Files
rec-room-2023-server/asdfasdf/BalanceResponse.cs
T
Raidenxd2 255b572a6f first
2026-08-07 04:45:59 -04:00

51 lines
1.2 KiB
C#

namespace asdfasdf;
[Serializable]
public class BalanceResponse
{
public long Balance { get; set; }
public int CurrencyType { get; set; }
public StorefrontBalanceType BalanceType { get; set; }
}
public enum CurrencyType
{
Invalid = 0,
LaserTagTickets = 1,
RecCenterTokens = 2,
LostSkullsGold = 3,
DraculaSilver = 4,
RecRoyale_Season1 = 5,
RoomCurrency = 6,
RoomInventoryItem = 7,
ProgressionEvent = 8,
RoomieCredits = 9,
PaintballPaint = 10,
}
public enum StorefrontBalanceType
{
NonPurchasedNotUsableInP2P = 0,
NonPurchasedDefault = 1,
SteamPurchased = 2,
OculusPurchased = 3,
PlayStationPurchased = 4,
MicrosoftPurchased = 5,
RecNetPurchased = 6,
IOSPurchased = 7,
GooglePlayPurchased = 8,
PicoPurchased = 9,
SwitchPurchased = 10,
PlayStationNonPurchasedP2P = 11,
NonPlayStationNonPurchasedP2P = 12,
NonPurchasedEarnedByP2P = 13,
NonPurchasedEarnedByP2Pv2 = 14,
UndistributedRoomEarnings = 15,
RoomieResetEveryRRPlusMonth = 16,
RoomieEnergyPack = 17,
RoomieVideoContest = 18,
GameAIOverspend = 19,
GameAIDeveloperSpend = 20,
GameAIPromo = 21,
GameAIPromoPrivateRoom = 22,
}