mirror of
https://github.com/DorkSquadRR/DorkNet.git
synced 2026-10-26 07:28:45 -07:00
4edf25b2d5
Targets Rec Room 2020.12.18 client.
Re-import after adding:
- DorkNet.ClientMod/dorknet-clientmod.json.template — config schema
the launcher's manifest-driven patcher renders into UserData/.
- tools/build-patcher-zip.ps1 — produces the dorknet-clientpatch-{key}.zip
Release asset the launcher fetches.
- .github/workflows/release.yml — auto-publishes both Release assets
on v1-december-* tag push.
Scrubbed via maintainer-side scrub-for-public.ps1: same drop rules as
the prior import, plus build-patcher-zip.ps1 added to the tools/
allow-list so it survives the scrub.
22 lines
685 B
C#
22 lines
685 B
C#
namespace DorkNet.Server.Services;
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public static class RoomCodeService
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{
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private const string Alphabet = "23456789ABCDEFGHJKLMNPQRSTUVWXYZ";
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public static string Normalize(string? code)
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=> (code ?? string.Empty).Trim().Replace("-", string.Empty).ToUpperInvariant();
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public static string Generate(long instanceId)
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{
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var value = (ulong)HashCode.Combine(instanceId, 0x52_52_4d_43);
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Span<char> chars = stackalloc char[6];
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for (var i = 0; i < chars.Length; i++)
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{
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chars[i] = Alphabet[(int)(value % (uint)Alphabet.Length)];
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value /= (uint)Alphabet.Length;
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}
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return new string(chars);
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}
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}
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