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f9a40ba788
MelonLoader 0.6.x scans <install root>\Mods\ for plugin DLLs and ignores anything under MelonLoader\Mods\. Our default plugin_dest was MelonLoader/Mods, so DorkNet.ClientMod.dll landed somewhere MelonLoader never looked at — Player.log showed '0 Mods loaded.' and Rec Room booted unpatched, hitting the real rec.net version check which returns UpdateRequired. Changed ClientPatcher's default + the manifest doc to 'Mods'. Per-version branches also need 'plugin_dest' = 'Mods' in their build-patcher-zip.ps1 manifest (separate commits).