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9 Commits
| Author | SHA1 | Date | |
|---|---|---|---|
| 23bc159c28 | |||
| 70df3cb6cb | |||
| 03b1c59f0d | |||
| d298977790 | |||
| 821bf54b9b | |||
| 108b061019 | |||
| af2a2a0683 | |||
| 339a91735b | |||
| a46f6db9d7 |
@@ -64,3 +64,16 @@ RECFLARE_DOMAIN=rec.example.com
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|||||||
# 0 means players start broke. Applies only to players who haven't been granted yet —
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# 0 means players start broke. Applies only to players who haven't been granted yet —
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# raising it later does NOT top up existing players.
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# raising it later does NOT top up existing players.
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||||||
# RECFLARE_STARTING_TOKENS=10000
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# RECFLARE_STARTING_TOKENS=10000
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||||||
|
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# Signup on the website is configured OUTSIDE this file: it's guarded by a Cloudflare
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||||||
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# Turnstile widget, and both of that widget's keys live in the shared Secrets Store
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# (RECFLARE_SECRETS_STORE above), alongside JWT_SECRET — not as vars, not as worker secrets.
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#
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# wrangler secrets-store secret create <store-id> --name TURNSTILE_SITE_KEY \
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# --scopes workers --remote
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||||||
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# wrangler secrets-store secret create <store-id> --name TURNSTILE_SECRET_KEY \
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# --scopes workers --remote
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#
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|
# Setting them both is what opens web signup; with either missing it stays closed. See
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# DEPLOYING.md. Accounts are still created by the game either way, and both `auth` account
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# caps above apply regardless.
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+74
-6
@@ -43,10 +43,12 @@ services but would require small code changes.
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|||||||
|
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||||||
## Prerequisites
|
## Prerequisites
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||||||
|
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||||||
- node (modern)
|
**You must have all these requirements or RecFlare deployment will fail!**
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||||||
- pnpm
|
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||||||
- bun
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- node 24 (https://nodejs.org)
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||||||
- jq/awk/sed
|
- pnpm (install with `npm install -g pnpm`)
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||||||
|
- bun (https://bun.sh)
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||||||
|
- jq/awk/sed (on Windows try `winget jq` etc.)
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- A Cloudflare account with a zone (domain) you control, for deploying.
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- A Cloudflare account with a zone (domain) you control, for deploying.
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|
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Cloudflare's free plan is good enough for testing (100k worker requests/day) but the
|
Cloudflare's free plan is good enough for testing (100k worker requests/day) but the
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||||||
@@ -65,6 +67,8 @@ We use [Just](https://github.com/casey/just) for convenience. This will install
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just install
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just install
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```
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```
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||||||
|
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||||||
|
You do not have to use `just` but you will have to run things manually with `pnpm`/`bun`.
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|
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**Configure your custom domain:**
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**Configure your custom domain:**
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|
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Create a new .env file from the template:
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Create a new .env file from the template:
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@@ -77,11 +81,11 @@ Edit `.env` and set `RECFLARE_DOMAIN` to your domain (or declare it with `export
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|
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(Optional) - per-app subdomain overrides come from
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(Optional) - per-app subdomain overrides come from
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`RECFLARE_SUBDOMAINS` (a JSON object, e.g. `'{"playersettings":"settings"}'`). This would be used
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`RECFLARE_SUBDOMAINS` (a JSON object, e.g. `'{"playersettings":"settings"}'`). This would be used
|
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if you wanted to merge two services together.
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if you wanted to merge two services together e.g. send `datacollection` calls to `api`.
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||||||
|
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||||||
**Create the storage resources:**
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**Create the storage resources:**
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||||||
|
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The workers bind Cloudflare storage primitive. Create them once against your
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The workers bind Cloudflare storage primitives. Create them once against your
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Cloudflare account, then record the IDs in `.env`. The committed `wrangler.jsonc`
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Cloudflare account, then record the IDs in `.env`. The committed `wrangler.jsonc`
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files carry `"local"` placeholders; the real IDs are spliced in at deploy time, so
|
files carry `"local"` placeholders; the real IDs are spliced in at deploy time, so
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||||||
nothing in version control needs editing. Authenticate wrangler first
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nothing in version control needs editing. Authenticate wrangler first
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@@ -104,6 +108,24 @@ binds it so tokens signed by `auth` verify everywhere. Record its id in `.env` a
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wrangler secrets-store secret create <store-id> --name JWT_SECRET --scopes workers --remote
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wrangler secrets-store secret create <store-id> --name JWT_SECRET --scopes workers --remote
|
||||||
```
|
```
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||||||
|
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|
The same store also holds `META_APP_SECRET`, the app secret from your app's page in
|
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|
the Meta developer dashboard (developers.meta.com). Only the `auth` worker binds it,
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|
and only to authenticate itself to Meta when validating a headset login's nonce —
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||||||
|
unlike Steam's ticket, which verifies offline, a Meta login cannot be checked without
|
||||||
|
it. Create it too:
|
||||||
|
|
||||||
|
```bash
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|
wrangler secrets-store secret create <store-id> --name META_APP_SECRET --scopes workers --remote
|
||||||
|
```
|
||||||
|
|
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|
> ⚠️ Both secrets must **exist** in the store or `just deploy` fails on the `auth`
|
||||||
|
> worker — a binding to a missing secret is a deploy error. If you have no Meta app,
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||||||
|
> create `META_APP_SECRET` with any placeholder value: Meta sign-ins then fail with a
|
||||||
|
> 500 ("Meta platform verification is not configured") and nothing else is affected.
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||||||
|
> Steam and password sign-ins are unaffected either way. Put the real value in later
|
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|
> with `wrangler secrets-store secret update` — no redeploy needed, the worker reads
|
||||||
|
> the secret per request.
|
||||||
|
|
||||||
Then apply the schema. `just migrate` will set up the database and populate it with data. This runs non-interactively, so be careful!
|
Then apply the schema. `just migrate` will set up the database and populate it with data. This runs non-interactively, so be careful!
|
||||||
|
|
||||||
```bash
|
```bash
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||||||
@@ -199,6 +221,52 @@ single address, so raise it (or set it to `0`) if real players report being lock
|
|||||||
> `just deploy`. `.env` is the durable place. Real secrets don't belong there either — they
|
> `just deploy`. `.env` is the durable place. Real secrets don't belong there either — they
|
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> go in the Cloudflare Secrets Store, like the shared `JWT_SECRET` above.
|
> go in the Cloudflare Secrets Store, like the shared `JWT_SECRET` above.
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||||||
|
|
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|
### Signing up on the website (Turnstile)
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|
|
||||||
|
Players get an account by launching the game, which needs no setup. The website can create
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|
one too — that path has no platform identity behind it, so it runs behind a
|
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|
[Turnstile](https://developers.cloudflare.com/turnstile/) bot check and is **closed until
|
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|
you configure one**. Two steps, both one-time:
|
||||||
|
|
||||||
|
1. Create the widget: Cloudflare dashboard → **Turnstile** → **Add widget**, mode
|
||||||
|
**Managed**, hostnames your domain (add `localhost` if you want it in `just dev` against
|
||||||
|
real keys). It gives you a **site key** and a **secret key**.
|
||||||
|
2. Put both in the same Secrets Store the shared `JWT_SECRET` lives in — they're the switch
|
||||||
|
that opens signup, and store values survive deploys:
|
||||||
|
|
||||||
|
```bash
|
||||||
|
wrangler secrets-store secret create <store-id> --name TURNSTILE_SITE_KEY \
|
||||||
|
--scopes workers --remote
|
||||||
|
wrangler secrets-store secret create <store-id> --name TURNSTILE_SECRET_KEY \
|
||||||
|
--scopes workers --remote
|
||||||
|
```
|
||||||
|
|
||||||
|
Then `just deploy -F www`. The site key is public — the browser needs it to render the
|
||||||
|
widget, and gets it from `GET /api/config` — but it lives next to its secret so signup is
|
||||||
|
configured in one place. The secret key never leaves the worker: `/api/signup` verifies the
|
||||||
|
token against Turnstile server-side before it calls `auth`.
|
||||||
|
|
||||||
|
Signup opens only when **both** resolve. With either missing, `/api/config` reports signup
|
||||||
|
closed (the site shows sign-in only) and `POST /api/signup` refuses — a missed step costs
|
||||||
|
you the signup form, never an unprotected one. That is also how you turn signup back off:
|
||||||
|
`wrangler secrets-store secret delete <store-id> --name TURNSTILE_SECRET_KEY --remote`,
|
||||||
|
then redeploy `www` (values are cached per isolate, so a warm worker keeps the old one
|
||||||
|
until fresh isolates start). For local dev, seed the same two names into the local store
|
||||||
|
from `apps/www` — Turnstile's documented always-passes test keypair
|
||||||
|
(`1x00000000000000000000AA` / `1x0000000000000000000000000000000AA`) works there without a
|
||||||
|
widget:
|
||||||
|
|
||||||
|
```bash
|
||||||
|
cd apps/www
|
||||||
|
printf '1x00000000000000000000AA' |
|
||||||
|
wrangler secrets-store secret create local --name TURNSTILE_SITE_KEY --scopes workers
|
||||||
|
printf '1x0000000000000000000000000000000AA' |
|
||||||
|
wrangler secrets-store secret create local --name TURNSTILE_SECRET_KEY --scopes workers
|
||||||
|
```
|
||||||
|
|
||||||
|
Both `auth` account caps above still apply on top of the bot check, and the per-IP one is
|
||||||
|
the only cap that can see a web signup.
|
||||||
|
|
||||||
## Repository Structure
|
## Repository Structure
|
||||||
|
|
||||||
- `apps/` - The service workers, one deployable Worker per subdirectory. Each has
|
- `apps/` - The service workers, one deployable Worker per subdirectory. Each has
|
||||||
|
|||||||
@@ -2,6 +2,8 @@
|
|||||||
|
|
||||||
<img width="1063" height="409" alt="image" src="https://github.com/user-attachments/assets/521d5b11-fb93-4900-9158-71d51d2343ae" />
|
<img width="1063" height="409" alt="image" src="https://github.com/user-attachments/assets/521d5b11-fb93-4900-9158-71d51d2343ae" />
|
||||||
|
|
||||||
|

|
||||||
|
|
||||||
RecFlare is a scalable implementation of RecNet — the Rec Room backend — built on
|
RecFlare is a scalable implementation of RecNet — the Rec Room backend — built on
|
||||||
Cloudflare Workers. It implements the network services the Rec Room client talks
|
Cloudflare Workers. It implements the network services the Rec Room client talks
|
||||||
to — accounts, auth, rooms, matchmaking, economy, chat, notifications, and more —
|
to — accounts, auth, rooms, matchmaking, economy, chat, notifications, and more —
|
||||||
|
|||||||
@@ -112,7 +112,9 @@ function toSelfAccountDto(account: Account) {
|
|||||||
return {
|
return {
|
||||||
...toAccountDto(account),
|
...toAccountDto(account),
|
||||||
email: account.email ?? null,
|
email: account.email ?? null,
|
||||||
birthday: null,
|
// @todo he game client needs this to be set. I forget how birthdays were set, so for now
|
||||||
|
// everyone can be old.
|
||||||
|
birthday: '1904-01-01T00:00:00.000Z',
|
||||||
availableUsernameChanges: account.availableUsernameChanges ?? DEFAULT_USERNAME_CHANGES,
|
availableUsernameChanges: account.availableUsernameChanges ?? DEFAULT_USERNAME_CHANGES,
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -2,7 +2,12 @@ import { adminSecretsStore, env } from 'cloudflare:test'
|
|||||||
import { exports } from 'cloudflare:workers'
|
import { exports } from 'cloudflare:workers'
|
||||||
import { beforeAll, describe, expect, test } from 'vitest'
|
import { beforeAll, describe, expect, test } from 'vitest'
|
||||||
|
|
||||||
import { GAME_VERSION, seedRoomWithSubRooms, SUBROOM_SCHEMA_DDL } from '@repo/domain'
|
import {
|
||||||
|
GAME_VERSION,
|
||||||
|
ROOM_SCHEMA_DDL,
|
||||||
|
seedRoomWithSubRooms,
|
||||||
|
SUBROOM_SCHEMA_DDL,
|
||||||
|
} from '@repo/domain'
|
||||||
|
|
||||||
import '../../api.app'
|
import '../../api.app'
|
||||||
|
|
||||||
@@ -44,14 +49,9 @@ const TEST_ROOMS = [
|
|||||||
beforeAll(async () => {
|
beforeAll(async () => {
|
||||||
// Seed the shared JWT signing key into the local Secrets Store so .get() resolves.
|
// Seed the shared JWT signing key into the local Secrets Store so .get() resolves.
|
||||||
await adminSecretsStore(env.JWT_SECRET).create('test-signing-key')
|
await adminSecretsStore(env.JWT_SECRET).create('test-signing-key')
|
||||||
await env.DB.prepare(
|
// The rooms worker's schema (room + interaction) — reading a room aggregates its
|
||||||
`CREATE TABLE IF NOT EXISTS room (
|
// cheer/favorite Stats from `interaction`, so both tables have to be here.
|
||||||
data TEXT NOT NULL,
|
for (const stmt of ROOM_SCHEMA_DDL) await env.DB.prepare(stmt).run()
|
||||||
room_id INTEGER GENERATED ALWAYS AS (json_extract(data, '$.RoomId')) VIRTUAL,
|
|
||||||
name_lower TEXT GENERATED ALWAYS AS (lower(json_extract(data, '$.Name'))) VIRTUAL,
|
|
||||||
creator_account_id INTEGER GENERATED ALWAYS AS (json_extract(data, '$.CreatorAccountId')) VIRTUAL
|
|
||||||
)`
|
|
||||||
).run()
|
|
||||||
// Subrooms live in their own table now; getRoomById hydrates from it, so create it and
|
// Subrooms live in their own table now; getRoomById hydrates from it, so create it and
|
||||||
// split each seeded room's subrooms into it (mirrors the rooms worker's 0007 migration).
|
// split each seeded room's subrooms into it (mirrors the rooms worker's 0007 migration).
|
||||||
for (const stmt of SUBROOM_SCHEMA_DDL) await env.DB.prepare(stmt).run()
|
for (const stmt of SUBROOM_SCHEMA_DDL) await env.DB.prepare(stmt).run()
|
||||||
|
|||||||
@@ -12,7 +12,7 @@
|
|||||||
},
|
},
|
||||||
"CurrentAnnouncement": {
|
"CurrentAnnouncement": {
|
||||||
"Message": "Server powered by RecFlare",
|
"Message": "Server powered by RecFlare",
|
||||||
"MoreInfoUrl": "https://github.com/djdevin/recflare"
|
"MoreInfoUrl": "https://recflare.net"
|
||||||
},
|
},
|
||||||
"InstagramImages": [
|
"InstagramImages": [
|
||||||
{
|
{
|
||||||
|
|||||||
+72
-20
@@ -42,35 +42,79 @@ route without documenting it fails rather than silently shipping an incomplete s
|
|||||||
without matchmaking. A posted `password` becomes the login credential.
|
without matchmaking. A posted `password` becomes the login credential.
|
||||||
- **`cached_login`** — logs into an already-linked account using platform ownership as
|
- **`cached_login`** — logs into an already-linked account using platform ownership as
|
||||||
the credential; no password. The posted `account_id` must be linked to exactly the
|
the credential; no password. The posted `account_id` must be linked to exactly the
|
||||||
identity the Steam ticket proves.
|
identity `platform_auth` proves.
|
||||||
- **`refresh_token`** — redeems a stored single-use refresh token, rotating it.
|
- **`refresh_token`** — redeems a stored single-use refresh token, rotating it.
|
||||||
30-day TTL; platform and platform id come from what was stored at issue time.
|
30-day TTL; platform and platform id come from what was stored at issue time.
|
||||||
- **`password`** — the fallback for any unrecognised or absent `grant_type`. Identifies
|
- **`password`** — the fallback for any unrecognised or absent `grant_type`. Identifies
|
||||||
the account by `username` or numeric `account_id` and requires the matching password
|
the account by `username` or numeric `account_id` and requires the matching password
|
||||||
(PBKDF2-SHA256, `salt:hash`). An account with no stored hash cannot be logged into at
|
(PBKDF2-SHA256, `salt:hash`). An account with no stored hash cannot be logged into at
|
||||||
all, which is what closes id/username-only takeover.
|
all, which is what closes id/username-only takeover. When it also carries a verifying
|
||||||
|
`platform_auth`, that identity is **linked** to the account (see below).
|
||||||
|
|
||||||
Access tokens live for 1 hour (`TOKEN_TTL_SECONDS` in `@repo/jwt`) and carry a `role`
|
Access tokens live for 1 hour (`TOKEN_TTL_SECONDS` in `@repo/jwt`) and carry a `role`
|
||||||
claim, so developer/moderator powers refresh on every login and every refresh grant.
|
claim, so developer/moderator powers refresh on every login and every refresh grant.
|
||||||
Grant those flags with `runx admin grant-developer` / `grant-moderator`.
|
Grant those flags with `runx admin grant-developer` / `grant-moderator`.
|
||||||
|
|
||||||
### Steam is the only verifiable platform
|
### Verifiable platforms: Steam and Meta
|
||||||
|
|
||||||
`platform_auth` tickets are verified **offline** — `src/steam-ticket.ts` parses the
|
Only an identity we can _prove_ is ever bound to an account, so any grant that
|
||||||
ticket and checks Steam's signature against Steam's system public key. No publisher
|
authenticates _by platform identity_ (`cached_login`, and `create_account` when it
|
||||||
Web API key, no network call. Steam (platform `0`) is therefore the only platform
|
asserts a platform) must be a platform we can verify. Two are:
|
||||||
whose identity can be proven, so any grant that authenticates _by platform identity_
|
|
||||||
(`cached_login`, and `create_account` when it asserts a platform) must be Steam. The
|
- **Steam (`0`)** — `src/steam-ticket.ts` parses the `platform_auth` ticket and checks
|
||||||
verified SteamID64 replaces the client-supplied `platform_id` and is the only value
|
Steam's signature against Steam's system public key. Verified **offline**: no
|
||||||
ever written to an account's `platformId`.
|
publisher Web API key, no network call. The SteamID64 the ticket carries replaces the
|
||||||
|
client-supplied `platform_id`.
|
||||||
|
- **Meta / Oculus (`1`)** — `src/meta-nonce.ts` posts the nonce in `platform_auth` to
|
||||||
|
`graph.oculus.com/user_nonce_validate`, authenticated as the app with
|
||||||
|
`META_APP_SECRET`. Meta's nonce proves nothing by itself; validation is what binds it
|
||||||
|
to a user id, so here the posted `platform_id` is an _input_ to the check and a
|
||||||
|
spoofed one fails. This means an outbound request on every Meta login, and no Meta
|
||||||
|
login at all without the app secret — an unset `META_APP_SECRET` answers 500 rather
|
||||||
|
than falling back to trusting the client.
|
||||||
|
|
||||||
|
Everything else is refused. Whichever platform, the identity that gets bound or linked
|
||||||
|
is the verified one, never the raw `platform_id` field.
|
||||||
|
|
||||||
|
### One account, many platform identities
|
||||||
|
|
||||||
|
An account can be reached from several platform identities — a player's PC and their
|
||||||
|
headset both open the same account, with no password after the first time. The links
|
||||||
|
live in the `platform_account` table (`src/platform-db.ts`, migration 0007), one row per
|
||||||
|
(platform, platform id, account).
|
||||||
|
|
||||||
|
That table is the **one source of truth** for both halves of a cached login: the picker
|
||||||
|
(`/cachedlogin/forplatformid`) lists the accounts an identity links to, and the
|
||||||
|
`cached_login` grant asks it whether the account it was handed is linked to the identity
|
||||||
|
just proven. They used to be two separate checks over the account blob's single
|
||||||
|
`platformId`, which could disagree — the client would be offered an account that then
|
||||||
|
answered "no linked account" forever.
|
||||||
|
|
||||||
|
A second device is linked by **logging in with a password there**: the client posts its
|
||||||
|
`platform_auth` alongside the password, and a proof that verifies becomes a link. Only a
|
||||||
|
verified identity is ever linked, since a link is a password-free way into the account.
|
||||||
|
A proof that doesn't verify never fails the login — it just leaves that device without a
|
||||||
|
cached login.
|
||||||
|
|
||||||
|
The account blob keeps `platform`/`platformId` as the account's **primary** identity
|
||||||
|
(the first one linked). It feeds the account DTO and a refreshed token's claims, and
|
||||||
|
nothing authorizes off it. It is no longer indexed: migration 0008 drops the
|
||||||
|
`account.platform_id` generated column that 0004 added, since leaving a queryable copy
|
||||||
|
of one identity per account invites exactly the picker/grant disagreement above. Look
|
||||||
|
identities up in `platform_account`.
|
||||||
|
|
||||||
## Signup caps
|
## Signup caps
|
||||||
|
|
||||||
`create_account` is capped on two independent arms, per verified platform id and per
|
`create_account` is capped on two independent arms, per verified platform identity and
|
||||||
signup IP. The platform arm can't be spoofed or reset by changing networks; the IP arm
|
per signup IP. The platform arm can't be spoofed or reset by changing networks; the IP
|
||||||
is coarse and will produce false positives behind NAT, shared campus and mobile
|
arm is coarse and will produce false positives behind NAT, shared campus and mobile
|
||||||
networks. Both default to 3.
|
networks. Both default to 3.
|
||||||
|
|
||||||
|
The platform arm also caps **linking**, or it wouldn't be a cap: an identity at the
|
||||||
|
limit could otherwise have accounts created for it with a password and link its way into
|
||||||
|
all of them. Hitting it never fails a password login — the account just doesn't get a
|
||||||
|
cached login on that device.
|
||||||
|
|
||||||
Override per environment via the root `.env` (`RECFLARE_MAX_ACCOUNTS_PER_PLATFORM_ID`,
|
Override per environment via the root `.env` (`RECFLARE_MAX_ACCOUNTS_PER_PLATFORM_ID`,
|
||||||
`RECFLARE_MAX_ACCOUNTS_PER_IP`), injected at deploy time so tuning them never means
|
`RECFLARE_MAX_ACCOUNTS_PER_IP`), injected at deploy time so tuning them never means
|
||||||
editing a versioned file. Setting an arm to `0` disables it — worth reaching for on a
|
editing a versioned file. Setting an arm to `0` disables it — worth reaching for on a
|
||||||
@@ -78,11 +122,12 @@ small private server, or when a shared network is being locked out.
|
|||||||
|
|
||||||
## Bindings
|
## Bindings
|
||||||
|
|
||||||
| Binding | Type | Notes |
|
| Binding | Type | Notes |
|
||||||
| -------------------- | ------------- | ------------------------------------------------------ |
|
| -------------------- | ------------- | ----------------------------------------------------------------------------------------------- |
|
||||||
| `DB` | D1 | Shared `recflare` database; this worker owns `account` |
|
| `DB` | D1 | Shared `recflare` database; this worker owns `account`, `refresh_tokens` and `platform_account` |
|
||||||
| `JWT_SECRET` | Secrets Store | Shared HS256 signing key |
|
| `JWT_SECRET` | Secrets Store | Shared HS256 signing key |
|
||||||
| `MAX_ACCOUNTS_PER_*` | vars | Optional signup caps; read via `intVar` |
|
| `META_APP_SECRET` | Secrets Store | Meta app secret; only used to validate a login nonce |
|
||||||
|
| `MAX_ACCOUNTS_PER_*` | vars | Optional signup caps; read via `intVar` |
|
||||||
|
|
||||||
Migrations live in `migrations/` and are tracked in their own `d1_migrations_auth`
|
Migrations live in `migrations/` and are tracked in their own `d1_migrations_auth`
|
||||||
table, so they stay independent of the `rooms` worker's migrations on the same
|
table, so they stay independent of the `rooms` worker's migrations on the same
|
||||||
@@ -109,12 +154,19 @@ wrangler secrets-store store create recflare --scopes workers
|
|||||||
|
|
||||||
# Set the shared signing key (prompted for the value)
|
# Set the shared signing key (prompted for the value)
|
||||||
wrangler secrets-store secret create <store-id> --name JWT_SECRET --scopes workers --remote
|
wrangler secrets-store secret create <store-id> --name JWT_SECRET --scopes workers --remote
|
||||||
|
|
||||||
|
# Set the Meta app secret. Required for the deploy to succeed even with no Meta app —
|
||||||
|
# a binding to a missing secret is a deploy error. Any placeholder will do; Meta
|
||||||
|
# sign-ins then answer 500 until it holds the real value.
|
||||||
|
wrangler secrets-store secret create <store-id> --name META_APP_SECRET --scopes workers --remote
|
||||||
```
|
```
|
||||||
|
|
||||||
For local `wrangler dev`, seed a local value (omit `--remote`) so `.get()` resolves:
|
For local `wrangler dev`, seed local values (omit `--remote`) so `.get()` resolves:
|
||||||
|
|
||||||
```sh
|
```sh
|
||||||
wrangler secrets-store secret create local --name JWT_SECRET --value <dev-key> --scopes workers
|
wrangler secrets-store secret create local --name JWT_SECRET --value <dev-key> --scopes workers
|
||||||
|
wrangler secrets-store secret create local --name META_APP_SECRET --value <app-secret> --scopes workers
|
||||||
```
|
```
|
||||||
|
|
||||||
Rotating the store value invalidates all existing tokens (clients re-authenticate).
|
Rotating the signing key invalidates all existing tokens (clients re-authenticate).
|
||||||
|
The Meta secret is read per request, so updating it takes effect without a redeploy.
