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[api] fix progression stub
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@@ -16,6 +16,7 @@ import { NotificationType } from '../../../notify/src/notification-types'
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import { authedId, parseFormIds, queryIds, unauthorized } from '../http'
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import {
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AUTHED,
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BareInteger,
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BulkIdsRequest,
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CheerPlayerRequest,
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CheerPlayerResponse,
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@@ -520,23 +521,26 @@ export const progressionRoutes = new Hono<App>({ strict: false })
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}
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)
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// The progression events running right now — the limited-time XP events the client shows
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// The progression event running right now — the limited-time XP event the client shows
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// a banner and a progress track for.
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//
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// STUB: an empty list, which the client reads as "no event on" and skips the event UI
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// entirely. That is the honest answer (nothing here runs events) and the safe one: a
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// fabricated event would draw a track that never fills. No auth — whether an event is
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// running is the same fact for everybody, and the client asks while loading.
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// STUB: a bare `-1`, the reference server's "no active event" value (the id of the
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// active event, or -1 when there is none). The client reads it as "no event on" and
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// skips the event UI entirely. That is the honest answer (nothing here runs events) and
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// the safe one: a fabricated event would draw a track that never fills. No auth —
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// whether an event is running is the same fact for everybody, and the client asks while
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// loading.
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.get(
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'/api/progressionEvents/active',
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describeRoute({
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tags: ['Progression'],
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summary: 'Progression events currently running (stub)',
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summary: 'Progression event currently running (stub)',
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description:
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'The limited-time XP events in progress. Always an empty list — nothing on this ' +
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'server runs one — which the client reads as “no event” and skips the event UI, ' +
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'where a 404 would stall the load. No auth: it is the same answer for every player.',
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responses: { 200: json(JsonArray, 'Empty — no event is running') },
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'The limited-time XP event in progress, as a bare event id. Always `-1` — the ' +
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'“no active event” value; nothing on this server runs one — which the client reads ' +
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'as “no event” and skips the event UI, where a 404 would stall the load. No auth: ' +
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'it is the same answer for every player.',
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responses: { 200: json(BareInteger, 'A bare `-1` — no event is running') },
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}),
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(c) => c.json([])
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(c) => c.json(-1)
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)
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@@ -2055,12 +2055,12 @@ describe('public endpoints', () => {
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expect(res.status).toBe(400)
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})
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test('GET /api/progressionEvents/active is an empty list (no auth)', async () => {
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// The client reads an empty list as "no event running" and skips the event UI; a 404
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// would stall its load instead.
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test('GET /api/progressionEvents/active is a bare -1 (no auth)', async () => {
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// -1 is the reference server's "no active event" value; the client reads it as "no event
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// running" and skips the event UI. A 404 would stall its load instead.
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const res = await exports.default.fetch(`${ORIGIN}/api/progressionEvents/active`)
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expect(res.status).toBe(200)
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expect(await res.json()).toEqual([])
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expect(await res.json()).toBe(-1)
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})
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test('GET /api/rooms/v1/filters returns an object with filter arrays', async () => {
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