mirror of
https://github.com/DorkSquadRR/DorkNet.git
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0a51c61f66
Two admin screens for work that previously had server support but no way to reach it. Rooms → a room → Sub-rooms: per-sub-room max players, with the room's own advertised capacity shown alongside so the two are not mistaken for each other. Each row also shows whether the sub-room is a matchmaking target and which blob it loads. Activity → Test cases: file a GitHub issue against a case, follow the link, or unlink it, plus a reconcile button. Filing is idempotent server-side, so the button is safe to press twice. When GitHub is unconfigured the actions disable themselves and the page explains why rather than failing on click — a server with no token is an ordinary deployment. Both go in as tabs on the existing hub pages rather than new sidebar entries, matching how the nav is organised. Server side adds GET api/admin/v1/testcases (the list the SPA renders, with each case's issue number) and mirrors the three issue routes under /api/admin/v1/testcases/... because the SPA's client speaks that prefix exclusively. I had told the user this UI was not possible on this branch because wwwroot/admin holds a built bundle. That was wrong — the source is in DorkNet.Server/admin-ui and builds to it.
303 lines
14 KiB
Markdown
303 lines
14 KiB
Markdown
# DorkNet Admin Page
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The admin page is the browser operations console for DorkNet. In the
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microservices deployment it lives at `https://admin.<domain>/` and is
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served by the `web` service from the built Vite SPA assets.
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The admin backend endpoints are under `/api/admin/v1`. Requests from the
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SPA are same-origin, so `https://admin.<domain>/api/admin/v1/*` is also
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handled by the `web` service route on the admin host. The same
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`/api/admin/*` route family is available as a path-owned moderation slice
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for non-admin-host routing, so `/internal/routes` can show moderation as
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the owner for that path family.
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## Runtime Routing
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| Item | Value |
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|---|---|
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| SPA source | `DorkNet.Server/admin-ui` |
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| Build output | `DorkNet.Server/wwwroot/admin` |
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| Container path | `/app/wwwroot/admin` |
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| Public browser host | `admin.<domain>` |
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| API base used by the SPA | `/api/admin/v1` |
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| Login endpoint | `POST /api/admin/v1/login` |
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| Same-origin admin-host service | `web` |
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| Path-routed admin API slice | `moderation` |
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`DorkNet.Gateway` preserves the original Host header when it proxies to
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backend services. That matters for the admin page: the `admin.<domain>`
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host route must reach `web`, and `web` must contain
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`/app/wwwroot/admin/index.html`.
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## Authentication
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The first account created on a fresh database is promoted to admin so
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there is always a bootstrap operator. The login form posts to
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`/api/admin/v1/login`; the SPA stores the returned values in browser
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`localStorage`:
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| Key | Contents |
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|---|---|
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| `dorknet.admin.token` | DorkNet admin JWT |
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| `dorknet.admin.me` | Admin identity object used by the layout |
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Every admin API request sends `Authorization: Bearer <token>`. Protected
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actions are guarded by `AdminOnlyAttribute`, which checks the resolved
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player row still has `IsAdmin = true`. A `401` clears the local session
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and sends the browser back to login.
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If the admin host is public, put it behind Cloudflare Access or an
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equivalent outer access control. The DorkNet JWT is still required after
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that outer check.
