mirror of
https://github.com/DorkSquadRR/DorkNet.git
synced 2026-10-26 15:38:45 -07:00
d471b418b9
Targets Rec Room 2020.03.10 client (also serves 2020.03.06).
Re-import after adding:
- DorkNet.ClientMod/dorknet-clientmod.json.template — config schema
the launcher's manifest-driven patcher renders into UserData/.
- tools/build-patcher-zip.ps1 — produces dorknet-clientpatch-{key}.zip
for v1-march-* Release uploads.
- .github/workflows/release.yml — on tag push publishes both
dorknet-server-march_2020_03_10-win-x64.zip and
dorknet-clientpatch-march_2020_03_10.zip as Release assets.
Same scrub rules as december; tools/build-patcher-zip.ps1 added to
the maintainer-side allow-list so it survives.
235 lines
11 KiB
C#
235 lines
11 KiB
C#
using System;
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using Microsoft.EntityFrameworkCore.Migrations;
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#nullable disable
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namespace DorkNet.Server.Migrations
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{
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/// <inheritdoc />
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public partial class Initial : Migration
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{
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/// <inheritdoc />
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protected override void Up(MigrationBuilder migrationBuilder)
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{
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migrationBuilder.CreateTable(
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name: "Players",
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columns: table => new
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{
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Id = table.Column<long>(type: "INTEGER", nullable: false)
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.Annotation("Sqlite:Autoincrement", true),
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DeviceId = table.Column<string>(type: "TEXT", maxLength: 128, nullable: false),
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LastPlatform = table.Column<int>(type: "INTEGER", nullable: false),
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LastPlatformId = table.Column<string>(type: "TEXT", maxLength: 128, nullable: false),
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Username = table.Column<string>(type: "TEXT", maxLength: 64, nullable: false),
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DisplayName = table.Column<string>(type: "TEXT", maxLength: 64, nullable: false),
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Bio = table.Column<string>(type: "TEXT", maxLength: 512, nullable: false),
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Level = table.Column<int>(type: "INTEGER", nullable: false),
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XP = table.Column<int>(type: "INTEGER", nullable: false),
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Reputation = table.Column<int>(type: "INTEGER", nullable: false),
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IsVerified = table.Column<bool>(type: "INTEGER", nullable: false),
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IsDeveloper = table.Column<bool>(type: "INTEGER", nullable: false),
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CanReceiveInvites = table.Column<bool>(type: "INTEGER", nullable: false),
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IsJunior = table.Column<bool>(type: "INTEGER", nullable: false),
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ProfileImageName = table.Column<string>(type: "TEXT", maxLength: 256, nullable: true),
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CreatedAt = table.Column<DateTime>(type: "TEXT", nullable: false),
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LastSeenAt = table.Column<DateTime>(type: "TEXT", nullable: false)
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},
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constraints: table =>
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{
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table.PrimaryKey("PK_Players", x => x.Id);
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});
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migrationBuilder.CreateTable(
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name: "RoomBookmarks",
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columns: table => new
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{
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Id = table.Column<long>(type: "INTEGER", nullable: false)
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.Annotation("Sqlite:Autoincrement", true),
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PlayerId = table.Column<long>(type: "INTEGER", nullable: false),
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RoomId = table.Column<long>(type: "INTEGER", nullable: false),
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CreatedAt = table.Column<DateTime>(type: "TEXT", nullable: false)
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},
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constraints: table =>
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{
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table.PrimaryKey("PK_RoomBookmarks", x => x.Id);
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});
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migrationBuilder.CreateTable(
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name: "Rooms",
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columns: table => new
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{
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Id = table.Column<long>(type: "INTEGER", nullable: false)
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.Annotation("Sqlite:Autoincrement", true),
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Name = table.Column<string>(type: "TEXT", maxLength: 128, nullable: false, collation: "NOCASE"),
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Description = table.Column<string>(type: "TEXT", maxLength: 2000, nullable: false),
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CreatorPlayerId = table.Column<long>(type: "INTEGER", nullable: false),
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ImageName = table.Column<string>(type: "TEXT", maxLength: 256, nullable: false),
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State = table.Column<int>(type: "INTEGER", nullable: false),
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Accessibility = table.Column<int>(type: "INTEGER", nullable: false),
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SupportsLevelVoting = table.Column<bool>(type: "INTEGER", nullable: false),
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IsAGRoom = table.Column<bool>(type: "INTEGER", nullable: false),
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IsDormRoom = table.Column<bool>(type: "INTEGER", nullable: false),
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CloningAllowed = table.Column<bool>(type: "INTEGER", nullable: false),
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SupportsVRLow = table.Column<bool>(type: "INTEGER", nullable: false),
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SupportsMobile = table.Column<bool>(type: "INTEGER", nullable: false),
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SupportsScreens = table.Column<bool>(type: "INTEGER", nullable: false),
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SupportsWalkVR = table.Column<bool>(type: "INTEGER", nullable: false),
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SupportsTeleportVR = table.Column<bool>(type: "INTEGER", nullable: false),
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AllowsJuniors = table.Column<bool>(type: "INTEGER", nullable: false),
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RoomWarningMask = table.Column<int>(type: "INTEGER", nullable: false),
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CustomRoomWarning = table.Column<string>(type: "TEXT", maxLength: 512, nullable: false),
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DisableMicAutoMute = table.Column<bool>(type: "INTEGER", nullable: false),
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LocationReplicationId = table.Column<string>(type: "TEXT", maxLength: 64, nullable: false),
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TagsCsv = table.Column<string>(type: "TEXT", maxLength: 1024, nullable: false),
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CheerCount = table.Column<int>(type: "INTEGER", nullable: false),
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FavoriteCount = table.Column<int>(type: "INTEGER", nullable: false),
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VisitCount = table.Column<int>(type: "INTEGER", nullable: false),
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HotScore = table.Column<double>(type: "REAL", nullable: false),
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CreatedAt = table.Column<DateTime>(type: "TEXT", nullable: false),
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UpdatedAt = table.Column<DateTime>(type: "TEXT", nullable: false)
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},
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constraints: table =>
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{
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table.PrimaryKey("PK_Rooms", x => x.Id);
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});
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migrationBuilder.CreateTable(