|
||||||
|
|||||||
@@ -0,0 +1,35 @@
|
|||||||
|
-- Let one account be linked to MORE THAN ONE platform identity, so a player with a
|
||||||
|
-- PC and a headset gets a cached login on both. The account blob's single
|
||||||
|
-- `platformId`/`platform` pair could only hold one, so logging in on the second
|
||||||
|
-- device meant a password every time.
|
||||||
|
--
|
||||||
|
-- Links move into their own table, which becomes the one source of truth for both
|
||||||
|
-- halves of a cached login (the picker and the `cached_login` grant). The blob fields
|
||||||
|
-- stay as the account's *primary* identity — the first one linked — for the account
|
||||||
|
-- DTO and the refresh grant's claims; nothing authorizes off them any more. Kept in
|
||||||
|
-- sync with PLATFORM_SCHEMA_DDL in src/platform-db.ts.
|
||||||
|
|
||||||
|
CREATE TABLE IF NOT EXISTS platform_account (
|
||||||
|
account_id INTEGER NOT NULL,
|
||||||
|
platform INTEGER NOT NULL,
|
||||||
|
platform_id TEXT NOT NULL,
|
||||||
|
linked_at TEXT NOT NULL,
|
||||||
|
PRIMARY KEY (platform, platform_id, account_id)
|
||||||
|
);
|
||||||
|
CREATE INDEX IF NOT EXISTS idx_platform_account_account ON platform_account (account_id);
|
||||||
|
CREATE INDEX IF NOT EXISTS idx_platform_account_platform_id ON platform_account (platform_id);
|
||||||
|
|
||||||
|
-- Backfill every identity already bound to an account. `platform` is COALESCEd to 0
|
||||||
|
-- because nothing ever defaulted that field: an account can carry a platformId with no
|
||||||
|
-- platform recorded, and back when Steam was the only verifiable platform an unset one
|
||||||
|
-- *was* Steam. Without the COALESCE those accounts would lose their cached login at
|
||||||
|
-- deploy. Mirrored as PLATFORM_BACKFILL_SQL in src/platform-db.ts, which is what the
|
||||||
|
-- tests run.
|
||||||
|
INSERT OR IGNORE INTO platform_account (account_id, platform, platform_id, linked_at)
|
||||||
|
SELECT
|
||||||
|
account_id,
|
||||||
|
COALESCE(json_extract(data, '$.platform'), 0),
|
||||||
|
platform_id,
|
||||||
|
COALESCE(json_extract(data, '$.createdAt'), '1970-01-01T00:00:00Z')
|
||||||
|
FROM account
|
||||||
|
WHERE platform_id IS NOT NULL AND platform_id <> '';
|
||||||
@@ -0,0 +1,23 @@
|
|||||||
|
-- Drop the `platform_id` generated column added by 0004. Nothing reads it any more:
|
||||||
|
-- 0007 moved every account ↔ identity link into `platform_account`, which is now the
|
||||||
|
-- one source of truth for the login picker and the `cached_login` grant. The column's
|
||||||
|
-- last reader was 0007's own backfill, which has already run.
|
||||||
|
--
|
||||||
|
-- Leaving it would leave a SECOND, stale answer to "which account does this identity
|
||||||
|
-- open?" — it only ever holds the account's primary identity, so an account reachable
|
||||||
|
-- from a PC and a headset appears here under one of them. That is exactly the split
|
||||||
|
-- that used to have the picker offer an account the grant then refused.
|
||||||
|
--
|
||||||
|
-- The underlying `platformId` in the JSON blob STAYS: it is the account's primary
|
||||||
|
-- identity, and feeds the account DTO and a refreshed token's claims. This drops the
|
||||||
|
-- generated column and its index only — a virtual column stores nothing, so no account
|
||||||
|
-- data is rewritten or lost. The index has to go first; SQLite refuses to drop an
|
||||||
|
-- indexed column. Kept in sync with SCHEMA_DDL in @repo/domain's accounts-db.ts.
|
||||||
|
--
|
||||||
|
-- Safe to run before or after the deploy that ships it: no worker queries this column,
|
||||||
|
-- so the currently-deployed code doesn't notice it go. (`PLATFORM_BACKFILL_SQL` in
|
||||||
|
-- src/platform-db.ts still names it in 0007's text — that statement has run and won't
|
||||||
|
-- run again; the exported copy selects the blob instead so tests keep working.)
|
||||||
|
|
||||||
|
DROP INDEX IF EXISTS idx_accounts_platform_id;
|
||||||
|
ALTER TABLE account DROP COLUMN platform_id;
|
||||||
+322
-130
@@ -3,13 +3,12 @@ import { describeRoute, openAPIRouteHandler } from 'hono-openapi'
|
|||||||
import { useWorkersLogger } from 'workers-tagged-logger'
|
import { useWorkersLogger } from 'workers-tagged-logger'
|
||||||
|
|
||||||
import {
|
import {
|
||||||
countAccountsByPlatformId,
|
|
||||||
countAccountsBySignupIp,
|
countAccountsBySignupIp,
|
||||||
createAccount,
|
createAccount,
|
||||||
GAME_VERSION,
|
GAME_VERSION,
|
||||||
getAccount,
|
getAccount,
|
||||||
getAccountByUsername,
|
getAccountByUsername,
|
||||||
getAccountsByPlatformId,
|
getAccountsByIds,
|
||||||
getPasswordHash,
|
getPasswordHash,
|
||||||
getRoomById,
|
getRoomById,
|
||||||
hashPassword,
|
hashPassword,
|
||||||
@@ -19,16 +18,17 @@ import {
|
|||||||
setPasswordHash,
|
setPasswordHash,
|
||||||
setPresence,
|
setPresence,
|
||||||
subRoomDataBlob,
|
subRoomDataBlob,
|
||||||
|
updateAccount,
|
||||||
verifyPassword,
|
verifyPassword,
|
||||||
} from '@repo/domain'
|
} from '@repo/domain'
|
||||||
import { intVar, logger, withCleanSpec, withNotFound, withOnError } from '@repo/hono-helpers'
|
import { intVar, logger, withCleanSpec, withNotFound, withOnError } from '@repo/hono-helpers'
|
||||||
import { generateToken, TOKEN_TTL_SECONDS, validateAndGetAccountId } from '@repo/jwt'
|
import { generateToken, TOKEN_TTL_SECONDS, validateAndGetAccountId } from '@repo/jwt'
|
||||||
|
|
||||||
|
import { verifyMetaNonce } from './meta-nonce'
|
||||||
import {
|
import {
|
||||||
CachedLogin,
|
CachedLogin,
|
||||||
ChangePasswordRequest,
|
ChangePasswordRequest,
|
||||||
ChangePasswordResponse,
|
ChangePasswordResponse,
|
||||||
FakeCachedLogin,
|
|
||||||
form,
|
form,
|
||||||
json,
|
json,
|
||||||
OAuthError,
|
OAuthError,
|
||||||
@@ -38,26 +38,25 @@ import {
|
|||||||
TokenRequest,
|
TokenRequest,
|
||||||
TokenResponse,
|
TokenResponse,
|
||||||
} from './openapi'
|
} from './openapi'
|
||||||
|
import {
|
||||||
|
countAccountsForPlatformIdentity,
|
||||||
|
getLinksForPlatformId,
|
||||||
|
getLinksForPlatformIdentity,
|
||||||
|
isPlatformIdentityLinked,
|
||||||
|
linkPlatformIdentity,
|
||||||
|
} from './platform-db'
|
||||||
import { consumeRefreshToken, issueRefreshToken } from './refresh-db'
|
import { consumeRefreshToken, issueRefreshToken } from './refresh-db'
|
||||||
import { verifySteamTicket } from './steam-ticket'
|
import { verifySteamTicket } from './steam-ticket'
|
||||||
|
|
||||||
import type { Context } from 'hono'
|
import type { Context } from 'hono'
|
||||||
import type { Account } from '@repo/domain'
|
import type { Account } from '@repo/domain'
|
||||||
import type { App } from './context'
|
import type { App } from './context'
|
||||||
|
import type { PlatformLink } from './platform-db'
|
||||||
|
|
||||||
/** OAuth scopes granted by `/connect/token`. */
|
/** OAuth scopes granted by `/connect/token`. */
|
||||||
const TOKEN_SCOPE =
|
const TOKEN_SCOPE =
|
||||||
'offline_access profile rn rn.accounts rn.accounts.gc rn.api rn.chat rn.clubs rn.commerce rn.match.read rn.match.write rn.notify rn.rooms rn.storage'
|
'offline_access profile rn rn.accounts rn.accounts.gc rn.api rn.chat rn.clubs rn.commerce rn.match.read rn.match.write rn.notify rn.rooms rn.storage'
|
||||||
|
|
||||||
/** The canned entry served for any Oculus cached-login lookup. See the route below. */
|
|
||||||
const FAKE_OCULUS_CACHED_LOGIN = {
|
|
||||||
platform: PlatformType.Oculus,
|
|
||||||
platformId: '1',
|
|
||||||
accountId: 1,
|
|
||||||
lastLoginTime: '2026-07-19T17:13:29.225Z',
|
|
||||||
requirePassword: true,
|
|
||||||
} as const
|
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* Signup caps, enforced on create_account only (never on login — an existing account
|
* Signup caps, enforced on create_account only (never on login — an existing account
|
||||||
* always stays reachable, however many accounts its owner has since accumulated).
|
* always stays reachable, however many accounts its owner has since accumulated).
|
||||||
@@ -166,48 +165,155 @@ function accountRoles(account: Pick<Account, 'isDeveloper' | 'isModerator'> | nu
|
|||||||
/**
|
/**
|
||||||
* The platform an account's `platformId` belongs to. Nothing defaults the `platform`
|
* The platform an account's `platformId` belongs to. Nothing defaults the `platform`
|
||||||
* field (see defaultAccount), so an account can carry a platform identity with no
|
* field (see defaultAccount), so an account can carry a platform identity with no
|
||||||
* platform recorded — and Steam is the only platform whose identity we can prove, so
|
* platform recorded — and until Meta verification landed Steam was the only identity
|
||||||
* an unset one *is* Steam.
|
* we could prove, so an unset one *is* Steam. Every account bound since records its
|
||||||
|
* platform explicitly; this default only covers those older rows.
|
||||||
*/
|
*/
|
||||||
function accountPlatform(account: Pick<Account, 'platform'>): number {
|
function accountPlatform(account: Pick<Account, 'platform'>): number {
|
||||||
return account.platform ?? 0
|
return account.platform ?? 0
|
||||||
}
|
}
|
||||||
|
|
||||||
/**
|
|
||||||
* Whether an account is the one linked to a given platform identity — the single
|
|
||||||
* check behind both the cached-login picker and the `cached_login` grant. It lives in
|
|
||||||
* one place on purpose: if the picker offers an account the grant then rejects, the
|
|
||||||
* client is handed an `account_id` it can never log into ("no linked account for this
|
|
||||||
* platform identity" on every attempt).
|
|
||||||
*
|
|
||||||
* `platformId` must be the *proven* identity (the SteamID64 from a verified
|
|
||||||
* platform_auth ticket), never the client-supplied `platform_id` field.
|
|
||||||
*/
|
|
||||||
export function isLinkedToPlatformIdentity(
|
|
||||||
account: Pick<Account, 'platform' | 'platformId'>,
|
|
||||||
platform: number,
|
|
||||||
platformId: string
|
|
||||||
): boolean {
|
|
||||||
if (!account.platformId || platformId === '') return false
|
|
||||||
return account.platformId === platformId && accountPlatform(account) === platform
|
|
||||||
}
|
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* Project a linked account into the client's CachedLogin DTO — the account-picker
|
* Project a linked account into the client's CachedLogin DTO — the account-picker
|
||||||
* entry on the login screen. The client posts the chosen `accountId` back as a
|
* entry on the login screen. The client posts the chosen `accountId` back as a
|
||||||
* `grant_type=cached_login`. `requirePassword` is false because platform ownership
|
* `grant_type=cached_login`. `requirePassword` is false because platform ownership
|
||||||
* (the platform_auth ticket) is the credential for a cached login — no prompt.
|
* (the verified `platform_auth`) is the credential for a cached login — no prompt.
|
||||||
|
*
|
||||||
|
* The platform and id come from the LINK, not from the account: an account linked to
|
||||||
|
* both a Steam and a Meta identity appears in both pickers, and each has to report the
|
||||||
|
* identity that picker was asked about — that's what the client posts back, and what
|
||||||
|
* the grant then checks the link against.
|
||||||
*/
|
*/
|
||||||
function toCachedLogin(account: Account) {
|
function toCachedLogin(account: Account, link: PlatformLink) {
|
||||||
return {
|
return {
|
||||||
platform: accountPlatform(account),
|
platform: link.platform,
|
||||||
platformId: account.platformId ?? '',
|
platformId: link.platformId,
|
||||||
accountId: account.accountId,
|
accountId: account.accountId,
|
||||||
lastLoginTime: account.lastLoginTime ?? account.createdAt,
|
lastLoginTime: account.lastLoginTime ?? account.createdAt,
|
||||||
requirePassword: false,
|
requirePassword: false,
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
/**
|
||||||
|
* Project a set of links into picker entries, dropping any whose account no longer
|
||||||
|
* exists. One batched account read rather than one per link.
|
||||||
|
*
|
||||||
|
* Order follows the links (oldest first), so the picker is stable between launches.
|
||||||
|
*/
|
||||||
|
async function toCachedLogins(db: D1Database, links: PlatformLink[]) {
|
||||||
|
if (links.length === 0) return []
|
||||||
|
const accounts = await getAccountsByIds(db, [...new Set(links.map((l) => l.accountId))])
|
||||||
|
const byId = new Map(accounts.map((a) => [a.accountId, a]))
|
||||||
|
return links.flatMap((link) => {
|
||||||
|
const account = byId.get(link.accountId)
|
||||||
|
return account ? [toCachedLogin(account, link)] : []
|
||||||
|
})
|
||||||
|
}
|
||||||
|
|
||||||
|
/**
|
||||||
|
* Link the platform identity a password login proved to the account it logged into,
|
||||||
|
* so the next launch on that device is a cached login. Called only with a VERIFIED
|
||||||
|
* identity — a link is a password-free way into the account.
|
||||||
|
*
|
||||||
|
* Already linked is the common case (every subsequent login on that device) and costs
|
||||||
|
* one read and nothing else.
|
||||||
|
*
|
||||||
|
* The per-identity cap applies here as well as at signup, or it wouldn't be a cap:
|
||||||
|
* an identity could otherwise sit at the limit, have accounts created for it with a
|
||||||
|
* password, and link its way into all of them. Reaching it does NOT fail the login —
|
||||||
|
* the password was valid — it just leaves the account without a cached login, so the
|
||||||
|
* player types their password each time rather than being locked out.
|
||||||
|
*
|
||||||
|
* The first identity linked also becomes the account's primary (the blob's
|
||||||
|
* `platform`/`platformId`), which is what the account DTO and the refresh grant's
|
||||||
|
* claims report. Later platforms link without disturbing it.
|
||||||
|
*/
|
||||||
|
async function linkLoginIdentity(
|
||||||
|
db: D1Database,
|
||||||
|
accountId: number,
|
||||||
|
platform: number,
|
||||||
|
platformId: string,
|
||||||
|
maxAccountsPerIdentity: number
|
||||||
|
): Promise<void> {
|
||||||
|
if (await isPlatformIdentityLinked(db, accountId, platform, platformId)) return
|
||||||
|
|
||||||
|
if (
|
||||||
|
maxAccountsPerIdentity > 0 &&
|
||||||
|
(await countAccountsForPlatformIdentity(db, platform, platformId)) >= maxAccountsPerIdentity
|
||||||
|
) {
|
||||||
|
logger.info('platform link refused: account limit reached for this platform identity', {
|
||||||
|
accountId,
|
||||||
|
platform,
|
||||||
|
platformId,
|
||||||
|
})
|
||||||
|
return
|
||||||
|
}
|
||||||
|
|
||||||
|
if (!(await linkPlatformIdentity(db, accountId, platform, platformId))) return
|
||||||
|
logger.info('linked platform identity to account', { accountId, platform, platformId })
|
||||||
|
|
||||||
|
const account = await getAccount(db, accountId)
|
||||||
|
if (account && !account.platformId) {
|
||||||
|
await updateAccount(db, accountId, { platform, platformId })
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
/**
|
||||||
|
* What a login's `platform_auth` proved, if anything. Failures are split because the
|
||||||
|
* callers act on them differently: a grant that authenticates BY platform identity has
|
||||||
|
* to refuse, while a password grant — which has already proven who it is — carries on
|
||||||
|
* and just doesn't link.
|
||||||
|
*
|
||||||
|
* `unconfigured` is an operator problem (no META_APP_SECRET), not a bad credential,
|
||||||
|
* and is the one case that warrants a 5xx.
|
||||||
|
*/
|
||||||
|
type PlatformProof =
|
||||||
|
/** Nothing was checked — the login offered no proof, so there is nothing to report. */
|
||||||
|
| { status: 'none' }
|
||||||
|
| { status: 'verified'; platform: number; platformId: string }
|
||||||
|
| { status: 'unsupported' }
|
||||||
|
| { status: 'unconfigured' }
|
||||||
|
| { status: 'rejected'; reason: string }
|
||||||
|
|
||||||
|
/**
|
||||||
|
* Verify a login's `platform_auth` and return the identity it proves.
|
||||||
|
*
|
||||||
|
* The two verifiable platforms prove the id in opposite directions, which is why they
|
||||||
|
* can't share a code path: Steam's ticket *carries* a SteamID64 we read out and trust,
|
||||||
|
* so the posted `platform_id` is discarded. Meta's nonce carries nothing — it is
|
||||||
|
* validated *against* the posted `platform_id`, so that field is an input, and a
|
||||||
|
* spoofed one fails validation rather than being ignored. Either way the id that comes
|
||||||
|
* back is proven, never the raw client-supplied field, and only a proven id is ever
|
||||||
|
* written to an account or linked to one.
|
||||||
|
*/
|
||||||
|
async function verifyPlatformProof(
|
||||||
|
env: App['Bindings'],
|
||||||
|
platform: number,
|
||||||
|
platformAuth: string,
|
||||||
|
postedPlatformId: string
|
||||||
|
): Promise<PlatformProof> {
|
||||||
|
if (platform === PlatformType.Steam) {
|
||||||
|
const verified = platformAuth ? await verifySteamTicket(platformAuth) : null
|
||||||
|
if (!verified) return { status: 'rejected', reason: 'invalid or missing Steam ticket' }
|
||||||
|
return { status: 'verified', platform: PlatformType.Steam, platformId: verified.steamId }
|
||||||
|
}
|
||||||
|
if (platform === PlatformType.Oculus) {
|
||||||
|
// `.get()` throws when the secret doesn't exist in the store at all (as opposed to
|
||||||
|
// holding an empty/placeholder value) — the same misconfiguration from the player's
|
||||||
|
// side, so it takes the same branch.
|
||||||
|
const appSecret = await env.META_APP_SECRET.get().catch(() => '')
|
||||||
|
if (appSecret === '') return { status: 'unconfigured' }
|
||||||
|
const verified = await verifyMetaNonce(platformAuth, postedPlatformId, appSecret)
|
||||||
|
if (!verified.ok) return { status: 'rejected', reason: verified.reason }
|
||||||
|
return {
|
||||||
|
status: 'verified',
|
||||||
|
platform: PlatformType.Oculus,
|
||||||
|
platformId: verified.identity.userId,
|
||||||
|
}
|
||||||
|
}
|
||||||
|
return { status: 'unsupported' }
|
||||||
|
}
|
||||||
|
|
||||||
const app = new Hono<App>()
|
const app = new Hono<App>()
|
||||||
.use(
|
.use(
|
||||||
'*',
|
'*',
|
||||||
@@ -250,55 +356,43 @@ const app = new Hono<App>()
|
|||||||
tags: ['Cached login'],
|
tags: ['Cached login'],
|
||||||
summary: 'Accounts linked to a platform id',
|
summary: 'Accounts linked to a platform id',
|
||||||
description: [
|
description: [
|
||||||
'Accounts the client may offer on its login screen for this platform identity.',
|
'Accounts the client may offer on its login screen for this platform identity —',
|
||||||
'Filtered to those a `cached_login` grant would actually accept, so an entry here',
|
'the links this identity has, so an entry here is always redeemable by a',
|
||||||
'is always redeemable. An unknown id yields `[]` (not a 404) and the client falls',
|
'`cached_login` grant (both read the same table). An account linked to several',
|
||||||
'back to a fresh login or create_account.',
|
'platforms appears in each of their pickers. An unknown id yields `[]` (not a 404)',
|
||||||
'EXCEPT platform 1 (Oculus), which is stubbed: it ignores the id and returns one',
|
'and the client falls back to a fresh login or create_account.',
|
||||||
'canned, non-redeemable entry with `requirePassword: true`.',
|
|
||||||
].join(' '),
|
].join(' '),
|
||||||
parameters: [
|
parameters: [
|
||||||
{
|
{
|
||||||
name: 'platform',
|
name: 'platform',
|
||||||
in: 'path',
|
in: 'path',
|
||||||
required: true,
|
required: true,
|
||||||
description: 'PlatformType integer. A non-numeric value disables the link filter.',
|
description: 'PlatformType integer. A non-numeric value matches the id on any platform.',
|
||||||
schema: { type: 'string' },
|
schema: { type: 'string' },
|
||||||
},
|
},
|
||||||
{
|
{
|
||||||
name: 'id',
|
name: 'id',
|
||||||
in: 'path',
|
in: 'path',
|
||||||
required: true,
|
required: true,
|
||||||
description: 'Platform-native id — a SteamID64 for Steam.',
|
description: 'Platform-native id — a SteamID64 for Steam, a user id for Meta.',
|
||||||
schema: { type: 'string' },
|
schema: { type: 'string' },
|
||||||
},
|
},
|
||||||
],
|
],
|
||||||
responses: {
|
responses: {
|
||||||
200: json(
|
200: json(CachedLogin.array(), 'Matching accounts; `[]` if none'),
|
||||||
CachedLogin.or(FakeCachedLogin).array(),
|
|
||||||
'Matching accounts; `[]` if none. The canned entry for platform 1 (Oculus).'
|
|
||||||
),
|
|
||||||
},
|
},
|
||||||
}),
|
}),
|
||||||
async (c) => {
|
async (c) => {
|
||||||
const { platform, id } = c.req.param()
|
const { platform, id } = c.req.param()
|
||||||
logger.info('cached login lookup', { platform, id })
|
logger.info('cached login lookup', { platform, id })
|
||||||
const platformInt = Number.parseInt(platform, 10)
|
const platformInt = Number.parseInt(platform, 10)
|
||||||
// Oculus has no identity flow yet, so there is nothing in the DB to look up and
|
// Listed straight from the link table, which is also what the `cached_login`
|
||||||
// the real path would always yield []. Hand back one canned entry instead, so the
|
// grant authorizes against — so the picker can't offer an account the grant
|
||||||
// Oculus client gets past its login screen. `requirePassword` is true — unlike a
|
// then refuses.
|
||||||
// genuine cached login there is no platform ticket behind this, so the client must
|
const links = Number.isNaN(platformInt)
|
||||||
// prompt. Delete this branch once Oculus platform auth lands.
|
? await getLinksForPlatformId(c.env.DB, id)
|
||||||
if (platformInt === PlatformType.Oculus) return c.json([FAKE_OCULUS_CACHED_LOGIN])
|
: await getLinksForPlatformIdentity(c.env.DB, platformInt, id)
|
||||||
const accounts = await getAccountsByPlatformId(c.env.DB, id)
|
return c.json(await toCachedLogins(c.env.DB, links))
|
||||||
// Offer only accounts the `cached_login` grant will actually accept — same check.
|
|
||||||
return c.json(
|
|
||||||
accounts
|
|
||||||
.filter(
|
|
||||||
(a) => Number.isNaN(platformInt) || isLinkedToPlatformIdentity(a, platformInt, id)
|
|
||||||
)
|
|
||||||
.map(toCachedLogin)
|
|
||||||
)
|
|
||||||
}
|
}
|
||||||
)
|
)
|
||||||
|
|
||||||
@@ -312,8 +406,8 @@ const app = new Hono<App>()
|
|||||||
description: [
|
description: [
|
||||||
'Resolves many platform ids at once. Results are flattened across all ids, so the',
|
'Resolves many platform ids at once. Results are flattened across all ids, so the',
|
||||||
'response cannot be mapped back to a specific input id — the client uses each',
|
'response cannot be mapped back to a specific input id — the client uses each',
|
||||||
'entry’s own `platformId`. Unlike the single-id route, results are NOT filtered to',
|
'entry’s own `platformId`. No platform accompanies these ids, so each matches on',
|
||||||
'redeemable accounts. Unknown ids contribute nothing; a body with no `id` yields `[]`.',
|
'any platform. Unknown ids contribute nothing; a body with no `id` yields `[]`.',
|
||||||
].join(' '),
|
].join(' '),
|
||||||
requestBody: form(PlatformIdsRequest, 'Repeated `id=` form fields'),
|
requestBody: form(PlatformIdsRequest, 'Repeated `id=` form fields'),
|
||||||
responses: { 200: json(CachedLogin.array(), 'Flattened accounts across every id') },
|
responses: { 200: json(CachedLogin.array(), 'Flattened accounts across every id') },
|
||||||
@@ -324,7 +418,8 @@ const app = new Hono<App>()
|
|||||||
const ids = (Array.isArray(raw) ? raw : raw != null ? [raw] : []).map(String)
|
const ids = (Array.isArray(raw) ? raw : raw != null ? [raw] : []).map(String)
|
||||||
const out: Array<ReturnType<typeof toCachedLogin>> = []
|
const out: Array<ReturnType<typeof toCachedLogin>> = []
|
||||||
for (const pid of ids) {
|
for (const pid of ids) {
|
||||||
out.push(...(await getAccountsByPlatformId(c.env.DB, pid)).map(toCachedLogin))
|
// No platform accompanies these ids, so they match on any platform.
