsDir) ?? string.Empty;
var userData = Path.Combine(gameDir, "MelonLoader", "UserData");
var userData = ResolveUserDataDirectory();
Directory.CreateDirectory(userData);
DiagnosticsLogPath = Path.Combine(userData, "dorknet-diagnostics.log");
var path = Path.Combine(userData, "dorknet-clientmod.json");
@@ -631,21 +621,21 @@ public class Mod : MelonMod
}
var doc = JsonDocument.Parse(File.ReadAllText(path));
var r = doc.RootElement;
if (r.TryGetProperty("ServerHost", out var v)) Cfg.ServerHost = v.GetString() ?? Cfg.ServerHost;
if (r.TryGetProperty("PhotonAppId", out v)) Cfg.PhotonAppId = v.GetString() ?? Cfg.PhotonAppId;
if (r.TryGetProperty("PhotonVoiceAppId", out v)) Cfg.PhotonVoiceAppId = v.GetString() ?? Cfg.PhotonVoiceAppId;
if (r.TryGetProperty("PhotonCloudRegion", out v)) Cfg.PhotonCloudRegion = v.GetString() ?? Cfg.PhotonCloudRegion;
if (r.TryGetProperty("EnableTlsTrustBypass", out v)) Cfg.EnableTlsTrustBypass = v.GetBoolean();
if (r.TryGetProperty("TraceRegistrationDialog", out v)) Cfg.TraceRegistrationDialog = v.GetBoolean();
if (r.TryGetProperty("EnableDebugConsole", out v)) Cfg.EnableDebugConsole = v.GetBoolean();
if (r.TryGetProperty("DebugConsoleToggleKey", out v)) Cfg.DebugConsoleToggleKey = v.GetString() ?? Cfg.DebugConsoleToggleKey;
if (r.TryGetProperty("DesktopScreenShareFps", out v)) Cfg.DesktopScreenShareFps = (float)v.GetDouble();
if (r.TryGetProperty("DesktopScreenShareRaisePhotonRate", out v)) Cfg.DesktopScreenShareRaisePhotonRate = v.GetBoolean();
if (r.TryGetProperty("DesktopScreenShareResolution", out v)) Cfg.DesktopScreenShareResolution = v.GetInt32();
if (r.TryGetProperty("DesktopScreenShareQuality", out v)) Cfg.DesktopScreenShareQuality = v.GetInt32();
if (r.TryGetProperty("DiagnoseDevMenu", out v)) Cfg.DiagnoseDevMenu = v.GetBoolean();
if (r.TryGetProperty("QuestMaxTeamSize", out v)) Cfg.QuestMaxTeamSize = v.GetInt32();
if (r.TryGetProperty("QuestMaxTeamSizeRooms", out v) && v.ValueKind == JsonValueKind.Array)
if (TryGetConfigValue(r, "ServerHost", out var v)) Cfg.ServerHost = v.GetString() ?? Cfg.ServerHost;
if (TryGetConfigValue(r, "PhotonAppId", out v)) Cfg.PhotonAppId = v.GetString() ?? Cfg.PhotonAppId;
if (TryGetConfigValue(r, "PhotonVoiceAppId", out v)) Cfg.PhotonVoiceAppId = v.GetString() ?? Cfg.PhotonVoiceAppId;
if (TryGetConfigValue(r, "PhotonCloudRegion", out v)) Cfg.PhotonCloudRegion = v.GetString() ?? Cfg.PhotonCloudRegion;
if (TryGetConfigValue(r, "EnableTlsTrustBypass", out v)) Cfg.EnableTlsTrustBypass = v.GetBoolean();
if (TryGetConfigValue(r, "TraceRegistrationDialog", out v)) Cfg.TraceRegistrationDialog = v.GetBoolean();
if (TryGetConfigValue(r, "EnableDebugConsole", out v)) Cfg.EnableDebugConsole = v.GetBoolean();
if (TryGetConfigValue(r, "DebugConsoleToggleKey", out v)) Cfg.DebugConsoleToggleKey = v.GetString() ?? Cfg.DebugConsoleToggleKey;
if (TryGetConfigValue(r, "DesktopScreenShareFps", out v)) Cfg.DesktopScreenShareFps = (float)v.GetDouble();
if (TryGetConfigValue(r, "DesktopScreenShareRaisePhotonRate", out v)) Cfg.DesktopScreenShareRaisePhotonRate = v.GetBoolean();
if (TryGetConfigValue(r, "DesktopScreenShareResolution", out v)) Cfg.DesktopScreenShareResolution = v.GetInt32();
if (TryGetConfigValue(r, "DesktopScreenShareQuality", out v)) Cfg.DesktopScreenShareQuality = v.GetInt32();
