econ docs

This commit is contained in:
Devin Zuczek
2026-07-20 17:59:37 -04:00
parent a4ddef2cf7
commit 9eb9476270
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# econ
Economy Worker served on the `econ` subdomain. Hosts the avatar/economy
endpoints the game client calls on the `econ` service (distinct from the main
`api` worker). DB-backed data is stubbed for now — no bindings yet.
Economy Worker served on the `econ` subdomain (`econ.recflare.net`). Hosts the
avatar/economy endpoints the game client calls on the `econ` service (distinct from the
main `api` worker, which also serves many of them — the client may call either host).
## Endpoints
Balances, inventory, consumables, saved outfits, avatars and gift boxes are D1-backed;
storefront catalogs are static assets (`static/storefronts/sf{N}.json`) served via the
ASSETS binding. Several routes are still empty-list stubs.
- `GET /api/avatar/v1/defaultunlocked` — default-unlocked avatar items, served
from the bundled `static/default-avatar-items.json` catalog.
- `GET /api/avatar/v1/defaultbaseavataritems` — default base avatar items. Reads
the same source file as `defaultunlocked`, so it returns the identical
catalog.
- `GET /api/avatar/v4/items``[Authorize]`. The player's avatar items: the
items they've bought (from `buyItem`, in the `inventory` table) prepended to
the default catalog. A player who has bought nothing gets just the catalog.
- `GET /api/avatar/v2``[Authorize]`. The player's avatar. No DB binding yet,
so it returns the default `{ OutfitSelections, FaceFeatures, SkinColor,
HairColor }` seeded for a new player.
- `GET /econ/customAvatarItems/v1/owned` — the player's owned custom avatar
items. No auth; returns `{ items: [] }` with no DB binding.
The client requests this when custom-item creation is allowed, so a missing
route here shows up as "Failed to download unlocked avatar items".
- `GET /api/objectives/v1/myprogress` — objectives progress. No auth (serves a
static JSON file verbatim); returns the bundled
`static/my-progress.json` default for all players until a DB binding exists.
- `GET /api/avatar/v3/saved``[Authorize]`. Saved outfits; `[]` without a DB.
- `GET /api/avatar/v2/gifts``[Authorize]`. The player's unopened gift boxes
(from their purchases), out of the shared `received_gift` table; `[]` when
they have none.
- `POST /api/avatar/v2/gifts/consume` — open a box (form body `Id=<n>&UnlockedLevel=<n>`,
posted with a trailing slash). Deletes the box scoped to the caller; the item was
already granted at purchase, so this is cosmetic. Always answers the success envelope
`{ error: "", success: true, value: null }` (a captured real consume returns this, not
an empty body — the client parses it to finish opening the box), even for a
missing/already-opened box, so a fire-and-forget re-open never errors. Also served by
the `api` worker (the client may call either host).
- `POST /api/storefronts/v2/buyItem``[Authorize]`. Buy a storefront item.
Looks the item up in `static/storefronts/sf{StorefrontType}.json`, confirms the
client's `RequestedPrice` still matches, debits the buyer atomically, grants the
item, and returns a gift box. An avatar-item drop goes into the `inventory` table
(own-once); a consumable drop goes into the `consumable` table (each buy stacks a
new instance). The response's `Balance` is the change applied (the negated price),
not the resulting total — the client reads its new total from `GET /balance/:type`.
`409` on a stale price, `404` on an unknown item, `400` on insufficient balance.
- `GET /api/equipment/v2/getUnlocked` — unlocked equipment; `[]` (no auth).
- `POST /api/settings/v2/set``[Authorize]`. Persist settings; 200 ack only.
- `GET /api/consumables/v2/getUnlocked``[Authorize]`. The consumables the
player has bought (from `buyItem`, in the `consumable` table), grouped by item
into the unlocked-consumable DTO (`Ids`/`CreatedAts` per instance, `Count` their
sum); `[]` when they've bought none.
- `GET /api/storefronts/v4/balance/2``[Authorize]`. Token balance; `[]`.
- `GET /api/storefronts/v3/giftdropstore/3` — gift-drop storefront, served from
the bundled `static/storefronts-v3-giftdropstore-3.json`.
- `GET /api/storefronts/v1/adcarouselitems` — storefront ad-carousel items,
served from the bundled `static/ad-carousel-items.json` (one placeholder
banner until real promo data exists).
- `GET /api/challenge/v2/getCurrent` — current weekly challenge, served from the
bundled `static/weekly-challenge.json`.
- `GET /api/gamerewards/v1/pending` — pending rewards; `[]`.
- `GET /api/roomkeys/v1/mine` — the player's room keys; `[]`.
- `POST /api/CampusCard/v1/UpdateAndGetSubscription` — subscription lookup;
`{ subscription: null, platformAccountSubscribedPlayerId: null }`.
- Stubbed: `GET /api/roomconsumables/v1/roomConsumable/room/:id`
and `GET /api/roomcurrencies/v1/currencies` both return `[]`.
## Routes
These economy routes are also served by the `api` worker; they're
duplicated here because the client calls them on the `econ` host.
`✓` = auth-gated (validates the Bearer JWT from the `auth` worker; empty-body 401 when
missing/invalid).
## TODO before production
| Method | Path | Auth | Description |
| -------- | ---------------------------------------------------- | ---- | --------------------------------------- |
| GET | `/api/avatar/v1/defaultunlocked` | | Default-unlocked avatar items (static) |
| GET | `/api/avatar/v1/defaultbaseavataritems` | | Default base avatar items (stub `[]`) |
| GET | `/api/avatar/v4/items` | ✓ | Owned items + the default catalog |
| GET | `/econ/customAvatarItems/v1/owned` | ✓ | Owned custom avatar items (stub) |
| GET | `/api/objectives/v1/myprogress` | | Objectives progress (static) |
| GET/POST | `/api/objectives/v1/cleargroup` | | Clear an objectives group (no-op `[]`) |
| GET | `/api/avatar/v2` | ✓ | The player's own avatar |
| POST | `/api/avatar/v2/set` | ✓ | Save the player's avatar |
| GET | `/api/checklist/v1/current` | ✓ | NUX checklist (stub `[]`) |
| GET | `/api/itemWishlists/v1/wishlist/me` | ✓ | Item wishlist (stub `[]`) |
| GET | `/api/avatar/v3/saved` | ✓ | Saved outfits |
| POST | `/api/avatar/v3/saved/set` | ✓ | Save an outfit into a slot |
| GET | `/api/avatar/v2/gifts` | ✓ | Pending (unopened) gift boxes |
| POST | `/api/avatar/v2/gifts/consume` | | Open a gift box → success envelope |
| GET | `/api/avatar/v2/:id` | | Another player's avatar (render subset) |
| GET | `/api/equipment/v2/getUnlocked` | | Unlocked equipment (stub `[]`) |
| GET | `/api/roomconsumables/v1/roomConsumable/room/:id` | | Room consumables (stub `[]`) |
| GET | `/api/roomconsumables/v1/roomConsumable/room/:id/me` | | Caller's room consumables (stub `[]`) |
| GET | `/api/roomcurrencies/v1/currencies` | | Room currencies (stub `[]`) |
| GET | `/api/roomcurrencies/v1/getAllBalances` | | Room balances (stub `[]`) |
| POST | `/api/settings/v2/set` | ✓ | Persist settings (accept-and-ack) |
| GET | `/api/consumables/v2/getUnlocked` | ✓ | Unlocked consumables |
| POST | `/api/consumables/v1/consume` | ✓ | Consume an owned consumable |
| GET | `/api/storefronts/v4/balance/:currencyType` | ✓ | Currency balance |
| GET | `/api/storefronts/v3/giftdropstore/:id` | | Gift-drop storefront catalog |
| POST | `/api/storefronts/v2/buyItem` | ✓ | Buy a storefront item |
| GET | `/api/storefronts/v1/adcarouselitems` | | Ad-carousel items (static) |
| GET | `/api/challenge/v2/getCurrent` | | Current weekly challenge (static) |
| POST | `/api/challenge/v2/updateProgress` | | Report challenge progress (stub) |
| GET | `/api/gamerewards/v1/pending` | | Pending game rewards (stub `[]`) |
| POST | `/api/gamerewards/v1/request` | | Request a game reward (stub `[]`) |
| GET | `/api/roomkeys/v1/mine` | | The player's room keys (stub `[]`) |
| GET | `/api/roomkeys/v1/room` | | Room keys for a room (stub `[]`) |
| POST | `/api/CampusCard/v1/UpdateAndGetSubscription` | | Subscription lookup (both null) |
| GET | `/openapi.json` | | Generated OpenAPI 3.1 spec (see below) |
- Gifting to another player (`buyItem` with a `Gift` block) grants the item and
box to the recipient, but there's no notification. `buyItem` grants avatar-item
and consumable drops; currency/xp drops aren't granted yet.
- Consumables are granted and listed but never spent — nothing consumes them, so
`Count` only ever grows (each purchase grants `1`; catalogs don't specify a
per-item quantity).
The app runs with `strict: false`, so trailing-slash variants match (the client posts
`/gifts/consume/` with a trailing slash).
## API documentation
`GET /openapi.json` serves a spec generated from `describeRoute` blocks alongside each
handler, with the schemas in `src/openapi.ts`. **Descriptive, not enforced** — same
rationale as the `auth`/`accounts`/`match` workers. A test asserts every route appears
in the spec, so adding one without documenting it fails.