|
||||||
|
out.push(...(await toCachedLogins(c.env.DB, await getLinksForPlatformId(c.env.DB, pid))))
|
||||||
}
|
}
|
||||||
return c.json(out)
|
return c.json(out)
|
||||||
}
|
}
|
||||||
@@ -345,12 +440,13 @@ const app = new Hono<App>()
|
|||||||
'`password` becomes the login credential. Subject to two independent signup caps,',
|
'`password` becomes the login credential. Subject to two independent signup caps,',
|
||||||
'per verified platform id and per signup IP (`MAX_ACCOUNTS_PER_PLATFORM_ID` /',
|
'per verified platform id and per signup IP (`MAX_ACCOUNTS_PER_PLATFORM_ID` /',
|
||||||
'`MAX_ACCOUNTS_PER_IP`; either disabled by setting it to 0). If it asserts a',
|
'`MAX_ACCOUNTS_PER_IP`; either disabled by setting it to 0). If it asserts a',
|
||||||
'`platform`, that platform must be Steam and `platform_auth` must verify.',
|
'`platform`, that platform must be verifiable (Steam or Meta) and its `platform_auth`',
|
||||||
|
'must verify.',
|
||||||
'',
|
'',
|
||||||
'**`cached_login`** — logs into an already-linked account using platform ownership as',
|
'**`cached_login`** — logs into an already-linked account using platform ownership as',
|
||||||
'the credential; no password. Requires a Steam `platform_auth` ticket, and the posted',
|
'the credential; no password. Requires a verifying `platform_auth`, and the posted',
|
||||||
'`account_id` must be linked to exactly the identity that ticket proves. An account',
|
'`account_id` must be LINKED to exactly the identity it proves. An account with no',
|
||||||
'with no stored platform identity cannot be cached-logged-into.',
|
'link for that identity cannot be cached-logged-into.',
|
||||||
'',
|
'',
|
||||||
'**`refresh_token`** — redeems a stored single-use refresh token, rotating it. The',
|
'**`refresh_token`** — redeems a stored single-use refresh token, rotating it. The',
|
||||||
'platform and platform id come from what was stored at issue time, not the body.',
|
'platform and platform id come from what was stored at issue time, not the body.',
|
||||||
@@ -358,13 +454,22 @@ const app = new Hono<App>()
|
|||||||
'**`password`** (the fallback for any unrecognised or absent `grant_type`) —',
|
'**`password`** (the fallback for any unrecognised or absent `grant_type`) —',
|
||||||
'identifies the account by `username` or numeric `account_id` and requires the',
|
'identifies the account by `username` or numeric `account_id` and requires the',
|
||||||
'matching `password`. An account with no stored hash cannot be logged into at all,',
|
'matching `password`. An account with no stored hash cannot be logged into at all,',
|
||||||
'which is what closes id/username-only takeover.',
|
'which is what closes id/username-only takeover. When it also posts a `platform_auth`',
|
||||||
|
'that verifies, that identity is LINKED to the account — this is how a player who',
|
||||||
|
'signed up on one platform gets a cached login on a second device. The login is',
|
||||||
|
'never failed over the link: an unverifiable proof (or one over the per-identity',
|
||||||
|
'cap) just leaves the account without a cached login there.',
|
||||||
'',
|
'',
|
||||||
'**Platform verification.** Steam (platform `0`) is the only platform that can be',
|
'**Platform identity.** An account can be reached from several platform identities;',
|
||||||
'verified, via its signed `platform_auth` ticket, so any grant authenticating by',
|
'the links are the one thing both the picker and `cached_login` consult, and only a',
|
||||||
'platform identity must be Steam. The verified SteamID64 replaces the client-supplied',
|
'VERIFIED identity is ever linked. Two platforms can be verified. Steam (`0`) posts a',
|
||||||
'`platform_id` and is the only value ever written to an account. Password and refresh',
|
'Steam-signed `platform_auth` ticket, checked offline; the SteamID64 it carries',
|
||||||
'grants carry their own credential and are not gated this way.',
|
'replaces the client-supplied `platform_id`. Meta/Oculus (`1`) posts `platform_auth`',
|
||||||
|
'as `{"Nonce":…,"AppId":…}`, which recflare sends to Meta together with the posted',
|
||||||
|
'`platform_id` — validation is what binds the nonce to that user id, so a spoofed id',
|
||||||
|
'fails. Meta logins therefore need the app secret (`META_APP_SECRET`) and answer 500',
|
||||||
|
'when it is unset. The first identity linked also becomes the account’s primary',
|
||||||
|
'(what the account DTO and a refreshed token report); later ones only link.',
|
||||||
'',
|
'',
|
||||||
'**Roles.** The token embeds a `role` claim from the account, so developer/moderator',
|
'**Roles.** The token embeds a `role` claim from the account, so developer/moderator',
|
||||||
'powers refresh on every login and every refresh grant.',
|
'powers refresh on every login and every refresh grant.',
|
||||||
@@ -378,13 +483,17 @@ const app = new Hono<App>()
|
|||||||
400: json(
|
400: json(
|
||||||
OAuthError,
|
OAuthError,
|
||||||
[
|
[
|
||||||
'Unusable grant: bad credentials, an unverifiable or non-Steam platform, an',
|
'Unusable grant: bad credentials, an unverifiable platform or platform_auth, an',
|
||||||
'invalid/expired refresh token, a missing account identifier, or a signup cap reached',
|
'invalid/expired refresh token, a missing account identifier, or a signup cap reached',
|
||||||
].join(' ')
|
].join(' ')
|
||||||
),
|
),
|
||||||
500: json(
|
500: json(
|
||||||
OAuthError,
|
OAuthError,
|
||||||
'JWT_SECRET is unset — a token is refused rather than signed with an empty key'
|
[
|
||||||
|
'The server is missing a secret it cannot proceed without: JWT_SECRET (a token is',
|
||||||
|
'refused rather than signed with an empty key) or, on a Meta login, META_APP_SECRET',
|
||||||
|
'(no nonce can be validated without it).',
|
||||||
|
].join(' ')
|
||||||
),
|
),
|
||||||
},
|
},
|
||||||
}),
|
}),
|
||||||
@@ -419,43 +528,91 @@ const app = new Hono<App>()
|
|||||||
// login; both feed the per-IP signup cap. Absent (empty) outside the CF edge.
|
// login; both feed the per-IP signup cap. Absent (empty) outside the CF edge.
|
||||||
const clientIp = c.req.header('cf-connecting-ip') ?? ''
|
const clientIp = c.req.header('cf-connecting-ip') ?? ''
|
||||||
|
|
||||||
// A platform-authenticated login proves who you are with the platform itself,
|
// A platform-authenticated login proves who you are with the platform itself, and
|
||||||
// and we can ONLY verify Steam (platform 0) — via its Steam-signed platform_auth
|
// we can verify exactly two: Steam (0), from its Steam-signed platform_auth ticket,
|
||||||
// ticket. So those logins must be Steam:
|
// and Meta/Oculus (1), by asking Meta to validate the nonce in platform_auth (see
|
||||||
// - cached_login authenticates purely by platform identity → always Steam-only.
|
// verifyPlatformProof). Only a verified identity is ever bound or linked.
|
||||||
// - create_account that asserts a platform is rejected unless it's Steam, since
|
//
|
||||||
// we won't bind an identity we can't prove. (create_account with NO platform
|
// Two grants are GATED on it — they have no other credential, so an unverifiable
|
||||||
// is the password-account path — allowed, but it binds no platformId.)
|
// platform is fatal:
|
||||||
// The verified SteamID64 replaces the unauthenticated `platform_id` field and is
|
// - cached_login authenticates purely by platform identity.
|
||||||
// the ONLY value ever written to an account's `platformId`. Credential (password)
|
// - create_account that asserts a platform: we won't bind an identity we can't
|
||||||
// and refresh_token grants carry their own credential and aren't gated here.
|
// prove. (create_account with NO platform is the password-account path —
|
||||||
let verifiedSteamId: string | null = null
|
// allowed, but binds no platformId.)
|
||||||
|
//
|
||||||
|
// A password grant is NOT gated: the password already proved who it is. It posts
|
||||||
|
// its platform proof too, and if that verifies we LINK the identity to the account
|
||||||
|
// (see below), which is how a player who created an account on Steam gets a cached
|
||||||
|
// login on their headset. If it doesn't verify, the login still succeeds — it just
|
||||||
|
// links nothing, because a link is a password-free way into the account and must
|
||||||
|
// never rest on an unproven id.
|
||||||
|
const platformAuth = typeof body.platform_auth === 'string' ? body.platform_auth : ''
|
||||||
const platformAsserted = !Number.isNaN(platformInt)
|
const platformAsserted = !Number.isNaN(platformInt)
|
||||||
if (grantType === 'cached_login' || (grantType === 'create_account' && platformAsserted)) {
|
const gatedOnPlatform =
|
||||||
if (platformInt !== PlatformType.Steam) {
|
grantType === 'cached_login' || (grantType === 'create_account' && platformAsserted)
|
||||||
return c.json(
|
// The password grant only spends a verification when the client actually offered
|
||||||
{
|
// one; the rest of the time there is nothing to link.
|
||||||
error: 'invalid_grant',
|
const proof: PlatformProof =
|
||||||
error_description: 'unsupported platform; only Steam can be verified',
|
gatedOnPlatform || (platformAsserted && platformAuth !== '')
|
||||||
},
|
? await verifyPlatformProof(c.env, platformInt, platformAuth, platformId)
|
||||||
400
|
: { status: 'none' }
|
||||||
)
|
|
||||||
}
|
let verifiedPlatformId: string | null = null
|
||||||
const platformAuth = typeof body.platform_auth === 'string' ? body.platform_auth : ''
|
let verifiedPlatform: number | null = null
|
||||||
const verified = platformAuth ? await verifySteamTicket(platformAuth) : null
|
if (proof.status === 'verified') {
|
||||||
if (!verified) {
|
verifiedPlatform = proof.platform
|
||||||
return c.json(
|
verifiedPlatformId = proof.platformId
|
||||||
{
|
} else if (proof.status !== 'none') {
|
||||||
error: 'invalid_grant',
|
// Log every failure, including the ones a password grant shrugs off: a player
|
||||||
error_description: 'invalid or missing platform_auth ticket',
|
// who silently never gets a cached login on their headset has no other symptom,
|
||||||
},
|
// and this line is where "Meta rejected the nonce" becomes visible.
|
||||||
400
|
logger.info('platform_auth not verified', {
|
||||||
)
|
platform: platformInt,
|
||||||
}
|
platformId,
|
||||||
verifiedSteamId = verified.steamId
|
grantType,
|
||||||
platformId = verified.steamId
|
status: proof.status,
|
||||||
|
reason: proof.status === 'rejected' ? proof.reason : undefined,
|
||||||
|
})
|
||||||
}
|
}
|
||||||
|
|
||||||
|
if (gatedOnPlatform && proof.status !== 'verified') {
|
||||||
|
if (proof.status === 'unsupported') {
|
||||||
|
return c.json(
|
||||||
|
{
|
||||||
|
error: 'invalid_grant',
|
||||||
|
error_description: 'unsupported platform; only Steam and Meta can be verified',
|
||||||
|
},
|
||||||
|
400
|
||||||
|
)
|
||||||
|
}
|
||||||
|
if (proof.status === 'unconfigured') {
|
||||||
|
// An operator misconfiguration, not the client's fault: without the app secret
|
||||||
|
// every Meta player is locked out, so it answers 500 the way an unset
|
||||||
|
// JWT_SECRET does below rather than blaming the credential. (We never fall
|
||||||
|
// back to trusting the posted id — that would let anyone log into any
|
||||||
|
// Meta-linked account by naming its user id.)
|
||||||
|
logger.error('refusing a Meta login: META_APP_SECRET is empty')
|
||||||
|
return c.json(
|
||||||
|
{
|
||||||
|
error: 'server_error',
|
||||||
|
error_description: 'Meta platform verification is not configured',
|
||||||
|
},
|
||||||
|
500
|
||||||
|
)
|
||||||
|
}
|
||||||
|
// The reason is for the operator; the client is told only that it was rejected.
|
||||||
|
// A wrong app secret and a stale nonce look identical from the client side.
|
||||||
|
return c.json(
|
||||||
|
{ error: 'invalid_grant', error_description: 'invalid or missing platform_auth' },
|
||||||
|
400
|
||||||
|
)
|
||||||
|
}
|
||||||
|
|
||||||
|
// From here on `platformId` is the PROVEN identity wherever there is one — the
|
||||||
|
// SteamID64 out of the ticket or the Meta user id the nonce validated against,
|
||||||
|
// never the raw client-supplied field.
|
||||||
|
if (verifiedPlatformId !== null) platformId = verifiedPlatformId
|
||||||
|
|
||||||
// Resolve the account this token is for:
|
// Resolve the account this token is for:
|
||||||
// - create_account: mint + persist a brand-new account (auto-assigned random
|
// - create_account: mint + persist a brand-new account (auto-assigned random
|
||||||
// username — players don't pick one initially); the token's `sub` is its id.
|
// username — players don't pick one initially); the token's `sub` is its id.
|
||||||
@@ -482,10 +639,16 @@ const app = new Hono<App>()
|
|||||||
const maxPerIp = intVar(c.env.MAX_ACCOUNTS_PER_IP, DEFAULT_MAX_ACCOUNTS_PER_IP)
|
const maxPerIp = intVar(c.env.MAX_ACCOUNTS_PER_IP, DEFAULT_MAX_ACCOUNTS_PER_IP)
|
||||||
if (
|
if (
|
||||||
maxPerPlatformId > 0 &&
|
maxPerPlatformId > 0 &&
|
||||||
verifiedSteamId !== null &&
|
verifiedPlatformId !== null &&
|
||||||
(await countAccountsByPlatformId(c.env.DB, verifiedSteamId)) >= maxPerPlatformId
|
(await countAccountsForPlatformIdentity(
|
||||||
|
c.env.DB,
|
||||||
|
verifiedPlatform ?? 0,
|
||||||
|
verifiedPlatformId
|
||||||
|
)) >= maxPerPlatformId
|
||||||
) {
|
) {
|
||||||
logger.info('signup rejected: platform account limit', { platformId: verifiedSteamId })
|
logger.info('signup rejected: platform account limit', {
|
||||||
|
platformId: verifiedPlatformId,
|
||||||
|
})
|
||||||
return c.json(
|
return c.json(
|
||||||
{
|
{
|
||||||
error: 'invalid_grant',
|
error: 'invalid_grant',
|
||||||
@@ -509,14 +672,15 @@ const app = new Hono<App>()
|
|||||||
)
|
)
|
||||||
}
|
}
|
||||||
|
|
||||||
// Bind the platform identity ONLY when a Steam ticket proved it. That bound
|
// Bind the platform identity ONLY when the platform proved it (a Steam ticket or
|
||||||
// `platformId` (the SteamID64) is what a later cached login is checked against,
|
// a Meta-validated nonce). A password/anonymous create_account (no platform)
|
||||||
// so only this Steam user can log back into the account. A password/anonymous
|
// binds nothing. The account blob keeps this first identity as its PRIMARY one
|
||||||
// create_account (no platform) binds no platformId.
|
// (for the account DTO and the refresh grant's claims); the link written just
|
||||||
|
// below is what a later cached login is actually authorized against.
|
||||||
const account = await createAccount(c.env.DB, {
|
const account = await createAccount(c.env.DB, {
|
||||||
platforms: platformInt || 0,
|
platforms: platformInt || 0,
|
||||||
platform: verifiedSteamId !== null ? 0 : undefined,
|
platform: verifiedPlatform ?? undefined,
|
||||||
platformId: verifiedSteamId ?? undefined,
|
platformId: verifiedPlatformId ?? undefined,
|
||||||
lastLoginTime: new Date().toISOString(),
|
lastLoginTime: new Date().toISOString(),
|
||||||
deviceId: deviceId || undefined,
|
deviceId: deviceId || undefined,
|
||||||
deviceClass: deviceId ? deviceClass : undefined,
|
deviceClass: deviceId ? deviceClass : undefined,
|
||||||
@@ -524,6 +688,14 @@ const app = new Hono<App>()
|
|||||||
lastLoginIp: clientIp || undefined,
|
lastLoginIp: clientIp || undefined,
|
||||||
})
|
})
|
||||||
accountId = String(account.accountId)
|
accountId = String(account.accountId)
|
||||||
|
if (verifiedPlatformId !== null) {
|
||||||
|
await linkPlatformIdentity(
|
||||||
|
c.env.DB,
|
||||||
|
account.accountId,
|
||||||
|
verifiedPlatform ?? 0,
|
||||||
|
verifiedPlatformId
|
||||||
|
)
|
||||||
|
}
|
||||||
// Establish the login password when one is posted (raw password never stored).
|
// Establish the login password when one is posted (raw password never stored).
|
||||||
const password = typeof body.password === 'string' ? body.password : ''
|
const password = typeof body.password === 'string' ? body.password : ''
|
||||||
if (password !== '') {
|
if (password !== '') {
|
||||||
@@ -547,18 +719,25 @@ const app = new Hono<App>()
|
|||||||
} else if (grantType === 'cached_login') {
|
} else if (grantType === 'cached_login') {
|
||||||
// Platform-authenticated login into an already-linked account. The client posts
|
// Platform-authenticated login into an already-linked account. The client posts
|
||||||
// the `account_id` it got from /cachedlogin/forplatformid together with the
|
// the `account_id` it got from /cachedlogin/forplatformid together with the
|
||||||
// `platform_id` its platform_auth ticket vouches for. Authorize ONLY when that
|
// `platform_id` its platform_auth vouches for. Authorize ONLY when the link
|
||||||
// account is linked to exactly this platform identity — this is the check that
|
// table says that account is linked to exactly this platform identity — this is
|
||||||
// keeps anyone but platform user `platform_id` out of the account (platform
|
// the check that keeps anyone but that platform user out of the account
|
||||||
// ownership is the credential; no password needed). An account with no stored
|
// (platform ownership is the credential; no password needed). An account with no
|
||||||
// platform identity can't be cached-logged-into and must use a fresh login.
|
// link for the presented identity must use a password.
|
||||||
//
|
//
|
||||||
// NB: `platform_id` here is the Steam-verified SteamID64 (set from the ticket
|
// The picker lists straight from the same table, so it can only offer accounts
|
||||||
// above), never the client-supplied field. See steam-ticket.ts.
|
// this check accepts.
|
||||||
|
//
|
||||||
|
// NB: `platform_id` here is the verified identity set above — the SteamID64 from
|
||||||
|
// the ticket, or the Meta user id the nonce validated against — never the raw
|
||||||
|
// client-supplied field. See steam-ticket.ts and meta-nonce.ts.
|
||||||
//
|
//
|
||||||
const postedId = typeof body.account_id === 'string' ? body.account_id.trim() : ''
|
const postedId = typeof body.account_id === 'string' ? body.account_id.trim() : ''
|
||||||
const account = /^\d+$/.test(postedId) ? await getAccount(c.env.DB, Number(postedId)) : null
|
const account = /^\d+$/.test(postedId) ? await getAccount(c.env.DB, Number(postedId)) : null
|
||||||
if (!account || !isLinkedToPlatformIdentity(account, platformInt, platformId)) {
|
const linked =
|
||||||
|
account !== null &&
|
||||||
|
(await isPlatformIdentityLinked(c.env.DB, account.accountId, platformInt, platformId))
|
||||||
|
if (!account || !linked) {
|
||||||
return c.json(
|
return c.json(
|
||||||
{
|
{
|
||||||
error: 'invalid_grant',
|
error: 'invalid_grant',
|
||||||
@@ -600,6 +779,19 @@ const app = new Hono<App>()
|
|||||||
)
|
)
|
||||||
}
|
}
|
||||||
accountId = String(resolvedId)
|
accountId = String(resolvedId)
|
||||||
|
// The password proved the account; the platform proof (when the client sent one
|
||||||
|
// and it verified) proves the device's platform identity. Linking the two is
|
||||||
|
// what gives a player who signed up on Steam a cached login on their headset —
|
||||||
|
// they type their password once there, and never again.
|
||||||
|
if (verifiedPlatformId !== null) {
|
||||||
|
await linkLoginIdentity(
|
||||||
|
c.env.DB,
|
||||||
|
resolvedId,
|
||||||
|
verifiedPlatform ?? 0,
|
||||||
|
verifiedPlatformId,
|
||||||
|
intVar(c.env.MAX_ACCOUNTS_PER_PLATFORM_ID, DEFAULT_MAX_ACCOUNTS_PER_PLATFORM_ID)
|
||||||
|
)
|
||||||
|
}
|
||||||
await setLastLoginTime(c.env.DB, resolvedId, new Date().toISOString())
|
await setLastLoginTime(c.env.DB, resolvedId, new Date().toISOString())
|
||||||
await setLoginContext(c.env.DB, resolvedId, { deviceId, deviceClass, ip: clientIp })
|
await setLoginContext(c.env.DB, resolvedId, { deviceId, deviceClass, ip: clientIp })
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -12,6 +12,13 @@ export type Env = SharedHonoEnv & {
|
|||||||
// signed here verify in all of them. Provisioned via `wrangler secrets-store`;
|
// signed here verify in all of them. Provisioned via `wrangler secrets-store`;
|
||||||
// the store id is spliced into wrangler.jsonc at deploy time (RECFLARE_SECRETS_STORE).
|
// the store id is spliced into wrangler.jsonc at deploy time (RECFLARE_SECRETS_STORE).
|
||||||
JWT_SECRET: SecretsStoreSecret
|
JWT_SECRET: SecretsStoreSecret
|
||||||
|
// The Meta (Oculus) app secret, from the app's page in the Meta developer dashboard.
|
||||||
|
// Bound from the same Secrets Store as JWT_SECRET; resolve it with `.get()`. Used
|
||||||
|
// only to authenticate US to Meta's graph API when validating a login nonce (see
|
||||||
|
// meta-nonce.ts) — it never leaves the worker. Unlike Steam, whose ticket verifies
|
||||||
|
// offline, Meta logins are impossible without it, so an empty value fails those
|
||||||
|
// logins with a 500 rather than silently trusting the client's platform_id.
|
||||||
|
META_APP_SECRET: SecretsStoreSecret
|
||||||
// Signup caps, both optional (see auth.app.ts for what each arm counts and why).
|
// Signup caps, both optional (see auth.app.ts for what each arm counts and why).
|
||||||
// Unset falls back to the DEFAULT_MAX_ACCOUNTS_* constants there; 0 disables that arm.
|
// Unset falls back to the DEFAULT_MAX_ACCOUNTS_* constants there; 0 disables that arm.
|
||||||
// Typed `string | number` because a var declared in wrangler.jsonc `vars` arrives as a
|
// Typed `string | number` because a var declared in wrangler.jsonc `vars` arrives as a
|
||||||
|
|||||||
@@ -0,0 +1,172 @@
|
|||||||
|
/**
|
||||||
|
* Verification of a Meta (Oculus) `platform_auth` nonce, against Meta's graph API.
|
||||||
|
*
|
||||||
|
* Steam's ticket is signed by Steam, so we verify it offline with no network and no
|
||||||
|
* credential (see steam-ticket.ts). Meta's user proof is the opposite: an opaque
|
||||||
|
* nonce that means nothing on its own. The only way to know it is genuine is to ask
|
||||||
|
* Meta — which is why this path makes an outbound request on every Meta login and
|
||||||
|
* cannot work at all without the app secret.
|
||||||
|
*
|
||||||
|
* A Meta login posts
|
||||||
|
*
|
||||||
|
* platform_auth = {"Nonce":"<64 chars>","AppId":"1232175103309633","Source":"logged in user"}
|
||||||
|
* platform_id = <the Meta user id>
|
||||||
|
*
|
||||||
|
* and validation is what BINDS those two together: `user_nonce_validate` answers
|
||||||
|
* "was this nonce issued to this user, for this app?". So the posted `platform_id` is
|
||||||
|
* an *input* here rather than something read out of a ticket, and a spoofed one fails
|
||||||
|
* — a nonce Meta issued to user A does not validate as user B. The id is therefore
|
||||||
|
* proven exactly as much as a Steam ticket's SteamID64 is, and is safe to bind to an
|
||||||
|
* account. (It's an app-scoped id: it identifies the player within this app only.)
|
||||||
|
*
|
||||||
|
* The `AppId` comes from the payload rather than config because it must be the app the
|
||||||
|
* nonce was issued for — a different one simply fails, since the access token below
|
||||||
|
* pairs it with our secret. `Source` is informational and ignored.
|
||||||
|
*
|
||||||
|
* Shape and retry policy follow the reference Go server's utils/oculus.go.
|
||||||
|
*/
|
||||||
|
|
||||||
|
/** Meta's nonce-validation endpoint. Takes a form body, answers `{"is_valid":true}`. */
|
||||||
|
const NONCE_VALIDATE_URL = 'https://graph.oculus.com/user_nonce_validate'
|
||||||
|
|
||||||
|
/**
|
||||||
|
* Graph error codes worth retrying — 1 (unknown) and 2 (service temporarily
|
||||||
|
* unavailable) are Meta-side hiccups, not a verdict on the nonce. Anything else is a
|
||||||
|
* real answer and retrying it just delays a login that is going to fail anyway.