if (TryGetConfigValue(r, "DiagnoseDevMenu", out v)) Cfg.DiagnoseDevMenu = v.GetBoolean();
if (TryGetConfigValue(r, "QuestMaxTeamSize", out v)) Cfg.QuestMaxTeamSize = v.GetInt32();
if (TryGetConfigValue(r, "QuestMaxTeamSizeRooms", out v) && v.ValueKind == JsonValueKind.Array)
{
var rooms = new List<string>();
foreach (var e in v.EnumerateArray())
@@ -653,8 +643,8 @@ public class Mod : MelonMod
rooms.Add(e.GetString()!);
Cfg.QuestMaxTeamSizeRooms = rooms.ToArray(); // explicit (incl. empty = none)
}
if (r.TryGetProperty("EnableDevWatchButton", out v)) Cfg.EnableDevWatchButton = v.GetBoolean();
if (r.TryGetProperty("DevCommands", out v) && v.ValueKind == JsonValueKind.Array)
if (TryGetConfigValue(r, "EnableDevWatchButton", out v)) Cfg.EnableDevWatchButton = v.GetBoolean();
if (TryGetConfigValue(r, "DevCommands", out v) && v.ValueKind == JsonValueKind.Array)
{
var list = new List<string>();
foreach (var e in v.EnumerateArray())
@@ -666,7 +656,7 @@ public class Mod : MelonMod
}
// "InjectAuthValues" key in the template is now ignored —
// see attic/AuthValuesInjector.cs.attic.
Log.Msg($"[config] loaded: ServerHost={Cfg.ServerHost}, PhotonAppId={(string.IsNullOrEmpty(Cfg.PhotonAppId) ? "<unset>" : "<set>")}, " +
Log.Msg($"[config] loaded from {path}: ServerHost={Cfg.ServerHost}, PhotonAppId={(string.IsNullOrEmpty(Cfg.PhotonAppId) ? "<unset>" : "<set>")}, " +
$"EnableTlsTrustBypass={Cfg.EnableTlsTrustBypass}");
}
catch (Exception ex)
@@ -675,6 +665,44 @@ public class Mod : MelonMod
}
}
private static string ResolveUserDataDirectory()
{
foreach (var typeName in new[]
{
"MelonLoader.MelonEnvironment, MelonLoader",
"MelonLoader.MelonUtils, MelonLoader",
})
{
var type = Type.GetType(typeName);
var prop = type?.GetProperty("UserDataDirectory", BindingFlags.Public | BindingFlags.Static);
if (prop?.GetValue(null) is string value && !string.IsNullOrWhiteSpace(value))
return value;
}
var modDll = Assembly.GetExecutingAssembly().Location;
var modsDir = Path.GetDirectoryName(modDll) ?? string.Empty;
var gameDir = Path.GetDirectoryName(modsDir) ?? AppContext.BaseDirectory;
return Path.Combine(gameDir, "MelonLoader", "UserData");
}
private static bool TryGetConfigValue(JsonElement root, string name, out JsonElement value)
{
if (root.ValueKind == JsonValueKind.Object)
{
foreach (var prop in root.EnumerateObject())
{
if (string.Equals(prop.Name, name, StringComparison.OrdinalIgnoreCase))
{
value = prop.Value;
return true;
}
}
}
value = default;
return false;
}
// ── Patch dispatch helpers ────────────────────────────────────────
private bool TryPatch(string label, Type target, string methodName,
Type[]? args, string? prefix = null, string? postfix = null,
@@ -164,6 +164,20 @@ public static class DorkNetRouteOwnership
public static IReadOnlyList<DorkNetRouteGroup> RouteGroups => ServiceRouteGroups;
public static IReadOnlyList<string> PublicSubdomains =>
ServiceRouteGroups
.SelectMany(group => group.HostSubdomains)
// api.* is a shared public host: it owns no service by host and is
// dispatched by path (see ResolvePublicService's path-prefix pass),
// so it never appears in a group's HostSubdomains. It must still be
// whitelisted here or HostFiltering rejects every api.{apex} request.