## Purchases (`buyItem`)
The core flow. The client posts the storefront/item ids, the currency, and the
`RequestedPrice` it rendered; the handler:
1. looks the item up in `static/storefronts/sf{StorefrontType}.json`;
2. rejects a stale price (`409`) — this stops a stale or tampered client buying at a
price the catalog no longer offers;
3. debits the buyer **atomically** (`400` on insufficient balance);
4. grants the drop — an avatar item into the `inventory` table (own-once), a consumable
into the `consumable` table (each buy stacks a new instance); currency/xp drops
aren't granted yet;
5. returns a **gift box** and pushes a `StorefrontBalanceUpdate` over the socket.
Two things are easy to get wrong:
- **`Balance` in the response is the _change_ applied** (the negated price), not the
resulting total. The client reads its new total from `GET /balance/:type`.
- **Ownership is persisted at purchase**, not when the box is opened. Opening a box
(`/gifts/consume`) just deletes it — the item was already granted. So the grant never
waits on the cosmetic "open it" moment.
A `Gift` block routes the item (and box) to another player, but the caller always pays.
A self-buy or anonymous gift is attributed to the "Coach" system account (id 1).
## Consume envelopes
Both consume routes (`/gifts/consume`, `/consumables/consume`) always answer HTTP 200
with `{ error: "", success: true, value: null }` — even for a missing or already-gone
target. A captured real consume returns this envelope, not an empty body: the client
parses it to finish the action, so a bare 200 reads as a failure and the item never
finishes unlocking. Deletes are scoped to the caller, so an unauthenticated or
mismatched call is a harmless no-op (opening _another_ player's box is a 403).
## Bindings
| Binding | Type | Notes |
| ---------------------------- | -------------- | -------------------------------------------------------- |
| `DB` | D1 | Shared `recflare` database — balances, inventory, etc. |
| `JWT_SECRET` | Secrets Store | Shared HS256 signing key (see the `auth` README) |
| `ASSETS` | static assets | Serves `sf{N}.json` storefront catalogs |
| `RECFLARE_NOTIFICATIONS_HUB` | Durable Object | Cross-worker RPC to the `notify` worker's hub |
| `STARTING_TOKENS` | var | Optional; new-player token grant (default in balance-db) |
Add a storefront by dropping a new `sfN.json` in `static/storefronts` — no code change.
## Known gaps
- Gifting to another player grants the item and box but does not notify the recipient.
- `buyItem` grants avatar-item and consumable drops; currency/xp drops aren't granted.
- Consumables are granted and listed but never spent by gameplay, so `Count` only grows.
- Several routes (room keys, wishlist, equipment, room consumables/currencies, game
rewards) are empty-list stubs pending their own stores.
+6 -1
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@@ -19,8 +19,13 @@
"@repo/domain": "workspace:*",
"@repo/hono-helpers": "workspace:*",
"@repo/jwt": "workspace:*",
"@standard-community/standard-json": "0.3.5",
"@standard-community/standard-openapi": "0.2.9",
"hono": "4.12.27",
"workers-tagged-logger": "1.0.1"
"hono-openapi": "1.3.1",
"openapi-types": "12.1.3",
"workers-tagged-logger": "1.0.1",
"zod": "4.4.3"
},
"devDependencies": {
"@cloudflare/vitest-pool-workers": "0.16.20",
+754 -298
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@@ -1,4 +1,5 @@
import { Hono } from 'hono'
import { describeRoute, openAPIRouteHandler } from 'hono-openapi'
import { useWorkersLogger } from 'workers-tagged-logger'
import { consumeGift, createGift, getGift, getPendingGifts } from '@repo/domain'
@@ -8,7 +9,6 @@ import { validateAndGetAccountId } from '@repo/jwt'
// The notification-type ids the hub carries (owned by the `notify` worker). Imported
// as a value — the enum has no runtime dependencies.
import { NotificationType } from '../../notify/src/notification-types'
import adCarouselItems from '../static/ad-carousel-items.json'
import defaultAvatarItems from '../static/default-avatar-items.json'
import defaultAvatar from '../static/default-avatar.json'
@@ -22,8 +22,36 @@ import {
isSpendable,
spendCurrency,
} from './balance-db'
import { consumeConsumable, countConsumable, getConsumables, grantConsumable } from './consumables-db'
import {
consumeConsumable,
countConsumable,
getConsumables,
grantConsumable,
} from './consumables-db'
import { getInventory, grantItem } from './inventory-db'
import {
AUTHED,
AvatarV2Dto,
BalanceEntry,
BuyItemRequest,
BuyItemResponse,
ChallengeProgressRequest,
ChallengeProgressResponse,
ConsumeConsumableRequest,
ConsumeEnvelope,
ConsumeGiftRequest,
CustomAvatarItemsResponse,
ErrorResponse,
form,
json,
JsonArray,
jsonBody,
JsonObject,
OpaqueJsonBody,
SaveOutfitRequest,
SubscriptionResponse,
UNAUTHORIZED_RESPONSE,
} from './openapi'
import { getOutfits, setOutfit } from './outfit-db'
import type { Context } from 'hono'
@@ -36,10 +64,12 @@ import type { Outfit } from './outfit-db'
/**
* Economy Worker. Hosts the avatar/economy endpoints the game client calls on
* the `econ` service (these are separate from the main `api` worker). DB-backed
* data is stubbed for now — no bindings yet.
* the `econ` service (these are separate from the main `api` worker). Balances,
* inventory, consumables, saved outfits, avatars and gift boxes are D1-backed;
* storefront catalogs are static assets (`sf{N}.json`) served via the ASSETS
* binding. Some routes are still empty-list stubs (room keys, wishlist, …).
*
* Auth-gated routes still validate the Bearer JWT issued by the `auth` worker.
* Auth-gated routes validate the Bearer JWT issued by the `auth` worker.
*/
/**
@@ -280,6 +310,24 @@ function toGiftContent(
}
}
/**
* A concise `describeRoute` spec for a route that serves an opaque JSON array — either
* a static catalog served verbatim or an empty-list stub. `auth` adds the bearer
* requirement + a 401 response.
*/
function listRoute(summary: string, description: string, auth = false) {
return describeRoute({
tags: ['Econ'],
summary,
description,
...(auth ? { security: AUTHED } : {}),
responses: {
200: json(JsonArray, description),
...(auth ? { 401: UNAUTHORIZED_RESPONSE } : {}),
},
})
}
// strict: false so trailing-slash routes (e.g. `/gifts/consume/`, which the client
// posts with a trailing slash) match either form. Mirrors the `api` worker.
const app = new Hono<App>({ strict: false })
@@ -297,85 +345,196 @@ const app = new Hono<App>({ strict: false })
.notFound(withNotFound())
// Default-unlocked avatar items, served from the bundled static JSON.
.get('/api/avatar/v1/defaultunlocked', (c) => c.json(defaultAvatarItems))
.get(
'/api/avatar/v1/defaultunlocked',
listRoute('Default-unlocked avatar items', 'The bundled default avatar-item catalog'),
(c) => c.json(defaultAvatarItems)
)
// Default base avatar items — empty stub for now. No auth.
.get('/api/avatar/v1/defaultbaseavataritems', (c) => c.json([]))
.get(
'/api/avatar/v1/defaultbaseavataritems',
listRoute('Default base avatar items', 'Empty stub for now'),
(c) => c.json([])
)
// The player's avatar items — the items they've bought (from `buyItem`, stored in
// the inventory table) prepended to the default catalog. A player who has bought
// nothing gets just the catalog.
.get('/api/avatar/v4/items', async (c) => {
const id = await authedId(c)
if (id === null) return unauthorized(c)
const owned = await getInventory(c.env.DB, id)
return c.json([...owned, ...defaultAvatarItems])
})
.get(
'/api/avatar/v4/items',
describeRoute({
tags: ['Avatar'],
summary: 'The players avatar items',
description:
'The items the player has bought (from buyItem, in the inventory table) prepended ' +
'to the default catalog. A player who has bought nothing gets just the catalog.',
security: AUTHED,
responses: {
200: json(JsonArray, 'Owned items followed by the default catalog'),
401: UNAUTHORIZED_RESPONSE,
},
}),
async (c) => {
const id = await authedId(c)
if (id === null) return unauthorized(c)
const owned = await getInventory(c.env.DB, id)
return c.json([...owned, ...defaultAvatarItems])
}
)
// The player's owned custom avatar items. [Authorize]; paginated. Empty stub for
// now (no DB binding). The client downloads these when custom-item creation is
// allowed; a 404 here surfaces as "Failed to download unlocked avatar items".
.get('/econ/customAvatarItems/v1/owned', async (c) => {
const id = await authedId(c)
if (id === null) return unauthorized(c)
return c.json({ Results: [], TotalResults: 0 })
})
.get(
'/econ/customAvatarItems/v1/owned',
describeRoute({
tags: ['Avatar'],
summary: 'Owned custom avatar items',
description:
'Paginated owned custom items. Empty stub for now. The client requests this when ' +
'custom-item creation is allowed; a 404 shows as “Failed to download unlocked ' +
'avatar items”.',
security: AUTHED,
responses: {
200: json(CustomAvatarItemsResponse, 'Paginated results (empty for now)'),
401: UNAUTHORIZED_RESPONSE,
},
}),
async (c) => {
const id = await authedId(c)
if (id === null) return unauthorized(c)
return c.json({ Results: [], TotalResults: 0 })
}
)
// The player's objectives progress. Serves a static JSON file verbatim with
// no auth — same default for everyone until there's a DB binding to track
// per-player progress.
.get('/api/objectives/v1/myprogress', (c) => c.json(myProgress))
.get(
'/api/objectives/v1/myprogress',
describeRoute({
tags: ['Econ'],
summary: 'Objectives progress',
description:
'Serves the bundled static progress verbatim (no per-player store yet). No auth.',
responses: { 200: json(JsonObject, 'The bundled objectives-progress default') },
}),
(c) => c.json(myProgress)
)
// Clears a group of objectives. No per-player progress to clear yet, so this
// is a no-op that returns an empty array (a 404 here breaks the client). Accepts
// GET or POST since the client may use either.
