Files
RRAC/RecRoomArchive/Services/FileService.cs
T
splootybean 387ec7ba89 Initialize repository
Added basic info to get in game for like...August 2016 ;-;
It's not much but it's a start
2026-02-27 00:58:13 -08:00

58 lines
1.4 KiB
C#

using System.Xml.Linq;
namespace RecRoomArchive.Services
{
public class FileService
{
private static void PopulateServerData()
{
string basePath = "data";
string[] directories = ["rooms", "images", "blobs"];
string[] files = ["rooms.json", "avatar.json", "settings.json", "profile.json"];
Directory.CreateDirectory(basePath);
foreach (var directory in directories)
{
Directory.CreateDirectory(Path.Combine(basePath, directory));
}
foreach (var file in files)
{
string fullPath = Path.Combine(basePath, file);
if (!File.Exists(fullPath))
{
File.WriteAllText(fullPath, string.Empty);
}
}
}
public string? GetData(string name)
{
var path = $"data/{name}";
if (!File.Exists(path))
return null;
return File.ReadAllText(path);
}
public void SetData(string name, string data)
{
var path = $"data/{name}";
File.WriteAllText(path, data);
}
public bool FileExists(string name)
{
var path = $"data/{name}";
if (!File.Exists(path))
return false;
return true;
}
}
}