.Append("api")
.Append(AdminHost)
.Append("feed")
.Distinct(StringComparer.OrdinalIgnoreCase)
.Order(StringComparer.OrdinalIgnoreCase)
.ToArray();
public static bool IsInfrastructurePath(string path)
{
return path.Equals("/healthz", StringComparison.OrdinalIgnoreCase)
+41
View File
@@ -26,6 +26,20 @@ var app = builder.Build();
app.MapDorkNetServiceDefaults();
var publicHosts = BuildPublicHosts(apexDomain);
app.Use(async (ctx, next) =>
{
if (DorkNetRouteOwnership.IsInfrastructurePath(ctx.Request.Path.Value ?? "/")
|| IsAllowedPublicHost(ctx.Request.Host.Host, publicHosts))
{
await next();
return;
}
ctx.Response.StatusCode = StatusCodes.Status404NotFound;
await ctx.Response.WriteAsync("Unknown DorkNet host.");
});
app.MapGet("/internal/services", (IOptions<DorkNetServiceMapOptions> options) =>
Results.Ok(options.Value.Endpoints()));
app.MapGet("/internal/routes", () =>
@@ -190,6 +204,33 @@ static string[] WebBrowserHosts(string apexDomain)
return [apexDomain, SubdomainHost("www", apexDomain)];
}
static HashSet<string> BuildPublicHosts(string apexDomain)
{
var hosts = new HashSet<string>(StringComparer.OrdinalIgnoreCase)
{
apexDomain,
"localhost",
"127.0.0.1",
};
foreach (var subdomain in DorkNetRouteOwnership.PublicSubdomains)
{
hosts.Add(SubdomainHost(subdomain, apexDomain));
}
return hosts;
}
static bool IsAllowedPublicHost(string? host, HashSet<string> publicHosts)
{
if (string.IsNullOrWhiteSpace(host))
{
return true;
}
return publicHosts.Contains(host.Split(':', 2)[0].Trim());
}
static void AddHostRoute(
List<RouteConfig> routes,
ref int order,
@@ -15,5 +15,5 @@ public class ServiceUrlsController(DomainConfig domain) : ControllerBase
{
[HttpGet("services")]
public ActionResult<Dictionary<string, string>> Get()
=> Ok(ConfigService.BuildServiceUrlMap(domain.Apex));
=> Ok(ConfigService.BuildServiceUrlMap(domain));
}
@@ -16,7 +16,7 @@ public class NotificationController(DomainConfig domain) : ControllerBase
public IActionResult Connect() => StatusCode(StatusCodes.Status410Gone, new
{
error = "use_signalr_hub",
hint = $"connect to {domain.Sub("notify")}/hub/v1 instead",
hint = $"connect to {domain.Url("notify", "/hub/v1")} instead",
});
/// <summary>GET <c>api/notification/hub/v1</c> — returns the
@@ -27,7 +27,7 @@ public class NotificationController(DomainConfig domain) : ControllerBase
[HttpGet("/api/notification/hub/v1")]
public IActionResult HubInfo() => Ok(new
{
Url = $"https://{domain.Sub("notify")}/hub/v1",
Url = domain.Url("notify", "/hub/v1"),
Protocol = "signalr",
Version = 1,
});
@@ -20,7 +20,6 @@ namespace DorkNet.Server.Controllers.Match;
[ApiController]
public class MatchPlayerController(
PlayerPresenceService presence,
NotificationService notifications,
RoomService rooms,
PrivateInstanceService privateInstances,
IConfiguration config,
@@ -37,7 +36,7 @@ public class MatchPlayerController(
/// </summary>
[HttpPost("/player/login")]
[Consumes("application/x-www-form-urlencoded", "multipart/form-data")]
public async Task<IActionResult> PlayerLogin([FromForm(Name = "LoginLock")] string? loginLock)
public IActionResult PlayerLogin([FromForm(Name = "LoginLock")] string? loginLock)
{
var playerId = TryGetCurrentPlayerId();
if (playerId != 0 && !string.IsNullOrWhiteSpace(loginLock))
@@ -46,17 +45,15 @@ public class MatchPlayerController(
if (replaced)
{
log.LogWarning(
"[player-login] concurrent session for player={PlayerId}; kicking old session(s) via ModerationKick push",
"[player-login] concurrent session marker replaced for player={PlayerId}; stale SignalR connections will be evicted on hub connect",
playerId);
// The new session hasn't opened its SignalR socket yet
// (negotiate fires AFTER /player/login on the watch's
// boot sequence — verified in the live trace), so the
// ModerationKick push hits only the OLDER session's
// existing connections. They'll show the "you've been
// kicked" dialog and gracefully disconnect via the
// watch's LocalModerationKickSelf path.
await notifications.KickStaleSession(playerId,
"Your account was signed in on another device.");
// Do not broadcast ModerationKick to the whole player group
// here. During reconnects the active watch can already have a
// SignalR connection in that group, and the 2020 client crashes
// hard if it receives a malformed/stale moderation payload.
