Files
DorkNet/DorkNet.DevMenu/DevMenuMod.cs
Alexa 482c73e1bc feat: Implement adjustable room capacity and quest team size
- Added MaxCapacity property to RoomEntity and updated related controllers to utilize it.
- Modified RoomsController to set MaxPlayers based on room's MaxCapacity.
- Introduced QuestTeamSize class to dynamically adjust quest party sizes beyond the default limit.
- Updated DevMenu to include options for debugging and managing room settings.
- Created UI elements for adjusting MaxCapacity in the admin interface.
- Added configuration file for DevMenu with default settings.
2026-06-08 01:27:30 +03:00

291 lines
11 KiB
C#

using HarmonyLib;
using Il2CppRecRoom.Debugging;
using MelonLoader;
using System;
using System.Collections.Generic;
using System.IO;
using System.Reflection;
using System.Text.Json;
using UnityEngine;
using UObject = UnityEngine.Object;
[assembly: MelonInfo(typeof(DorkNet.DevMenu.DevMenuMod), "DorkNet DevMenu", "1.0.0", "Dork Squad")]
[assembly: MelonGame(null, null)]
namespace DorkNet.DevMenu;
public class DevMenuMod : MelonMod
{
internal static MelonLogger.Instance Log => Instance!.LoggerInstance;
internal static DevMenuMod? Instance;
internal HarmonyLib.Harmony PatchHarmony => HarmonyInstance;
private static readonly Dictionary<string, Type> ResolvedTypeCache = new();
public static class Cfg
{
public static bool EnableDebugConsole = false;
public static string DebugConsoleToggleKey = "BackQuote";
public static bool DiagnoseDevMenu = false;
public static bool EnableDevWatchButton = false;
public static string[] DevCommands = { "Help=help", "Fly=fly", "NoClip=noclip" };
}
public override void OnInitializeMelon()
{
Instance = this;
Log.Msg("=== DorkNet DevMenu loading ===");
LoadConfig();
if (Cfg.EnableDebugConsole)
{
foreach (var m in new[] { "OnTimeCheatDetected", "OnObscuredTypeCheatDetected", "OnHeightCheatDetected", "OnAdvancedMovementCheatDetected" })
TryPatchByName("CheatManager", m, prefix: nameof(DebugConsolePatches.SuppressCheatDetected_Prefix));
Log.Msg($"[debugconsole] enabled; press '{Cfg.DebugConsoleToggleKey}' to toggle the console.");
}
}
public override void OnUpdate()
{
if (Cfg.EnableDebugConsole) DebugConsolePatches.PollToggleKey();
if (Cfg.DiagnoseDevMenu) DevMenuProbe.Tick();
if (Cfg.EnableDevWatchButton) DevWatchButton.Tick();
}
private static void LoadConfig()
{
try
{
var modDll = Assembly.GetExecutingAssembly().Location;
var modsDir = Path.GetDirectoryName(modDll) ?? string.Empty;
var gameDir = Path.GetDirectoryName(modsDir) ?? string.Empty;
var userData = Path.Combine(gameDir, "MelonLoader", "UserData");
Directory.CreateDirectory(userData);
var devPath = Path.Combine(userData, "dorknet-devmenu.json");
var legacyPath = Path.Combine(userData, "dorknet-clientmod.json");
var path = File.Exists(devPath) ? devPath : legacyPath;
if (!File.Exists(path))
{
Log.Msg($"[config] no dev config found; all dev menu features disabled");
return;
}
var doc = JsonDocument.Parse(File.ReadAllText(path));
var r = doc.RootElement;
if (r.TryGetProperty("EnableDebugConsole", out var v)) Cfg.EnableDebugConsole = v.GetBoolean();
if (r.TryGetProperty("DebugConsoleToggleKey", out v)) Cfg.DebugConsoleToggleKey = v.GetString() ?? Cfg.DebugConsoleToggleKey;
if (r.TryGetProperty("DiagnoseDevMenu", out v)) Cfg.DiagnoseDevMenu = v.GetBoolean();
if (r.TryGetProperty("EnableDevWatchButton", out v)) Cfg.EnableDevWatchButton = v.GetBoolean();
if (r.TryGetProperty("DevCommands", out v) && v.ValueKind == JsonValueKind.Array)
{
var list = new List<string>();
foreach (var e in v.EnumerateArray())
{
var s = e.GetString();
if (!string.IsNullOrWhiteSpace(s)) list.Add(s!);
}
if (list.Count > 0) Cfg.DevCommands = list.ToArray();
}
Log.Msg($"[config] loaded {Path.GetFileName(path)}: debugConsole={Cfg.EnableDebugConsole}, devWatchButton={Cfg.EnableDevWatchButton}, diagnose={Cfg.DiagnoseDevMenu}");
}
catch (Exception ex)
{
Log.Warning($"[config] load failed, using disabled defaults: {ex.Message}");
}
}
private bool TryPatchByName(string typeName, string methodName, Type[]? args = null, string? prefix = null, string? postfix = null)
{
try
{
var type = ResolveType(typeName);
if (type is null)
{
Log.Warning($"[patch-miss] {typeName}.{methodName}: type not found");
return false;
}
var method = args is null
? AccessTools.Method(type, methodName)
: AccessTools.Method(type, methodName, args);
if (method is null)
{
Log.Warning($"[patch-miss] {typeName}.{methodName}: method not found");
return false;
}
HarmonyMethod? pre = prefix is null ? null : new HarmonyMethod(GetPatchMethod(prefix));
