23 lines
465 B
C#
23 lines
465 B
C#
using LiteDB;
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using static DeluxeBackend.Enums;
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namespace DeluxeBackend.Models
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{
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public class UnityAsset
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{
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public required AssetBundleType Target { get; set; }
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public required AssetBundleVersion Version { get; set; }
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public required string Filename { get; set; }
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}
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public class UnityAssets
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{
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[BsonId]
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public Guid Id { get; set; }
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public List<UnityAsset> Assets { get; set; } = [];
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}
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}
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