|
||||||
|
*/
|
||||||
|
const TRANSIENT_ERROR_CODES = new Set([1, 2])
|
||||||
|
|
||||||
|
/**
|
||||||
|
* Attempts per verification. A login is latency-sensitive and a nonce is single-use
|
||||||
|
* with a short life, so this is deliberately small: two quick retries (250ms, 1s of
|
||||||
|
* backoff) ride out a blip, and a longer outage fails the login rather than hanging
|
||||||
|
* the client on a headset loading screen.
|
||||||
|
*/
|
||||||
|
const MAX_ATTEMPTS = 3
|
||||||
|
|
||||||
|
/** The trustworthy identity proven by a validated nonce. */
|
||||||
|
export interface VerifiedMetaIdentity {
|
||||||
|
/** The Meta user id the nonce was issued to — app-scoped, numeric. */
|
||||||
|
userId: string
|
||||||
|
/** The Meta app the nonce was issued for. */
|
||||||
|
appId: string
|
||||||
|
}
|
||||||
|
|
||||||
|
/**
|
||||||
|
* The outcome of a verification. Failures carry a `reason` for the server log: the
|
||||||
|
* client is told only that its platform_auth was rejected (it can't act on more), but
|
||||||
|
* an operator debugging a headset that won't log in needs to know whether Meta said
|
||||||
|
* "bad nonce", "bad access token" (the wrong app secret) or nothing at all.
|
||||||
|
*/
|
||||||
|
export type MetaVerification =
|
||||||
|
{ ok: true; identity: VerifiedMetaIdentity } | { ok: false; reason: string }
|
||||||
|
|
||||||
|
/** The `{Nonce, AppId}` a Meta `platform_auth` payload carries. */
|
||||||
|
export interface MetaPlatformAuth {
|
||||||
|
nonce: string
|
||||||
|
appId: string
|
||||||
|
}
|
||||||
|
|
||||||
|
/**
|
||||||
|
* Parse a Meta `platform_auth` payload, or null when it isn't one. The `AppId` must be
|
||||||
|
* numeric — it is interpolated into the access token below, and this is what keeps a
|
||||||
|
* client-supplied string out of that credential.
|
||||||
|
*/
|
||||||
|
export function parseMetaPlatformAuth(platformAuth: string): MetaPlatformAuth | null {
|
||||||
|
let parsed: { Nonce?: unknown; AppId?: unknown }
|
||||||
|
try {
|
||||||
|
parsed = JSON.parse(platformAuth) as { Nonce?: unknown; AppId?: unknown }
|
||||||
|
} catch {
|
||||||
|
return null
|
||||||
|
}
|
||||||
|
const { Nonce: nonce, AppId: appId } = parsed
|
||||||
|
if (typeof nonce !== 'string' || nonce === '') return null
|
||||||
|
if (typeof appId !== 'string' || !/^\d+$/.test(appId)) return null
|
||||||
|
return { nonce, appId }
|
||||||
|
}
|
||||||
|
|
||||||
|
/** The graph response we care about; everything else in the body is ignored. */
|
||||||
|
interface NonceValidateResponse {
|
||||||
|
is_valid?: boolean
|
||||||
|
error?: { message?: string; code?: number; type?: string; is_transient?: boolean }
|
||||||
|
}
|
||||||
|
|
||||||
|
/** One validation round-trip. `retryable` says whether another attempt could differ. */
|
||||||
|
async function validateOnce(
|
||||||
|
form: URLSearchParams,
|
||||||
|
fetcher: typeof fetch
|
||||||
|
): Promise<{ ok: boolean; retryable: boolean; reason: string }> {
|
||||||
|
let res: Response
|
||||||
|
try {
|
||||||
|
res = await fetcher(NONCE_VALIDATE_URL, {
|
||||||
|
method: 'POST',
|
||||||
|
headers: { 'Content-Type': 'application/x-www-form-urlencoded' },
|
||||||
|
body: form.toString(),
|
||||||
|
})
|
||||||
|
} catch (err) {
|
||||||
|
return { ok: false, retryable: true, reason: `request failed: ${String(err)}` }
|
||||||
|
}
|
||||||
|
|
||||||
|
let body: NonceValidateResponse
|
||||||
|
try {
|
||||||
|
body = (await res.json()) as NonceValidateResponse
|
||||||
|
} catch {
|
||||||
|
// A non-JSON body is Meta's edge (a 5xx error page, a rate-limit page), not a
|
||||||
|
// verdict — treat it the way a dropped connection is treated.
|
||||||
|
return { ok: false, retryable: true, reason: `HTTP ${res.status} with a non-JSON body` }
|
||||||
|
}
|
||||||
|
|
||||||
|
if (body.error) {
|
||||||
|
const { code, message, is_transient } = body.error
|
||||||
|
return {
|
||||||
|
ok: false,
|
||||||
|
retryable: is_transient === true || (code !== undefined && TRANSIENT_ERROR_CODES.has(code)),
|
||||||
|
reason: `graph error ${code ?? '?'}: ${message ?? 'no message'}`,
|
||||||
|
}
|
||||||
|
}
|
||||||
|
if (body.is_valid !== true) return { ok: false, retryable: false, reason: 'nonce rejected' }
|
||||||
|
return { ok: true, retryable: false, reason: '' }
|
||||||
|
}
|
||||||
|
|
||||||
|
/**
|
||||||
|
* Verify a Meta `platform_auth` payload against the `userId` it is claimed for, and
|
||||||
|
* return the identity it proves. Only ever succeeds for a nonce Meta itself confirms
|
||||||
|
* was issued to that user for that app.
|
||||||
|
*
|
||||||
|
* `appSecret` is the app's secret from the Meta developer dashboard; without it no
|
||||||
|
* Meta login can be verified, so callers must treat an unset secret as a server
|
||||||
|
* misconfiguration rather than a bad credential. `fetcher` is injectable so tests can
|
||||||
|
* run the retry and response handling without reaching the network.
|
||||||
|
*/
|
||||||
|
export async function verifyMetaNonce(
|
||||||
|
platformAuth: string,
|
||||||
|
userId: string,
|
||||||
|
appSecret: string,
|
||||||
|
fetcher?: typeof fetch
|
||||||
|
): Promise<MetaVerification> {
|
||||||
|
if (appSecret === '') return { ok: false, reason: 'no app secret configured' }
|
||||||
|
// The user id is what the nonce is checked against, so an absent or non-numeric one
|
||||||
|
// can't be verified — reject before spending a round-trip on it.
|
||||||
|
if (!/^\d+$/.test(userId)) return { ok: false, reason: 'missing or non-numeric platform_id' }
|
||||||
|
const auth = parseMetaPlatformAuth(platformAuth)
|
||||||
|
if (!auth) return { ok: false, reason: 'malformed platform_auth payload' }
|
||||||
|
|
||||||
|
// `OC|<app id>|<app secret>` is Meta's app access token — it authenticates the
|
||||||
|
// *app*, which is why the secret never leaves the server.
|
||||||
|
const form = new URLSearchParams({
|
||||||
|
nonce: auth.nonce,
|
||||||
|
user_id: userId,
|
||||||
|
access_token: `OC|${auth.appId}|${appSecret}`,
|
||||||
|
})
|
||||||
|
|
||||||
|
// Resolved per call, not at module load, so a test's stubbed global is honoured.
|
||||||
|
const doFetch = fetcher ?? globalThis.fetch
|
||||||
|
let last = { ok: false, retryable: false, reason: 'not attempted' }
|
||||||
|
for (let attempt = 1; attempt <= MAX_ATTEMPTS; attempt++) {
|
||||||
|
last = await validateOnce(form, doFetch)
|
||||||
|
if (last.ok) return { ok: true, identity: { userId, appId: auth.appId } }
|
||||||
|
if (!last.retryable || attempt === MAX_ATTEMPTS) break
|
||||||
|
await new Promise((resolve) => setTimeout(resolve, attempt * attempt * 250))
|
||||||
|
}
|
||||||
|
return { ok: false, reason: last.reason }
|
||||||
|
}
|
||||||
+26
-15
@@ -69,21 +69,33 @@ export const PlatformType = {
|
|||||||
export type PlatformType = (typeof PlatformType)[keyof typeof PlatformType]
|
export type PlatformType = (typeof PlatformType)[keyof typeof PlatformType]
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* A PlatformType by value. Only Steam can actually be verified — see the
|
* A PlatformType by value. Only Steam and Oculus (Meta) can actually be verified —
|
||||||
* platform-auth notes on `POST /connect/token`.
|
* see the platform-auth notes on `POST /connect/token`.
|
||||||
*/
|
*/
|
||||||
export const PlatformTypeSchema = z
|
export const PlatformTypeSchema = z
|
||||||
.union([z.literal(-1), z.int().min(0).max(Math.max(...Object.values(PlatformType)))])
|
.union([
|
||||||
|
z.literal(-1),
|
||||||
|
z
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||||||
|
.int()
|
||||||
|
.min(0)
|
||||||
|
.max(Math.max(...Object.values(PlatformType))),
|
||||||
|
])
|
||||||
.describe(
|
.describe(
|
||||||
Object.entries(PlatformType)
|
Object.entries(PlatformType)
|
||||||
.map(([name, value]) => `${value} ${name}`)
|
.map(([name, value]) => `${value} ${name}`)
|
||||||
.join(', ')
|
.join(', ')
|
||||||
)
|
)
|
||||||
|
|
||||||
/** One entry on the client's login screen, from `toCachedLogin`. */
|
/**
|
||||||
|
* One entry on the client's login screen, from `toCachedLogin` — an account ↔ platform
|
||||||
|
* identity LINK, not an account. An account linked to two platforms yields one entry in
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||||||
|
* each of their pickers, each reporting the identity that picker was asked about.
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||||||
|
*/
|
||||||
export const CachedLogin = z.object({
|
export const CachedLogin = z.object({
|
||||||
platform: PlatformTypeSchema,
|
platform: PlatformTypeSchema,
|
||||||
platformId: z.string().describe('Platform-native id (a SteamID64 for Steam); "" if unlinked'),
|
platformId: z
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||||||
|
.string()
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||||||
|
.describe('The linked platform-native id — a SteamID64 for Steam, a user id for Meta'),
|
||||||
accountId: z.int().describe('Post this back as `account_id` on a cached_login grant'),
|
accountId: z.int().describe('Post this back as `account_id` on a cached_login grant'),
|
||||||
lastLoginTime: z.iso.datetime().describe("Falls back to the account's createdAt"),
|
lastLoginTime: z.iso.datetime().describe("Falls back to the account's createdAt"),
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||||||
requirePassword: z
|
requirePassword: z
|
||||||
@@ -91,14 +103,6 @@ export const CachedLogin = z.object({
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|||||||
.describe('Always false — platform ownership is the credential for a cached login'),
|
.describe('Always false — platform ownership is the credential for a cached login'),
|
||||||
})
|
})
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||||||
|
|
||||||
/**
|
|
||||||
* The stubbed Oculus cached login. Same shape as `CachedLogin`, but `requirePassword`
|
|
||||||
* is true — nothing proves platform ownership, so the client has to prompt.
|
|
||||||
*/
|
|
||||||
export const FakeCachedLogin = CachedLogin.extend({
|
|
||||||
requirePassword: z.literal(true).describe('Always true — the entry is not platform-backed'),
|
|
||||||
})
|
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||||||
|
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||||||
/** OAuth-shaped error body. Always HTTP 400 except `server_error` (500). */
|
/** OAuth-shaped error body. Always HTTP 400 except `server_error` (500). */
|
||||||
export const OAuthError = z.object({
|
export const OAuthError = z.object({
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||||||
error: z.enum(['invalid_grant', 'invalid_request', 'server_error']),
|
error: z.enum(['invalid_grant', 'invalid_request', 'server_error']),
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||||||
@@ -139,11 +143,18 @@ export const TokenRequest = z.object({
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|||||||
platform_id: z
|
platform_id: z
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||||||
.string()
|
.string()
|
||||||
.optional()
|
.optional()
|
||||||
.describe('Unverified; ignored in favour of the Steam-verified id where a ticket is required'),
|
.describe(
|
||||||
|
'On Steam, unverified and ignored in favour of the id the ticket carries. On Meta it is ' +
|
||||||
|
'the id the nonce is validated against, so it must be the real (numeric) user id'
|
||||||
|
),
|
||||||
platform_auth: z
|
platform_auth: z
|
||||||
.string()
|
.string()
|
||||||
.optional()
|
.optional()
|
||||||
.describe('Steam session ticket. Required for cached_login and platform create_account'),
|
.describe(
|
||||||
|
'Platform proof, required for cached_login and platform create_account, and used to ' +
|
||||||
|
'link the identity on a password grant. Steam: `{"Ticket":"<hex>","AppId":…}`. ' +
|
||||||
|
'Meta: `{"Nonce":…,"AppId":…,"Source":…}`'
|
||||||
|
),
|
||||||
refresh_token: z.string().optional().describe('Required on a refresh_token grant'),
|
refresh_token: z.string().optional().describe('Required on a refresh_token grant'),
|
||||||
device_id: z
|
device_id: z
|
||||||
.string()
|
.string()
|
||||||
|
|||||||
@@ -0,0 +1,198 @@
|
|||||||
|
/**
|
||||||
|
* Platform identity links on the shared `recflare` D1 database (owned by the `auth`
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||||||
|
* worker, migration 0007). One row per (platform, platform id, account): the Steam
|
||||||
|
* user 76561…211 is linked to account 42, the Meta user 27061… is linked to account
|
||||||
|
* 42 as well, and both let that player into that account without a password.
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||||||
|
*
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||||||
|
* This table replaced the single `platformId`/`platform` pair on the account blob as
|
||||||
|
* the thing logins are decided from, because that pair could only hold ONE identity —
|
||||||
|
* a player with a PC and a headset had to pick which device got a cached login. The
|
||||||
|
* blob fields are kept as the account's *primary* identity (the first one linked) for
|
||||||
|
* the account DTO and the refresh grant's claims; nothing authorizes off them.
|
||||||
|
*
|
||||||
|
* It is deliberately the ONE source of truth for both halves of a cached login: the
|
||||||
|
* picker (`/cachedlogin/forplatformid`) lists the accounts this table links to an
|
||||||
|
* identity, and the `cached_login` grant asks this table whether the account it was
|
||||||
|
* handed is linked to the identity that was proven. When those two disagreed the
|
||||||
|
* client was offered an account it could never log into — see the regression test.
|
||||||
|
*
|
||||||
|
* A link is only ever written from a VERIFIED identity (a Steam-signed ticket or a
|
||||||
|
* Meta-validated nonce). It is what turns "this platform user" into "may enter this
|
||||||
|
* account with no password", so an unproven `platform_id` must never reach it.
|
||||||
|
*/
|
||||||
|
|
||||||
|
/** Schema DDL (mirror of migrations/0007_platform_accounts.sql, sans the backfill). */
|
||||||
|
export const PLATFORM_SCHEMA_DDL: string[] = [
|
||||||
|
`CREATE TABLE IF NOT EXISTS platform_account (
|
||||||
|
account_id INTEGER NOT NULL,
|
||||||
|
platform INTEGER NOT NULL,
|
||||||
|
platform_id TEXT NOT NULL,
|
||||||
|
linked_at TEXT NOT NULL,
|
||||||
|
PRIMARY KEY (platform, platform_id, account_id)
|
||||||
|
)`,
|
||||||
|
// The picker's lookup: "which accounts does this identity open?". Covered by the
|
||||||
|
// primary key's leading columns, so no separate index is needed for it.
|
||||||
|
`CREATE INDEX IF NOT EXISTS idx_platform_account_account ON platform_account (account_id)`,
|
||||||
|
// Lookup by bare platform id, across platforms — the bulk (friends) route, which
|
||||||
|
// resolves ids it has no platform for.
|
||||||
|
`CREATE INDEX IF NOT EXISTS idx_platform_account_platform_id ON platform_account (platform_id)`,
|
||||||
|
]
|
||||||
|
|
||||||
|
/**
|
||||||
|
* The one-time backfill 0007 ran after creating the table: every identity already bound
|
||||||
|
* to an account became a link, so nobody lost their cached login at deploy. It has run;
|
||||||
|
* this exists so a test can still exercise it, which is the only coverage that legacy
|
||||||
|
* blob-bound accounts get a link at all.
|
||||||
|
*
|
||||||
|
* `platform` is COALESCEd to 0 because nothing ever defaulted that field — an account
|
||||||
|
* can carry a platformId with no platform recorded, and back when Steam was the only
|
||||||
|
* verifiable platform an unset one *was* Steam.
|
||||||
|
*
|
||||||
|
* NOT byte-identical to the migration any more, deliberately. 0007 selected the
|
||||||
|
* `account.platform_id` generated column; 0008 drops it, so that text is unrunnable
|
||||||
|
* against the head schema the tests build. This selects the blob directly instead —
|
||||||
|
* the same values, since the dropped column was DEFINED as
|
||||||
|
* `json_extract(data, '$.platformId')`. 0007 is left exactly as it ran on prod.
|
||||||
|
*/
|
||||||
|
export const PLATFORM_BACKFILL_SQL = `INSERT OR IGNORE INTO platform_account (account_id, platform, platform_id, linked_at)
|
||||||
|
SELECT
|
||||||
|
account_id,
|
||||||
|
COALESCE(json_extract(data, '$.platform'), 0),
|
||||||
|
json_extract(data, '$.platformId'),
|
||||||
|
COALESCE(json_extract(data, '$.createdAt'), '1970-01-01T00:00:00Z')
|
||||||
|
FROM account
|
||||||
|
WHERE json_extract(data, '$.platformId') IS NOT NULL
|
||||||
|
AND json_extract(data, '$.platformId') <> ''`
|
||||||
|
|
||||||
|
/** One account ↔ platform identity link. */
|
||||||
|
export interface PlatformLink {
|
||||||
|
accountId: number
|
||||||
|
platform: number
|
||||||
|
platformId: string
|
||||||
|
/** ISO-8601 time the link was made. */
|
||||||
|
linkedAt: string
|
||||||
|
}
|
||||||
|
|
||||||
|
interface LinkRow {
|
||||||
|
accountId: number
|
||||||
|
platform: number
|
||||||
|
platformId: string
|
||||||
|
linkedAt: string
|
||||||
|
}
|
||||||
|
|
||||||
|
const SELECT_LINK = `SELECT account_id AS accountId, platform, platform_id AS platformId,
|
||||||
|
linked_at AS linkedAt FROM platform_account`
|
||||||
|
|
||||||
|
/**
|
||||||
|
* Link a verified platform identity to an account. Idempotent — re-logging in on the
|
||||||
|
* same platform doesn't churn the row, and `linkedAt` keeps the time of the FIRST
|
||||||
|
* link. Returns true when this created a new link.
|
||||||
|
*
|
||||||
|
* Callers must pass an identity the platform itself proved. Nothing in here can tell
|
||||||
|
* a verified id from a spoofed one.
|
||||||
|
*/
|
||||||
|
export async function linkPlatformIdentity(
|
||||||
|
db: D1Database,
|
||||||
|
accountId: number,
|
||||||
|
platform: number,
|
||||||
|
platformId: string
|
||||||
|
): Promise<boolean> {
|
||||||
|
if (platformId === '') return false
|
||||||
|
const res = await db
|
||||||
|
.prepare(
|
||||||
|
`INSERT OR IGNORE INTO platform_account (account_id, platform, platform_id, linked_at)
|
||||||
|
VALUES (?1, ?2, ?3, ?4)`
|
||||||
|
)
|
||||||
|
.bind(accountId, platform, platformId, new Date().toISOString())
|
||||||
|
.run()
|
||||||
|
return res.meta.changes > 0
|
||||||
|
}
|
||||||
|
|
||||||
|
/**
|
||||||
|
* The accounts a platform identity opens — what the login-screen picker lists.
|
||||||
|
* Ordered oldest link first so the list is stable between launches (D1 row order
|
||||||
|
* isn't). Empty id yields nothing rather than matching every link.
|
||||||
|
*/
|
||||||
|
export async function getLinksForPlatformIdentity(
|
||||||
|
db: D1Database,
|
||||||
|
platform: number,
|
||||||
|
platformId: string
|
||||||
|
): Promise<PlatformLink[]> {
|
||||||
|
if (platformId === '') return []
|
||||||
|
const { results } = await db
|
||||||
|
.prepare(
|
||||||
|
`${SELECT_LINK} WHERE platform = ?1 AND platform_id = ?2 ORDER BY linked_at, account_id`
|
||||||
|
)
|
||||||
|
.bind(platform, platformId)
|
||||||
|
.all<LinkRow>()
|
||||||
|
return results
|
||||||
|
}
|
||||||
|
|
||||||
|
/**
|
||||||
|
* Links for a bare platform id, whatever platform it belongs to. For the bulk
|
||||||
|
* (friends-resolution) lookup, which posts ids with no platform alongside them, and
|
||||||
|
* for the single-id route when the client sends a non-numeric platform.
|
||||||
|
*/
|
||||||
|
export async function getLinksForPlatformId(
|
||||||
|
db: D1Database,
|
||||||
|
platformId: string
|
||||||
|
): Promise<PlatformLink[]> {
|
||||||
|
if (platformId === '') return []
|
||||||
|
const { results } = await db
|
||||||
|
.prepare(`${SELECT_LINK} WHERE platform_id = ?1 ORDER BY linked_at, account_id`)
|
||||||
|
.bind(platformId)
|
||||||
|
.all<LinkRow>()
|
||||||
|
return results
|
||||||
|
}
|
||||||
|
|
||||||
|
/** Every platform identity linked to an account (a player's PC and headset, say). */
|
||||||
|
export async function getLinksForAccount(
|
||||||
|
db: D1Database,
|
||||||
|
accountId: number
|
||||||
|
): Promise<PlatformLink[]> {
|
||||||
|
const { results } = await db
|
||||||
|
.prepare(`${SELECT_LINK} WHERE account_id = ?1 ORDER BY linked_at, platform`)
|
||||||
|
.bind(accountId)
|
||||||
|
.all<LinkRow>()
|
||||||
|
return results
|
||||||
|
}
|
||||||
|
|
||||||
|
/**
|
||||||
|
* Whether this account is linked to this platform identity — the single check the
|
||||||
|
* `cached_login` grant authorizes on. An account with no link for the presented
|
||||||
|
* identity cannot be cached-logged-into and must use a password.
|
||||||
|
*/
|
||||||
|
export async function isPlatformIdentityLinked(
|
||||||
|
db: D1Database,
|
||||||
|
accountId: number,
|
||||||
|
platform: number,
|
||||||
|
platformId: string
|
||||||
|
): Promise<boolean> {
|
||||||
|
if (platformId === '') return false
|
||||||
|
const row = await db
|
||||||
|
.prepare(
|
||||||
|
`SELECT 1 AS ok FROM platform_account
|
||||||
|
WHERE account_id = ?1 AND platform = ?2 AND platform_id = ?3`
|
||||||
|
)
|
||||||
|
.bind(accountId, platform, platformId)
|
||||||
|
.first<{ ok: number }>()
|
||||||
|
return row !== null
|
||||||
|
}
|
||||||
|
|
||||||
|
/**
|
||||||
|
* How many accounts one platform identity already opens — the count both signup caps
|
||||||
|
* and link caps are enforced against, so an identity can't accumulate accounts by
|
||||||
|
* creating them under the cap and then linking more in.
|
||||||
|
*/
|
||||||
|
export async function countAccountsForPlatformIdentity(
|
||||||
|
db: D1Database,
|
||||||
|
platform: number,
|
||||||
|
platformId: string
|
||||||
|
): Promise<number> {
|
||||||
|
if (platformId === '') return 0
|
||||||
|
const row = await db
|
||||||
|
.prepare(`SELECT COUNT(*) AS n FROM platform_account WHERE platform = ?1 AND platform_id = ?2`)
|
||||||
|
.bind(platform, platformId)
|
||||||
|
.first<{ n: number }>()
|
||||||
|
return row?.n ?? 0
|
||||||
|
}
|
||||||
@@ -8,12 +8,18 @@ import {
|
|||||||
getAccountsByDeviceId,
|
getAccountsByDeviceId,
|
||||||
hashPassword,
|
hashPassword,
|
||||||
PRESENCE_SCHEMA_DDL,
|
PRESENCE_SCHEMA_DDL,
|
||||||
|
ROOM_SCHEMA_DDL,
|
||||||
SCHEMA_DDL,
|
SCHEMA_DDL,
|
||||||
seedRoomWithSubRooms,
|
seedRoomWithSubRooms,
|
||||||
SUBROOM_SCHEMA_DDL,
|
SUBROOM_SCHEMA_DDL,
|
||||||
} from '@repo/domain'
|
} from '@repo/domain'
|
||||||
|
|
||||||
import { isLinkedToPlatformIdentity } from '../../auth.app'
|
import {
|
||||||
|
getLinksForAccount,
|
||||||
|
linkPlatformIdentity,
|
||||||
|
PLATFORM_BACKFILL_SQL,
|
||||||
|
PLATFORM_SCHEMA_DDL,
|
||||||
|
} from '../../platform-db'
|
||||||
import { REFRESH_SCHEMA_DDL } from '../../refresh-db'
|
import { REFRESH_SCHEMA_DDL } from '../../refresh-db'
|
||||||
|
|
||||||
import type { Env } from '../../context'
|
import type { Env } from '../../context'
|
||||||
@@ -31,14 +37,28 @@ const ORIENTATION_SCENE = 'c79709d8-a31b-48aa-9eb8-cc31ba9505e8'
|
|||||||
// accounts the login tests authenticate as (42, 77).
|
// accounts the login tests authenticate as (42, 77).