.on(['GET', 'POST'], '/api/objectives/v1/cleargroup', (c) => c.json([]))
.on(
['GET', 'POST'],
'/api/objectives/v1/cleargroup',
describeRoute({
tags: ['Econ'],
summary: 'Clear an objectives group (no-op)',
description: 'No per-player progress to clear yet → []. Accepts GET or POST.',
responses: { 200: json(JsonArray, 'Always empty for now') },
}),
(c) => c.json([])
)
// The player's avatar, stored as a JSON blob on their account row. Falls back
// to the default outfit when they haven't saved one — the client's parser NREs
// on an empty OutfitSelections (real RecNet never returns one).
.get('/api/avatar/v2', async (c) => {
const id = await authedId(c)
if (id === null) return unauthorized(c)
return c.json((await getAvatar(c.env.DB, id)) ?? defaultAvatar)
})
.get(
'/api/avatar/v2',
describeRoute({
tags: ['Avatar'],
summary: 'The players own avatar',
description:
'The avatar JSON blob stored on the account row, or the default outfit when none is ' +
'saved (the client NREs on an empty OutfitSelections).',
security: AUTHED,
responses: {
200: json(JsonObject, 'The stored avatar blob (or the default)'),
401: UNAUTHORIZED_RESPONSE,
},
}),
async (c) => {
const id = await authedId(c)
if (id === null) return unauthorized(c)
return c.json((await getAvatar(c.env.DB, id)) ?? defaultAvatar)
}
)
// Save the player's avatar. [Authorize]. Stores the posted JSON payload verbatim
// on the account row and echoes it back. 400 on a non-object body; 404 when the
// caller has no account row to attach it to.
.post('/api/avatar/v2/set', async (c) => {
const id = await authedId(c)
if (id === null) return unauthorized(c)
const avatar = (await c.req.json().catch(() => null)) as Record<string, unknown> | null
if (avatar === null || typeof avatar !== 'object' || Array.isArray(avatar)) {
return c.body(null, 400)
.post(
'/api/avatar/v2/set',
describeRoute({
tags: ['Avatar'],
summary: 'Save the players avatar',
description: 'Stores the posted JSON blob verbatim on the account row and echoes it back.',
security: AUTHED,
requestBody: jsonBody(OpaqueJsonBody, 'The avatar blob'),
responses: {
200: json(JsonObject, 'The saved avatar (echoed back)'),
400: { description: 'Body was not a JSON object (empty body)' },
401: UNAUTHORIZED_RESPONSE,
404: { description: 'No account row to attach it to (empty body)' },
},
}),
async (c) => {
const id = await authedId(c)
if (id === null) return unauthorized(c)
const avatar = (await c.req.json().catch(() => null)) as Record<string, unknown> | null
if (avatar === null || typeof avatar !== 'object' || Array.isArray(avatar)) {
return c.body(null, 400)
}
if (!(await setAvatar(c.env.DB, id, avatar))) return c.body(null, 404)
return c.json(avatar)
}
if (!(await setAvatar(c.env.DB, id, avatar))) return c.body(null, 404)
return c.json(avatar)
})
)
// NUX checklist — the client fetches this on the econ host during load. []
// with no DB. A 404 here can abort the load orchestration before matchmake.
.get('/api/checklist/v1/current', async (c) => {
const id = await authedId(c)
if (id === null) return unauthorized(c)
return c.json([])
})
.get(
'/api/checklist/v1/current',
listRoute('NUX checklist', 'The new-user checklist; [] for now. A 404 can abort load.', true),
async (c) => {
const id = await authedId(c)
if (id === null) return unauthorized(c)
return c.json([])
}
)
// The player's item wishlist. [Authorize]; empty without a DB binding.
.get('/api/itemWishlists/v1/wishlist/me', async (c) => {
const id = await authedId(c)
if (id === null) return unauthorized(c)
return c.json([])
})
.get(
'/api/itemWishlists/v1/wishlist/me',
listRoute('The players item wishlist', 'Empty for now', true),
async (c) => {
const id = await authedId(c)
if (id === null) return unauthorized(c)
return c.json([])
}
)
// The player's saved outfits. [Authorize]. Served back as the client posted them
// (see /saved/set); a player who has saved none gets [].
.get('/api/avatar/v3/saved', async (c) => {
const id = await authedId(c)
if (id === null) return unauthorized(c)
return c.json(await getOutfits(c.env.DB, id))
})
.get(
'/api/avatar/v3/saved',
describeRoute({
tags: ['Avatar'],
summary: 'The players saved outfits',
description: 'Served back as the client posted them (see /saved/set); [] when none.',
security: AUTHED,
responses: {
200: json(JsonArray, 'Saved outfits (empty when none)'),
401: UNAUTHORIZED_RESPONSE,
},
}),
async (c) => {
const id = await authedId(c)
if (id === null) return unauthorized(c)
return c.json(await getOutfits(c.env.DB, id))
}
)
// Save an outfit into one of the player's slots. [Authorize]. The posted `Slot` is
// the slot to write, and re-saving a slot overwrites it — that's the avatar screen's
@@ -385,28 +544,62 @@ const app = new Hono<App>({ strict: false })
//
// A missing/non-integer `Slot` is a 400 rather than a default slot — guessing would
// silently overwrite an outfit the player didn't mean to touch.
.post('/api/avatar/v3/saved/set', async (c) => {
const id = await authedId(c)
if (id === null) return unauthorized(c)
const body = (await c.req.json().catch(() => null)) as Record<string, unknown> | null
if (body === null || typeof body !== 'object' || Array.isArray(body)) {
return c.body(null, 400)
.post(
'/api/avatar/v3/saved/set',
describeRoute({
tags: ['Avatar'],
summary: 'Save an outfit into a slot',
description:
'Writes the posted outfit into the given `Slot` (overwriting it) and echoes it back. ' +
'The payload is stored verbatim — its inner fields are JSON-in-a-string from the ' +
'clients own serializer. A missing/non-integer `Slot` is a 400 (guessing would ' +
'silently overwrite another outfit).',
security: AUTHED,
requestBody: jsonBody(SaveOutfitRequest, 'The outfit, with a target Slot'),
responses: {
200: json(JsonObject, 'The saved outfit (echoed back)'),
400: { description: 'Non-object body or missing/non-integer Slot (empty body)' },
401: UNAUTHORIZED_RESPONSE,
},
}),
async (c) => {
const id = await authedId(c)
if (id === null) return unauthorized(c)
const body = (await c.req.json().catch(() => null)) as Record<string, unknown> | null
if (body === null || typeof body !== 'object' || Array.isArray(body)) {
return c.body(null, 400)
}
if (!Number.isInteger(body.Slot)) return c.body(null, 400)
const outfit = body as Outfit
await setOutfit(c.env.DB, id, outfit)
return c.json(outfit)
}
if (!Number.isInteger(body.Slot)) return c.body(null, 400)
const outfit = body as Outfit
await setOutfit(c.env.DB, id, outfit)
return c.json(outfit)
})
)
// Pending avatar gifts for the player — the unopened gift boxes from their purchases
// (and, once gifting lands, from other players). [Authorize]. The client opens each
// box and consumes it via the consume route below; the item itself was already
// granted at purchase, so an unopened box is cosmetic.
.get('/api/avatar/v2/gifts', async (c) => {
const id = await authedId(c)
if (id === null) return unauthorized(c)
return c.json(await getPendingGifts(c.env.DB, id))
})
.get(
'/api/avatar/v2/gifts',
describeRoute({
tags: ['Gifts'],
summary: 'Pending gift boxes',
description:
'The players unopened gift boxes from their purchases (and, later, from other ' +
'players). The item was already granted at purchase, so an unopened box is cosmetic.',
security: AUTHED,
responses: {
200: json(JsonArray, 'Unopened gift boxes (empty when none)'),
401: UNAUTHORIZED_RESPONSE,
},
}),
async (c) => {
const id = await authedId(c)
if (id === null) return unauthorized(c)
return c.json(await getPendingGifts(c.env.DB, id))
}
)
// Open (consume) a gift box. [Authorize]. The client posts this on the econ host after
// the box animation, form-encoded as `Id=<giftId>&UnlockedLevel=<n>`. Opening just
@@ -421,86 +614,188 @@ const app = new Hono<App>({ strict: false })
// as a failure and the consumable never finishes unlocking. The delete is scoped to the
// caller's account, so an unauthenticated or mismatched call is simply a no-op. Mirrors
// the same route on the `api` worker (the client may call either host).