// NotifyHub.OnConnectedAsync snapshots existing connection ids
// before adding the new connection and sends a targeted kick to
// those ids only.
}
}
return Ok(Array.Empty<object>());
@@ -37,13 +37,13 @@ public class NsController : ControllerBase
// code: locker)" in BootSequence.
[HttpGet("/", Order = -1000)]
public ActionResult<Dictionary<string, string>> Root() =>
Ok(ConfigService.BuildServiceUrlMap(_domain.Apex));
Ok(ConfigService.BuildServiceUrlMap(_domain));
// Some builds fetch /v1 or /v1/services directly
[HttpGet("/v1")]
[HttpGet("/v1/services")]
public ActionResult<Dictionary<string, string>> Services() =>
Ok(ConfigService.BuildServiceUrlMap(_domain.Apex));
Ok(ConfigService.BuildServiceUrlMap(_domain));
// Ping / health used by the client keep-alive loop
[HttpGet("/v1/ping")]
+30 -7
View File
@@ -180,8 +180,13 @@ public static class LegacyUpgrades
// either no-op (Crescendo now exists) or the only writer.
for (var attempt = 1; attempt <= 2; attempt++)
{
var crescendoExists = await db.Rooms.AnyAsync(r => r.Name == "Crescendo", ct);
var bloodMoon = await db.Rooms.FirstOrDefaultAsync(r => r.Name == "BloodMoon", ct);
var renameCandidates = await db.Rooms
.Where(r => r.Name.ToLower() == "bloodmoon" || r.Name.ToLower() == "crescendo")
.ToListAsync(ct);
var crescendoExists = renameCandidates.Any(r =>
string.Equals(r.Name, "Crescendo", StringComparison.OrdinalIgnoreCase));
var bloodMoon = renameCandidates.FirstOrDefault(r =>
string.Equals(r.Name, "BloodMoon", StringComparison.OrdinalIgnoreCase));
if (bloodMoon is null && crescendoExists)
{
@@ -217,15 +222,15 @@ public static class LegacyUpgrades
{
// Both exist — the rename ran on a different row at
// some point, and the original BloodMoon row is now
// a stale duplicate. Park it under CrescendoLegacy
// and hide from browse so /goto/name/... still
// a stale duplicate. Park it under a unique legacy
// name and hide from browse so /goto/name/... still
// resolves Crescendo to the right row.
bloodMoon.Name = "CrescendoLegacy";
bloodMoon.Name = await PickUniqueRoomNameAsync(db, "CrescendoLegacy", bloodMoon.Id, ct);
bloodMoon.HiddenFromBrowse = true;
await db.SaveChangesAsync(ct);
logger.LogInformation(
"[legacy-upgrade] RenameBloodMoonToCrescendo: applied — Rooms.Id={Id} parked as CrescendoLegacy (Crescendo already existed on a different row)",
bloodMoon.Id);
"[legacy-upgrade] RenameBloodMoonToCrescendo: applied — Rooms.Id={Id} parked as {Name} (Crescendo already existed on a different row)",
bloodMoon.Id, bloodMoon.Name);
return;
}
}
@@ -241,4 +246,22 @@ public static class LegacyUpgrades
}
}
}
private static async Task<string> PickUniqueRoomNameAsync(
DorkNetDbContext db, string preferred, long currentRoomId, CancellationToken ct)
{
var taken = await db.Rooms
.Where(r => r.Id != currentRoomId && r.Name.ToLower().StartsWith(preferred.ToLower()))
.Select(r => r.Name)
.ToListAsync(ct);
if (!taken.Any(n => string.Equals(n, preferred, StringComparison.OrdinalIgnoreCase)))
return preferred;
var suffix = 2;
while (taken.Any(n => string.Equals(n, $"{preferred}{suffix}", StringComparison.OrdinalIgnoreCase)))
suffix++;
return $"{preferred}{suffix}";
}
}
+1
View File
@@ -73,6 +73,7 @@
<ItemGroup>
<ProjectReference Include="..\DorkNet.Models\DorkNet.Models.csproj" />
