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The 2020.12 watch's PlayerPresence.FriendlyPresence shows roomInstance.name verbatim and defaults to the literal "^DormRoom" — it expects a player's current room name to carry a leading ^. Serialize the RoomInstance wire "name" as "^"+Name and strip it on deserialize (presence round-trips the DTO through Redis), keeping the C# Name raw so the photonRoomId stays single-^ and invite messages keep the plain name.