.post('/api/avatar/v2/gifts/consume', async (c) => {
const id = await authedId(c)
const body = await c.req.parseBody().catch(() => ({}) as Record<string, unknown>)
const giftId = typeof body.Id === 'string' ? Number.parseInt(body.Id, 10) || 0 : 0
if (id !== null && giftId !== 0) {
// Scoped delete: only the box's owner deletes it. A returned box means it was
// theirs and is now consumed.
const gift = await consumeGift(c.env.DB, id, giftId)
if (gift !== null) {
// If the box carried a consumable, tell the client it now has it (so it shows
// up in inventory without a refetch). Avatar-item boxes carry no ConsumableItemDesc.
if (gift.ConsumableItemDesc !== '') await pushConsumableAdded(c, id, gift)
} else {
// Nothing was consumed: either the box is already gone (a harmless no-op —
// re-opening your own consumed box still succeeds) or it belongs to another
// player, which is forbidden.
const other = await getGift(c.env.DB, giftId)
if (other !== null && other.accountId !== id) return c.body(null, 403)
.post(
'/api/avatar/v2/gifts/consume',
describeRoute({
tags: ['Gifts'],
summary: 'Open (consume) a gift box',
description:
'Deletes the box (the item was already granted at purchase). Always answers the ' +
'`{ error, success, value }` envelope with HTTP 200 — even with no token, a zero id, ' +
'or a box already gone — because the client parses it to finish opening the box. The ' +
'delete is scoped to the caller; opening someone elses box is 403. Also served by ' +
'the `api` worker.',
requestBody: form(ConsumeGiftRequest, 'The gift-box id'),
responses: {
200: json(ConsumeEnvelope, 'Success envelope'),
403: { description: 'The box belongs to another player (empty body)' },
},
}),
async (c) => {
const id = await authedId(c)
const body = await c.req.parseBody().catch(() => ({}) as Record<string, unknown>)
const giftId = typeof body.Id === 'string' ? Number.parseInt(body.Id, 10) || 0 : 0
if (id !== null && giftId !== 0) {
// Scoped delete: only the box's owner deletes it. A returned box means it was
// theirs and is now consumed.
const gift = await consumeGift(c.env.DB, id, giftId)
if (gift !== null) {
// If the box carried a consumable, tell the client it now has it (so it shows
// up in inventory without a refetch). Avatar-item boxes carry no ConsumableItemDesc.
if (gift.ConsumableItemDesc !== '') await pushConsumableAdded(c, id, gift)
} else {
// Nothing was consumed: either the box is already gone (a harmless no-op —
// re-opening your own consumed box still succeeds) or it belongs to another
// player, which is forbidden.
const other = await getGift(c.env.DB, giftId)
if (other !== null && other.accountId !== id) return c.body(null, 403)
}
}
return c.json({ error: '', success: true, value: null })
}
return c.json({ error: '', success: true, value: null })
})
)
// A player's avatar by account id, projected to the public render subset (used
// to draw other players' avatars). No auth — like the accounts `/account/:id`
// lookup. Falls back to the default outfit when the player hasn't saved one.
// Registered after the static `/api/avatar/v2/*` routes so `:id` can't shadow them.
.get('/api/avatar/v2/:id', async (c) => {
const accountId = Number.parseInt(c.req.param('id'), 10)
if (Number.isNaN(accountId)) return c.body(null, 400)
return c.json(toAvatarV2Dto((await getAvatar(c.env.DB, accountId)) ?? defaultAvatar))
})
.get(
'/api/avatar/v2/:id',
describeRoute({
tags: ['Avatar'],
summary: 'Another players avatar (render subset)',
description:
'The public render subset used to draw another players avatar. No auth. Falls back ' +
'to the default outfit when the player hasnt saved one.',
parameters: [
{
name: 'id',
in: 'path',
required: true,
description: 'Account id; non-numeric is 400',
schema: { type: 'string' },
},
],
responses: {
200: json(AvatarV2Dto, 'The render subset'),
400: { description: 'Non-numeric id (empty body)' },
},
}),
async (c) => {
const accountId = Number.parseInt(c.req.param('id'), 10)
if (Number.isNaN(accountId)) return c.body(null, 400)
return c.json(toAvatarV2Dto((await getAvatar(c.env.DB, accountId)) ?? defaultAvatar))
}
)
// Unlocked equipment. Returns "[]" with no auth.
.get('/api/equipment/v2/getUnlocked', (c) => c.json([]))
.get('/api/equipment/v2/getUnlocked', listRoute('Unlocked equipment', 'Empty for now'), (c) =>
c.json([])
)
// Room consumables/currencies for a given room. Stubbed as empty lists so the
// client doesn't 404.
.get('/api/roomconsumables/v1/roomConsumable/room/:roomId', (c) => c.json([]))
.get('/api/roomconsumables/v1/roomConsumable/room/:roomId/me', (c) => c.json([]))
.get('/api/roomcurrencies/v1/currencies', (c) => c.json([]))
.get('/api/roomcurrencies/v1/getAllBalances', (c) => c.json([]))
.get(
'/api/roomconsumables/v1/roomConsumable/room/:roomId',
listRoute('Room consumables', 'Empty stub so the client doesnt 404'),
(c) => c.json([])
)
.get(
'/api/roomconsumables/v1/roomConsumable/room/:roomId/me',
listRoute('The callers room consumables', 'Empty stub'),
(c) => c.json([])
)
.get('/api/roomcurrencies/v1/currencies', listRoute('Room currencies', 'Empty stub'), (c) =>
c.json([])
)
.get('/api/roomcurrencies/v1/getAllBalances', listRoute('Room balances', 'Empty stub'), (c) =>
c.json([])
)
// Persist player settings. [Authorize]; would replace the player's settings.
// No DB binding yet, so accept-and-ack.
.post('/api/settings/v2/set', async (c) => {
const id = await authedId(c)
if (id === null) return unauthorized(c)
// TODO: replace stored settings for `id` once a DB binding exists.
return c.body(null, 200)
})
.post(
'/api/settings/v2/set',
describeRoute({
tags: ['Econ'],
summary: 'Persist player settings',
description: 'Accept-and-ack — no settings store yet. Empty 200.',
security: AUTHED,
requestBody: jsonBody(OpaqueJsonBody, 'The settings payload (currently ignored)'),
responses: {
200: { description: 'Acknowledged (empty body)' },
401: UNAUTHORIZED_RESPONSE,
},
}),
async (c) => {
const id = await authedId(c)
if (id === null) return unauthorized(c)
// TODO: replace stored settings for `id` once a DB binding exists.
return c.body(null, 200)
}
)
// Unlocked consumables. [Authorize]. The consumables the player has bought (from
// `buyItem`, stored in the `consumable` table), grouped by item into the client's
// unlocked-consumable DTO. A player who has bought none gets an empty list.
.get('/api/consumables/v2/getUnlocked', async (c) => {
const id = await authedId(c)
if (id === null) return unauthorized(c)
return c.json(await getConsumables(c.env.DB, id))
})
.get(
'/api/consumables/v2/getUnlocked',
describeRoute({
tags: ['Consumables'],
summary: 'Unlocked consumables',
description:
'The consumables the player has bought (from buyItem, in the consumable table), ' +
'grouped by item into the unlocked-consumable DTO (Ids/CreatedAts per instance, ' +
'Count their sum). [] when theyve bought none.',
security: AUTHED,
responses: {
200: json(JsonArray, 'Grouped unlocked consumables (empty when none)'),
401: UNAUTHORIZED_RESPONSE,
},
}),
async (c) => {
const id = await authedId(c)
if (id === null) return unauthorized(c)
return c.json(await getConsumables(c.env.DB, id))
}
)
// Consume a quantity of an owned consumable instance. [Authorize]. Body is JSON
// `{ Id, DeltaCount }` where `Id` is the consumable row id. Reduces that instance's
// count by DeltaCount, deleting the row once it hits zero. Scoped to the caller so
// they can only consume their own. Envelope mirrors the gift-consume ack.
.post('/api/consumables/v1/consume', async (c) => {
const id = await authedId(c)
if (id === null) return unauthorized(c)
const body = await c.req
.json<{ Id?: unknown; DeltaCount?: unknown }>()
.catch(() => ({}) as { Id?: unknown; DeltaCount?: unknown })
const consumableId = typeof body.Id === 'number' ? body.Id : Number.NaN
const delta = typeof body.DeltaCount === 'number' ? body.DeltaCount : 1
if (!Number.isNaN(consumableId) && delta > 0) {
const consumed = await consumeConsumable(c.env.DB, id, consumableId, delta)
// Notify the player so their client removes/updates the item in inventory.
if (consumed !== null) await pushConsumableRemoved(c, id, consumed)
.post(
'/api/consumables/v1/consume',
describeRoute({
tags: ['Consumables'],
summary: 'Consume a quantity of an owned consumable',
description:
'Reduces the given consumable instances count by `DeltaCount` (default 1), deleting ' +
'the row at zero. Scoped to the caller. Pushes a ConsumableMappingRemoved socket ' +
'notification. Envelope mirrors the gift-consume ack.',
security: AUTHED,
requestBody: jsonBody(ConsumeConsumableRequest, 'The consumable id and delta'),
responses: {
200: json(ConsumeEnvelope, 'Success envelope'),
401: UNAUTHORIZED_RESPONSE,
},
}),
async (c) => {
const id = await authedId(c)
if (id === null) return unauthorized(c)
const body = await c.req
.json<{ Id?: unknown; DeltaCount?: unknown }>()
.catch(() => ({}) as { Id?: unknown; DeltaCount?: unknown })
const consumableId = typeof body.Id === 'number' ? body.Id : Number.NaN
const delta = typeof body.DeltaCount === 'number' ? body.DeltaCount : 1
if (!Number.isNaN(consumableId) && delta > 0) {
const consumed = await consumeConsumable(c.env.DB, id, consumableId, delta)
// Notify the player so their client removes/updates the item in inventory.
if (consumed !== null) await pushConsumableRemoved(c, id, consumed)
}
return c.json({ error: '', success: true, value: null })
}
return c.json({ error: '', success: true, value: null })
})
)
// Currency balance. [Authorize]. The trailing int is a CurrencyType — the client
// fetches `/balance/2` (RecCenterTokens) on load. Backed by the `balance` table; a
@@ -509,30 +804,77 @@ const app = new Hono<App>({ strict: false })
// An unknown or non-account-scoped currency (a room currency, ProgressionEvent,
// Invalid) returns a 0 balance rather than 404: the client treats a failed balance
// fetch as a load error, and "you have none of that" is the honest answer anyway.