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name: "Avatars",
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columns: table => new
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{
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Id = table.Column<long>(type: "INTEGER", nullable: false)
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.Annotation("Sqlite:Autoincrement", true),
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PlayerId = table.Column<long>(type: "INTEGER", nullable: false),
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EquippedItemsJson = table.Column<string>(type: "TEXT", nullable: false),
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InventoryJson = table.Column<string>(type: "TEXT", nullable: false)
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},
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constraints: table =>
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{
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table.PrimaryKey("PK_Avatars", x => x.Id);
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table.ForeignKey(
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name: "FK_Avatars_Players_PlayerId",
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column: x => x.PlayerId,
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principalTable: "Players",
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principalColumn: "Id",
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onDelete: ReferentialAction.Cascade);
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});
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migrationBuilder.CreateTable(
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name: "PlayerSettings",
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columns: table => new
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{
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Id = table.Column<long>(type: "INTEGER", nullable: false)
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.Annotation("Sqlite:Autoincrement", true),
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PlayerId = table.Column<long>(type: "INTEGER", nullable: false),
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Key = table.Column<string>(type: "TEXT", maxLength: 128, nullable: false),
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Value = table.Column<string>(type: "TEXT", maxLength: 1024, nullable: false)
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},
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constraints: table =>
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{
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table.PrimaryKey("PK_PlayerSettings", x => x.Id);
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table.ForeignKey(
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name: "FK_PlayerSettings_Players_PlayerId",
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column: x => x.PlayerId,
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principalTable: "Players",
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principalColumn: "Id",
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onDelete: ReferentialAction.Cascade);
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});
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migrationBuilder.CreateTable(
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name: "Relationships",
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columns: table => new
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{
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Id = table.Column<long>(type: "INTEGER", nullable: false)
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.Annotation("Sqlite:Autoincrement", true),
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RequesterId = table.Column<long>(type: "INTEGER", nullable: false),
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TargetId = table.Column<long>(type: "INTEGER", nullable: false),
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Status = table.Column<int>(type: "INTEGER", nullable: false),
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CreatedAt = table.Column<DateTime>(type: "TEXT", nullable: false)
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},
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constraints: table =>
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{
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table.PrimaryKey("PK_Relationships", x => x.Id);
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table.ForeignKey(
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name: "FK_Relationships_Players_RequesterId",
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column: x => x.RequesterId,
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principalTable: "Players",
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principalColumn: "Id",
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onDelete: ReferentialAction.Cascade);
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});
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migrationBuilder.CreateIndex(
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name: "IX_Avatars_PlayerId",
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table: "Avatars",
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column: "PlayerId",
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unique: true);
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migrationBuilder.CreateIndex(
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name: "IX_Players_Username",
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table: "Players",
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column: "Username",
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unique: true);
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migrationBuilder.CreateIndex(
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name: "IX_PlayerSettings_PlayerId_Key",
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table: "PlayerSettings",
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columns: new[] { "PlayerId", "Key" },
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unique: true);
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migrationBuilder.CreateIndex(
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name: "IX_Relationships_RequesterId_TargetId",
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table: "Relationships",
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columns: new[] { "RequesterId", "TargetId" },
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unique: true);
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migrationBuilder.CreateIndex(
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name: "IX_RoomBookmarks_PlayerId",
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table: "RoomBookmarks",
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column: "PlayerId");
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migrationBuilder.CreateIndex(
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name: "IX_RoomBookmarks_PlayerId_RoomId",
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table: "RoomBookmarks",
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columns: new[] { "PlayerId", "RoomId" },
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unique: true);
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migrationBuilder.CreateIndex(
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name: "IX_Rooms_CreatorPlayerId",
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table: "Rooms",
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column: "CreatorPlayerId");
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migrationBuilder.CreateIndex(
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name: "IX_Rooms_HotScore",
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table: "Rooms",
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column: "HotScore");
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migrationBuilder.CreateIndex(
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name: "IX_Rooms_Name",
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table: "Rooms",
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column: "Name",
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unique: true);
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}
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/// <inheritdoc />
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protected override void Down(MigrationBuilder migrationBuilder)
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{
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migrationBuilder.DropTable(
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name: "Avatars");
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migrationBuilder.DropTable(
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name: "PlayerSettings");
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migrationBuilder.DropTable(
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name: "Relationships");
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migrationBuilder.DropTable(
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name: "RoomBookmarks");
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migrationBuilder.DropTable(
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name: "Rooms");
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migrationBuilder.DropTable(
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name: "Players");
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}
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}
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}
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