Files
DorkNet/launcher/Backend/ServerProcess.cs
Alexa f5ad4b59ef Localtunnel hosting + admin panel + AppData db
- Default hosting mode is now Localtunnel — public *.loca.lt URL,
  no account, auto-fetched on first run. Replaces the prototyped
  Tailscale mode.
- Tailscale code purged from launcher + CLI; docs swapped to
  Localtunnel throughout (easy-setup, joining-a-server, server-cli,
  troubleshooting, faq, READMEs).
- Launcher sidebar gains an Open admin panel button — opens
  https://admin.<apex> in the browser once the server is live.
- SQLite db moves to %APPDATA%\DorkNet\dorknet.db (server reads
  Database__SqlitePath env var, launcher passes it). Existing dbs
  under <serverDir>\data\ are migrated on first run.
- CLI Program.cs: --mode default flips from tailscale to localtunnel;
  csproj links in LocaltunnelTunnel + LocaltunnelInstaller.
- New Backend files: LauncherNameServer, LocaltunnelInstaller,
  LocaltunnelTunnel, SingleOriginServiceMap.
- .gitignore: exclude installer/out/.
2026-05-28 01:39:38 +03:00

227 lines
9.1 KiB
C#

using System.IO;
using System.Diagnostics;
using System.Text;
using Microsoft.Data.Sqlite;
namespace DorkNet.Launcher.Backend;
/// <summary>Spawns + manages the downloaded server binary as a child
/// process. Each running launcher owns one server at a time — the
/// previous one is killed before starting a new one.</summary>
public sealed class ServerProcess : IAsyncDisposable
{
public const int DefaultLocalPort = 5005;
public const int LanPort = 80;
private Process? _process;
private readonly StringBuilder _stderrBuffer = new();
public string? StdoutLogPath { get; private set; }
public bool IsRunning => _process is not null && !_process.HasExited;
/// <summary>Boot the server in <paramref name="serverDir"/>.
/// Passes the user's Photon AppIds + apex domain via environment
/// so we don't need to write a per-launch appsettings.Local.json.</summary>
public Task StartAsync(
string serverDir,
AppState state,
string apex,
HostingMode hostingMode,
CancellationToken ct = default)
{
if (IsRunning)
throw new InvalidOperationException("A server is already running; stop it first.");
var exe = FindServerExecutable(serverDir);
// db lives under %APPDATA%\DorkNet so it survives reinstalls of
// the server cache dir (which sits under %LOCALAPPDATA%).
var dbPath = Path.Combine(AppPaths.RoamingRoot, "dorknet.db");
MigrateLegacyDbIfPresent(serverDir, dbPath);
ApplySqliteCompatibilityPatches(dbPath);
StdoutLogPath = Path.Combine(AppPaths.LogsRoot, $"server-{DateTime.UtcNow:yyyyMMdd-HHmmss}.log");
var psi = new ProcessStartInfo
{
FileName = exe,
WorkingDirectory = serverDir,
UseShellExecute = false,
CreateNoWindow = true,
RedirectStandardOutput = true,
RedirectStandardError = true,
};
psi.Environment["ASPNETCORE_ENVIRONMENT"] = "Development";
var singleOriginMode = hostingMode == HostingMode.SingleOriginTunnel;
var directMode = hostingMode is HostingMode.LocalNetwork or HostingMode.Internet;
psi.Environment["ASPNETCORE_URLS"] = directMode
? $"http://0.0.0.0:{LanPort}"
: $"http://127.0.0.1:{DefaultLocalPort}";
psi.Environment["Database__Provider"] = "sqlite";
psi.Environment["Database__SqlitePath"] = dbPath;
psi.Environment["Jwt__Secret"] = EnsureJwtSecret();
psi.Environment["Photon__AppId"] = state.PhotonAppId;
psi.Environment["Photon__VoiceAppId"] =
string.IsNullOrEmpty(state.PhotonVoiceAppId) ? state.PhotonAppId : state.PhotonVoiceAppId;
psi.Environment["Photon__CloudRegion"] = state.PhotonRegion;
psi.Environment["Domain__Apex"] = apex;
psi.Environment["Domain__Scheme"] = directMode ? "http" : "https";
psi.Environment["Domain__Port"] = "";
if (singleOriginMode)
psi.Environment["Domain__SingleOriginBaseUrl"] = $"https://{apex}";
AppendLog($"[launcher] serverDir={serverDir}");
AppendLog($"[launcher] exe={exe}");
AppendLog($"[launcher] urls={psi.Environment["ASPNETCORE_URLS"]}");
AppendLog($"[launcher] domain apex={apex}, scheme={psi.Environment["Domain__Scheme"]}, port={psi.Environment["Domain__Port"]}");
if (singleOriginMode)
AppendLog($"[launcher] single origin={psi.Environment["Domain__SingleOriginBaseUrl"]}");
_process = new Process { StartInfo = psi, EnableRaisingEvents = true };
_process.OutputDataReceived += (_, e) => AppendLog(e.Data);
_process.ErrorDataReceived += (_, e) => { AppendLog(e.Data); if (e.Data is not null) _stderrBuffer.AppendLine(e.Data); };
_process.Start();
_process.BeginOutputReadLine();
_process.BeginErrorReadLine();
return Task.CompletedTask;
}
private void AppendLog(string? line)
{
if (line is null || StdoutLogPath is null) return;
try { File.AppendAllText(StdoutLogPath, line + Environment.NewLine); }
catch { /* disk full / locked / can't help here */ }
}
public async Task StopAsync()
{
if (_process is null || _process.HasExited) return;
try
{
_process.CloseMainWindow();
if (!_process.WaitForExit(2000))
{
_process.Kill(entireProcessTree: true);
}
await _process.WaitForExitAsync();
}
catch { /* already gone */ }
}
public string TailStderr(int lines = 30)
{
var all = _stderrBuffer.ToString().Split('\n');
return string.Join('\n', all[Math.Max(0, all.Length - lines)..]);
}
private static string FindServerExecutable(string serverDir)
{
// Self-contained .NET publish drops a per-RID binary; on Windows
// it's DorkNet.Server.exe, on Linux/Mac it's DorkNet.Server
// (no extension). Try both, then scan as a last resort.
