Files
DorkNet/DorkNet.Server/Data/Entities/RoomEconomyEntities.cs
T
Alexa 70980bf3b6 feat: Add new API controllers for progression events, room consumables, currencies, earnings distributions, screen share reports, subscription seasons, and UGC purchasables
- Implemented ProgressionEventsController to handle progression event retrieval and active events.
- Created RoomConsumablesController for listing and purchasing room consumables.
- Developed RoomCurrenciesController for managing room currencies, including creation, updates, and balance retrieval.
- Added RoomEarningsDistributionsController to fetch earnings distribution data for rooms.
- Introduced ScreenShareReportsController for reporting screen share incidents.
- Established SubscriptionSeasonsController to provide current subscription season details and rewards.
- Launched UgcPurchasablesController for managing user-generated content purchasables, including bulk operations.
- Added new data entities for customization and room economy, including custom avatar items, room currencies, and UGC purchasables.
2026-06-22 16:08:23 +03:00

61 lines
2.3 KiB
C#

using System.ComponentModel.DataAnnotations;
namespace DorkNet.Server.Data.Entities;
public class RoomCurrencyEntity
{
public long Id { get; set; }
public Guid PublicId { get; set; } = Guid.NewGuid();
public long RoomId { get; set; }
public long CreatorPlayerId { get; set; }
[MaxLength(64)] public string Name { get; set; } = string.Empty;
[MaxLength(512)] public string Description { get; set; } = string.Empty;
[MaxLength(256)] public string ImageName { get; set; } = string.Empty;
public int DailyLimit { get; set; } = 0;
public bool IsDeleted { get; set; }
public DateTime CreatedAt { get; set; } = DateTime.UtcNow;
public DateTime UpdatedAt { get; set; } = DateTime.UtcNow;
}
public class RoomCurrencyBalanceEntity
{
public long Id { get; set; }
public long PlayerId { get; set; }
public long RoomCurrencyId { get; set; }
public long Balance { get; set; }
public DateTime UpdatedAt { get; set; } = DateTime.UtcNow;
}
public class RoomCurrencyPurchaseOfferEntity
{
public long Id { get; set; }
public Guid PublicId { get; set; } = Guid.NewGuid();
public long RoomCurrencyId { get; set; }
[MaxLength(64)] public string Name { get; set; } = string.Empty;
public int Amount { get; set; }
public int Price { get; set; }
public int CurrencyType { get; set; } = 2;
public bool IsDeleted { get; set; }
public DateTime CreatedAt { get; set; } = DateTime.UtcNow;
public DateTime UpdatedAt { get; set; } = DateTime.UtcNow;
}
public class UgcPurchasableEntity
{
public long Id { get; set; }
public Guid PublicId { get; set; } = Guid.NewGuid();
public long RoomId { get; set; }
public long CreatorPlayerId { get; set; }
[MaxLength(128)] public string Name { get; set; } = string.Empty;
[MaxLength(1024)] public string Description { get; set; } = string.Empty;
[MaxLength(256)] public string ImageName { get; set; } = string.Empty;
public int Price { get; set; }
public int CurrencyType { get; set; } = 2;
public int ItemType { get; set; }
public bool IsFeatured { get; set; }
public int SortOrder { get; set; }
public bool IsDeleted { get; set; }
public DateTime CreatedAt { get; set; } = DateTime.UtcNow;
public DateTime UpdatedAt { get; set; } = DateTime.UtcNow;
}