<ProjectReference Include="..\DorkNet.Contracts\DorkNet.Contracts.csproj" />
</ItemGroup>
<!-- Service-slice containers reference DorkNet.Server for shared controllers
+6 -4
View File
@@ -25,9 +25,9 @@ public class ConfigService(IConfiguration config, DomainConfig domain)
return new RecRoomConfig
{
MessageOfTheDay = config["Server:MOTD"] ?? "Welcome to the private server!",
CdnBaseUri = $"https://{domain.Sub("cdn")}",
CdnBaseUri = domain.Url("cdn"),
PhotonConfig = photon,
ServiceUrls = BuildServiceUrlMap(apex),
ServiceUrls = BuildServiceUrlMap(domain),
ConfigTable = new Dictionary<string, string>
{
// Season keys the 2019/2020 client checks at startup
@@ -110,12 +110,14 @@ public class ConfigService(IConfiguration config, DomainConfig domain)
/// <see cref="DomainConfig.Apex"/>) so the map stays a single
/// source of truth.</summary>
public static Dictionary<string, string> BuildServiceUrlMap(string apex)
=> BuildServiceUrlMap(new DomainConfig(apex));
public static Dictionary<string, string> BuildServiceUrlMap(DomainConfig domain)
{
var map = new Dictionary<string, string>(ServiceSubdomains.Length);
foreach (var (service, sub) in ServiceSubdomains)
{
var host = string.IsNullOrEmpty(sub) ? apex : $"{sub}.{apex}";
map[service] = $"https://{host}";
map[service] = domain.Url(sub);
}
return map;
}
+21 -1
View File
@@ -11,8 +11,28 @@ namespace DorkNet.Server.Services;
public sealed class DomainConfig
{
public string Apex { get; }
public DomainConfig(string apex) { Apex = apex; }
public string Scheme { get; }
public DomainConfig(string apex, string scheme = "https")
{
Apex = apex;
Scheme = NormalizeScheme(scheme);
}
public string Sub(string prefix) => $"{prefix}.{Apex}";
public string Url(string prefix, string path = "")
{
var host = string.IsNullOrEmpty(prefix) ? Apex : Sub(prefix);
if (string.IsNullOrEmpty(path)) return $"{Scheme}://{host}";
return $"{Scheme}://{host}{(path.StartsWith('/') ? path : "/" + path)}";
}
public static bool MatchesSubdomain(string host, string prefix)
=> host.StartsWith(prefix + ".", StringComparison.OrdinalIgnoreCase);
private static string NormalizeScheme(string? value)
{
var scheme = string.IsNullOrWhiteSpace(value) ? "https" : value.Trim().TrimEnd(':', '/', '\\').ToLowerInvariant();
return scheme is "http" or "https" ? scheme : "https";
}
}
+28 -1
View File
@@ -64,7 +64,12 @@ public class GameSessionService(DorkNetDbContext db)
// in, so we save once with a placeholder, then patch and save
// again. Two SaveChangesAsync calls is cheap at our QPS.
PhotonRoomName = "pending",
MaxCapacity = 8,
// Track the room's "Max Player Count in This Subroom" slider
// instead of a hardcoded 8, so matchmade joiners fill the room to
// the host's chosen limit rather than fragmenting into a new
// instance every 8 players. (Existing sessions keep whatever cap
// they were created with.)
MaxCapacity = await ResolveRoomMaxCapacityAsync(effectiveRoom),
PlayerCount = 1,
CreatedAt = DateTime.UtcNow,
};
@@ -75,6 +80,28 @@ public class GameSessionService(DorkNetDbContext db)
return ToDto(session);
}
// Default session cap when we can't resolve a room-specific value (system
// rooms like the dorm use a GUID roomId that doesn't map to a RoomEntity).