|
||||||
const LOGIN_PASSWORD = 'correct-horse'
|
const LOGIN_PASSWORD = 'correct-horse'
|
||||||
|
|
||||||
|
// Meta (Oculus) logins verify their nonce by calling graph.oculus.com authenticated
|
||||||
|
// as the app, so the tests seed an app secret and stub that call — see metaLogin.
|
||||||
|
const META_APP_SECRET = 'test-meta-app-secret'
|
||||||
|
const META_APP_ID = '1232175103309633'
|
||||||
|
const META_USER_ID = '27061366730207360'
|
||||||
|
const META_NONCE = 'xOUoGXJtC2N31BRDtoWJqBNo81o3DwfbQC57i9ApaiBIqkgmyMOgMYIng7c5jL5I'
|
||||||
|
/** Set in beforeAll; needed to overwrite the secret in the not-configured test. */
|
||||||
|
let metaSecretId: string
|
||||||
|
|
||||||
// Apply the accounts schema so create_account can persist (mirrors the migration),
|
// Apply the accounts schema so create_account can persist (mirrors the migration),
|
||||||
// and seed the Orientation room (owned by the rooms worker) so signup can place
|
// and seed the Orientation room (owned by the rooms worker) so signup can place
|
||||||
// the new player there.
|
// the new player there.
|
||||||
beforeAll(async () => {
|
beforeAll(async () => {
|
||||||
// Seed the shared JWT signing key into the local Secrets Store so .get() resolves.
|
// Seed the shared JWT signing key into the local Secrets Store so .get() resolves.
|
||||||
await adminSecretsStore(env.JWT_SECRET).create('test-signing-key')
|
await adminSecretsStore(env.JWT_SECRET).create('test-signing-key')
|
||||||
|
// The Meta app secret, likewise — a Meta login is refused outright without one.
|
||||||
|
metaSecretId = await adminSecretsStore(env.META_APP_SECRET).create(META_APP_SECRET)
|
||||||
for (const stmt of SCHEMA_DDL) await env.DB.prepare(stmt).run()
|
for (const stmt of SCHEMA_DDL) await env.DB.prepare(stmt).run()
|
||||||
for (const stmt of REFRESH_SCHEMA_DDL) await env.DB.prepare(stmt).run()
|
for (const stmt of REFRESH_SCHEMA_DDL) await env.DB.prepare(stmt).run()
|
||||||
|
// Platform identity links — one account can hold several (a PC and a headset), and
|
||||||
|
// this table is what both the picker and the cached_login grant read.
|
||||||
|
for (const stmt of PLATFORM_SCHEMA_DDL) await env.DB.prepare(stmt).run()
|
||||||
// Presence table (owned by the rooms worker) — signup seeds the Orientation row.
|
// Presence table (owned by the rooms worker) — signup seeds the Orientation row.
|
||||||
for (const stmt of PRESENCE_SCHEMA_DDL) await env.DB.prepare(stmt).run()
|
for (const stmt of PRESENCE_SCHEMA_DDL) await env.DB.prepare(stmt).run()
|
||||||
|
|
||||||
@@ -49,12 +69,9 @@ beforeAll(async () => {
|
|||||||
.bind(JSON.stringify({ accountId: id, username: `Player${id}`, passwordHash: hash }))
|
.bind(JSON.stringify({ accountId: id, username: `Player${id}`, passwordHash: hash }))
|
||||||
.run()
|
.run()
|
||||||
}
|
}
|
||||||
await env.DB.prepare(
|
// The rooms worker's schema (room + interaction) — reading a room aggregates its
|
||||||
`CREATE TABLE IF NOT EXISTS room (
|
// cheer/favorite Stats from `interaction`, so both tables have to be here.
|
||||||
data TEXT NOT NULL,
|
for (const stmt of ROOM_SCHEMA_DDL) await env.DB.prepare(stmt).run()
|
||||||
room_id INTEGER GENERATED ALWAYS AS (json_extract(data, '$.RoomId')) VIRTUAL
|
|
||||||
)`
|
|
||||||
).run()
|
|
||||||
// Subrooms live in their own table; seed the Orientation room and split its subroom into it.
|
// Subrooms live in their own table; seed the Orientation room and split its subroom into it.
|
||||||
for (const stmt of SUBROOM_SCHEMA_DDL) await env.DB.prepare(stmt).run()
|
for (const stmt of SUBROOM_SCHEMA_DDL) await env.DB.prepare(stmt).run()
|
||||||
await seedRoomWithSubRooms(env.DB, {
|
await seedRoomWithSubRooms(env.DB, {
|
||||||
@@ -101,6 +118,51 @@ async function postToken(
|
|||||||
return { status: res.status, json: (await res.json()) as Record<string, unknown> }
|
return { status: res.status, json: (await res.json()) as Record<string, unknown> }
|
||||||
}
|
}
|
||||||
|
|
||||||
|
/**
|
||||||
|
* POST a Meta grant to /connect/token with graph.oculus.com stubbed to answer
|
||||||
|
* `is_valid`. The worker runs in this isolate, so replacing the global fetch is what
|
||||||
|
* stands in for Meta — `verifyMetaNonce` resolves `globalThis.fetch` per call for
|
||||||
|
* exactly this reason. Returns the graph requests the worker made alongside the
|
||||||
|
* response, so a test can assert WHICH user id the nonce was validated against.
|
||||||
|
*/
|
||||||
|
async function metaLogin(
|
||||||
|
body: string,
|
||||||
|
isValid: boolean
|
||||||
|
): Promise<{ status: number; json: Record<string, unknown>; graphCalls: URLSearchParams[] }> {
|
||||||
|
const graphCalls: URLSearchParams[] = []
|
||||||
|
const realFetch = globalThis.fetch
|
||||||
|
globalThis.fetch = (async (url: string, init?: { body?: string }) => {
|
||||||
|
if (url.startsWith('https://graph.oculus.com/')) {
|
||||||
|
graphCalls.push(new URLSearchParams(init?.body ?? ''))
|
||||||
|
return Response.json({ is_valid: isValid })
|
||||||
|
}
|
||||||
|
return realFetch(url, init)
|
||||||
|
}) as unknown as typeof fetch
|
||||||
|
try {
|
||||||
|
return { ...(await postToken(body)), graphCalls }
|
||||||
|
} finally {
|
||||||
|
globalThis.fetch = realFetch
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
/** GET a JSON route on the worker and parse the body as `T`. */
|
||||||
|
async function getJson<T>(path: string): Promise<T> {
|
||||||
|
const res = await exports.default.fetch(`${ORIGIN}${path}`)
|
||||||
|
return (await res.json()) as T
|
||||||
|
}
|
||||||
|
|
||||||
|
/** The picker entries a platform identity yields, as the client sees them. */
|
||||||
|
function cachedLogins(platform: number, id: string) {
|
||||||
|
return getJson<Array<Record<string, unknown> & { accountId: number; platform: number }>>(
|
||||||
|
`/cachedlogin/forplatformid/${platform}/${id}`
|
||||||
|
)
|
||||||
|
}
|
||||||
|
|
||||||
|
/** The `platform_auth` payload a Meta client posts, as observed from a live login. */
|
||||||
|
function metaPlatformAuth(): string {
|
||||||
|
return JSON.stringify({ Nonce: META_NONCE, AppId: META_APP_ID, Source: 'logged in user' })
|
||||||
|
}
|
||||||
|
|
||||||
/** POST a form-urlencoded body to changepassword with an optional bearer token. */
|
/** POST a form-urlencoded body to changepassword with an optional bearer token. */
|
||||||
function changePassword(body: string, token?: string): Promise<Response> {
|
function changePassword(body: string, token?: string): Promise<Response> {
|
||||||
return exports.default.fetch(`${ORIGIN}/account/me/changepassword`, {
|
return exports.default.fetch(`${ORIGIN}/account/me/changepassword`, {
|
||||||
@@ -122,32 +184,25 @@ describe('auth worker routes', () => {
|
|||||||
expect(await res.text()).toBe('"AA=="')
|
expect(await res.text()).toBe('"AA=="')
|
||||||
})
|
})
|
||||||
|
|
||||||
// Platform 0 (Steam), not 1 — platform 1 is Oculus, which is stubbed below.
|
test.each([
|
||||||
test('GET /cachedlogin/forplatformid/:platform/:id returns [] (no cached login)', async () => {
|
['0 (Steam)', 0],
|
||||||
const res = await exports.default.fetch(`${ORIGIN}/cachedlogin/forplatformid/0/abc123`)
|
['1 (Meta)', 1],
|
||||||
expect(res.status).toBe(200)
|
])(
|
||||||
expect(await res.json()).toEqual([])
|
'GET /cachedlogin/forplatformid/%s/:id returns [] for an unknown id',
|
||||||
})
|
async (_label, platform) => {
|
||||||
|
const res = await exports.default.fetch(
|
||||||
|
`${ORIGIN}/cachedlogin/forplatformid/${platform}/abc123`
|
||||||
|
)
|
||||||
|
expect(res.status).toBe(200)
|
||||||
|
expect(await res.json()).toEqual([])
|
||||||
|
}
|
||||||
|
)
|
||||||
|
|
||||||
// Oculus is stubbed: no DB lookup, one canned entry whatever the id.
|
// Only Steam (0) and Meta (1) can be verified — Steam by its signed platform_auth
|
||||||
test('GET /cachedlogin/forplatformid/1/:id returns the canned Oculus entry', async () => {
|
// ticket, Meta by validating its nonce with Meta. Every OTHER platform is rejected
|
||||||
const res = await exports.default.fetch(`${ORIGIN}/cachedlogin/forplatformid/1/anything`)
|
// on the platform-authenticated grants: we won't bind or authorize an identity we
|
||||||
expect(res.status).toBe(200)
|
// can't prove.
|
||||||
expect(await res.json()).toEqual([
|
test.each([2, 3, 4, 5, 6, 7, 8])(
|
||||||
{
|
|
||||||
platform: 1,
|
|
||||||
platformId: '1',
|
|
||||||
accountId: 1,
|
|
||||||
lastLoginTime: '2026-07-19T17:13:29.225Z',
|
|
||||||
requirePassword: true,
|
|
||||||
},
|
|
||||||
])
|
|
||||||
})
|
|
||||||
|
|
||||||
// Only Steam (platform 0) can be verified (via its signed platform_auth ticket),
|
|
||||||
// so every OTHER platform is rejected on the platform-authenticated grants — we
|
|
||||||
// won't bind or authorize an identity we can't prove.
|
|
||||||
test.each([1, 2, 3, 4, 5, 6, 7, 8])(
|
|
||||||
'create_account rejects unverifiable platform %i',
|
'create_account rejects unverifiable platform %i',
|
||||||
async (platform) => {
|
async (platform) => {
|
||||||
const res = await postToken(
|
const res = await postToken(
|
||||||
@@ -155,11 +210,11 @@ describe('auth worker routes', () => {
|
|||||||
)
|
)
|
||||||
expect(res.status).toBe(400)
|
expect(res.status).toBe(400)
|
||||||
expect(res.json.error).toBe('invalid_grant')
|
expect(res.json.error).toBe('invalid_grant')
|
||||||
expect(res.json.error_description).toContain('only Steam')
|
expect(res.json.error_description).toContain('only Steam and Meta')
|
||||||
}
|
}
|
||||||
)
|
)
|
||||||
|
|
||||||
test.each([1, 2, 3, 4, 5, 6, 7, 8])(
|
test.each([2, 3, 4, 5, 6, 7, 8])(
|
||||||
'cached_login rejects unverifiable platform %i',
|
'cached_login rejects unverifiable platform %i',
|
||||||
async (platform) => {
|
async (platform) => {
|
||||||
const res = await postToken(
|
const res = await postToken(
|
||||||
@@ -167,7 +222,7 @@ describe('auth worker routes', () => {
|
|||||||
)
|
)
|
||||||
expect(res.status).toBe(400)
|
expect(res.status).toBe(400)
|
||||||
expect(res.json.error).toBe('invalid_grant')
|
expect(res.json.error).toBe('invalid_grant')
|
||||||
expect(res.json.error_description).toContain('only Steam')
|
expect(res.json.error_description).toContain('only Steam and Meta')
|
||||||
}
|
}
|
||||||
)
|
)
|
||||||
|
|
||||||
@@ -191,6 +246,109 @@ describe('auth worker routes', () => {
|
|||||||
expect(res.json.error_description).toContain('platform_auth')
|
expect(res.json.error_description).toContain('platform_auth')
|
||||||
})
|
})
|
||||||
|
|
||||||
|
test('Meta create_account requires a platform_auth nonce', async () => {
|
||||||
|
// platform=1 with no nonce must not bind the spoofable platform_id field.
|
||||||
|
const res = await postToken(`grant_type=create_account&platform=1&platform_id=${META_USER_ID}`)
|
||||||
|
expect(res.status).toBe(400)
|
||||||
|
expect(res.json.error).toBe('invalid_grant')
|
||||||
|
expect(res.json.error_description).toContain('platform_auth')
|
||||||
|
})
|
||||||
|
|
||||||
|
test('Meta create_account binds the id Meta validated the nonce against', async () => {
|
||||||
|
const res = await metaLogin(
|
||||||
|
`grant_type=create_account&platform=1&platform_id=${META_USER_ID}` +
|
||||||
|
`&platform_auth=${encodeURIComponent(metaPlatformAuth())}&device_id=meta-device`,
|
||||||
|
true
|
||||||
|
)
|
||||||
|
expect(res.status).toBe(200)
|
||||||
|
|
||||||
|
// The nonce was validated against the posted user id, authenticated as the app.
|
||||||
|
expect(res.graphCalls).toHaveLength(1)
|
||||||
|
expect(res.graphCalls[0].get('nonce')).toBe(META_NONCE)
|
||||||
|
expect(res.graphCalls[0].get('user_id')).toBe(META_USER_ID)
|
||||||
|
expect(res.graphCalls[0].get('access_token')).toBe(`OC|${META_APP_ID}|${META_APP_SECRET}`)
|
||||||
|
|
||||||
|
// The account is bound to platform 1 with that id — which is what makes the
|
||||||
|
// cached-login picker offer it, and the cached_login grant accept it.
|
||||||
|
const payload = decodePayload(res.json.access_token as string)
|
||||||
|
const accountId = Number(payload.sub)
|
||||||
|
const linked = await cachedLogins(1, META_USER_ID)
|
||||||
|
expect(linked).toContainEqual(
|
||||||
|
expect.objectContaining({ accountId, platform: 1, platformId: META_USER_ID })
|
||||||
|
)
|
||||||
|
// Platform ownership is the credential, so the client is not asked for a password.
|
||||||
|
expect(linked.every((a) => a.requirePassword === false)).toBe(true)
|
||||||
|
})
|
||||||
|
|
||||||
|
test('Meta create_account is rejected when Meta does not vouch for the nonce', async () => {
|
||||||
|
const res = await metaLogin(
|
||||||
|
`grant_type=create_account&platform=1&platform_id=${META_USER_ID}` +
|
||||||
|
`&platform_auth=${encodeURIComponent(metaPlatformAuth())}`,
|
||||||
|
false
|
||||||
|
)
|
||||||
|
expect(res.status).toBe(400)
|
||||||
|
expect(res.json.error).toBe('invalid_grant')
|
||||||
|
expect(res.json.error_description).toContain('platform_auth')
|
||||||
|
})
|
||||||
|
|
||||||
|
test('Meta cached_login logs into the linked account with no password', async () => {
|
||||||
|
const userId = '27061366730209999'
|
||||||
|
await env.DB.prepare('INSERT OR IGNORE INTO account (data) VALUES (?1)')
|
||||||
|
.bind(
|
||||||
|
JSON.stringify({
|
||||||
|
accountId: 5150,
|
||||||
|
username: 'MetaPlayer',
|
||||||
|
platform: 1,
|
||||||
|
platformId: userId,
|
||||||
|
})
|
||||||
|
)
|
||||||
|
.run()
|
||||||
|
await linkPlatformIdentity(env.DB, 5150, 1, userId)
|
||||||
|
const res = await metaLogin(
|
||||||
|
`grant_type=cached_login&account_id=5150&platform=1&platform_id=${userId}` +
|
||||||
|
`&platform_auth=${encodeURIComponent(metaPlatformAuth())}`,
|
||||||
|
true
|
||||||
|
)
|
||||||
|
expect(res.status).toBe(200)
|
||||||
|
expect(res.graphCalls[0].get('user_id')).toBe(userId)
|
||||||
|
const payload = decodePayload(res.json.access_token as string)
|
||||||
|
expect(payload.sub).toBe('5150')
|
||||||
|
})
|
||||||
|
|
||||||
|
test('a Meta user id cannot log into an account it is not linked to', async () => {
|
||||||
|
// The Meta account seeded above, claimed by a different (but genuinely proven)
|
||||||
|
// Meta user. Even with a nonce Meta vouches for, the identity has to be one the
|
||||||
|
// account is actually linked to.
|
||||||
|
const res = await metaLogin(
|
||||||
|
`grant_type=cached_login&account_id=5150&platform=1&platform_id=${META_USER_ID}` +
|
||||||
|
`&platform_auth=${encodeURIComponent(metaPlatformAuth())}`,
|
||||||
|
true
|
||||||
|
)
|
||||||
|
expect(res.status).toBe(400)
|
||||||
|
expect(res.json.error_description).toContain('no linked account')
|
||||||
|
})
|
||||||
|
|
||||||
|
test('a Meta login is refused (500) when META_APP_SECRET is unset', async () => {
|
||||||
|
// An operator misconfiguration, not a bad credential: without the secret no nonce
|
||||||
|
// can be validated, and the alternative — trusting the posted platform_id — would
|
||||||
|
// let anyone log into any Meta-linked account by naming its user id.
|
||||||
|
const admin = adminSecretsStore(env.META_APP_SECRET)
|
||||||
|
await admin.update('', metaSecretId)
|
||||||
|
try {
|
||||||
|
const res = await metaLogin(
|
||||||
|
`grant_type=create_account&platform=1&platform_id=${META_USER_ID}` +
|
||||||
|
`&platform_auth=${encodeURIComponent(metaPlatformAuth())}`,
|
||||||
|
true
|
||||||
|
)
|
||||||
|
expect(res.status).toBe(500)
|
||||||
|
expect(res.json.error).toBe('server_error')
|
||||||
|
// Nothing was asked of Meta, and nothing was trusted.
|
||||||
|
expect(res.graphCalls).toHaveLength(0)
|
||||||
|
} finally {
|
||||||
|
await admin.update(META_APP_SECRET, metaSecretId)
|
||||||
|
}
|
||||||
|
})
|
||||||
|
|
||||||
test('cachedlogin/forplatformid returns the DTO for a bound (Steam) account', async () => {
|
test('cachedlogin/forplatformid returns the DTO for a bound (Steam) account', async () => {
|
||||||
// Seed a Steam-linked account directly (a real create_account needs a live
|
// Seed a Steam-linked account directly (a real create_account needs a live
|
||||||
// ticket); assert the picker projects the CachedLogin DTO the client expects.
|
// ticket); assert the picker projects the CachedLogin DTO the client expects.
|
||||||
@@ -206,6 +364,7 @@ describe('auth worker routes', () => {
|
|||||||
})
|
})
|
||||||
)
|
)
|
||||||
.run()
|
.run()
|
||||||
|
await linkPlatformIdentity(env.DB, 31380, 0, steamId)
|
||||||
const res = await exports.default.fetch(`${ORIGIN}/cachedlogin/forplatformid/0/${steamId}`)
|
const res = await exports.default.fetch(`${ORIGIN}/cachedlogin/forplatformid/0/${steamId}`)
|
||||||
expect(res.status).toBe(200)
|
expect(res.status).toBe(200)
|
||||||
expect(await res.json()).toEqual([
|
expect(await res.json()).toEqual([
|
||||||
@@ -219,32 +378,69 @@ describe('auth worker routes', () => {
|
|||||||
])
|
])
|
||||||
})
|
})
|
||||||
|
|
||||||
test('a Steam-linked account with no stored `platform` field still cached-logs in', async () => {
|
test('one account, a Steam and a Meta identity: both pickers offer it', async () => {
|
||||||
// Regression: nothing defaults an account's `platform` (see defaultAccount), so a
|
// The point of the link table. The same account is reachable from the PC and from
|
||||||
// Steam-linked account can carry a platformId with no platform. The picker offered
|
// the headset, and each picker reports the identity IT was asked about — that's
|
||||||
// such an account (it treats a missing platform as Steam) while the cached_login
|
// what the client posts back on the cached_login grant.
|
||||||
// grant rejected it — "no linked account for this platform identity" forever.
|
const steamId = '76561197962463777'
|
||||||
// Both now run the same check.
|
const metaId = '27061366730207777'
|
||||||
|
await env.DB.prepare('INSERT OR IGNORE INTO account (data) VALUES (?1)')
|
||||||
|
.bind(
|
||||||
|
JSON.stringify({
|
||||||
|
accountId: 6200,
|
||||||
|
username: 'CrossPlatform',
|
||||||
|
platform: 0,
|
||||||
|
platformId: steamId,
|
||||||
|
lastLoginTime: '2026-08-01T10:00:00.000Z',
|
||||||
|
})
|
||||||
|
)
|
||||||
|
.run()
|
||||||
|
await linkPlatformIdentity(env.DB, 6200, 0, steamId)
|
||||||
|
await linkPlatformIdentity(env.DB, 6200, 1, metaId)
|
||||||
|
|
||||||
|
const onSteam = await cachedLogins(0, steamId)
|
||||||
|
const onMeta = await cachedLogins(1, metaId)
|
||||||
|
|
||||||
|
expect(onSteam).toEqual([
|
||||||
|
expect.objectContaining({ accountId: 6200, platform: 0, platformId: steamId }),
|
||||||
|
])
|
||||||
|
expect(onMeta).toEqual([
|
||||||
|
expect.objectContaining({ accountId: 6200, platform: 1, platformId: metaId }),
|
||||||
|
])
|
||||||
|
|
||||||
|
// And the grant accepts both, without a password.
|
||||||
|
const viaMeta = await metaLogin(
|
||||||
|
`grant_type=cached_login&account_id=6200&platform=1&platform_id=${metaId}` +
|
||||||
|
`&platform_auth=${encodeURIComponent(metaPlatformAuth())}`,
|
||||||
|
true
|
||||||
|
)
|
||||||
|
expect(viaMeta.status).toBe(200)
|
||||||
|
expect(decodePayload(viaMeta.json.access_token as string).sub).toBe('6200')
|
||||||
|
})
|
||||||
|
|
||||||
|
test('the picker and the cached_login grant read the same table', async () => {
|
||||||
|
// Regression: the picker used to derive links from the account blob (treating a
|
||||||
|
// missing `platform` as Steam) while the grant ran its own check, so the client
|
||||||
|
// could be handed an account_id that answered "no linked account" forever. Both
|
||||||
|
// now read platform_account, which is why an account with a stale blob identity
|
||||||
|
// is NOT offered — and, since it isn't offered, never rejected either.
|
||||||
const steamId = '76561197962463211'
|
const steamId = '76561197962463211'
|
||||||
const account = { platformId: steamId } // no `platform` field
|
|
||||||
|
|
||||||
// The grant now accepts it — this is what was returning invalid_grant.
|
|
||||||
expect(isLinkedToPlatformIdentity(account, 0, steamId)).toBe(true)
|
|
||||||
|
|
||||||
// The identity is still the credential: another SteamID, an account with no
|
|
||||||
// platform identity, and an account bound to a different platform are all refused.
|
|
||||||
expect(isLinkedToPlatformIdentity(account, 0, '76561197962463299')).toBe(false)
|
|
||||||
expect(isLinkedToPlatformIdentity({}, 0, steamId)).toBe(false)
|
|
||||||
expect(isLinkedToPlatformIdentity({ ...account, platform: 3 }, 0, steamId)).toBe(false)
|
|
||||||
|
|
||||||
// And the picker offers exactly the accounts the grant accepts.
|
|
||||||
await env.DB.prepare('INSERT OR IGNORE INTO account (data) VALUES (?1)')
|
await env.DB.prepare('INSERT OR IGNORE INTO account (data) VALUES (?1)')
|
||||||
.bind(JSON.stringify({ accountId: 8, username: 'SteamOnly', platformId: steamId }))
|
.bind(JSON.stringify({ accountId: 8, username: 'SteamOnly', platformId: steamId }))
|
||||||
.run()
|
.run()
|
||||||
const res = await exports.default.fetch(`${ORIGIN}/cachedlogin/forplatformid/0/${steamId}`)
|
|
||||||
const offered = (await res.json()) as Array<{ accountId: number; platform: number }>
|
// No link row yet: not offered.
|
||||||
expect(offered.map((a) => a.accountId)).toContain(8)
|
const before = await cachedLogins(0, steamId)
|
||||||
expect(offered.find((a) => a.accountId === 8)?.platform).toBe(0)
|
expect(before.map((a) => a.accountId)).not.toContain(8)
|
||||||
|
|
||||||
|
// The 0007 backfill is what gives accounts like this one — bound before the link
|
||||||
|
// table existed, and carrying no `platform` field at all — their link.
|
||||||
|
await env.DB.prepare(PLATFORM_BACKFILL_SQL).run()
|
||||||
|
|
||||||
|
const after = await cachedLogins(0, steamId)
|
||||||
|
expect(after.map((a) => a.accountId)).toContain(8)
|
||||||
|
// COALESCEd to Steam, which is what an unset platform meant.