var ext = OperatingSystem.IsWindows() ? ".exe" : "";
var canonical = Path.Combine(serverDir, $"DorkNet.Server{ext}");
if (File.Exists(canonical)) return canonical;
// Windows scan picks any .exe; on Unix, scan for files that are
// executable + match the expected name pattern.
if (OperatingSystem.IsWindows())
{
var any = Directory.GetFiles(serverDir, "*.exe").FirstOrDefault();
if (any is not null) return any;
}
else
{
var any = Directory.GetFiles(serverDir, "DorkNet.Server*")
.Where(p => !p.EndsWith(".dll") && !p.EndsWith(".pdb") && !p.EndsWith(".json"))
.FirstOrDefault();
if (any is not null) return any;
}
throw new FileNotFoundException(
$"No server binary found in {serverDir}. The release artifact may be corrupt.");
}
private static void ApplySqliteCompatibilityPatches(string dbPath)
{
if (!File.Exists(dbPath)) return;
using var conn = new SqliteConnection($"Data Source={dbPath}");
conn.Open();
AddSqliteColumnIfMissing(conn, "Rooms", "HiddenFromBrowse",
@"""HiddenFromBrowse"" INTEGER NOT NULL DEFAULT 0");
}
/// <summary>If an older launcher build left the SQLite db under
/// <c>&lt;serverDir&gt;\data\dorknet.db</c> (where the server defaulted
/// before <see cref="Database__SqlitePath"/> took over), copy it to
/// the new <see cref="AppPaths.RoamingRoot"/> location so existing
/// players, rooms, and dorms survive the move. Best-effort — never
/// throws, never overwrites a db that's already at the new path.</summary>
private static void MigrateLegacyDbIfPresent(string serverDir, string newDbPath)
{
try
{
if (File.Exists(newDbPath)) return;
var legacy = Path.Combine(serverDir, "data", "dorknet.db");
if (!File.Exists(legacy)) return;
var destDir = Path.GetDirectoryName(newDbPath);
if (!string.IsNullOrEmpty(destDir)) Directory.CreateDirectory(destDir);
File.Copy(legacy, newDbPath);
// SQLite WAL/SHM sidecars live next to the .db — copy them
// too so the move doesn't drop in-flight wal frames.
foreach (var suffix in new[] { "-wal", "-shm" })
{
var src = legacy + suffix;
if (File.Exists(src)) File.Copy(src, newDbPath + suffix, overwrite: true);
}
}
catch { /* best-effort — fresh db will be created on first server boot */ }
}
private static void AddSqliteColumnIfMissing(
SqliteConnection conn,
string table,
string column,
string definition)
{
var tableSql = table.Replace("\"", "\"\"");
using (var check = conn.CreateCommand())
{
check.CommandText = $"PRAGMA table_info(\"{tableSql}\");";
using var reader = check.ExecuteReader();
while (reader.Read())
{
if (string.Equals(reader.GetString(1), column, StringComparison.OrdinalIgnoreCase))
return;
}
}
using var alter = conn.CreateCommand();
alter.CommandText = $"ALTER TABLE \"{tableSql}\" ADD COLUMN {definition};";
alter.ExecuteNonQuery();
}
/// <summary>JWT signing key — random per-machine, persisted under
/// LocalAppData so re-launches keep the same key (so existing
/// tokens stay valid).</summary>
private static string EnsureJwtSecret()
{
var path = Path.Combine(AppPaths.LocalRoot, "jwt.secret");
if (File.Exists(path))
{
var existing = File.ReadAllText(path).Trim();
if (existing.Length >= 64) return existing;
}
var bytes = new byte[64];
System.Security.Cryptography.RandomNumberGenerator.Fill(bytes);
var secret = Convert.ToBase64String(bytes);
File.WriteAllText(path, secret);
return secret;
}
public async ValueTask DisposeAsync()
{
await StopAsync();
_process?.Dispose();
}
}