mirror of
https://github.com/DorkSquadRR/DorkNet.git
synced 2026-10-25 23:18:44 -07:00
4edf25b2d5
Targets Rec Room 2020.12.18 client.
Re-import after adding:
- DorkNet.ClientMod/dorknet-clientmod.json.template — config schema
the launcher's manifest-driven patcher renders into UserData/.
- tools/build-patcher-zip.ps1 — produces the dorknet-clientpatch-{key}.zip
Release asset the launcher fetches.
- .github/workflows/release.yml — auto-publishes both Release assets
on v1-december-* tag push.
Scrubbed via maintainer-side scrub-for-public.ps1: same drop rules as
the prior import, plus build-patcher-zip.ps1 added to the tools/
allow-list so it survives the scrub.
59 lines
2.4 KiB
C#
59 lines
2.4 KiB
C#
namespace DorkNet.Server.Data.Entities;
|
|
|
|
/// <summary>
|
|
/// Storage-side enum mirroring the int values previously hard-coded in
|
|
/// <see cref="RelationshipEntity"/>. Stays separate from the on-the-wire
|
|
/// <c>DorkNet.Models.Relationships.RelationshipStatus</c> so the contract
|
|
/// can evolve without touching the DB representation. Underlying int
|
|
/// values match — no migration data fixup needed.
|
|
/// </summary>
|
|
public enum RelationshipStatus
|
|
{
|
|
/// <summary>Mutual friend (both directions accepted).</summary>
|
|
Friend = 1,
|
|
|
|
/// <summary>Outgoing request from <see cref="RelationshipEntity.RequesterId"/>
|
|
/// awaiting accept/decline by <see cref="RelationshipEntity.TargetId"/>.</summary>
|
|
PendingSent = 2,
|
|
|
|
/// <summary>
|
|
/// Reserved for the receiving-side view if we later denormalise. The
|
|
/// backing column is still 1-2-4 in practice; PendingReceived is what
|
|
/// the wire DTO computes from the caller's perspective when the row's
|
|
/// PendingSent direction is "into" them.
|
|
/// </summary>
|
|
PendingReceived = 3,
|
|
|
|
/// <summary>Block held by <see cref="RelationshipEntity.RequesterId"/>
|
|
/// against <see cref="RelationshipEntity.TargetId"/>. Hides the target
|
|
/// from the requester's friend list and prevents new requests both ways.</summary>
|
|
Blocked = 4,
|
|
}
|
|
|
|
public class RelationshipEntity
|
|
{
|
|
public long Id { get; set; }
|
|
public long RequesterId { get; set; }
|
|
public long TargetId { get; set; }
|
|
public RelationshipStatus Status { get; set; }
|
|
public DateTime CreatedAt { get; set; } = DateTime.UtcNow;
|
|
public DateTime UpdatedAt { get; set; } = DateTime.UtcNow;
|
|
|
|
/// <summary>True when <see cref="RequesterId"/> favorited
|
|
/// <see cref="TargetId"/>. Favorited shows up first in the friend
|
|
/// list and triggers an extra notification on "online".</summary>
|
|
public bool Favorited { get; set; }
|
|
|
|
/// <summary>True when <see cref="RequesterId"/> muted text from
|
|
/// <see cref="TargetId"/>. Drops chat-message notifications but
|
|
/// keeps the friendship intact.</summary>
|
|
public bool Muted { get; set; }
|
|
|
|
/// <summary>True when <see cref="RequesterId"/> ignored
|
|
/// <see cref="TargetId"/> (a soft block — hides the player from
|
|
/// the room browser without breaking the relationship row).</summary>
|
|
public bool Ignored { get; set; }
|
|
|
|
public PlayerEntity? Requester { get; set; }
|
|
}
|