|
||||||
|
expect(after.find((a) => a.accountId === 8)?.platform).toBe(0)
|
||||||
})
|
})
|
||||||
|
|
||||||
test('POST /connect/token issues a bearer token with role/scope claims', async () => {
|
test('POST /connect/token issues a bearer token with role/scope claims', async () => {
|
||||||
@@ -581,6 +777,137 @@ describe('auth worker routes', () => {
|
|||||||
expect(payload.platform_id).toBe('steam-123')
|
expect(payload.platform_id).toBe('steam-123')
|
||||||
})
|
})
|
||||||
|
|
||||||
|
// A password login is how a player who already has an account signs in on a NEW
|
||||||
|
// device. The client posts its platform proof alongside the password, and linking
|
||||||
|
// the two is what turns the next launch on that device into a cached login.
|
||||||
|
describe('password grant links the platform identity it proves', () => {
|
||||||
|
/** Seed an account with LOGIN_PASSWORD set and no platform identity at all. */
|
||||||
|
async function seedPasswordAccount(id: number, username: string) {
|
||||||
|
await env.DB.prepare('INSERT OR IGNORE INTO account (data) VALUES (?1)')
|
||||||
|
.bind(
|
||||||
|
JSON.stringify({
|
||||||
|
accountId: id,
|
||||||
|
username,
|
||||||
|
passwordHash: await hashPassword(LOGIN_PASSWORD),
|
||||||
|
})
|
||||||
|
)
|
||||||
|
.run()
|
||||||
|
}
|
||||||
|
|
||||||
|
test('a verified Meta login on an existing account links it, and cached login follows', async () => {
|
||||||
|
// Exactly the client's flow: an account made elsewhere, signed into on a headset
|
||||||
|
// with username + password, with the Meta nonce riding along.
|
||||||
|
await seedPasswordAccount(7100, 'djdevin')
|
||||||
|
const metaId = '27061366730201234'
|
||||||
|
const login = await metaLogin(
|
||||||
|
`grant_type=password&username=djdevin&password=${LOGIN_PASSWORD}` +
|
||||||
|
`&platform=1&platform_id=${metaId}` +
|
||||||
|
`&platform_auth=${encodeURIComponent(metaPlatformAuth())}`,
|
||||||
|
true
|
||||||
|
)
|
||||||
|
expect(login.status).toBe(200)
|
||||||
|
expect(decodePayload(login.json.access_token as string).sub).toBe('7100')
|
||||||
|
// The nonce was validated against the id being linked — an unproven id is never
|
||||||
|
// linked, since a link is a password-free way into the account.
|
||||||
|
expect(login.graphCalls[0].get('user_id')).toBe(metaId)
|
||||||
|
|
||||||
|
// The headset now gets a cached login: offered by the picker…
|
||||||
|
const offered = await cachedLogins(1, metaId)
|
||||||
|
expect(offered.map((a) => a.accountId)).toContain(7100)
|
||||||
|
|
||||||
|
// …and accepted by the grant, with no password.
|
||||||
|
const cached = await metaLogin(
|
||||||
|
`grant_type=cached_login&account_id=7100&platform=1&platform_id=${metaId}` +
|
||||||
|
`&platform_auth=${encodeURIComponent(metaPlatformAuth())}`,
|
||||||
|
true
|
||||||
|
)
|
||||||
|
expect(cached.status).toBe(200)
|
||||||
|
})
|
||||||
|
|
||||||
|
test('the first identity linked becomes the account primary; later ones just link', async () => {
|
||||||
|
await seedPasswordAccount(7101, 'multiplatform')
|
||||||
|
const metaId = '27061366730205678'
|
||||||
|
await metaLogin(
|
||||||
|
`grant_type=password&username=multiplatform&password=${LOGIN_PASSWORD}` +
|
||||||
|
`&platform=1&platform_id=${metaId}` +
|
||||||
|
`&platform_auth=${encodeURIComponent(metaPlatformAuth())}`,
|
||||||
|
true
|
||||||
|
)
|
||||||
|
// The blob's primary identity was empty, so the first link fills it in — this is
|
||||||
|
// what the account DTO and the refresh grant's claims report.
|
||||||
|
const account = (await env.DB.prepare(
|
||||||
|
'SELECT data FROM account WHERE account_id = 7101'
|
||||||
|
).first<{ data: string }>())!
|
||||||
|
expect(JSON.parse(account.data)).toMatchObject({ platform: 1, platformId: metaId })
|
||||||
|
|
||||||
|
// A second identity on another platform links without disturbing the primary.
|
||||||
|
await linkPlatformIdentity(env.DB, 7101, 0, '76561197962465678')
|
||||||
|
const links = await getLinksForAccount(env.DB, 7101)
|
||||||
|
expect(links.map((l) => [l.platform, l.platformId])).toEqual([
|
||||||
|
[1, metaId],
|
||||||
|
[0, '76561197962465678'],
|
||||||
|
])
|
||||||
|
})
|
||||||
|
|
||||||
|
test('an unverified platform_auth logs in but links nothing', async () => {
|
||||||
|
// The password already proved who this is, so the login stands — but a link is a
|
||||||
|
// password-free way in, and this identity was never proven, so none is written.
|
||||||
|
await seedPasswordAccount(7102, 'unproven')
|
||||||
|
const metaId = '27061366730209876'
|
||||||
|
const login = await metaLogin(
|
||||||
|
`grant_type=password&username=unproven&password=${LOGIN_PASSWORD}` +
|
||||||
|
`&platform=1&platform_id=${metaId}` +
|
||||||
|
`&platform_auth=${encodeURIComponent(metaPlatformAuth())}`,
|
||||||
|
false // Meta rejects the nonce
|
||||||
|
)
|
||||||
|
expect(login.status).toBe(200)
|
||||||
|
expect(await getLinksForAccount(env.DB, 7102)).toEqual([])
|
||||||
|
})
|
||||||
|
|
||||||
|
test('a login with no platform_auth links nothing and asks Meta nothing', async () => {
|
||||||
|
await seedPasswordAccount(7103, 'noproof')
|
||||||
|
const login = await metaLogin(
|
||||||
|
`grant_type=password&username=noproof&password=${LOGIN_PASSWORD}` +
|
||||||
|
`&platform=1&platform_id=27061366730204321`,
|
||||||
|
true
|
||||||
|
)
|
||||||
|
expect(login.status).toBe(200)
|
||||||
|
expect(login.graphCalls).toHaveLength(0)
|
||||||
|
expect(await getLinksForAccount(env.DB, 7103)).toEqual([])
|
||||||
|
})
|
||||||
|
|
||||||
|
test('linking obeys the per-identity account cap, without failing the login', async () => {
|
||||||
|
// Otherwise the signup cap would be trivially bypassable: create accounts with a
|
||||||
|
// password, then link the capped identity into all of them.
|
||||||
|
const metaId = '27061366730203333'
|
||||||
|
for (let i = 0; i < 3; i++) await linkPlatformIdentity(env.DB, 8000 + i, 1, metaId)
|
||||||
|
|
||||||
|
await seedPasswordAccount(8100, 'overcap')
|
||||||
|
const login = await metaLogin(
|
||||||
|
`grant_type=password&username=overcap&password=${LOGIN_PASSWORD}` +
|
||||||
|
`&platform=1&platform_id=${metaId}` +
|
||||||
|
`&platform_auth=${encodeURIComponent(metaPlatformAuth())}`,
|
||||||
|
true
|
||||||
|
)
|
||||||
|
// The password was valid, so the player is logged in — they just don't get a
|
||||||
|
// cached login on this account.
|
||||||
|
expect(login.status).toBe(200)
|
||||||
|
expect(await getLinksForAccount(env.DB, 8100)).toEqual([])
|
||||||
|
})
|
||||||
|
|
||||||
|
test('re-logging in on the same device does not duplicate the link', async () => {
|
||||||
|
await seedPasswordAccount(7104, 'repeatlogin')
|
||||||
|
const metaId = '27061366730207654'
|
||||||
|
const body =
|
||||||
|
`grant_type=password&username=repeatlogin&password=${LOGIN_PASSWORD}` +
|
||||||
|
`&platform=1&platform_id=${metaId}` +
|
||||||
|
`&platform_auth=${encodeURIComponent(metaPlatformAuth())}`
|
||||||
|
await metaLogin(body, true)
|
||||||
|
await metaLogin(body, true)
|
||||||
|
expect(await getLinksForAccount(env.DB, 7104)).toHaveLength(1)
|
||||||
|
})
|
||||||
|
})
|
||||||
|
|
||||||
test('POST /connect/token refresh_token is single-use (rejected on reuse)', async () => {
|
test('POST /connect/token refresh_token is single-use (rejected on reuse)', async () => {
|
||||||
const login = await postToken(`account_id=77&platform=0&password=${LOGIN_PASSWORD}`)
|
const login = await postToken(`account_id=77&platform=0&password=${LOGIN_PASSWORD}`)
|
||||||
const refreshToken = login.json.refresh_token as string
|
const refreshToken = login.json.refresh_token as string
|
||||||
|
|||||||
@@ -0,0 +1,155 @@
|
|||||||
|
import { describe, expect, test } from 'vitest'
|
||||||
|
|
||||||
|
import { parseMetaPlatformAuth, verifyMetaNonce } from '../../meta-nonce'
|
||||||
|
|
||||||
|
// The payload shape a real Meta login posts, captured from a live client. `Source`
|
||||||
|
// is informational and ignored; the AppId is Rec Room's Meta app.
|
||||||
|
const NONCE = 'xOUoGXJtC2N31BRDtoWJqBNo81o3DwfbQC57i9ApaiBIqkgmyMOgMYIng7c5jL5I'
|
||||||
|
const APP_ID = '1232175103309633'
|
||||||
|
const USER_ID = '27061366730207360'
|
||||||
|
const PLATFORM_AUTH = JSON.stringify({ Nonce: NONCE, AppId: APP_ID, Source: 'logged in user' })
|
||||||
|
const APP_SECRET = 'test-app-secret'
|
||||||
|
|
||||||
|
/**
|
||||||
|
* A fetch stub answering with `bodies` (one body, or one per attempt), recording every
|
||||||
|
* request it was handed. Typed to what `verifyMetaNonce` actually passes — a string URL
|
||||||
|
* and a string body — rather than the whole of `fetch`, then cast at the boundary.
|
||||||
|
*/
|
||||||
|
function stubFetch(bodies: unknown, status = 200) {
|
||||||
|
const queue = Array.isArray(bodies) ? [...(bodies as unknown[])] : [bodies]
|
||||||
|
const calls: Array<{ url: string; form: URLSearchParams }> = []
|
||||||
|
const fetcher = (async (url: string, init?: { body?: string }) => {
|
||||||
|
calls.push({ url, form: new URLSearchParams(init?.body ?? '') })
|
||||||
|
const body = queue.length > 1 ? queue.shift() : queue[0]
|
||||||
|
return new Response(JSON.stringify(body), {
|
||||||
|
status,
|
||||||
|
headers: { 'Content-Type': 'application/json' },
|
||||||
|
})
|
||||||
|
}) as unknown as typeof fetch
|
||||||
|
return { fetcher, calls }
|
||||||
|
}
|
||||||
|
|
||||||
|
describe('meta-nonce', () => {
|
||||||
|
test('parses the platform_auth payload the client posts', () => {
|
||||||
|
expect(parseMetaPlatformAuth(PLATFORM_AUTH)).toEqual({ nonce: NONCE, appId: APP_ID })
|
||||||
|
})
|
||||||
|
|
||||||
|
test.each([
|
||||||
|
['not json', 'nonsense'],
|
||||||
|
['no nonce', JSON.stringify({ AppId: APP_ID })],
|
||||||
|
['empty nonce', JSON.stringify({ Nonce: '', AppId: APP_ID })],
|
||||||
|
['no app id', JSON.stringify({ Nonce: NONCE })],
|
||||||
|
// The app id is interpolated into the graph access token, so a non-numeric one
|
||||||
|
// is refused rather than sent.
|
||||||
|
['non-numeric app id', JSON.stringify({ Nonce: NONCE, AppId: 'OC|evil' })],
|
||||||
|
])('rejects a malformed payload (%s)', (_label, payload) => {
|
||||||
|
expect(parseMetaPlatformAuth(payload)).toBeNull()
|
||||||
|
})
|
||||||
|
|
||||||
|
test('validates the nonce against the posted user id and returns the identity', async () => {
|
||||||
|
const { fetcher, calls } = stubFetch({ is_valid: true })
|
||||||
|
const result = await verifyMetaNonce(PLATFORM_AUTH, USER_ID, APP_SECRET, fetcher)
|
||||||
|
expect(result).toEqual({ ok: true, identity: { userId: USER_ID, appId: APP_ID } })
|
||||||
|
|
||||||
|
// The request Meta actually sees: the nonce is bound to THIS user id, and the
|
||||||
|
// app authenticates itself with `OC|<app id>|<secret>`.
|
||||||
|
expect(calls).toHaveLength(1)
|
||||||
|
expect(calls[0].url).toBe('https://graph.oculus.com/user_nonce_validate')
|
||||||
|
expect(calls[0].form.get('nonce')).toBe(NONCE)
|
||||||
|
expect(calls[0].form.get('user_id')).toBe(USER_ID)
|
||||||
|
expect(calls[0].form.get('access_token')).toBe(`OC|${APP_ID}|${APP_SECRET}`)
|
||||||
|
})
|
||||||
|
|
||||||
|
test('rejects a nonce Meta does not vouch for', async () => {
|
||||||
|
const { fetcher } = stubFetch({ is_valid: false })
|
||||||
|
expect(await verifyMetaNonce(PLATFORM_AUTH, USER_ID, APP_SECRET, fetcher)).toEqual({
|
||||||
|
ok: false,
|
||||||
|
reason: 'nonce rejected',
|
||||||
|
})
|
||||||
|
})
|
||||||
|
|
||||||
|
// The whole point of validating against the posted id: a nonce genuinely issued to
|
||||||
|
// one user does not authenticate another. Meta answers is_valid:false for the
|
||||||
|
// mismatch, so nobody can log in by naming someone else's Meta user id.
|
||||||
|
test('a nonce presented for the wrong user id fails', async () => {
|
||||||
|
const { fetcher, calls } = stubFetch({ is_valid: false })
|
||||||
|
const result = await verifyMetaNonce(PLATFORM_AUTH, '99999999999999999', APP_SECRET, fetcher)
|
||||||
|
expect(result.ok).toBe(false)
|
||||||
|
expect(calls[0].form.get('user_id')).toBe('99999999999999999')
|
||||||
|
})
|
||||||
|
|
||||||
|
test.each([
|
||||||
|
['missing', ''],
|
||||||
|
['non-numeric', 'not-an-id'],
|
||||||
|
])('refuses a %s user id without calling Meta', async (_label, userId) => {
|
||||||
|
const { fetcher, calls } = stubFetch({ is_valid: true })
|
||||||
|
const result = await verifyMetaNonce(PLATFORM_AUTH, userId, APP_SECRET, fetcher)
|
||||||
|
expect(result.ok).toBe(false)
|
||||||
|
expect(calls).toHaveLength(0)
|
||||||
|
})
|
||||||
|
|
||||||
|
test('refuses to attempt verification with no app secret', async () => {
|
||||||
|
const { fetcher, calls } = stubFetch({ is_valid: true })
|
||||||
|
expect(await verifyMetaNonce(PLATFORM_AUTH, USER_ID, '', fetcher)).toEqual({
|
||||||
|
ok: false,
|
||||||
|
reason: 'no app secret configured',
|
||||||
|
})
|
||||||
|
expect(calls).toHaveLength(0)
|
||||||
|
})
|
||||||
|
|
||||||
|
test('surfaces a graph error with its code, for the server log', async () => {
|
||||||
|
const { fetcher } = stubFetch({
|
||||||
|
error: { code: 100, message: 'Invalid OAuth access token', type: 'OAuthException' },
|
||||||
|
})
|
||||||
|
const result = await verifyMetaNonce(PLATFORM_AUTH, USER_ID, APP_SECRET, fetcher)
|
||||||
|
expect(result).toEqual({
|
||||||
|
ok: false,
|
||||||
|
reason: 'graph error 100: Invalid OAuth access token',
|
||||||
|
})
|
||||||
|
})
|
||||||
|
|
||||||
|
test('a non-retryable graph error is not retried', async () => {
|
||||||
|
const { fetcher, calls } = stubFetch({ error: { code: 100, message: 'bad token' } })
|
||||||
|
await verifyMetaNonce(PLATFORM_AUTH, USER_ID, APP_SECRET, fetcher)
|
||||||
|
expect(calls).toHaveLength(1)
|
||||||
|
})
|
||||||
|
|
||||||
|
test('retries a transient graph error and succeeds on a later attempt', async () => {
|
||||||
|
const { fetcher, calls } = stubFetch([
|
||||||
|
{ error: { code: 2, message: 'service temporarily unavailable' } },
|
||||||
|
{ is_valid: true },
|
||||||
|
])
|
||||||
|
const result = await verifyMetaNonce(PLATFORM_AUTH, USER_ID, APP_SECRET, fetcher)
|
||||||
|
expect(result.ok).toBe(true)
|
||||||
|
expect(calls).toHaveLength(2)
|
||||||
|
})
|
||||||
|
|
||||||
|
test('gives up after three attempts when Meta stays unavailable', async () => {
|
||||||
|
const { fetcher, calls } = stubFetch({ error: { code: 1, message: 'unknown error' } })
|
||||||
|
const result = await verifyMetaNonce(PLATFORM_AUTH, USER_ID, APP_SECRET, fetcher)
|
||||||
|
expect(result.ok).toBe(false)
|
||||||
|
expect(calls).toHaveLength(3)
|
||||||
|
})
|
||||||
|
|
||||||
|
test('treats a network failure as transient', async () => {
|
||||||
|
let attempts = 0
|
||||||
|
const fetcher = (async () => {
|
||||||
|
attempts++
|
||||||
|
throw new Error('connection reset')
|
||||||
|
}) as unknown as typeof fetch
|
||||||
|
const result = await verifyMetaNonce(PLATFORM_AUTH, USER_ID, APP_SECRET, fetcher)
|
||||||
|
expect(result.ok).toBe(false)
|
||||||
|
expect(attempts).toBe(3)
|
||||||
|
})
|
||||||
|
|
||||||
|
test('treats a non-JSON body (an edge error page) as transient', async () => {
|
||||||
|
let attempts = 0
|
||||||
|
const fetcher = (async () => {
|
||||||
|
attempts++
|
||||||
|
return new Response('<html>502</html>', { status: 502 })
|
||||||
|
}) as unknown as typeof fetch
|
||||||
|
const result = await verifyMetaNonce(PLATFORM_AUTH, USER_ID, APP_SECRET, fetcher)
|
||||||
|
expect(result).toEqual({ ok: false, reason: 'HTTP 502 with a non-JSON body' })
|
||||||
|
expect(attempts).toBe(3)
|
||||||
|
})
|
||||||
|
})
|
||||||
@@ -22,11 +22,23 @@
|
|||||||
// Shared Secrets Store holding the HS256 JWT signing key. Every worker binds the
|
// Shared Secrets Store holding the HS256 JWT signing key. Every worker binds the
|
||||||
// same store as JWT_SECRET so tokens signed by `auth` verify here. The "local"
|
// same store as JWT_SECRET so tokens signed by `auth` verify here. The "local"
|
||||||
// store_id placeholder is replaced with RECFLARE_SECRETS_STORE at deploy time.
|
// store_id placeholder is replaced with RECFLARE_SECRETS_STORE at deploy time.
|
||||||
|
//
|
||||||
|
// META_APP_SECRET is the Meta (Oculus) app secret, bound only by this worker: Meta
|
||||||
|
// logins are verified by asking Meta to validate the login nonce, which requires
|
||||||
|
// authenticating as the app (see src/meta-nonce.ts). Both secrets must EXIST in the
|
||||||
|
// store or the deploy fails — an operator with no Meta app still has to create
|
||||||
|
// META_APP_SECRET (any placeholder will do); Meta logins then fail with a 500 until
|
||||||
|
// it holds the real value, and nothing else is affected. See DEPLOYING.md.
|
||||||
"secrets_store_secrets": [
|
"secrets_store_secrets": [
|
||||||
{
|
{
|
||||||
"binding": "JWT_SECRET",
|
"binding": "JWT_SECRET",
|
||||||
"store_id": "local",
|
"store_id": "local",
|
||||||
"secret_name": "JWT_SECRET"
|
"secret_name": "JWT_SECRET"
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"binding": "META_APP_SECRET",
|
||||||
|
"store_id": "local",
|
||||||
|
"secret_name": "META_APP_SECRET"
|
||||||
}
|
}
|
||||||
],
|
],
|
||||||
"upload_source_maps": true,
|
"upload_source_maps": true,
|
||||||
|
|||||||
@@ -3,6 +3,7 @@ import { beforeAll, beforeEach, describe, expect, it } from 'vitest'
|
|||||||
|
|
||||||
import '../../chat.app'
|
import '../../chat.app'
|
||||||
|
|
||||||
|
import { NotificationType } from '../../../../notify/src/notification-types'
|
||||||
import {
|
import {
|
||||||
ChatModerationState,
|
ChatModerationState,
|
||||||
getMessage,
|
getMessage,
|
||||||
@@ -721,7 +722,7 @@ describe('ChatMessageReceived push', () => {
|
|||||||
/** The stubbed hub (see vitest.config.ts) records what it was sent. */
|
/** The stubbed hub (see vitest.config.ts) records what it was sent. */
|
||||||
interface SentNotification {
|
interface SentNotification {
|
||||||
playerId: number
|
playerId: number
|
||||||
notificationType: number
|
notificationType: NotificationType
|
||||||
data: Record<string, unknown>
|
data: Record<string, unknown>
|
||||||
}
|
}
|
||||||
const hub = env.RECFLARE_NOTIFICATIONS_HUB as unknown as {
|
const hub = env.RECFLARE_NOTIFICATIONS_HUB as unknown as {
|
||||||
@@ -759,8 +760,9 @@ describe('ChatMessageReceived push', () => {
|
|||||||
|
|
||||||
const sent = await hub.getByName('global').takeSent()
|
const sent = await hub.getByName('global').takeSent()
|
||||||
expect(sent.map((n) => n.playerId).sort((a, b) => a - b)).toEqual([caller, 886002, 886003])
|
expect(sent.map((n) => n.playerId).sort((a, b) => a - b)).toEqual([caller, 886002, 886003])
|
||||||
// NotificationType.ChatMessageReceived
|
expect(
|
||||||
expect(sent.every((n) => n.notificationType === 90)).toBe(true)
|
sent.every((n) => n.notificationType === NotificationType.ChatMessageReceived)
|
||||||
|
).toBe(true)
|
||||||
expect(sent[0]!.data).toEqual({
|
expect(sent[0]!.data).toEqual({
|
||||||
chatMessageId: chatThread.latestMessage.chatMessageId,
|
chatMessageId: chatThread.latestMessage.chatMessageId,
|
||||||
chatThreadId: chatThread.chatThreadId,
|
chatThreadId: chatThread.chatThreadId,
|
||||||
@@ -982,7 +984,9 @@ describe('POST /thread/:id', () => {
|
|||||||
it('pushes ChatMessageReceived to every member', async () => {
|
it('pushes ChatMessageReceived to every member', async () => {
|
||||||
const hub = env.RECFLARE_NOTIFICATIONS_HUB as unknown as {
|
const hub = env.RECFLARE_NOTIFICATIONS_HUB as unknown as {
|
||||||
getByName(name: string): {
|
getByName(name: string): {
|
||||||
takeSent(): Promise<Array<{ playerId: number; notificationType: number }>>
|
takeSent(): Promise<
|
||||||
|
Array<{ playerId: number; notificationType: NotificationType }>
|
||||||
|
>
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
const caller = 889005
|
const caller = 889005
|
||||||
@@ -992,7 +996,9 @@ describe('POST /thread/:id', () => {
|
|||||||
await send(caller, `/thread/${chatThreadId}`)
|
await send(caller, `/thread/${chatThreadId}`)
|
||||||
const sent = await hub.getByName('global').takeSent()
|
const sent = await hub.getByName('global').takeSent()
|
||||||
expect(sent.map((n) => n.playerId).sort((a, b) => a - b)).toEqual([caller, 889006])
|
expect(sent.map((n) => n.playerId).sort((a, b) => a - b)).toEqual([caller, 889006])
|
||||||
expect(sent.every((n) => n.notificationType === 90)).toBe(true)
|
expect(
|
||||||
|
sent.every((n) => n.notificationType === NotificationType.ChatMessageReceived)
|
||||||
|
).toBe(true)
|
||||||
})
|
})
|
||||||
|
|
||||||
it('reports invalid arguments for blank contents without storing anything', async () => {
|
it('reports invalid arguments for blank contents without storing anything', async () => {
|
||||||
|
|||||||
Binary file not shown.
|
Before Width: | Height: | Size: 17 KiB After Width: | Height: | Size: 16 KiB |
@@ -15,6 +15,7 @@ import {
|
|||||||
getRoomInstance,
|
getRoomInstance,
|
||||||
PRESENCE_SCHEMA_DDL,
|
PRESENCE_SCHEMA_DDL,
|
||||||
ROOM_INSTANCE_SCHEMA_DDL,
|
ROOM_INSTANCE_SCHEMA_DDL,
|
||||||
|
ROOM_SCHEMA_DDL,
|
||||||
seedRoomWithSubRooms,
|
seedRoomWithSubRooms,
|
||||||
SUBROOM_SCHEMA_DDL,
|
SUBROOM_SCHEMA_DDL,
|
||||||
} from '@repo/domain'
|
} from '@repo/domain'
|
||||||
@@ -83,15 +84,9 @@ const TEST_ROOMS = [
|
|||||||
beforeAll(async () => {
|
beforeAll(async () => {
|
||||||
// Seed the shared JWT signing key into the local Secrets Store so .get() resolves.