.get('/api/storefronts/v4/balance/:currencyType', async (c) => {
const id = await authedId(c)
if (id === null) return unauthorized(c)
const currencyType = Number.parseInt(c.req.param('currencyType'), 10)
if (Number.isNaN(currencyType)) return c.body(null, 400)
const amount = isSpendable(currencyType)
? await getBalance(
c.env.DB,
id,
currencyType,
intVar(c.env.STARTING_TOKENS, DEFAULT_STARTING_TOKENS)
)
: 0
return c.json([{ CurrencyType: currencyType, Platform: ALL_PLATFORMS, Balance: amount }])
})
.get(
'/api/storefronts/v4/balance/:currencyType',
describeRoute({
tags: ['Storefront'],
summary: 'Currency balance',
description:
'The players balance in a CurrencyType (the client fetches `/balance/2`, ' +
'RecCenterTokens, on load). A first read seeds their starting balance. An unknown or ' +
'non-account currency returns a 0 balance rather than 404.',
security: AUTHED,
parameters: [
{
name: 'currencyType',
in: 'path',
required: true,
description: 'CurrencyType integer; non-numeric is 400',
schema: { type: 'string' },
},
],
responses: {
200: json(BalanceEntry.array(), 'A single-entry balance array'),
400: { description: 'Non-numeric currencyType (empty body)' },
401: UNAUTHORIZED_RESPONSE,
},
}),
async (c) => {
const id = await authedId(c)
if (id === null) return unauthorized(c)
const currencyType = Number.parseInt(c.req.param('currencyType'), 10)
if (Number.isNaN(currencyType)) return c.body(null, 400)
const amount = isSpendable(currencyType)
? await getBalance(
c.env.DB,
id,
currencyType,
intVar(c.env.STARTING_TOKENS, DEFAULT_STARTING_TOKENS)
)
: 0
return c.json([{ CurrencyType: currencyType, Platform: ALL_PLATFORMS, Balance: amount }])
}
)
// Gift-drop storefront. Serves `static/storefronts/sf{id}.json` for the requested
// storefront id via the ASSETS binding; 404s when no such catalog exists.
.get('/api/storefronts/v3/giftdropstore/:id', async (c) => {
const id = c.req.param('id')
const res = await c.env.ASSETS.fetch(new URL(`/sf${id}.json`, c.req.url))
if (!res.ok) return c.notFound()
return c.json(await res.json())
})
.get(
'/api/storefronts/v3/giftdropstore/:id',
describeRoute({
tags: ['Storefront'],
summary: 'Gift-drop storefront catalog',
description: 'Serves the `sf{id}.json` catalog via the ASSETS binding. 404 when none exists.',
parameters: [
{
name: 'id',
in: 'path',
required: true,
description: 'Storefront id (selects sf{id}.json)',
schema: { type: 'string' },
},
],
responses: {
200: json(JsonObject, 'The storefront catalog'),
404: { description: 'No such storefront catalog' },
},
}),
async (c) => {
const id = c.req.param('id')
const res = await c.env.ASSETS.fetch(new URL(`/sf${id}.json`, c.req.url))
if (!res.ok) return c.notFound()
return c.json(await res.json())
}
)
// Buy a storefront item. [Authorize]. The client posts the storefront/item ids, the
// currency and the price it sees; we look the item up in that storefront's catalog,
@@ -546,154 +888,196 @@ const app = new Hono<App>({ strict: false })
//
// `RequestedPrice` is the price the client rendered; rejecting a mismatch stops a stale
// client (or a tampered request) from buying at a price the catalog no longer offers.
.post('/api/storefronts/v2/buyItem', async (c) => {
const id = await authedId(c)
if (id === null) return unauthorized(c)
.post(
'/api/storefronts/v2/buyItem',
describeRoute({
tags: ['Storefront'],
summary: 'Buy a storefront item',
description:
'Looks the item up in its storefront catalog, confirms the clients `RequestedPrice` ' +
'still matches, debits the buyer atomically, grants the item (into the inventory or ' +
'consumable table), and returns a gift box. A `Gift` block routes the item to another ' +
'player, but the caller always pays. `Balance` in the response is the CHANGE (negated ' +
'price), not the new total. Pushes a StorefrontBalanceUpdate socket notification.',
security: AUTHED,
requestBody: jsonBody(BuyItemRequest, 'The item, currency, price, and optional Gift'),
responses: {
200: json(BuyItemResponse, 'The purchase result (gift box + balance change)'),
400: json(ErrorResponse, 'Invalid body, unavailable currency, or insufficient balance'),
401: UNAUTHORIZED_RESPONSE,
404: json(ErrorResponse, 'No such item'),
409: json(ErrorResponse, 'The price has changed since the client rendered it'),
},
}),
async (c) => {
const id = await authedId(c)
if (id === null) return unauthorized(c)
const body = (await c.req.json().catch(() => null)) as Record<string, unknown> | null
if (body === null || typeof body !== 'object' || Array.isArray(body)) {
return c.json({ error: 'Invalid request body' }, 400)
}
const storefrontType = body.StorefrontType
const purchasableItemId = body.PurchasableItemId
const currencyType = body.CurrencyType
const requestedPrice = body.RequestedPrice
if (
!Number.isInteger(storefrontType) ||
!Number.isInteger(purchasableItemId) ||
!Number.isInteger(currencyType) ||
!Number.isInteger(requestedPrice)
) {
return c.json(
{
error: 'StorefrontType, PurchasableItemId, CurrencyType and RequestedPrice are required',
},
400
const body = (await c.req.json().catch(() => null)) as Record<string, unknown> | null
if (body === null || typeof body !== 'object' || Array.isArray(body)) {
return c.json({ error: 'Invalid request body' }, 400)
}
const storefrontType = body.StorefrontType
const purchasableItemId = body.PurchasableItemId
const currencyType = body.CurrencyType
const requestedPrice = body.RequestedPrice
if (
!Number.isInteger(storefrontType) ||
!Number.isInteger(purchasableItemId) ||
!Number.isInteger(currencyType) ||
!Number.isInteger(requestedPrice)
) {
return c.json(
{
error:
'StorefrontType, PurchasableItemId, CurrencyType and RequestedPrice are required',
},
400
)
}
const item = await findStoreItem(c, storefrontType as number, purchasableItemId as number)
if (item === null) return c.json({ error: 'Item not found' }, 404)
const price = item.Prices.find((p) => p.CurrencyType === currencyType)
if (price === undefined) {
return c.json({ error: 'Currency type not available for this item' }, 400)
}
if (price.Price !== requestedPrice) {
return c.json({ error: 'Price has changed' }, 409)
}
// The item's currency must be an account balance we can debit (RecCenterTokens et al),
// not a room-scoped or non-spendable currency.
if (!isSpendable(currencyType as number)) {
return c.json({ error: 'Currency type is not spendable' }, 400)
}
const gift = (
typeof body.Gift === 'object' && body.Gift !== null ? body.Gift : null
) as GiftRequest | null
const receiverId = Number.isInteger(gift?.ToPlayerId) ? (gift?.ToPlayerId as number) : id
// A named (non-anonymous) gift shows the sender; a self-purchase or an anonymous gift
// is attributed to the "Coach" system account (id 1), never a null/0 sender.
const fromPlayerId = gift !== null && gift.Anonymous !== true ? id : COACH_ACCOUNT_ID
const message = typeof gift?.Message === 'string' ? gift.Message : 'A gift for you <3'
const startingTokens = intVar(c.env.STARTING_TOKENS, DEFAULT_STARTING_TOKENS)
// Debit the buyer atomically; a false return means they couldn't afford it and
// nothing changed, so no item is granted.
const paid = await spendCurrency(
c.env.DB,
id,
currencyType as number,
price.Price,
startingTokens
)
}
if (!paid) return c.json({ error: 'Insufficient balance' }, 400)
const item = await findStoreItem(c, storefrontType as number, purchasableItemId as number)
if (item === null) return c.json({ error: 'Item not found' }, 404)
const price = item.Prices.find((p) => p.CurrencyType === currencyType)
if (price === undefined) {
return c.json({ error: 'Currency type not available for this item' }, 400)
}
if (price.Price !== requestedPrice) {
return c.json({ error: 'Price has changed' }, 409)
}
// The item's currency must be an account balance we can debit (RecCenterTokens et al),
// not a room-scoped or non-spendable currency.
if (!isSpendable(currencyType as number)) {
return c.json({ error: 'Currency type is not spendable' }, 400)
}
const gift = (
typeof body.Gift === 'object' && body.Gift !== null ? body.Gift : null
) as GiftRequest | null
const receiverId = Number.isInteger(gift?.ToPlayerId) ? (gift?.ToPlayerId as number) : id
// A named (non-anonymous) gift shows the sender; a self-purchase or an anonymous gift
// is attributed to the "Coach" system account (id 1), never a null/0 sender.
const fromPlayerId = gift !== null && gift.Anonymous !== true ? id : COACH_ACCOUNT_ID
const message = typeof gift?.Message === 'string' ? gift.Message : 'A gift for you <3'
const startingTokens = intVar(c.env.STARTING_TOKENS, DEFAULT_STARTING_TOKENS)
// Debit the buyer atomically; a false return means they couldn't afford it and
// nothing changed, so no item is granted.
const paid = await spendCurrency(
c.env.DB,
id,
currencyType as number,
price.Price,
startingTokens
)
if (!paid) return c.json({ error: 'Insufficient balance' }, 400)
// Grant the item to the recipient. A gift-drop carries an avatar item, a consumable,
// or neither (currency/xp drops aren't granted yet); grant whichever it actually has.