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## Navigation
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| Section | Routes | Workflows |
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|---|---|---|
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| Overview | `/` | Live ops dashboard, online players, active sessions, quick kick/ban/broadcast actions |
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| Moderation | `/players` | Player directory, bans, reports, per-player ban/grant/gift/password/avatar/account actions |
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| Activity | `/activity` | Admin audit log, per-player request logs, QA test cases + GitHub issue linking |
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| Content | `/rooms`, `/rooms/:id`, `/import-room`, `/content` | Room list/detail, room import, instances, leaderboards, community board, loading tips, 3D Charades word lists |
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| Operations | `/broadcast`, `/settings` | Server broadcast, server toggles (signups, everyone-is-friends, profanity filter, imported-room version clamp), signup codes, weekly challenges, Play menu tags, Rec Center doors, game config values |
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Several older admin URLs are kept as redirects:
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| Old route | Current route |
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| `/bans` | `/players?tab=bans` |
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| `/reports` | `/players?tab=reports` |
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| `/gift`, `/passwords`, `/grants` | `/players` |
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| `/audit` | `/activity?tab=audit` |
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| `/logs` | `/activity?tab=logs` |
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| `/rr-originals`, `/instances`, `/leaderboards` | `/rooms` |
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| `/community` | `/content?tab=community` |
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| `/loading-tips` | `/content?tab=tips` |
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| `/signup-codes` | `/settings?tab=signup` |
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`/import-room-legacy` still exists for the legacy room importer.
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## 3D Charades word lists (`/content?tab=charades`)
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The March 2023 client fetches a charades deck at card-box spawn from
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`GET api/activities/charades/v1/words/{source}`, where `{source}` is one
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of three baked `CardBox.cardSource` slots — `Charades`,
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`CharadesAprilFoolsDay`, and `Icebreakers` (verified in the 2023.03.21
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il2cpp dump). The response is a JSON array of
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`{ "EN_US": "<phrase>", "Difficulty": <int> }` (`Difficulty` is the client
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`CNMMMNJJDMM` enum: 0 easy, 1 hard, 10 very hard, 20 icebreaker).
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The admin tab exposes:
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- A **library** of unlimited named word lists (`CharadesWordListEntity`
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rows), each with a per-card difficulty. Paste-import accepts one phrase
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per line with an optional `| easy|hard|veryhard|icebreaker` suffix.
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- **Live card slots** — three dropdowns binding each client slot to any
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library list. Switching a slot just repoints its binding
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(`ServerSettingsEntity.CharadesSlotBindingsJson`); it takes effect on the
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next card-box refresh (room rejoin). An unbound slot falls back to the
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built-in list seeded for it.
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Three built-in lists (Default / April Fools / Icebreakers) are seeded on
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first boot and bound to their slots. Seeding is idempotent — admin edits
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survive restarts.
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## Profanity filter toggle (`/settings`)
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`ServerSettingsEntity.ProfanityFilterDisabled` gates the server-side
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`api/sanitize/*` filter. When on, every sanitize route returns input
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unchanged and treats all text as clean, so room/invention names and chat
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are never censored. Off by default; checked per request so it takes effect
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immediately.
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## Imported-room version clamp (`/settings`)
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`ServerSettingsEntity.RoomBlobVersionClampDisabled` gates the CDN's
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`PersistedRoomData` version clamp
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(`RoomDataBlobService.ClampVersionsFor2023`). Rooms imported from modern
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RecNet zip exports carry room-data blobs whose top-level version varints
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(field 1 `DEPRECATED_RoomPersistenceVersion`, field 30
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`PersistedRoomVersion`) are far past what the March-2023 client knows —
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a Sep-2025 save stamps `version=131` against the client's maximum of 16
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(`RoomDataBlobService.Client2023MaxPersistedRoomVersion`; the proto's
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`LatestVersion=19` came from a newer build's dump and this client rejects
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it) — and the client rejects the whole room with its "update Rec Room to
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visit this room" gate before spawning anything.
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This clamp only addresses the room-**header** version gate. A room whose
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CircuitsV2 chip graph (`circuit_data`, field 18) was saved in a newer Rec
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Room is rejected by a separate CircuitsV2 version gate regardless — check
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the client's `Player.log`, where the stack frame under "Booting player to
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dorm" names the failing subsystem (`CircuitsV2Manager` = the circuit
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graph, not the header). That case is not fixable by this clamp.