|
// Seed the shared JWT signing key into the local Secrets Store so .get() resolves.
|
||||||
await adminSecretsStore(env.JWT_SECRET).create('test-signing-key')
|
await adminSecretsStore(env.JWT_SECRET).create('test-signing-key')
|
||||||
await env.DB.prepare(
|
// The rooms worker's schema (room + interaction) — reading a room aggregates its
|
||||||
`CREATE TABLE IF NOT EXISTS room (
|
// cheer/favorite Stats from `interaction`, so both tables have to be here.
|
||||||
data TEXT NOT NULL,
|
for (const stmt of ROOM_SCHEMA_DDL) await env.DB.prepare(stmt).run()
|
||||||
room_id INTEGER GENERATED ALWAYS AS (json_extract(data, '$.RoomId')) VIRTUAL,
|
|
||||||
name_lower TEXT GENERATED ALWAYS AS (lower(json_extract(data, '$.Name'))) VIRTUAL,
|
|
||||||
creator_account_id INTEGER GENERATED ALWAYS AS (json_extract(data, '$.CreatorAccountId')) VIRTUAL,
|
|
||||||
is_dorm INTEGER GENERATED ALWAYS AS (json_extract(data, '$.IsDorm')) VIRTUAL
|
|
||||||
)`
|
|
||||||
).run()
|
|
||||||
// Subrooms live in their own table now; seed each room and split its subrooms into it.
|
// Subrooms live in their own table now; seed each room and split its subrooms into it.
|
||||||
for (const stmt of SUBROOM_SCHEMA_DDL) await env.DB.prepare(stmt).run()
|
for (const stmt of SUBROOM_SCHEMA_DDL) await env.DB.prepare(stmt).run()
|
||||||
for (const r of TEST_ROOMS) await seedRoomWithSubRooms(env.DB, r as Record<string, unknown>)
|
for (const r of TEST_ROOMS) await seedRoomWithSubRooms(env.DB, r as Record<string, unknown>)
|
||||||
|
|||||||
@@ -12,6 +12,9 @@ import type { SharedHonoEnv, SharedHonoVariables } from '@repo/hono-helpers/src/
|
|||||||
export type Env = SharedHonoEnv & {
|
export type Env = SharedHonoEnv & {
|
||||||
// HS256 JWT signing key (shared Secrets Store). Tokens signed by `auth` verify everywhere.
|
// HS256 JWT signing key (shared Secrets Store). Tokens signed by `auth` verify everywhere.
|
||||||
JWT_SECRET: SecretsStoreSecret
|
JWT_SECRET: SecretsStoreSecret
|
||||||
|
// Meta (Oculus) app secret, from the same store. Read only by `auth`, to validate a
|
||||||
|
// headset login's nonce with Meta (see apps/auth/src/meta-nonce.ts).
|
||||||
|
META_APP_SECRET: SecretsStoreSecret
|
||||||
// Shared `recflare` database (accounts, auth, api, clubs, match, rooms, …).
|
// Shared `recflare` database (accounts, auth, api, clubs, match, rooms, …).
|
||||||
DB: D1Database
|
DB: D1Database
|
||||||
// Image storage bucket (api, img).
|
// Image storage bucket (api, img).
|
||||||
|
|||||||
@@ -50,13 +50,20 @@
|
|||||||
"crons": ["*/5 * * * *"]
|
"crons": ["*/5 * * * *"]
|
||||||
},
|
},
|
||||||
"logpush": false,
|
"logpush": false,
|
||||||
// Shared Secrets Store holding the HS256 JWT signing key. "local" store_id replaced
|
// Shared Secrets Store holding the HS256 JWT signing key, plus the Meta app secret
|
||||||
// with RECFLARE_SECRETS_STORE at deploy.
|
// the mounted `auth` app needs to verify Oculus logins. "local" store_id replaced
|
||||||
|
// with RECFLARE_SECRETS_STORE at deploy. Both must exist in the store or the deploy
|
||||||
|
// fails — see DEPLOYING.md.
|
||||||
"secrets_store_secrets": [
|
"secrets_store_secrets": [
|
||||||
{
|
{
|
||||||
"binding": "JWT_SECRET",
|
"binding": "JWT_SECRET",
|
||||||
"store_id": "local",
|
"store_id": "local",
|
||||||
"secret_name": "JWT_SECRET"
|
"secret_name": "JWT_SECRET"
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"binding": "META_APP_SECRET",
|
||||||
|
"store_id": "local",
|
||||||
|
"secret_name": "META_APP_SECRET"
|
||||||
}
|
}
|
||||||
],
|
],
|
||||||
"upload_source_maps": true,
|
"upload_source_maps": true,
|
||||||
|
|||||||
@@ -64,6 +64,12 @@ export const FORBIDDEN_RESPONSE = {
|
|||||||
description: 'A valid token, but not the room’s creator or a co-owner (empty body)',
|
description: 'A valid token, but not the room’s creator or a co-owner (empty body)',
|
||||||
}
|
}
|
||||||
|
|
||||||
|
/** The 403 the friends-only routes return (empty body). */
|
||||||
|
export const NOT_FRIENDS_RESPONSE = {
|
||||||
|
description:
|
||||||
|
'A valid token, but the caller is not that player (nor a friend of theirs) (empty body)',
|
||||||
|
}
|
||||||
|
|
||||||
// ---- Parameters ------------------------------------------------------------
|
// ---- Parameters ------------------------------------------------------------
|
||||||
|
|
||||||
/** A digits-only id path parameter (the route patterns constrain these to `[0-9]+`). */
|
/** A digits-only id path parameter (the route patterns constrain these to `[0-9]+`). */
|
||||||
@@ -83,6 +89,9 @@ export const roomIdParam = idParam('roomId', 'Room id')
|
|||||||
/** The `:subRoomId` path parameter. */
|
/** The `:subRoomId` path parameter. */
|
||||||
export const subRoomIdParam = idParam('subRoomId', 'Subroom id (globally unique, not per-room)')
|
export const subRoomIdParam = idParam('subRoomId', 'Subroom id (globally unique, not per-room)')
|
||||||
|
|
||||||
|
/** The `:playerId` path parameter (an account id). */
|
||||||
|
export const playerIdParam = idParam('playerId', 'The account whose list to read')
|
||||||
|
|
||||||
/** An optional string query parameter. */
|
/** An optional string query parameter. */
|
||||||
export function stringQuery(name: string, description: string): OpenAPIV3_1.ParameterObject {
|
export function stringQuery(name: string, description: string): OpenAPIV3_1.ParameterObject {
|
||||||
return { name, in: 'query', required: false, description, schema: { type: 'string' } }
|
return { name, in: 'query', required: false, description, schema: { type: 'string' } }
|
||||||
@@ -123,7 +132,11 @@ export const RoomTagDto = z.object({
|
|||||||
Type: z.int().describe('0 = owner-set, 2 = auto'),
|
Type: z.int().describe('0 = owner-set, 2 = auto'),
|
||||||
})
|
})
|
||||||
|
|
||||||
/** A room's engagement counters. Nothing increments these yet, so they stay at 0. */
|
/**
|
||||||
|
* A room's engagement counters. `CheerCount`/`FavoriteCount` are aggregated from the
|
||||||
|
* per-player `interaction` rows on every read; nothing records visits yet, so
|
||||||
|
* `VisitorCount`/`VisitCount` stay at 0.
|
||||||
|
*/
|
||||||
export const RoomStatsDto = z.object({
|
export const RoomStatsDto = z.object({
|
||||||
CheerCount: z.int(),
|
CheerCount: z.int(),
|
||||||
FavoriteCount: z.int(),
|
FavoriteCount: z.int(),
|
||||||
|
|||||||
@@ -4,6 +4,7 @@ import { useWorkersLogger } from 'workers-tagged-logger'
|
|||||||
|
|
||||||
import {
|
import {
|
||||||
Accessibility,
|
Accessibility,
|
||||||
|
areFriends,
|
||||||
canManageRoom,
|
canManageRoom,
|
||||||
cloneRoom,
|
cloneRoom,
|
||||||
cloneSubRoom,
|
cloneSubRoom,
|
||||||
@@ -65,10 +66,12 @@ import {
|
|||||||
MissingLookupParam,
|
MissingLookupParam,
|
||||||
ModifySubRoomRequest,
|
ModifySubRoomRequest,
|
||||||
NameRequest,
|
NameRequest,
|
||||||
|
NOT_FRIENDS_RESPONSE,
|
||||||
PagedRooms,
|
PagedRooms,
|
||||||
pageParams,
|
pageParams,
|
||||||
PhotonAccessTokenDto,
|
PhotonAccessTokenDto,
|
||||||
PlayerDataDto,
|
PlayerDataDto,
|
||||||
|
playerIdParam,
|
||||||
PublishSaveRequest,
|
PublishSaveRequest,
|
||||||
RestrictionsRequest,
|
RestrictionsRequest,
|
||||||
RoleRequest,
|
RoleRequest,
|
||||||
@@ -501,19 +504,27 @@ const app = new Hono<App>()
|
|||||||
}
|
}
|
||||||
)
|
)
|
||||||
|
|
||||||
// "Hot" rooms feed — public, non-dorm rooms ordered by engagement, optionally
|
// "Hot" rooms feed — public, non-dorm rooms ordered by live player count (their
|
||||||
// filtered to a single `tag` (e.g. `rro`). Paginated via skip/take (take
|
// instances' presence), then stored engagement, optionally filtered to a single
|
||||||
// defaults to 100). Returns `{ Results, TotalResults }` like search.
|
// `tag` (e.g. `rro`). `tag=new` is a pseudo-tag no room carries: it serves the
|
||||||
|
// player-made (non-RRO) rooms newest-first. Paginated via skip/take (take defaults
|
||||||
|
// to 100). Returns `{ Results, TotalResults }` like search.
|
||||||
.get(
|
.get(
|
||||||
'/rooms/hot',
|
'/rooms/hot',
|
||||||
describeRoute({
|
describeRoute({
|
||||||
tags: ['Discovery'],
|
tags: ['Discovery'],
|
||||||
summary: 'The “hot” rooms feed',
|
summary: 'The “hot” rooms feed',
|
||||||
description: [
|
description: [
|
||||||
'Public, non-dorm rooms ordered by engagement, optionally narrowed to a single `tag`',
|
'Public, non-dorm rooms ordered by how many players are in them right now — live',
|
||||||
'(the browse screen’s filter chips post one, e.g. `rro`).',
|
'presence summed across each room’s instances — falling back to stored engagement',
|
||||||
|
'for rooms nobody is in. Optionally narrowed to a single `tag` (the browse screen’s',
|
||||||
|
'filter chips post one, e.g. `rro`). The `new` chip is a pseudo-tag — no room carries',
|
||||||
|
'a `new` tag — and instead serves the player-made (non-RRO) rooms, newest first.',
|
||||||
].join(' '),
|
].join(' '),
|
||||||
parameters: [stringQuery('tag', 'Restrict to rooms carrying this tag'), ...pageParams(100)],
|
parameters: [
|
||||||
|
stringQuery('tag', 'Restrict to rooms carrying this tag (or `new`, a pseudo-tag)'),
|
||||||
|
...pageParams(100),
|
||||||
|
],
|
||||||
responses: { 200: json(PagedRooms, 'The feed page') },
|
responses: { 200: json(PagedRooms, 'The feed page') },
|
||||||
}),
|
}),
|
||||||
async (c) => {
|
async (c) => {
|
||||||
@@ -763,6 +774,45 @@ const app = new Hono<App>()
|
|||||||
}
|
}
|
||||||
)
|
)
|
||||||
|
|
||||||
|
// Another player's visited rooms — what the client shows on a friend's profile.
|
||||||
|
// Auth-gated (401), and FRIENDS-ONLY: a valid token for someone who isn't that
|
||||||
|
// player and isn't a mutual friend of theirs is a 403, since where a player has
|
||||||
|
// been is not public. Registered after `visitedby/me` so the literal path wins.
|
||||||
|
// Paginated via skip/take (take defaults to 100) and, like `visitedby/me`, a bare
|
||||||
|
// array — the client's room-source loaders expect a plain list, not a page.
|
||||||
|
.get(
|
||||||
|
'/rooms/visitedby/:playerId{[0-9]+}',
|
||||||
|
describeRoute({
|
||||||
|
tags: ['Rooms'],
|
||||||
|
summary: 'A friend’s visited rooms',
|
||||||
|
description: [
|
||||||
|
'The rooms another player has visited, as a bare array. Friends only: the caller must',
|
||||||
|
'be that player or a mutual friend of theirs (403 otherwise) — visit history is not',
|
||||||
|
'public.',
|
||||||
|
].join(' '),
|
||||||
|
security: AUTHED,
|
||||||
|
parameters: [playerIdParam, ...pageParams(100)],
|
||||||
|
responses: {
|
||||||
|
200: json(RoomDto.array(), 'That player’s visited rooms'),
|
||||||
|
401: UNAUTHORIZED_RESPONSE,
|
||||||
|
403: NOT_FRIENDS_RESPONSE,
|
||||||
|
},
|
||||||
|
}),
|
||||||
|
async (c) => {
|
||||||
|
const accountId = await authedAccountId(c)
|
||||||
|
if (accountId === null) return unauthorized(c)
|
||||||
|
const playerId = Number.parseInt(c.req.param('playerId'), 10)
|
||||||
|
// Your own history is always readable (the client sometimes sends the id
|
||||||
|
// rather than `me`); anyone else's needs a mutual friendship.
|
||||||
|
if (playerId !== accountId && !(await areFriends(c.env.DB, accountId, playerId))) {
|
||||||
|
return c.body(null, 403)
|
||||||
|
}
|
||||||
|
const skip = Number.parseInt(c.req.query('skip') ?? '0', 10) || 0
|
||||||
|
const take = Number.parseInt(c.req.query('take') ?? '100', 10) || 100
|
||||||
|
return c.json(await getVisitedRooms(c.env.DB, playerId, skip, take))
|
||||||
|
}
|
||||||
|
)
|
||||||
|
|
||||||
// The current player's interaction state with a room (cheered/favorited/last
|
// The current player's interaction state with a room (cheered/favorited/last
|
||||||
// visited), read from the `interaction` table. Auth-gated.
|
// visited), read from the `interaction` table. Auth-gated.
|
||||||
.get(
|
.get(
|
||||||
|
|||||||
@@ -58,6 +58,25 @@ beforeAll(async () => {
|
|||||||
for (const stmt of PRESENCE_SCHEMA_DDL) await env.DB.prepare(stmt).run()
|
for (const stmt of PRESENCE_SCHEMA_DDL) await env.DB.prepare(stmt).run()
|
||||||
// Seed each room and split its subrooms into the subroom table (mirrors 0007's backfill).
|
// Seed each room and split its subrooms into the subroom table (mirrors 0007's backfill).
|
||||||
for (const r of importRooms) await seedRoomWithSubRooms(env.DB, r as Record<string, unknown>)
|
for (const r of importRooms) await seedRoomWithSubRooms(env.DB, r as Record<string, unknown>)
|
||||||
|
|
||||||
|
// Relationship table (owned by the api worker) — `visitedby/:playerId` reads it to
|
||||||
|
// check the caller is a friend of the player whose history they're asking for.
|
||||||
|
await env.DB.prepare(
|
||||||
|
`CREATE TABLE IF NOT EXISTS relationship (
|
||||||
|
id INTEGER PRIMARY KEY AUTOINCREMENT,
|
||||||
|
requester_id INTEGER NOT NULL,
|
||||||
|
target_id INTEGER NOT NULL,
|
||||||
|
relationship_type INTEGER NOT NULL DEFAULT 0
|
||||||
|
)`
|
||||||
|
).run()
|
||||||
|
const insertRel = env.DB.prepare(
|
||||||
|
'INSERT INTO relationship (requester_id, target_id, relationship_type) VALUES (?1, ?2, ?3)'
|
||||||
|
)
|
||||||
|
await env.DB.batch([
|
||||||
|
insertRel.bind(791, 790, 3), // friends — the caller (791) is the requester
|
||||||
|
insertRel.bind(790, 792, 3), // friends — the caller (792) is the target
|
||||||
|
insertRel.bind(793, 790, 1), // request out, not accepted — 793 is NOT a friend
|
||||||
|
])
|
||||||
})
|
})
|
||||||
|
|
||||||
describe('rooms endpoints', () => {
|
describe('rooms endpoints', () => {
|
||||||
@@ -260,6 +279,62 @@ describe('rooms endpoints', () => {
|
|||||||
expect(other).toEqual([])
|
expect(other).toEqual([])
|
||||||
})
|
})
|
||||||
|
|
||||||
|
it('GET /rooms/visitedby/:playerId serves a friend’s visited rooms and 403s everyone else', async () => {
|
||||||
|
// Give 790 a visit history (cheering/favoriting stamps a last-visit).
|
||||||
|
const subject = await bearer('790')
|
||||||
|
await SELF.fetch(`${ORIGIN}/rooms/2/interactionby/me/cheer`, {
|
||||||
|
method: 'PUT',
|
||||||
|
headers: subject,
|
||||||
|
})
|
||||||
|
await SELF.fetch(`${ORIGIN}/rooms/12/interactionby/me/favorite`, {
|
||||||
|
method: 'PUT',
|
||||||
|
headers: subject,
|
||||||
|
})
|
||||||
|
|
||||||
|
// A mutual friend reads it — a bare array, regardless of which side of the
|
||||||
|
// relationship row the caller sits on.
|
||||||
|
for (const friend of ['791', '792']) {
|
||||||
|
const res = await SELF.fetch(`${ORIGIN}/rooms/visitedby/790`, {
|
||||||
|
headers: await bearer(friend),
|
||||||
|
})
|
||||||
|
expect(res.status).toBe(200)
|
||||||
|
const body = (await res.json()) as Array<{ RoomId: number }>
|
||||||
|
expect(body.map((r) => r.RoomId).sort((a, b) => a - b)).toEqual([2, 12])
|
||||||
|
}
|
||||||
|
|
||||||
|
// Paginated via skip/take.
|
||||||
|
const page = (await (
|
||||||
|
await SELF.fetch(`${ORIGIN}/rooms/visitedby/790?skip=0&take=1`, {
|
||||||
|
headers: await bearer('791'),
|
||||||
|
})
|
||||||
|
).json()) as unknown[]
|
||||||
|
expect(page.length).toBe(1)
|
||||||
|
|
||||||
|
// Your own history is readable by id, not just via `me`.
|
||||||
|
const own = (await (
|
||||||
|
await SELF.fetch(`${ORIGIN}/rooms/visitedby/790`, { headers: subject })
|
||||||
|
).json()) as unknown[]
|
||||||
|
expect(own.length).toBe(2)
|
||||||
|
|
||||||
|
// A pending request is not a friendship, and a stranger is not either → 403.
|
||||||
|
for (const outsider of ['793', '794']) {
|
||||||
|
const res = await SELF.fetch(`${ORIGIN}/rooms/visitedby/790`, {
|
||||||
|
headers: await bearer(outsider),
|
||||||
|
})
|
||||||
|
expect(res.status).toBe(403)
|
||||||
|
}
|
||||||
|
|
||||||
|
// No token at all → 401, never a fallback account.
|
||||||
|
const anon = await SELF.fetch(`${ORIGIN}/rooms/visitedby/790`)
|
||||||
|
expect(anon.status).toBe(401)
|
||||||
|
|
||||||
|
// `visitedby/me` still routes to the literal handler, not the id pattern.
|
||||||
|
const me = (await (
|
||||||
|
await SELF.fetch(`${ORIGIN}/rooms/visitedby/me`, { headers: subject })
|
||||||
|
).json()) as unknown[]
|
||||||
|
expect(me.length).toBe(2)
|
||||||
|
})
|
||||||
|
|
||||||
it('GET /rooms/hot returns a paginated { Results, TotalResults } of public rooms', async () => {
|
it('GET /rooms/hot returns a paginated { Results, TotalResults } of public rooms', async () => {
|
||||||
const res = await SELF.fetch(`${ORIGIN}/rooms/hot?skip=0&take=100`)
|
const res = await SELF.fetch(`${ORIGIN}/rooms/hot?skip=0&take=100`)
|
||||||
expect(res.status).toBe(200)
|
expect(res.status).toBe(200)
|
||||||
@@ -293,6 +368,49 @@ describe('rooms endpoints', () => {
|
|||||||
expect(body.TotalResults).toBeGreaterThan(body.Results.length)
|
expect(body.TotalResults).toBeGreaterThan(body.Results.length)
|
||||||
})
|
})
|
||||||
|
|
||||||
|
it('GET /rooms/hot ranks rooms by the live presence in their instances', async () => {
|
||||||
|
const feed = async (): Promise<number[]> =>
|
||||||
|
(
|
||||||
|
(await (await SELF.fetch(`${ORIGIN}/rooms/hot?skip=0&take=100`)).json()) as {
|
||||||
|
Results: Array<{ RoomId: number }>
|
||||||
|
}
|
||||||
|
).Results.map((r) => r.RoomId)
|
||||||
|
|
||||||
|
// Two rooms from the tail of the engagement-ordered feed, so any move to the
|
||||||
|
// front can only come from presence.
|
||||||
|
const before = await feed()
|
||||||
|
const busiest = before[before.length - 1]
|
||||||
|
const quieter = before[before.length - 2]
|
||||||
|
|
||||||
|
// Two players in two different instances of `busiest`, one in `quieter`, plus a
|
||||||
|
// lobby presence (no instance) that must not count for anyone.
|
||||||
|
const expiresAt = Math.floor(Date.now() / 1000) + 900
|
||||||
|
const seed = env.DB.prepare('INSERT OR REPLACE INTO presence (data) VALUES (?1)')
|
||||||
|
await env.DB.batch(
|
||||||
|
[
|
||||||
|
{ accountId: 90001, roomInstance: { roomInstanceId: 1000901, roomId: busiest } },
|
||||||
|
{ accountId: 90002, roomInstance: { roomInstanceId: 1000902, roomId: busiest } },
|
||||||
|
{ accountId: 90003, roomInstance: { roomInstanceId: 1000903, roomId: quieter } },
|
||||||
|
{ accountId: 90004, roomInstance: null },
|
||||||
|
].map((p) => seed.bind(JSON.stringify({ ...p, expiresAt })))
|
||||||
|
)
|
||||||
|
|
||||||
|
expect((await feed()).slice(0, 2)).toEqual([busiest, quieter])
|
||||||
|
|
||||||
|
// Expired presence doesn't count — the feed falls back to engagement order.
|
||||||
|
await env.DB.prepare(
|
||||||
|
`UPDATE presence SET data = json_set(data, '$.expiresAt', ?1)
|
||||||
|
WHERE account_id IN (90001, 90002, 90003, 90004)`
|
||||||
|
)
|
||||||
|
.bind(Math.floor(Date.now() / 1000) - 1)
|
||||||
|
.run()
|
||||||
|
expect(await feed()).toEqual(before)
|
||||||
|
|
||||||
|
await env.DB.prepare(
|
||||||
|
'DELETE FROM presence WHERE account_id IN (90001, 90002, 90003, 90004)'
|
||||||
|
).run()
|
||||||
|
})
|
||||||
|
|
||||||
it('GET /rooms/hot aliases #recroomoriginal to the rro tag', async () => {
|
it('GET /rooms/hot aliases #recroomoriginal to the rro tag', async () => {
|
||||||
const aliased = (await (
|
const aliased = (await (
|
||||||
await SELF.fetch(`${ORIGIN}/rooms/hot?tag=recroomoriginal`)
|
await SELF.fetch(`${ORIGIN}/rooms/hot?tag=recroomoriginal`)
|
||||||
@@ -304,6 +422,66 @@ describe('rooms endpoints', () => {
|
|||||||
expect(aliased.TotalResults).toBeGreaterThan(0)
|
expect(aliased.TotalResults).toBeGreaterThan(0)
|
||||||
})
|
})
|
||||||
|
|
||||||
|
it('GET /rooms/hot?tag=new serves player-made rooms newest-first (pseudo-tag)', async () => {
|
||||||
|
type Feed = { Results: Array<{ Name: string }>; TotalResults: number }
|
||||||
|
const feed = async (): Promise<Feed> =>
|
||||||
|
(await (await SELF.fetch(`${ORIGIN}/rooms/hot?tag=new&skip=0&take=100`)).json()) as Feed
|
||||||
|
const names = async (): Promise<string[]> => (await feed()).Results.map((r) => r.Name)
|
||||||
|
|
||||||
|
// No room carries a `new` tag, and every seeded room is a Rec Room Original — so
|
||||||
|
// the feed is empty until a player makes something.
|
||||||
|
expect(await feed()).toEqual({ Results: [], TotalResults: 0 })
|
||||||
|
|
||||||
|
const seeded: number[] = []
|
||||||
|
const seed = async (room: Record<string, unknown>) => {
|
||||||
|
seeded.push(Number(room.RoomId))
|
||||||
|
await seedRoomWithSubRooms(env.DB, { Accessibility: 1, IsDorm: false, IsRRO: false, ...room })
|
||||||
|
}
|
||||||
|
|
||||||
|
// Two player-made public rooms and one that isn't public.
|
||||||
|
await seed({ RoomId: 9001, Name: 'OlderPlayerRoom', CreatedAt: '2026-07-01T00:00:00Z' })
|
||||||
|
await seed({ RoomId: 9002, Name: 'NewerPlayerRoom', CreatedAt: '2026-07-02T00:00:00Z' })
|
||||||
|
await seed({
|
||||||
|
RoomId: 9003,
|
||||||
|
Name: 'UnlistedPlayerRoom',
|
||||||
|
CreatedAt: '2026-07-03T00:00:00Z',
|
||||||
|
Accessibility: 2,
|
||||||
|
})
|
||||||
|
|
||||||
|
// Newest first, and the non-public room is excluded as it is everywhere else.