private const int DefaultMaxCapacity = 8;
/// <summary>Resolve a new session's capacity from the room's entry
/// subroom (lowest <c>OrderIndex</c>) <see cref="RoomSceneEntity.MaxPlayers"/>
/// — the value the in-game "Max Player Count in This Subroom" slider
/// writes. Matchmade sessions land in the entry subroom, so its cap is the
/// right ceiling. GameSession roomIds are the room's numeric Id as a
/// string for user rooms; non-numeric (dorm GUID, etc.) → default. Clamped
/// to a sane Photon ceiling.</summary>
private async Task<int> ResolveRoomMaxCapacityAsync(string roomId)
{
if (!long.TryParse(roomId, out var roomLongId)) return DefaultMaxCapacity;
var max = await db.RoomScenes
.Where(s => s.RoomId == roomLongId)
.OrderBy(s => s.OrderIndex)
.Select(s => (int?)s.MaxPlayers)
.FirstOrDefaultAsync();
return max is int v && v > 0 ? Math.Clamp(v, 1, 80) : DefaultMaxCapacity;
}
public async Task<GameSession?> GetByIdAsync(long id)
{
var s = await db.GameSessions.AsNoTracking()
@@ -70,7 +70,7 @@ public static class MiddlewarePipelineExtensions
if (ctx.Request.Host.Host.Equals(domainCfg.Sub("api"), StringComparison.OrdinalIgnoreCase) &&
(ctx.Request.Path == "/admin" || ctx.Request.Path.StartsWithSegments("/admin")))
{
ctx.Response.Redirect($"https://{domainCfg.Sub("admin")}/", permanent: false);
ctx.Response.Redirect(domainCfg.Url("admin", "/"), permanent: false);
return;
}
await next();
@@ -1,6 +1,7 @@
using Microsoft.AspNetCore.Authentication.JwtBearer;
using Microsoft.EntityFrameworkCore;
using Microsoft.IdentityModel.Tokens;
using DorkNet.Contracts;
using DorkNet.Server.Compat;
using DorkNet.Server.Data;
using DorkNet.Server.Services;
@@ -106,14 +107,19 @@ public static class ServiceCollectionExtensions
builder.Configuration["Domain:Apex"]
?? Environment.GetEnvironmentVariable("DORKNET_DOMAIN")
?? "localhost";
builder.Services.AddSingleton(new DomainConfig(apex));
var scheme = builder.Configuration["Domain:Scheme"] ?? "https";
builder.Services.AddSingleton(new DomainConfig(apex, scheme));
var allowedHosts = new[] { apex, "localhost", "127.0.0.1" }
.Concat(DorkNetRouteOwnership.PublicSubdomains.Select(subdomain => $"{subdomain}.{apex}"))
.Distinct(StringComparer.OrdinalIgnoreCase)
.ToArray();
builder.Services.Configure<Microsoft.AspNetCore.HostFiltering.HostFilteringOptions>(opt =>
{
opt.AllowedHosts = new[] { apex, $"*.{apex}", "localhost", "127.0.0.1" };
opt.AllowedHosts = allowedHosts;
opt.AllowEmptyHosts = true;
opt.IncludeFailureMessage = true;
});
Console.WriteLine($"[domain] apex={apex}, allowedHosts=[{apex}, *.{apex}, localhost]");
Console.WriteLine($"[domain] apex={apex}, allowedHosts=[{string.Join(", ", allowedHosts)}]");
}
// ── Services ──────────────────────────────────────────────────────────────
+18 -1
View File
@@ -17,8 +17,9 @@ x-dorknet-service-env: &dorknet-service-env
x-dorknet-app-networks: &dorknet-app-networks
networks:
# Internal only — backends are reached by the gateway over `default`,
# never directly by Traefik, so keep them off dokploy-network.
- default
- dokploy-network
services:
gateway:
@@ -42,6 +43,18 @@ services:
DorkNet__Services__Monolith: http://monolith:8080
expose:
- "8080"
networks:
- default
- dokploy-network
labels:
# Cloudflare terminates TLS at the edge; the tunnel -> Traefik leg is
# internal HTTP, so route on the `web` entrypoint with no certresolver.
- traefik.enable=true
- traefik.docker.network=dokploy-network
# Scope routing to YOUR domain (apex + subdomains) instead of catch-all:
- traefik.http.routers.dorknet-gw.rule=Host(`${DORKNET_DOMAIN}`) || HostRegexp(`^.+\.${DORKNET_DOMAIN}$`)
- traefik.http.routers.dorknet-gw.entrypoints=web
- traefik.http.services.dorknet-gw.loadbalancer.server.port=8080
depends_on:
- identity
- rooms
@@ -57,6 +70,10 @@ services:
cloudflared:
image: cloudflare/cloudflared:latest
command: tunnel --no-autoupdate run --token ${CLOUDFLARE_TUNNEL_TOKEN:?Set CLOUDFLARE_TUNNEL_TOKEN in Dokploy}
# Must share dokploy-network so the tunnel can reach the Traefik
# container (dokploy-traefik) by name and hand traffic off to it.
networks:
- dokploy-network
depends_on:
- gateway
restart: unless-stopped
+82 -13
View File
@@ -1,7 +1,7 @@
# DorkNet Cloudflare Tunnel config — Coolify production target.
# ────────────────────────────────────────────────────────────────────
# Routes every localhost subdomain through the tunnel into the server
# container running on Coolify. The tunnel runs as its own Coolify
# Routes only DorkNet's known service subdomains through the tunnel
# into the server container running on Coolify. The tunnel runs as its own Coolify
# service (or as a sidecar in the same project) and reaches the
# server over the internal Docker network.
#
@@ -49,24 +49,93 @@ originRequest:
