mirror of
https://github.com/DorkSquadRR/DorkNet.git
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4edf25b2d5
Targets Rec Room 2020.12.18 client.
Re-import after adding:
- DorkNet.ClientMod/dorknet-clientmod.json.template — config schema
the launcher's manifest-driven patcher renders into UserData/.
- tools/build-patcher-zip.ps1 — produces the dorknet-clientpatch-{key}.zip
Release asset the launcher fetches.
- .github/workflows/release.yml — auto-publishes both Release assets
on v1-december-* tag push.
Scrubbed via maintainer-side scrub-for-public.ps1: same drop rules as
the prior import, plus build-patcher-zip.ps1 added to the tools/
allow-list so it survives the scrub.
51 lines
1.8 KiB
C#
51 lines
1.8 KiB
C#
using System.ComponentModel.DataAnnotations;
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namespace DorkNet.Server.Data.Entities;
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/// <summary>
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/// A club announcement — wire type <c>RecNet.ClubAnnouncement</c>
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/// (<c>Cpp2IL_ISIL/.../NFEMLMAFFIP.txt</c>). The 2020.12 watch reads
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/// the JSON keys
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/// <c>AnnouncementId, CreatorAccountId, ClubId, Title, Body, ImageName,
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/// CreatedAt, Meta</c> verbatim — <see cref="ClubsController.ToWireAnnouncement"/>
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/// emits exactly those, PascalCase. Drives the bell-icon "you have unread
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/// club announcements" feed under <c>announcements/v2/mine/unread</c> and
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/// <c>announcements/v2/subscription/mine/unread</c>.
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/// </summary>
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public class ClubAnnouncementEntity
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{
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/// <summary>Mirrors wire field <c>AnnouncementId</c> (Int64).</summary>
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public long Id { get; set; }
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public long ClubId { get; set; }
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/// <summary>Mirrors wire <c>CreatorAccountId</c> (Int32 in the
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/// payload — cast in the serialiser).</summary>
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public long AuthorPlayerId { get; set; }
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[MaxLength(200)]
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public string Title { get; set; } = string.Empty;
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[MaxLength(4000)]
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public string Body { get; set; } = string.Empty;
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[MaxLength(256)]
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public string ImageName { get; set; } = string.Empty;
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public DateTime CreatedAt { get; set; } = DateTime.UtcNow;
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public DateTime UpdatedAt { get; set; } = DateTime.UtcNow;
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}
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/// <summary>
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/// One row per (announcement, player). Records which player has read
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/// which announcement so the unread feeds can filter out already-seen
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/// rows. Upserted by <c>ClubService.MarkAnnouncementReadAsync</c>.
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/// </summary>
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public class ClubAnnouncementReadEntity
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{
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public long Id { get; set; }
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public long AnnouncementId { get; set; }
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public long PlayerId { get; set; }
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public DateTime ReadAt { get; set; } = DateTime.UtcNow;
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}
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