if (typeof item.GiftDrop.AvatarItemDesc === 'string' && item.GiftDrop.AvatarItemDesc !== '') {
await grantItem(c.env.DB, receiverId, toAvatarItem(item.GiftDrop))
}
const isConsumable =
typeof item.GiftDrop.ConsumableItemDesc === 'string' &&
item.GiftDrop.ConsumableItemDesc !== ''
const consumableCount = isConsumable ? CONSUMABLE_GRANT_COUNT : 0
// Capture the granted consumable's row id and the player's pre-existing count so
// the gift box can carry them — gift-consume fires ConsumableMappingAdded from these.
let consumableMappingId = 0
let consumablePreExisting = 0
if (isConsumable) {
consumablePreExisting = await countConsumable(
// Grant the item to the recipient. A gift-drop carries an avatar item, a consumable,
// or neither (currency/xp drops aren't granted yet); grant whichever it actually has.
if (typeof item.GiftDrop.AvatarItemDesc === 'string' && item.GiftDrop.AvatarItemDesc !== '') {
await grantItem(c.env.DB, receiverId, toAvatarItem(item.GiftDrop))
}
const isConsumable =
typeof item.GiftDrop.ConsumableItemDesc === 'string' &&
item.GiftDrop.ConsumableItemDesc !== ''
const consumableCount = isConsumable ? CONSUMABLE_GRANT_COUNT : 0
// Capture the granted consumable's row id and the player's pre-existing count so
// the gift box can carry them — gift-consume fires ConsumableMappingAdded from these.
let consumableMappingId = 0
let consumablePreExisting = 0
if (isConsumable) {
consumablePreExisting = await countConsumable(
c.env.DB,
receiverId,
item.GiftDrop.ConsumableItemDesc
)
consumableMappingId = await grantConsumable(
c.env.DB,
receiverId,
item.GiftDrop.ConsumableItemDesc,
consumableCount
)
}
const { id: giftId } = await createGift(
c.env.DB,
receiverId,
item.GiftDrop.ConsumableItemDesc
)
consumableMappingId = await grantConsumable(
c.env.DB,
receiverId,
item.GiftDrop.ConsumableItemDesc,
consumableCount
toGiftContent(
item.GiftDrop,
message,
consumableCount,
consumableMappingId,
consumablePreExisting
)
)
// Push the buyer's new (reduced) balance over the socket so their client updates the
// shown total immediately — the buyer (`id`) is who was debited, in the currency they
// spent. Best-effort; the HTTP response still carries the change either way.
const newBalance = await getBalance(c.env.DB, id, currencyType as number, startingTokens)
await pushBalanceUpdate(c, id, currencyType as number, newBalance)
// The response mirrors a captured real buyItem: `Balance` is the change applied (the
// negated price), not the resulting balance (the client reads its new total from
// `GET /balance/:type`); `BalanceType` is -2 (account-wide, all platforms). The Data
// entry is the gift-drop the client received — it carries no FriendlyName or
// consumable count (the count is a getUnlocked concept; each box is one instance).
return c.json({
BalanceUpdates: [
{
UpdateResponse: 0,
Data: [
{
Id: giftId,
FromPlayerId: fromPlayerId,
ConsumableItemDesc: item.GiftDrop.ConsumableItemDesc,
AvatarItemDesc: item.GiftDrop.AvatarItemDesc,
AvatarItemType: item.GiftDrop.AvatarItemType ?? 0,
EquipmentPrefabName: item.GiftDrop.EquipmentPrefabName,
EquipmentModificationGuid: item.GiftDrop.EquipmentModificationGuid,
CurrencyType: item.GiftDrop.CurrencyType,
Currency: item.GiftDrop.Currency,
Xp: 0,
Level: 0,
Platform: -1,
PlatformsToSpawnOn: -1,
BalanceType: ALL_PLATFORMS,
GiftContext: Number.isInteger(gift?.GiftContext)
? (gift?.GiftContext as number)
: item.GiftDrop.Context,
GiftRarity: item.GiftDrop.Rarity,
Message: message,
},
],
},
],
Balance: -price.Price,
CurrencyType: currencyType,
BalanceType: ALL_PLATFORMS,
})
}
const { id: giftId } = await createGift(
c.env.DB,
receiverId,
toGiftContent(item.GiftDrop, message, consumableCount, consumableMappingId, consumablePreExisting)
)
// Push the buyer's new (reduced) balance over the socket so their client updates the
// shown total immediately — the buyer (`id`) is who was debited, in the currency they
// spent. Best-effort; the HTTP response still carries the change either way.
const newBalance = await getBalance(c.env.DB, id, currencyType as number, startingTokens)
await pushBalanceUpdate(c, id, currencyType as number, newBalance)
// The response mirrors a captured real buyItem: `Balance` is the change applied (the
// negated price), not the resulting balance (the client reads its new total from
// `GET /balance/:type`); `BalanceType` is -2 (account-wide, all platforms). The Data
// entry is the gift-drop the client received — it carries no FriendlyName or
// consumable count (the count is a getUnlocked concept; each box is one instance).
return c.json({
BalanceUpdates: [
{
UpdateResponse: 0,
Data: [
{
Id: giftId,
FromPlayerId: fromPlayerId,
ConsumableItemDesc: item.GiftDrop.ConsumableItemDesc,
AvatarItemDesc: item.GiftDrop.AvatarItemDesc,
AvatarItemType: item.GiftDrop.AvatarItemType ?? 0,
EquipmentPrefabName: item.GiftDrop.EquipmentPrefabName,
EquipmentModificationGuid: item.GiftDrop.EquipmentModificationGuid,
CurrencyType: item.GiftDrop.CurrencyType,
Currency: item.GiftDrop.Currency,
Xp: 0,
Level: 0,
Platform: -1,
PlatformsToSpawnOn: -1,
BalanceType: ALL_PLATFORMS,
GiftContext: Number.isInteger(gift?.GiftContext)
? (gift?.GiftContext as number)
: item.GiftDrop.Context,
GiftRarity: item.GiftDrop.Rarity,
Message: message,
},
],
},
],
Balance: -price.Price,
CurrencyType: currencyType,
BalanceType: ALL_PLATFORMS,
})
})
)
// Storefront ad-carousel items. Served from the bundled static JSON — one
// placeholder banner with no purchasable items until real promo data exists.
.get('/api/storefronts/v1/adcarouselitems', (c) => c.json(adCarouselItems))
.get(
'/api/storefronts/v1/adcarouselitems',
listRoute('Storefront ad-carousel items', 'The bundled carousel (one placeholder banner)'),
(c) => c.json(adCarouselItems)
)
// Current weekly challenge. Served from the bundled static JSON until
// per-rotation challenge data is wired up.
.get('/api/challenge/v2/getCurrent', (c) => c.json(weeklyChallenge))
.get(
'/api/challenge/v2/getCurrent',
describeRoute({
tags: ['Econ'],
summary: 'Current weekly challenge',
description: 'Served from the bundled static challenge until per-rotation data is wired up.',
responses: { 200: json(JsonObject, 'The current weekly challenge') },
}),
(c) => c.json(weeklyChallenge)
)
// Report progress on a weekly challenge. The client evaluates the challenge's rule
// tree locally and posts ChallengeMapId/ChallengeId, that tree in `Config`, and
@@ -701,34 +1085,106 @@ const app = new Hono<App>({ strict: false })
// progress DB yet we persist nothing and never mark a challenge complete (so the
// gift flow isn't triggered). Echo the identifying fields back with Complete=false
// so the client gets a well-formed, non-null body to deserialize.
.post('/api/challenge/v2/updateProgress', async (c) => {
const body = await c.req
.json<{ ChallengeMapId?: string | number; ChallengeId?: string | number; Config?: string }>()
.catch(() => ({}) as Record<string, never>)
return c.json({
ChallengeMapId: Number(body.ChallengeMapId) || 0,
ChallengeId: Number(body.ChallengeId) || 0,
Config: typeof body.Config === 'string' ? body.Config : '',
Complete: false,
})
})
.post(
'/api/challenge/v2/updateProgress',
describeRoute({
tags: ['Econ'],
summary: 'Report weekly-challenge progress',
description:
'Stubbed: with no challenge-progress store we persist nothing and never mark a ' +
'challenge complete. Echoes the identifying fields back with `Complete: false` so the ' +
'client gets a well-formed body.',
requestBody: jsonBody(ChallengeProgressRequest, 'Challenge ids + the evaluated rule tree'),
responses: { 200: json(ChallengeProgressResponse, 'Echoed fields, Complete false') },
}),
async (c) => {
const body = await c.req
.json<{
ChallengeMapId?: string | number
ChallengeId?: string | number
Config?: string
}>()
.catch(() => ({}) as Record<string, never>)
return c.json({
ChallengeMapId: Number(body.ChallengeMapId) || 0,
ChallengeId: Number(body.ChallengeId) || 0,
Config: typeof body.Config === 'string' ? body.Config : '',
Complete: false,
})
}
)
// Pending game rewards. Returns "[]".
.get('/api/gamerewards/v1/pending', (c) => c.json([]))
.get('/api/gamerewards/v1/pending', listRoute('Pending game rewards', 'Empty for now'), (c) =>
c.json([])
)
// Request a game reward (client posts `rewardType`/`Message`, e.g.
// FirstActivityOfDay). Stubbed: with no reward DB yet we grant nothing and return an
// empty list of rewards — matching the `pending` shape so the client deserializes it.
.post('/api/gamerewards/v1/request', (c) => c.json([]))
// The player's room keys. Returns "[]".
.get('/api/roomkeys/v1/mine', (c) => c.json([]))
// Room keys for a given room (client calls this on the econ host). [] with no DB.