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While the clamp is active (the default), the CDN serve path rewrites the
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two varints down to the 2023 maxima on the way out for `.room` / `.meta` /
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`.dat` blobs. The rewrite is wire-surgical: every other byte is preserved,
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already-compatible blobs pass through byte-identical, and nothing stored
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in S3 is modified. Toggle endpoint:
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`POST api/admin/v1/settings/room-blob-version-clamp` with
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`{"Disabled": bool}`. Clamped responses are served with a 60s edge TTL so
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flipping the toggle lands within a minute.
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## Per-sub-room max players (`/rooms` → room detail)
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Player caps are two separate settings, and conflating them is the easy
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mistake here:
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| Setting | Column | Scope |
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| --- | --- | --- |
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| `MaxCapacity` | `RoomEntity.MaxCapacity` | What the ROOM advertises; flows into `RoomInstance.MaxCapacity` for matchmaking and into the room-level `MaxPlayers` of the details payload. |
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| `MaxPlayers` | `RoomSceneEntity.MaxPlayers` | What ONE sub-room caps itself at; appears per entry in the details `SubRooms[]`. |
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The room-level figure must not be read off sub-room 0 — that collapses the
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two into one and makes an admin edit to a sub-room silently move the
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room's advertised capacity.
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Sub-room caps have two write paths onto the same column:
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- **In game** (room owner only) — the "Max Player Count in This Subroom"
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slider issues `PUT rooms/{id}/subrooms/{sub}/maxplayers`. Unlike most of
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its siblings this one does **not** form-encode: `NLDBPDCNNCF.MNBPCGJNLNP`
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(`Int64, Int64, Int32`) builds a `BLNOGFGHIIF` whose single JSON key is
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`maxPlayers`, with verb 3 = PUT. It reads the reply back as
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`FGCPNAACHIK`, so the response is the full room-details shape and has to
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carry the new value.
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- **Admin** (any room, ownership not required):
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- `GET api/admin/v1/rooms/{id}/subrooms` — every sub-room with its cap,
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matchmaking flag, sandbox flag and current data blob. Row ids go out as
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**strings**; the SPA is JavaScript and mangles integers past 2^53.
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- `PUT api/admin/v1/rooms/{id}/subrooms/{subRoomId}/maxplayers` with
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`{"MaxPlayers": int}`. `subRoomId` is the sub-room's **order index** —
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the id the client and the rest of the wire use — not the row's primary
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key.
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Both paths clamp to 1..80, matching the room-level cap in
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`rooms/{id}/props`: 0 would make a sub-room unjoinable, and a shared range
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keeps the two settings from disagreeing about what is a legal value.
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Enforcement caveat carried over from `RoomEntity.MaxCapacity`: this is the
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advertised cap. The client never sets Photon `RoomOptions.MaxPlayers`, so
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hard enforcement still needs a ClientMod Photon patch.
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## Test cases ↔ GitHub issues
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QA test cases can file and track GitHub issues. Configure with:
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| Key | Meaning |
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| `GitHub:Token` | PAT with `issues:write` on the target repo |
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| `GitHub:Repository` | `owner/name`, e.g. `DorkSquadRR/DorkNet` |
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| `GitHub:ReconcileIntervalMinutes` | Sweep interval, default 15; `0` disables sweeps but leaves the manual endpoint working |
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**Without a token nothing breaks.** `IGitHubIssues.IsConfigured` is false, the
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endpoints answer `503` with the reason, and the background reconciler logs once
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and idles. A server with no GitHub credentials is a normal deployment.
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UI: **Activity → Test cases** (`/activity?tab=testcases`). File or unlink an
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issue per case, or reconcile them all. The buttons disable themselves with an
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explanation when GitHub is unconfigured rather than failing on click.
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Sub-room caps live on the room page: **Rooms → a room → Sub-rooms**.
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Endpoints (admin-gated — these are not part of the 2023 client's surface):
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- `POST api/testcasemanagement/v1/testcase/{id}/issue` — file and link.
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**Idempotent**: a case already carrying a live issue returns that issue
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instead of filing a duplicate, so sweeping a failing pass repeatedly is safe.