keepAliveTimeout: 10m
noHappyEyeballs: false
# Ingress rules are evaluated top-down. The wildcard catches every
# subdomain we don't list explicitly, so when the 2020 Rec Room client
# (post-domain-patch) hits a niche subdomain like roomieintegrations.
# localhost, the request still reaches the server.
# Ingress rules are evaluated top-down. Replace localhost below with
# your DORKNET_DOMAIN when installing this as a static cloudflared
# config. Do not use a wildcard hostname: only these known client-facing
# hosts should reach the gateway.
ingress:
- hostname: localhost
service: {{UPSTREAM}}
originRequest:
httpHostHeader: localhost
- hostname: "*.localhost"
- hostname: admin.localhost
service: {{UPSTREAM}}
- hostname: api.localhost
service: {{UPSTREAM}}
- hostname: accounts.localhost
service: {{UPSTREAM}}
- hostname: auth.localhost
service: {{UPSTREAM}}
- hostname: bugreporting.localhost
service: {{UPSTREAM}}
- hostname: cards.localhost
service: {{UPSTREAM}}
- hostname: cdn.localhost
service: {{UPSTREAM}}
- hostname: chat.localhost
service: {{UPSTREAM}}
- hostname: clubs.localhost
service: {{UPSTREAM}}
- hostname: cms.localhost
service: {{UPSTREAM}}
- hostname: commerce.localhost
service: {{UPSTREAM}}
- hostname: data.localhost
service: {{UPSTREAM}}
- hostname: datacollection.localhost
service: {{UPSTREAM}}
- hostname: discovery.localhost
service: {{UPSTREAM}}
- hostname: econ.localhost
service: {{UPSTREAM}}
- hostname: feed.localhost
service: {{UPSTREAM}}
- hostname: gamelogs.localhost
service: {{UPSTREAM}}
- hostname: geo.localhost
service: {{UPSTREAM}}
- hostname: img.localhost
service: {{UPSTREAM}}
- hostname: leaderboard.localhost
service: {{UPSTREAM}}
- hostname: link.localhost
service: {{UPSTREAM}}
- hostname: lists.localhost
service: {{UPSTREAM}}
- hostname: match.localhost
service: {{UPSTREAM}}
- hostname: moderation.localhost
service: {{UPSTREAM}}
- hostname: ns.localhost
service: {{UPSTREAM}}
- hostname: notify.localhost
service: {{UPSTREAM}}
- hostname: platformnotifications.localhost
service: {{UPSTREAM}}
- hostname: playersettings.localhost
service: {{UPSTREAM}}
- hostname: roomcomments.localhost
service: {{UPSTREAM}}
- hostname: roomieintegrations.localhost
service: {{UPSTREAM}}
- hostname: rooms.localhost
service: {{UPSTREAM}}
- hostname: storage.localhost
service: {{UPSTREAM}}
- hostname: strings.localhost
service: {{UPSTREAM}}
- hostname: strings-cdn.localhost
service: {{UPSTREAM}}
- hostname: studio.localhost
service: {{UPSTREAM}}
- hostname: thorn.localhost
service: {{UPSTREAM}}
- hostname: videos.localhost
service: {{UPSTREAM}}
- hostname: www.localhost
service: {{UPSTREAM}}
# cloudflared forwards the original Host header by default, which
# is what the server's [Host("api.localhost")] etc. attributes match
# against. No explicit httpHostHeader here so wildcards stay
# transparent.
# Catch-all rejects anything that didn't match (defensive — the
# tunnel only routes traffic for hostnames we've added DNS records
# for, so this is rarely reached).
# tunnel only routes traffic for hostnames listed above).
- service: http_status:404
+85 -16
View File
@@ -1,7 +1,7 @@
# DorkNet Cloudflare Tunnel config
# ────────────────────────────────────────────────────────────────────
# Routes every localhost subdomain through the tunnel into the local
# server (HTTPS on port 443). Generated by tools/setup-cloudflared.ps1
# Routes only DorkNet's known localhost service subdomains through the
# tunnel into the local server (HTTPS on port 443). Generated by tools/setup-cloudflared.ps1
# — copy to %USERPROFILE%\.cloudflared\config.yml and replace the
# {{TUNNEL_ID}} / {{CREDENTIALS_FILE}} placeholders.
#
@@ -14,27 +14,96 @@
tunnel: {{TUNNEL_ID}}
credentials-file: {{CREDENTIALS_FILE}}
# Ingress rules are evaluated top-down. The wildcard catches every
# subdomain we don't list explicitly, so when the 2020 Rec Room client
# (post-domain-patch) hits a niche subdomain like roomieintegrations.
# localhost, the request still reaches the server.
originRequest:
