Files
Radicade/Server/Players/Player.cs
T
2026-10-16 23:33:13 -07:00

31 lines
1.0 KiB
C#

using RadicadeServer.RecNet.Auth.Cached;
using RadicadeServer.RecNet.Moderation;
namespace RadicadeServer.RecNet.Accounts
{
public class Player
{
public long Id { get; set; }
public string Username { get; set; } = null!;
public string DisplayName { get; set; } = null!;
public string Bio { get; set; } = null!;
public int XP { get; set; }
public int Level { get; set; }
public bool Developer { get; set; }
public bool Verified { get; set; }
public bool CanReceiveInvites { get; set; }
public string ProfileImageName { get; set; } = null!;
public bool JuniorProfile { get; set; }
public bool ForceJuniorImages { get; set; }
public bool PendingJunior { get; set; }
public bool HasBirthday { get; set; }
public bool HasAcceptedCodeOfConduct { get; set; }
public bool AvoidJuniors { get; set; }
public Reputation PlayerReputation { get; set; } = null!;
public List<PlatformIds> PlatformIds { get; set; } = null!;
public AdministrativeData AdministrativeData { get; set; } = null!;
}
}