.get('/api/roomkeys/v1/room', (c) => c.json([]))
// Subscription lookup. Returns both fields null with no auth.
.post('/api/CampusCard/v1/UpdateAndGetSubscription', (c) =>
c.json({ subscription: null, platformAccountSubscribedPlayerId: null })
.post(
'/api/gamerewards/v1/request',
listRoute('Request a game reward', 'Stubbed — grants nothing, returns []'),
(c) => c.json([])
)
// The player's room keys. Returns "[]".
.get('/api/roomkeys/v1/mine', listRoute('The players room keys', 'Empty for now'), (c) =>
c.json([])
)
// Room keys for a given room (client calls this on the econ host). [] with no DB.
.get('/api/roomkeys/v1/room', listRoute('Room keys for a room', 'Empty for now'), (c) =>
c.json([])
)
// Subscription lookup. Returns both fields null with no auth.
.post(
'/api/CampusCard/v1/UpdateAndGetSubscription',
describeRoute({
tags: ['Econ'],
summary: 'Subscription lookup',
description: 'No subscriptions yet — both fields null. No auth.',
responses: { 200: json(SubscriptionResponse, 'Both fields null') },
}),
(c) => c.json({ subscription: null, platformAccountSubscribedPlayerId: null })
)
// The generated spec. Documentation only — no request is validated against it (see
// openapi.ts). `hide: true` keeps this route out of its own output.
app.get(
'/openapi.json',
describeRoute({ hide: true }),
openAPIRouteHandler(app, {
documentation: {
info: {
title: 'recflare econ',
version: '1.0.0',
description: [
'Avatar and economy endpoints for recflare, a private-server reimplementation of the',
'Rec Room backend. The client calls these on the `econ` host; many are also served by',
'the `api` worker. Storefront catalogs are static assets (`sf{N}.json`); balances,',
'inventory, consumables, saved outfits and gift boxes are D1-backed.',
'',
'The shapes here are **reverse-engineered from the game client**, which is the only',
'real consumer. They record observed behaviour, not a designed contract; the handlers',
'are lenient and parse bodies defensively. Nothing in this spec is enforced at',
'runtime — treat a field marked required as "the client always sends it", not "the',
'server rejects it if absent".',
].join('\n'),
},
servers: [{ url: 'https://econ.recflare.net', description: 'Production' }],
components: {
securitySchemes: {
bearerAuth: {
type: 'http',
scheme: 'bearer',
bearerFormat: 'JWT',
description: 'An `access_token` from the auth workers `POST /connect/token`.',
},
},
},
},
})
)
export default app
+181
View File
@@ -0,0 +1,181 @@
import { resolver } from 'hono-openapi'
import { z } from 'zod'
import type { OpenAPIV3_1 } from 'openapi-types'
/**
* OpenAPI schemas for the econ worker.
*
* IMPORTANT: these are DESCRIPTIVE ONLY. They are passed to `describeRoute` to
* generate the spec and are never wired into `hono-openapi`'s `validator()`. Same
* rationale as the auth/accounts/match workers: a reverse-engineered protocol, lenient
* handlers, no runtime validation.
*
* Do NOT add `.meta({ id })` to these schemas — with this hono-openapi + zod v4 setup a
* meta'd schema used in a response emits a `$ref` the framework doesn't always hoist
* into `components.schemas`, leaving a dangling reference. Leaving meta off makes every
* schema inline, which renders correctly in any tool.
*/
/** Emit a zod schema as an `application/json` response body. */
export function json(schema: z.ZodType, description: string) {
return { description, content: { 'application/json': { schema: resolver(schema) } } }
}
function toOpenApiSchema(schema: z.ZodType): OpenAPIV3_1.SchemaObject {
const { $schema: _$schema, additionalProperties: _extra, ...jsonSchema } = z.toJSONSchema(schema)
return jsonSchema as OpenAPIV3_1.SchemaObject
}
/** A form-urlencoded / multipart request body (the client posts both). */
export function form(schema: z.ZodType, description: string): OpenAPIV3_1.RequestBodyObject {
const s = toOpenApiSchema(schema)
return {
description,
content: {
'application/x-www-form-urlencoded': { schema: s },
'multipart/form-data': { schema: s },
},
}
}
/** An `application/json` request body. */
export function jsonBody(schema: z.ZodType, description: string): OpenAPIV3_1.RequestBodyObject {
return { description, content: { 'application/json': { schema: toOpenApiSchema(schema) } } }
}
/** The empty-body 401 the auth-gated routes return. */
export const UNAUTHORIZED_RESPONSE = { description: 'Missing or invalid bearer token (empty body)' }
/** Bearer-JWT security requirement, for the auth-gated routes. */
export const AUTHED = [{ bearerAuth: [] }]
// ---- Loose shapes ----------------------------------------------------------
// Several routes serve opaque static catalogs (avatar items, the weekly challenge) or
// empty-list stubs. Modelling every catalog field adds noise without value, so these
// use deliberately loose schemas.
/** An opaque JSON object (a catalog entry, an avatar blob, …). */
export const JsonObject = z.record(z.string(), z.unknown())
/** An opaque JSON array (a static catalog served verbatim). */
export const JsonArray = z.array(z.unknown())
// ---- Response schemas ------------------------------------------------------
/**
* The public avatar render subset (`GET /api/avatar/v2/:id`) — the fields needed to
* draw another player's avatar. The stored blob also holds OutfitSelectionsV2 /
* CustomAvatarItems, which this view omits.
*/
export const AvatarV2Dto = z.object({
OutfitSelections: z.unknown(),
FaceFeatures: z.unknown(),
SkinColor: z.unknown(),
HairColor: z.unknown(),
})
/**
* The `{ error, success, value }` envelope both consume routes return. Always HTTP 200,
* even for a missing/already-gone target — the client parses this to finish the action,
* so a bare 200 reads as a failure.
*/
export const ConsumeEnvelope = z.object({
error: z.string(),
success: z.boolean(),
value: z.null(),
})
/** One currency balance entry (`GET /api/storefronts/v4/balance/:currencyType`). */
export const BalanceEntry = z.object({
CurrencyType: z.int(),
Platform: z.int().describe('-2 = all platforms (account-wide)'),
Balance: z.int(),
})
/** `GET /econ/customAvatarItems/v1/owned` — paginated owned custom items. */
export const CustomAvatarItemsResponse = z.object({
Results: JsonArray,
TotalResults: z.int(),
})
/** `POST /api/CampusCard/v1/UpdateAndGetSubscription` — both fields null (no subs yet). */
export const SubscriptionResponse = z.object({
subscription: z.null(),
platformAccountSubscribedPlayerId: z.null(),
})
/** `POST /api/challenge/v2/updateProgress` — the identifying fields echoed back. */
export const ChallengeProgressResponse = z.object({
ChallengeMapId: z.int(),
ChallengeId: z.int(),
Config: z.string(),
Complete: z.boolean().describe('Always false — no challenge-progress store yet'),
})
/**
* `POST /api/storefronts/v2/buyItem` — the purchase result. `Balance` is the CHANGE
* applied (the negated price), not the resulting total; the client reads its new total
* from `GET /balance/:type`. `BalanceType` -2 is account-wide. Each `Data` entry is the
* gift-drop the recipient received.
*/
export const BuyItemResponse = z.object({
BalanceUpdates: z.array(
z.object({
UpdateResponse: z.int(),
Data: z.array(JsonObject).describe('The gift-drop(s) granted'),
})
),
Balance: z.int().describe('The change applied (negated price), not the new total'),
CurrencyType: z.int(),
BalanceType: z.int().describe('-2 = account-wide'),
})
/** buyItem error body (`{ error }`), returned on 400/404/409. */
export const ErrorResponse = z.object({ error: z.string() })
// ---- Request schemas -------------------------------------------------------
/** `POST /api/storefronts/v2/buyItem` JSON body. */
export const BuyItemRequest = z.object({
StorefrontType: z.int().describe('Which storefront catalog (sf{N}.json)'),
PurchasableItemId: z.int(),
CurrencyType: z.int().describe('Must be a spendable account currency'),
RequestedPrice: z.int().describe('The price the client rendered; a mismatch is 409'),
Gift: z
.object({
ToPlayerId: z.int().optional(),
Anonymous: z.boolean().optional(),
Message: z.string().optional(),
GiftContext: z.int().optional(),
})
.optional()
.describe('Present when buying for another player; the caller still pays'),
})
/** `POST /api/consumables/v1/consume` JSON body. */
export const ConsumeConsumableRequest = z.object({
Id: z.int().describe('The consumable row id to spend from'),
DeltaCount: z.int().optional().describe('How many to spend; defaults to 1'),
})
/** `POST /api/avatar/v2/gifts/consume` form body (posted with a trailing slash). */
export const ConsumeGiftRequest = z.object({
Id: z.string().describe('The gift-box id to open'),
UnlockedLevel: z.string().optional().describe('Consumable-level hint; unused'),
})
/** `POST /api/challenge/v2/updateProgress` JSON body. */
export const ChallengeProgressRequest = z.object({
ChallengeMapId: z.union([z.string(), z.int()]).optional(),
ChallengeId: z.union([z.string(), z.int()]).optional(),
Config: z.string().optional().describe('The client-evaluated rule tree'),
})
/** `POST /api/avatar/v3/saved/set` JSON body — an outfit with a target `Slot`. */
export const SaveOutfitRequest = z
.object({ Slot: z.int().describe('Which slot to overwrite; a non-integer is 400') })
.catchall(z.unknown())
.describe('Plus opaque outfit fields (OutfitSelectionsV2, FaceFeatures, …) stored verbatim')
/** An opaque JSON body stored verbatim (the avatar blob for `POST /api/avatar/v2/set`). */
export const OpaqueJsonBody = JsonObject.describe('Stored verbatim and echoed back')
+88 -18
View File
@@ -582,7 +582,7 @@ describe('econ endpoints', () => {
expect(await res.json()).toBeTruthy()
})
// Item 73 in sf3.json — "Class of 2016", 4500 RecCenterTokens (CurrencyType 2).