noTLSVerify: true
# Ingress rules are evaluated top-down. Keep this list aligned with
# DorkNetRouteOwnership.PublicSubdomains and ConfigService.ServiceSubdomains.
# Do not use *.localhost here: only the subdomains the client actually
# needs should reach the gateway/server.
ingress:
- hostname: localhost
service: https://localhost:443
originRequest:
noTLSVerify: true
httpHostHeader: localhost
- hostname: "*.localhost"
- hostname: admin.localhost
service: https://localhost:443
- hostname: api.localhost
service: https://localhost:443
- hostname: accounts.localhost
service: https://localhost:443
- hostname: auth.localhost
service: https://localhost:443
- hostname: bugreporting.localhost
service: https://localhost:443
- hostname: cards.localhost
service: https://localhost:443
- hostname: cdn.localhost
service: https://localhost:443
- hostname: chat.localhost
service: https://localhost:443
- hostname: clubs.localhost
service: https://localhost:443
- hostname: cms.localhost
service: https://localhost:443
- hostname: commerce.localhost
service: https://localhost:443
- hostname: data.localhost
service: https://localhost:443
- hostname: datacollection.localhost
service: https://localhost:443
- hostname: discovery.localhost
service: https://localhost:443
- hostname: econ.localhost
service: https://localhost:443
- hostname: feed.localhost
service: https://localhost:443
- hostname: gamelogs.localhost
service: https://localhost:443
- hostname: geo.localhost
service: https://localhost:443
- hostname: img.localhost
service: https://localhost:443
- hostname: leaderboard.localhost
service: https://localhost:443
- hostname: link.localhost
service: https://localhost:443
- hostname: lists.localhost
service: https://localhost:443
- hostname: match.localhost
service: https://localhost:443
- hostname: moderation.localhost
service: https://localhost:443
- hostname: ns.localhost
service: https://localhost:443
- hostname: notify.localhost
service: https://localhost:443
- hostname: platformnotifications.localhost
service: https://localhost:443
- hostname: playersettings.localhost
service: https://localhost:443
- hostname: roomcomments.localhost
service: https://localhost:443
- hostname: roomieintegrations.localhost
service: https://localhost:443
- hostname: rooms.localhost
service: https://localhost:443
- hostname: storage.localhost
service: https://localhost:443
- hostname: strings.localhost
service: https://localhost:443
- hostname: strings-cdn.localhost
service: https://localhost:443
- hostname: studio.localhost
service: https://localhost:443
- hostname: thorn.localhost
service: https://localhost:443
- hostname: videos.localhost
service: https://localhost:443
- hostname: www.localhost
service: https://localhost:443
originRequest:
noTLSVerify: true
# Forward the original Host header verbatim so the server's
# [Host("api.localhost")] etc. attributes match correctly.
# (cloudflared does this by default; setting it explicitly so
# config.yml is self-documenting.)
# Catch-all rejects anything that didn't match (defensive — the
# tunnel only routes traffic for hostnames we've added DNS records
# for, so this is rarely reached).
# tunnel only routes traffic for hostnames listed above).
- service: http_status:404
+4 -8
View File
@@ -78,19 +78,15 @@ $Template = Join-Path $PSScriptRoot 'cloudflared-config.yml.template'
$CfDir = Join-Path $env:USERPROFILE '.cloudflared'
$ConfigPath = Join-Path $CfDir 'config.yml'
# Subdomains we want routed through the tunnel. The wildcard route in
# config.yml catches everything; this list drives the per-subdomain
# DNS CNAMEs Cloudflare needs (no automatic wildcard CNAME via the
# CLI — each one is created explicitly via `cloudflared tunnel route
# dns`).
# Subdomains routed through the tunnel. Keep this list aligned with
# DorkNetRouteOwnership.PublicSubdomains and the cloudflared config
# template. We intentionally create explicit DNS routes instead of a
# wildcard so unrelated subdomains do not reach the gateway.
$Subdomains = @(
'@', # apex (localhost itself)
'admin', 'api', 'accounts', 'auth', 'cdn', 'chat', 'commerce',
'discovery', 'econ', 'feed', 'geo', 'img', 'match', 'notify',
'ns', 'playersettings', 'rooms', 'storage', 'strings', 'strings-cdn',
# Long-tail subdomains DorkNet's stub controllers ack — adding
# CNAMEs for these means the patched client never hits a NXDOMAIN
# for any of the URLs it might probe.
'bugreporting', 'cards', 'clubs', 'cms', 'data', 'datacollection',
'gamelogs', 'leaderboard', 'link', 'lists', 'moderation',
'platformnotifications', 'roomcomments', 'roomieintegrations',