HarmonyMethod? post = postfix is null ? null : new HarmonyMethod(GetPatchMethod(postfix));
Instance!.PatchHarmony.Patch(method, pre, post);
Log.Msg($"[patch-ok] {typeName}.{methodName}");
return true;
}
catch (Exception ex)
{
Log.Warning($"[patch-fail] {typeName}.{methodName}: {ex.GetType().Name}: {ex.Message}");
return false;
}
}
private static MethodInfo GetPatchMethod(string name)
{
foreach (var holder in new[] { typeof(DebugConsolePatches) })
{
var m = holder.GetMethod(name, BindingFlags.Public | BindingFlags.Static);
if (m is not null) return m;
}
throw new MissingMethodException($"patch method '{name}' not found");
}
internal static Type? ResolveType(string requested)
{
if (ResolvedTypeCache.TryGetValue(requested, out var cached)) return cached;
foreach (var asm in AppDomain.CurrentDomain.GetAssemblies())
{
Type? found = null;
try
{
found = asm.GetType(requested, throwOnError: false)
?? asm.GetType("Il2Cpp" + requested, throwOnError: false);
if (found is null)
{
foreach (var t in asm.GetTypes())
{
if (t.FullName == requested ||
t.Name == requested ||
t.FullName?.EndsWith("." + requested, StringComparison.Ordinal) == true ||
t.FullName?.EndsWith(".Il2Cpp" + requested, StringComparison.Ordinal) == true)
{
found = t;
break;
}
}
}
}
catch { }
if (found is null) continue;
ResolvedTypeCache[requested] = found;
return found;
}
return null;
}
}
internal static class DebugConsolePatches
{
private static bool _consoleVisible;
private static bool _warned;
private static KeyCode _toggleKey = KeyCode.BackQuote;
private static bool _keyParsed;
private static MethodInfo? _toggleMethod;
public static bool SuppressCheatDetected_Prefix() => false;
public static void PollToggleKey()
{
try
{
if (!_keyParsed)
{
_keyParsed = true;
if (!Enum.TryParse(DevMenuMod.Cfg.DebugConsoleToggleKey, ignoreCase: true, out _toggleKey))
{
_toggleKey = KeyCode.BackQuote;
DevMenuMod.Log.Warning($"[debugconsole] invalid key '{DevMenuMod.Cfg.DebugConsoleToggleKey}', defaulting to BackQuote");
}
}
if (Input.GetKeyDown(_toggleKey))
{
Toggle();
}
}
catch (Exception ex)
{
if (!_warned)
{
_warned = true;
DevMenuMod.Log.Warning($"[debugconsole] poll failed: {ex.Message}");
}
}
}
private static void Toggle()
{
try
{
var console = UObject.FindObjectOfType<DebugConsole>();
if (console == null)
{
DevMenuMod.Log.Warning("[debugconsole] no live DebugConsole in scene");
return;
}
_toggleMethod ??= AccessTools.Method(typeof(DebugConsole), "ShowInputField", new[] { typeof(bool) })
?? AccessTools.Method(typeof(DebugConsole), "MCNBJFECHLJ", new[] { typeof(bool) })
?? FindToggleByShape(typeof(DebugConsole));
if (_toggleMethod is null)
{
DevMenuMod.Log.Warning("[debugconsole] show/hide method not found");
return;
}
_consoleVisible = !_consoleVisible;
_toggleMethod.Invoke(console, new object[] { _consoleVisible });
DevMenuMod.Log.Msg($"[debugconsole] {(_consoleVisible ? "opened" : "closed")}");
}
catch (Exception ex)
{
DevMenuMod.Log.Warning($"[debugconsole] toggle failed: {ex.Message}");
}
}
private static MethodInfo? FindToggleByShape(Type t)
{
MethodInfo? found = null;
foreach (var m in t.GetMethods(BindingFlags.Instance | BindingFlags.NonPublic | BindingFlags.DeclaredOnly))
{
if (m.ReturnType != typeof(void)) continue;
var ps = m.GetParameters();
if (ps.Length != 1 || ps[0].ParameterType != typeof(bool)) continue;
if (m.Name.StartsWith("set_", StringComparison.Ordinal)) continue;
if (m.IsDefined(typeof(System.Runtime.CompilerServices.CompilerGeneratedAttribute), false)) continue;
if (found is not null) return null;
found = m;
}
return found;
}
}
internal static class DevMenuProbe
{
private static int _frame;
private static bool _done;
public static void Tick()
{
if (_done) return;
_frame++;
if (_frame < 180) return;
_done = true;
var homeType = DevMenuMod.ResolveType("AGUI.StackedUI.HomeScreenFlow") ?? DevMenuMod.ResolveType("HomeScreenFlow");
var consoleType = DevMenuMod.ResolveType("RecRoom.Debugging.DebugConsole") ?? typeof(DebugConsole);
DevMenuMod.Log.Msg("=== [devmenu-probe] runtime dev-menu state ===");
DevMenuMod.Log.Msg($"[devmenu-probe] HomeScreenFlow type: {(homeType is null ? "NOT FOUND" : homeType.FullName)}");
DevMenuMod.Log.Msg($"[devmenu-probe] DebugConsole type: {(consoleType is null ? "NOT FOUND" : consoleType.FullName)}");
try
{
var console = UObject.FindObjectOfType<DebugConsole>();
DevMenuMod.Log.Msg($"[devmenu-probe] DebugConsole live instance: {(console == null ? "null" : "FOUND")}");
}
catch (Exception ex)
{
DevMenuMod.Log.Warning($"[devmenu-probe] console instance probe failed: {ex.Message}");
}
DevMenuMod.Log.Msg("=== [devmenu-probe] done ===");
}
}