// Item 73 in sf3.json — "Bowtie (White)", 450 RecCenterTokens (CurrencyType 2).
test('POST /api/storefronts/v2/buyItem 401s without a token', async () => {
const res = await exports.default.fetch(`${ORIGIN}/api/storefronts/v2/buyItem`, {
method: 'POST',
@@ -591,7 +591,7 @@ describe('econ endpoints', () => {
StorefrontType: 3,
PurchasableItemId: 73,
CurrencyType: 2,
RequestedPrice: 4500,
RequestedPrice: 450,
}),
})
expect(res.status).toBe(401)
@@ -606,7 +606,7 @@ describe('econ endpoints', () => {
StorefrontType: 3,
PurchasableItemId: 73,
CurrencyType: 2,
RequestedPrice: 4500,
RequestedPrice: 450,
}),
})
expect(res.status).toBe(200)
@@ -619,25 +619,25 @@ describe('econ endpoints', () => {
}>
}
// `Balance` is the change applied (the negated price), not the resulting total.
expect(body.Balance).toBe(-4500)
expect(body.Balance).toBe(-450)
expect(body.CurrencyType).toBe(2)
expect(body.BalanceType).toBe(-2)
const gift = body.BalanceUpdates[0].Data[0]
expect(gift.AvatarItemDesc).not.toBe('')
expect(gift.Id).toBeGreaterThan(0)
// The balance endpoint reflects the debit (this is the resulting total, 10000 - 4500).
// The balance endpoint reflects the debit (this is the resulting total, 10000 - 450).
const bal = await exports.default.fetch(`${ORIGIN}/api/storefronts/v4/balance/2`, {
headers: await bearer('20'),
})
expect(await bal.json()).toEqual([{ CurrencyType: 2, Platform: -2, Balance: 5500 }])
expect(await bal.json()).toEqual([{ CurrencyType: 2, Platform: -2, Balance: 9550 }])
// The item is now owned — it leads the v4/items list (owned items prepend the catalog).
const items = await exports.default.fetch(`${ORIGIN}/api/avatar/v4/items`, {
headers: await bearer('20'),
})
const list = (await items.json()) as Array<{ AvatarItemDesc: string; FriendlyName: string }>
expect(list[0].FriendlyName).toBe('Class of 2016')
expect(list[0].FriendlyName).toBe('Bowtie (White)')
expect(list[0].AvatarItemDesc).toBe(gift.AvatarItemDesc)
// And a pending gift box is waiting to be opened.
@@ -759,7 +759,7 @@ describe('econ endpoints', () => {
StorefrontType: 3,
PurchasableItemId: 9999999,
CurrencyType: 2,
RequestedPrice: 4500,
RequestedPrice: 450,
}),
})
expect(res.status).toBe(404)
@@ -777,7 +777,7 @@ describe('econ endpoints', () => {
StorefrontType: 3,
PurchasableItemId: 73,
CurrencyType: 2,
RequestedPrice: 4500,
RequestedPrice: 450,
}),
})
expect(res.status).toBe(400)
@@ -786,7 +786,7 @@ describe('econ endpoints', () => {
headers: await bearer('23'),
})
const list = (await items.json()) as Array<{ FriendlyName: string }>
expect(list.every((i) => i.FriendlyName !== 'Class of 2016')).toBe(true)
expect(list.every((i) => i.FriendlyName !== 'Bowtie (White)')).toBe(true)
})
test('POST /api/avatar/v2/gifts/consume opens the box the way the client sends it', async () => {
@@ -799,7 +799,7 @@ describe('econ endpoints', () => {
StorefrontType: 3,
PurchasableItemId: 73,
CurrencyType: 2,
RequestedPrice: 4500,
RequestedPrice: 450,
}),
})
const bought = (await buy.json()) as {
@@ -827,7 +827,7 @@ describe('econ endpoints', () => {
headers: await bearer('24'),
})
const list = (await items.json()) as Array<{ FriendlyName: string }>
expect(list.some((i) => i.FriendlyName === 'Class of 2016')).toBe(true)
expect(list.some((i) => i.FriendlyName === 'Bowtie (White)')).toBe(true)
// Opening it again is a harmless no-op — still 200.
const again = await exports.default.fetch(`${ORIGIN}/api/avatar/v2/gifts/consume/`, {
@@ -855,8 +855,9 @@ describe('econ endpoints', () => {
}),
})
expect(buy.status).toBe(200)
const giftId = ((await buy.json()) as { BalanceUpdates: Array<{ Data: Array<{ Id: number }> }> })
.BalanceUpdates[0].Data[0].Id
const giftId = (
(await buy.json()) as { BalanceUpdates: Array<{ Data: Array<{ Id: number }> }> }
).BalanceUpdates[0].Data[0].Id
// Opening the box succeeds and fires the ConsumableMappingAdded push (which no-ops
// against the test hub stub — this asserts the notify path doesn't throw).
@@ -871,7 +872,9 @@ describe('econ endpoints', () => {
// The box is gone; the consumable stays owned (granted at purchase).
expect(
await (
await exports.default.fetch(`${ORIGIN}/api/avatar/v2/gifts`, { headers: await bearer('26') })
await exports.default.fetch(`${ORIGIN}/api/avatar/v2/gifts`, {
headers: await bearer('26'),
})
).json()
).toEqual([])
const unlocked = (await (
@@ -891,11 +894,12 @@ describe('econ endpoints', () => {
StorefrontType: 3,
PurchasableItemId: 73,
CurrencyType: 2,
RequestedPrice: 4500,
RequestedPrice: 450,
}),
})
const giftId = ((await buy.json()) as { BalanceUpdates: Array<{ Data: Array<{ Id: number }> }> })
.BalanceUpdates[0].Data[0].Id
const giftId = (
(await buy.json()) as { BalanceUpdates: Array<{ Data: Array<{ Id: number }> }> }
).BalanceUpdates[0].Data[0].Id
// Account 28 trying to open 27's box is forbidden — and 27 keeps it.
const forbidden = await exports.default.fetch(`${ORIGIN}/api/avatar/v2/gifts/consume`, {
@@ -1002,4 +1006,70 @@ describe('econ endpoints', () => {
const res = await exports.default.fetch(`${ORIGIN}/nope`)
expect(res.status).toBe(404)
})
test('GET /openapi.json documents every route', async () => {
const res = await exports.default.fetch(`${ORIGIN}/openapi.json`)
expect(res.status).toBe(200)
const spec = (await res.json()) as {
openapi: string
paths: Record<string, Record<string, { summary?: string }>>
}
expect(spec.openapi).toMatch(/^3\.1/)
// The spec route hides itself.
expect(spec.paths['/openapi.json']).toBeUndefined()
// Every route the worker serves is described. This is the drift guard: adding a
// route without a describeRoute() block fails here rather than silently shipping
// an incomplete spec. Hono's `:param` syntax becomes OpenAPI's `{param}`; the
// `.on(['GET','POST'], …)` cleargroup route contributes both methods.
const documented = new Set(
Object.entries(spec.paths).flatMap(([path, ops]) =>
Object.keys(ops).map((method) => `${method.toUpperCase()} ${path}`)
)
)
expect([...documented].sort()).toEqual([
'GET /api/avatar/v1/defaultbaseavataritems',
'GET /api/avatar/v1/defaultunlocked',
'GET /api/avatar/v2',
'GET /api/avatar/v2/gifts',
'GET /api/avatar/v2/{id}',
'GET /api/avatar/v3/saved',
'GET /api/avatar/v4/items',
'GET /api/challenge/v2/getCurrent',
'GET /api/checklist/v1/current',
'GET /api/consumables/v2/getUnlocked',
'GET /api/equipment/v2/getUnlocked',
'GET /api/gamerewards/v1/pending',
'GET /api/itemWishlists/v1/wishlist/me',
'GET /api/objectives/v1/cleargroup',
'GET /api/objectives/v1/myprogress',
'GET /api/roomconsumables/v1/roomConsumable/room/{roomId}',
'GET /api/roomconsumables/v1/roomConsumable/room/{roomId}/me',
'GET /api/roomcurrencies/v1/currencies',
'GET /api/roomcurrencies/v1/getAllBalances',
'GET /api/roomkeys/v1/mine',
'GET /api/roomkeys/v1/room',
'GET /api/storefronts/v1/adcarouselitems',
'GET /api/storefronts/v3/giftdropstore/{id}',
'GET /api/storefronts/v4/balance/{currencyType}',
'GET /econ/customAvatarItems/v1/owned',
'POST /api/CampusCard/v1/UpdateAndGetSubscription',
'POST /api/avatar/v2/gifts/consume',
'POST /api/avatar/v2/set',
'POST /api/avatar/v3/saved/set',
'POST /api/challenge/v2/updateProgress',
'POST /api/consumables/v1/consume',
'POST /api/gamerewards/v1/request',
'POST /api/objectives/v1/cleargroup',
'POST /api/settings/v2/set',
'POST /api/storefronts/v2/buyItem',
])
// Every operation carries a summary — a path present but undescribed is not
// documentation.
for (const ops of Object.values(spec.paths)) {
for (const op of Object.values(ops)) expect(op.summary).toBeTruthy()
}
})
})