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The issue body carries the description, key, room, test pass and tester
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comments; labels are `qa` plus the case's own tags.
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- `DELETE api/testcasemanagement/v1/testcase/{id}/issue` — unlink only. The
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issue itself is left alone; closing someone's issue as a side effect of
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tidying a QA link would be the wrong call.
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- `POST api/testcasemanagement/v1/issues/sync` — reconcile now. The background
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service runs the same code path on its interval, so manual and automatic
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cannot drift.
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- `GET api/admin/v1/testcases[?passId=&status=]` — the list the SPA renders,
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with each case's issue number and link.
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Each of the three also answers under `/api/admin/v1/testcases/...`, because the
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admin SPA speaks that prefix exclusively.
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### Where the link is stored
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In `TestCaseEntity.JiraBugUrl` — the field Rec Room's own QA tooling used for
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the bug filed against a failing case. Reusing it means **no migration**, which
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matters more here than the name: the Postgres path is `EnsureCreated`-only and
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never replays migrations, so a new column has to be added twice (migration *and*
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an idempotent `Ensure*` patch) or it is simply missing in production. A field
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that already exists everywhere has neither problem, and the admin UI renders it
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already. A leftover genuine Jira link is ignored rather than misparsed — the
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issue number is only read from a URL matching the GitHub issue shape.
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### What the reconciler will and won't change
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| Issue | Case status | Result |
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| --- | --- | --- |
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| Closed | Failed | → Passed |
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| Open | Passed | → Failed |
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| anything | Claimed / NotYetTested | untouched |
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Closed means fixed: the case that was failing on that bug now passes, and
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reopening the issue undoes it. Only those two states are the reconciler's to
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move — a case a tester has Claimed, or one nobody has run yet, is never
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rewritten underneath them.
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## Build And Deploy
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The service Dockerfile builds the admin SPA for service images that need
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static assets. In the microservices stack the `web` image must include:
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```text
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/app/wwwroot/admin/index.html
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/app/wwwroot/admin/assets/*
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```
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The admin SPA calls relative URLs, so it does not need a configured API
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origin as long as the browser is opened on `https://admin.<domain>/`.
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The native admin mobile app points at the same public admin host; see
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[`../DorkNet.AdminMobile/README.md`](../DorkNet.AdminMobile/README.md).
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## Smoke Checks
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Check the static host:
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```bash
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curl -I https://admin.yourdomain.com/
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```
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Check that protected admin API routing is alive. A `401` is expected
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without a valid admin token:
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```bash
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curl -i https://admin.yourdomain.com/api/admin/v1/stats
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```
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Check the built assets inside the running `web` container:
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```bash
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docker exec <web-container> sh -lc 'find /app/wwwroot/admin -maxdepth 2 -type f | sort | head -50'
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```
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Useful logs:
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```bash
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docker logs <stack>-gateway-1 --tail=200
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docker logs <stack>-web-1 --tail=200
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docker logs <stack>-moderation-1 --tail=200
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```
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For normal browser admin traffic, start with `gateway` and `web`.
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Check `moderation` when you are testing `/api/admin/*` through a
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non-admin host such as `api.<domain>`.
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## Troubleshooting
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| Symptom | Check |
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| `admin.<domain>/` returns 404 | `web` logs for `probe="/app/wwwroot/admin/index.html" exists=False`; rebuild/redeploy the `web` image |
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| Admin page loads but actions 404 | Gateway `/internal/routes`, then whether the request host is `admin.<domain>` or a path-routed host |
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| Login or actions return 401 | Token expired, local session cleared, or the player no longer has `IsAdmin = true` |
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| Browser spins forever | Open the browser network tab, then check `gateway` and `web` logs for the stuck URL |
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| Upload/import fails near 100 MB | Use the chunked importer; the SPA uses 50 MB chunks to stay below Cloudflare request limits |
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