|
||||||
|
expect(await feed()).toMatchObject({
|
||||||
|
Results: [{ Name: 'NewerPlayerRoom' }, { Name: 'OlderPlayerRoom' }],
|
||||||
|
TotalResults: 2,
|
||||||
|
})
|
||||||
|
|
||||||
|
// An RRO stays out even when it's the newest room in the database — by the flag,
|
||||||
|
// or by the auto-derived `rro` tag alone.
|
||||||
|
await seed({
|
||||||
|
RoomId: 9004,
|
||||||
|
Name: 'BrandNewRRO',
|
||||||
|
CreatedAt: '2026-07-04T00:00:00Z',
|
||||||
|
IsRRO: true,
|
||||||
|
})
|
||||||
|
await seed({
|
||||||
|
RoomId: 9005,
|
||||||
|
Name: 'TaggedRRO',
|
||||||
|
CreatedAt: '2026-07-05T00:00:00Z',
|
||||||
|
Tags: [{ Tag: 'rro', Type: 2 }],
|
||||||
|
})
|
||||||
|
expect(await names()).toEqual(['NewerPlayerRoom', 'OlderPlayerRoom'])
|
||||||
|
|
||||||
|
// Paging comes off the same order.
|
||||||
|
const page = (await (
|
||||||
|
await SELF.fetch(`${ORIGIN}/rooms/hot?tag=new&skip=1&take=1`)
|
||||||
|
).json()) as Feed
|
||||||
|
expect(page).toMatchObject({ Results: [{ Name: 'OlderPlayerRoom' }], TotalResults: 2 })
|
||||||
|
|
||||||
|
// Leave the shared feeds as they were for the tests that follow.
|
||||||
|
const ids = seeded.join(',')
|
||||||
|
await env.DB.prepare(`DELETE FROM room WHERE room_id IN (${ids})`).run()
|
||||||
|
await env.DB.prepare(`DELETE FROM subroom WHERE room_id IN (${ids})`).run()
|
||||||
|
})
|
||||||
|
|
||||||
it('GET /rooms/base returns a bare array of base/template rooms (incl. non-public)', async () => {
|
it('GET /rooms/base returns a bare array of base/template rooms (incl. non-public)', async () => {
|
||||||
const res = await SELF.fetch(`${ORIGIN}/rooms/base`)
|
const res = await SELF.fetch(`${ORIGIN}/rooms/base`)
|
||||||
expect(res.status).toBe(200)
|
expect(res.status).toBe(200)
|
||||||
@@ -1520,6 +1698,55 @@ describe('rooms endpoints', () => {
|
|||||||
expect(otherGet).toMatchObject({ Cheered: false, Favorited: false })
|
expect(otherGet).toMatchObject({ Cheered: false, Favorited: false })
|
||||||
})
|
})
|
||||||
|
|
||||||
|
it('room Stats aggregate cheers/favorites from the interaction table', async () => {
|
||||||
|
type Stats = {
|
||||||
|
CheerCount: number
|
||||||
|
FavoriteCount: number
|
||||||
|
VisitorCount: number
|
||||||
|
VisitCount: number
|
||||||
|
}
|
||||||
|
// Room 15 (CrimsonCauldron) is untouched by the other interaction tests.
|
||||||
|
const searched = async (): Promise<Stats> => {
|
||||||
|
const body = (await (
|
||||||
|
await SELF.fetch(`${ORIGIN}/rooms/search?query=crimsoncauldron`)
|
||||||
|
).json()) as { Results: Array<{ Stats: Stats }> }
|
||||||
|
return body.Results[0]!.Stats
|
||||||
|
}
|
||||||
|
const direct = async (): Promise<Stats> =>
|
||||||
|
((await (await SELF.fetch(`${ORIGIN}/rooms/15`)).json()) as { Stats: Stats }).Stats
|
||||||
|
const interact = async (player: string, action: string, method: string) =>
|
||||||
|
SELF.fetch(`${ORIGIN}/rooms/15/interactionby/me/${action}`, {
|
||||||
|
method,
|
||||||
|
headers: await bearer(player),
|
||||||
|
})
|
||||||
|
|
||||||
|
// Nobody has interacted with it yet.
|
||||||
|
expect(await searched()).toEqual({
|
||||||
|
CheerCount: 0,
|
||||||
|
FavoriteCount: 0,
|
||||||
|
VisitorCount: 0,
|
||||||
|
VisitCount: 0,
|
||||||
|
})
|
||||||
|
|
||||||
|
// Two players cheer it; one of them also favorites it.
|
||||||
|
await interact('561', 'cheer', 'PUT')
|
||||||
|
await interact('562', 'cheer', 'PUT')
|
||||||
|
await interact('561', 'favorite', 'PUT')
|
||||||
|
|
||||||
|
// Both the search results and the room itself report the aggregate.
|
||||||
|
expect(await searched()).toMatchObject({ CheerCount: 2, FavoriteCount: 1 })
|
||||||
|
expect(await direct()).toMatchObject({ CheerCount: 2, FavoriteCount: 1 })
|
||||||
|
|
||||||
|
// Clearing a cheer decrements it. Nothing records visits, so those stay 0.
|
||||||
|
await interact('562', 'cheer', 'DELETE')
|
||||||
|
expect(await direct()).toEqual({
|
||||||
|
CheerCount: 1,
|
||||||
|
FavoriteCount: 1,
|
||||||
|
VisitorCount: 0,
|
||||||
|
VisitCount: 0,
|
||||||
|
})
|
||||||
|
})
|
||||||
|
|
||||||
it('DELETE /rooms/:id/interactionby/me/cheer clears the cheer (auth-gated, idempotent)', async () => {
|
it('DELETE /rooms/:id/interactionby/me/cheer clears the cheer (auth-gated, idempotent)', async () => {
|
||||||
type Interaction = { Cheered: boolean; Favorited: boolean }
|
type Interaction = { Cheered: boolean; Favorited: boolean }
|
||||||
const headers = await bearer('557')
|
const headers = await bearer('557')
|
||||||
@@ -2181,6 +2408,7 @@ describe('rooms endpoints', () => {
|
|||||||
'GET /rooms/recommendations',
|
'GET /rooms/recommendations',
|
||||||
'GET /rooms/search',
|
'GET /rooms/search',
|
||||||
'GET /rooms/visitedby/me',
|
'GET /rooms/visitedby/me',
|
||||||
|
'GET /rooms/visitedby/{playerId}',
|
||||||
'GET /rooms/{roomId}',
|
'GET /rooms/{roomId}',
|
||||||
'GET /rooms/{roomId}/interactionby/me',
|
'GET /rooms/{roomId}/interactionby/me',
|
||||||
'GET /rooms/{roomId}/playerdata/me',
|
'GET /rooms/{roomId}/playerdata/me',
|
||||||
|
|||||||
+47
-1
@@ -25,8 +25,9 @@ Upstream hosts are derived from the shared base domain (`auth.<DOMAIN>`,
|
|||||||
|
|
||||||
| Method | Path | Upstream |
|
| Method | Path | Upstream |
|
||||||
| ------ | --------------- | -------------------------------------------------------- |
|
| ------ | --------------- | -------------------------------------------------------- |
|
||||||
|
| GET | `/api/config` | none — whether signup is open, plus the Turnstile key |
|
||||||
| POST | `/api/signup` | auth `POST /connect/token` (`grant_type=create_account`) |
|
| POST | `/api/signup` | auth `POST /connect/token` (`grant_type=create_account`) |
|
||||||
| POST | `/api/login` | auth `POST /connect/token` (account id + password) |
|
| POST | `/api/login` | auth `POST /connect/token` (username + password) |
|
||||||
| POST | `/api/logout` | clears the session cookie |
|
| POST | `/api/logout` | clears the session cookie |
|
||||||
| GET | `/api/me` | accounts `GET /account/me` |
|
| GET | `/api/me` | accounts `GET /account/me` |
|
||||||
| POST | `/api/email` | accounts `POST /account/me/email` |
|
| POST | `/api/email` | accounts `POST /account/me/email` |
|
||||||
@@ -35,6 +36,51 @@ Upstream hosts are derived from the shared base domain (`auth.<DOMAIN>`,
|
|||||||
On signup/login the access token returned by `auth` is stored in an httpOnly
|
On signup/login the access token returned by `auth` is stored in an httpOnly
|
||||||
`rf_token` cookie; the other routes read it and forward it as a Bearer token.
|
`rf_token` cookie; the other routes read it and forward it as a Bearer token.
|
||||||
|
|
||||||
|
`/api/signup` also takes an optional `email`, saved with a second call to accounts
|
||||||
|
`POST /account/me/email` once the session exists — `create_account` has no email
|
||||||
|
field, the accounts worker owns it. The address is format-checked before the
|
||||||
|
account is created, since a rejection afterwards would leave a player with an
|
||||||
|
account whose email silently didn't save; a failure of the save itself is logged
|
||||||
|
and does not fail the signup, because by then the account is real and a retry
|
||||||
|
would spend another slot against auth's per-IP cap.
|
||||||
|
|
||||||
|
### Signup and Turnstile
|
||||||
|
|
||||||
|
`POST /api/signup` creates an account with no platform identity (a password
|
||||||
|
account), so it's the one BFF route a bot could farm — `auth` binds no Steam id to
|
||||||
|
it and only its coarse per-IP cap applies. It therefore runs behind a
|
||||||
|
[Turnstile](https://developers.cloudflare.com/turnstile/) check: the browser posts
|
||||||
|
the widget's token, and the worker verifies it against Turnstile's `siteverify`
|
||||||
|
server-side before calling `auth`. The secret key never leaves the worker, and the
|
||||||
|
browser never talks to `siteverify` itself.
|
||||||
|
|
||||||
|
Two Secrets Store secrets configure it, `TURNSTILE_SITE_KEY` and
|
||||||
|
`TURNSTILE_SECRET_KEY`, bound from the same account-level store every worker uses
|
||||||
|
for `JWT_SECRET` (see `wrangler.jsonc` and `src/turnstile.ts`) — the site key is
|
||||||
|
public, but keeping it with its secret makes the pair the single switch. Creating
|
||||||
|
both is what opens signup; if either fails to resolve, `/api/config` reports
|
||||||
|
`signupEnabled: false` (so the SPA shows sign-in only) and `/api/signup` returns
|
||||||
|
403, so an unconfigured worker serves no signup rather than an unprotected one.
|
||||||
|
A store read that throws is treated the same as a missing key — `/api/config` is on
|
||||||
|
the homepage's critical path and must not 500 when signup isn't set up.
|
||||||
|
|
||||||
|
Because `.get()` caches per isolate, changing either value in the store needs a
|
||||||
|
`www` redeploy before a warm worker picks it up.
|
||||||
|
|
||||||
|
For local dev, seed the two names into the **local** store (miniflare's, keyed by
|
||||||
|
the literal `local` store id — it is per-directory, so run these in `apps/www`)
|
||||||
|
with Turnstile's documented always-passes test keypair, which needs no widget and
|
||||||
|
no account:
|
||||||
|
|
||||||
|
```sh
|
||||||
|
printf '1x00000000000000000000AA' |
|
||||||
|
wrangler secrets-store secret create local --name TURNSTILE_SITE_KEY --scopes workers
|
||||||
|
printf '1x0000000000000000000000000000000AA' |
|
||||||
|
wrangler secrets-store secret create local --name TURNSTILE_SECRET_KEY --scopes workers
|
||||||
|
```
|
||||||
|
|
||||||
|
The tests seed the same pair into their own local store in `beforeAll`.
|
||||||
|
|
||||||
## Development
|
## Development
|
||||||
|
|
||||||
### Run in dev mode
|
### Run in dev mode
|
||||||
|
|||||||
+379
-57
@@ -1,6 +1,12 @@
|
|||||||
import { useCallback, useEffect, useState } from 'react'
|
import { useCallback, useEffect, useRef, useState } from 'react'
|
||||||
|
|
||||||
import { DISCORD_INVITE, DOWNLOAD_URL, LICENSE_URL, SOURCE_REPO } from '../links'
|
import {
|
||||||
|
DISCORD_INVITE,
|
||||||
|
DOWNLOAD_URL,
|
||||||
|
LICENSE_URL,
|
||||||
|
QUEST_DOWNLOAD_URL,
|
||||||
|
SOURCE_REPO,
|
||||||
|
} from '../links'
|
||||||
|
|
||||||
import type { ReactNode } from 'react'
|
import type { ReactNode } from 'react'
|
||||||
|
|
||||||
@@ -14,6 +20,16 @@ interface SelfAccount {
|
|||||||
isAdmin?: boolean
|
isAdmin?: boolean
|
||||||
}
|
}
|
||||||
|
|
||||||
|
/**
|
||||||
|
* Site config from the BFF (`/api/config`). `signupEnabled` is false when the operator
|
||||||
|
* has no Turnstile keypair configured — web signup runs behind that bot check, so
|
||||||
|
* without it the endpoint is closed and the UI must not offer the form.
|
||||||
|
*/
|
||||||
|
interface SiteConfig {
|
||||||
|
signupEnabled: boolean
|
||||||
|
turnstileSiteKey: string | null
|
||||||
|
}
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* Call a www BFF endpoint. GET when no body is given, else POST JSON. Throws with
|
* Call a www BFF endpoint. GET when no body is given, else POST JSON. Throws with
|
||||||
* the upstream error message (auth uses `error`/`error_description`, the account
|
* the upstream error message (auth uses `error`/`error_description`, the account
|
||||||
@@ -85,12 +101,18 @@ function Link({
|
|||||||
export function App() {
|
export function App() {
|
||||||
// undefined = still checking the session; null = signed out.
|
// undefined = still checking the session; null = signed out.
|
||||||
const [account, setAccount] = useState<SelfAccount | null | undefined>(undefined)
|
const [account, setAccount] = useState<SelfAccount | null | undefined>(undefined)
|
||||||
|
// undefined until the config lands. Signup is treated as closed until told otherwise,
|
||||||
|
// so a slow (or failed) config fetch can't flash a form the server would refuse.
|
||||||
|
const [config, setConfig] = useState<SiteConfig | undefined>(undefined)
|
||||||
const { path, navigate } = useRouter()
|
const { path, navigate } = useRouter()
|
||||||
|
|
||||||
useEffect(() => {
|
useEffect(() => {
|
||||||
api<SelfAccount>('/api/me')
|
api<SelfAccount>('/api/me')
|
||||||
.then((me) => setAccount(me))
|
.then((me) => setAccount(me))
|
||||||
.catch(() => setAccount(null))
|
.catch(() => setAccount(null))
|
||||||
|
api<SiteConfig>('/api/config')
|
||||||
|
.then((c) => setConfig(c))
|
||||||
|
.catch(() => setConfig({ signupEnabled: false, turnstileSiteKey: null }))
|
||||||
}, [])
|
}, [])
|
||||||
|
|
||||||
const logout = useCallback(async () => {
|
const logout = useCallback(async () => {
|
||||||
@@ -102,12 +124,22 @@ export function App() {
|
|||||||
return (
|
return (
|
||||||
<>
|
<>
|
||||||
<NavBar account={account} path={path} navigate={navigate} onLogout={logout} />
|
<NavBar account={account} path={path} navigate={navigate} onLogout={logout} />
|
||||||
{path === '/login' ? (
|
{path === '/login' || path === '/signup' ? (
|
||||||
<LoginPage account={account} navigate={navigate} onAuthed={setAccount} />
|
// One page, two doors. `/signup` exists so the homepage's create-account link
|
||||||
|
// lands on that tab instead of dropping people on sign-in to find it — and so
|
||||||
|
// the URL is linkable. Unknown paths fall back to index.html (see the assets
|
||||||
|
// config in wrangler.jsonc), so a cold load of /signup reaches the SPA.
|
||||||
|
<LoginPage
|
||||||
|
account={account}
|
||||||
|
config={config}
|
||||||
|
initialTab={path === '/signup' ? 'signup' : 'login'}
|
||||||
|
navigate={navigate}
|
||||||
|
onAuthed={setAccount}
|
||||||
|
/>
|
||||||
) : path === '/account' ? (
|
) : path === '/account' ? (
|
||||||
<AccountPage account={account} navigate={navigate} onChange={setAccount} />
|
<AccountPage account={account} navigate={navigate} onChange={setAccount} />
|
||||||
) : (
|
) : (
|
||||||
<HomePage />
|
<HomePage account={account} config={config} navigate={navigate} />
|
||||||
)}
|
)}
|
||||||
<SiteFooter />
|
<SiteFooter />
|
||||||
</>
|
</>
|
||||||
@@ -205,12 +237,25 @@ function useSlideshow() {
|
|||||||
* on top of them. Everything about how the thing is built sits below, for whoever
|
* on top of them. Everything about how the thing is built sits below, for whoever
|
||||||
* scrolls looking for it.
|
* scrolls looking for it.
|
||||||
*/
|
*/
|
||||||
function HomePage() {
|
function HomePage({
|
||||||
|
account,
|
||||||
|
config,
|
||||||
|
navigate,
|
||||||
|
}: {
|
||||||
|
account: SelfAccount | null | undefined
|
||||||
|
config: SiteConfig | undefined
|
||||||
|
navigate: Navigate
|
||||||
|
}) {
|
||||||
const feed = useSlideshow()
|
const feed = useSlideshow()
|
||||||
|
|
||||||
|
// The signup offer only makes sense to a signed-out visitor when the server would
|
||||||
|
// actually take one. `account === undefined` is still-checking, so it shows nothing
|
||||||
|
// rather than offering an account to someone who already has one.
|
||||||
|
const offerSignup = account === null && config?.signupEnabled === true
|
||||||
|
|
||||||
return (
|
return (
|
||||||
<main>
|
<main>
|
||||||
<Stage slides={feed.slides} />
|
<Stage slides={feed.slides} offerSignup={offerSignup} navigate={navigate} />
|
||||||
<div className="shell home">
|
<div className="shell home">
|
||||||
<About slides={feed.slides} error={feed.error} />
|
<About slides={feed.slides} error={feed.error} />
|
||||||
</div>
|
</div>
|
||||||
@@ -219,31 +264,36 @@ function HomePage() {
|
|||||||
}
|
}
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* The hero: a rotating in-game photo with the headline and the way in over it. The
|
* The hero: the headline and the way in on the left, a rotating in-game photo on the
|
||||||
* photo is the backdrop, never the payload — when the feed is slow or down the stage
|
* right. The photo is proof, never the payload — when the feed is slow or down the
|
||||||
* still renders, so "Play now!" is reachable either way.
|
* frame holds its space and the left half reads the same, so "Play now!" is reachable
|
||||||
|
* either way.
|
||||||
*/
|
*/
|
||||||
function Stage({ slides }: { slides: Slide[] | null }) {
|
function Stage({
|
||||||
|
slides,
|
||||||
|
offerSignup,
|
||||||
|
navigate,
|
||||||
|
}: {
|
||||||
|
slides: Slide[] | null
|
||||||
|
offerSignup: boolean
|
||||||
|
navigate: Navigate
|
||||||
|
}) {
|
||||||
const [idx, setIdx] = useState(0)
|
const [idx, setIdx] = useState(0)
|
||||||
|
const count = slides?.length ?? 0
|
||||||
|
|
||||||
|
// A timeout keyed on the current slide rather than one long-lived interval: steering
|
||||||
|
// by hand re-arms it, so a photo you just picked gets its full six seconds.
|
||||||
useEffect(() => {
|
useEffect(() => {
|
||||||
if (!slides || slides.length < 2) return
|
if (count < 2) return
|
||||||
const t = setInterval(() => setIdx((i) => (i + 1) % slides.length), 6000)
|
const t = setTimeout(() => setIdx((i) => (i + 1) % count), 6000)
|
||||||
return () => clearInterval(t)
|
return () => clearTimeout(t)
|
||||||
}, [slides])
|
}, [count, idx])
|
||||||
|
|
||||||
const slide = slides && slides.length > 0 ? slides[idx] : null
|
const slide = slides && slides.length > 0 ? slides[idx] : null
|
||||||
|
const step = (by: number) => setIdx((i) => (i + by + count) % count)
|
||||||
|
|
||||||
return (
|
return (
|
||||||
<section className="stage">
|
<section className="stage">
|
||||||
{slide && (
|
|
||||||
<img
|
|
||||||
className="stage-photo"
|
|
||||||
key={slide.url}
|
|
||||||
src={slide.url}
|
|
||||||
alt={`Photo taken in game by ${slide.username}`}
|
|
||||||
/>
|
|
||||||
)}
|
|
||||||
<div className="stage-body">
|
<div className="stage-body">
|
||||||
{/* Deliberately doesn't name the game: this is a fan project, so the
|
{/* Deliberately doesn't name the game: this is a fan project, so the
|
||||||
trademark stays out of the headline and appears lower down, in
|
trademark stays out of the headline and appears lower down, in
|
||||||
@@ -251,40 +301,90 @@ function Stage({ slides }: { slides: Slide[] | null }) {
|
|||||||
<h1 className="stage-title">
|
<h1 className="stage-title">
|
||||||
Play like it's <em>2023</em>.
|
Play like it's <em>2023</em>.
|
||||||
</h1>
|
</h1>
|
||||||
|
<p className="stage-lede">
|
||||||
|
The servers you remember, rebuilt and running — free, open source, and up right now.
|
||||||
|
</p>
|
||||||
<div className="stage-actions">
|
<div className="stage-actions">
|
||||||
<a className="cta" href={DOWNLOAD_URL} target="_blank" rel="noreferrer">
|
<a className="cta" href={DOWNLOAD_URL} target="_blank" rel="noreferrer">
|
||||||
Download for PC
|
Download for PC
|
||||||
</a>
|
</a>
|
||||||
|
<a className="cta" href={QUEST_DOWNLOAD_URL} target="_blank" rel="noreferrer">
|
||||||
|
Download for Quest
|
||||||
|
</a>
|
||||||
<a className="cta discord" href={DISCORD_INVITE} target="_blank" rel="noreferrer">
|
<a className="cta discord" href={DISCORD_INVITE} target="_blank" rel="noreferrer">
|
||||||
Join the Discord
|
Join the Discord
|
||||||
</a>
|
</a>
|
||||||
</div>
|
</div>
|
||||||
|
{/* A line rather than a fourth button: the download is the point of this page,
|
||||||
|
and launching the game makes an account by itself — signing up here is the
|
||||||
|
way in for someone who wants one first. Hidden entirely when signup is
|
||||||
|
closed, matching /login, which hides its create-account tab the same way. */}
|
||||||
|
{offerSignup && (
|
||||||
|
<p className="stage-alt">
|
||||||
|
New here?{' '}
|
||||||
|
<Link to="/signup" navigate={navigate}>
|
||||||
|
Create an account
|
||||||
|
</Link>
|
||||||
|
</p>
|
||||||
|
)}
|
||||||
</div>
|
</div>
|
||||||
{slide && (
|
<div className="stage-show">
|
||||||
|
<div className="stage-frame">
|
||||||
|
{slide && (
|
||||||
|
<img
|
||||||
|
className="stage-photo"
|
||||||
|
key={slide.url}
|
||||||
|
src={slide.url}
|
||||||
|
alt={`Photo taken in game by ${slide.username}`}
|
||||||
|
/>
|
||||||
|
)}
|
||||||
|
</div>
|
||||||
|
{/* Always mounted, so the frame doesn't shift down when the feed lands. */}
|
||||||
<div className="stage-foot">
|
<div className="stage-foot">
|
||||||
<span className="credit">
|
{slide && (
|
||||||
Photo by @{slide.username}
|
<span className="credit">
|
||||||
{slide.roomName && ` in ${slide.roomName}`}
|
Photo by @{slide.username}
|
||||||
</span>
|
{slide.roomName && ` in ${slide.roomName}`}
|
||||||
{slides && slides.length > 1 && (
|
</span>
|
||||||
<span className="dots">
|
)}
|
||||||
{slides.map((s, i) => (
|
{/* Arrows and a count, not a dot per photo: the feed runs to SLIDESHOW_LIMIT
|
||||||
<button
|
(130) images, and a dot each is both unusable and wide enough to shove
|
||||||
key={s.url}
|
the headline's half of the split off the page. */}
|
||||||
className={i === idx ? 'on' : ''}
|
{count > 1 && (
|
||||||
onClick={() => setIdx(i)}
|
<span className="steer">
|
||||||
aria-label={`Show photo ${i + 1} of ${slides.length}`}
|
<button onClick={() => step(-1)} aria-label="Previous photo">
|
||||||
aria-current={i === idx}
|
<Chevron />
|
||||||
/>
|
</button>
|
||||||
))}
|
<span className="count">
|
||||||
|
{idx + 1} / {count}
|
||||||
|
</span>
|
||||||
|
<button onClick={() => step(1)} aria-label="Next photo">
|
||||||
|
<Chevron next />
|
||||||
|
</button>
|
||||||
</span>
|
</span>
|
||||||
)}
|
)}
|
||||||
</div>
|
</div>
|
||||||
)}
|
</div>
|
||||||
</section>
|
</section>
|
||||||
)
|
)
|
||||||
}
|
}
|
||||||
|
|
||||||
|
/** The slideshow's back/forward mark. Decorative — the buttons carry the label. */
|
||||||
|
function Chevron({ next }: { next?: boolean }) {
|
||||||
|
return (
|
||||||
|
<svg viewBox="0 0 24 24" width="16" height="16" aria-hidden="true" focusable="false">
|
||||||
|
<path
|
||||||
|
d={next ? 'M9 5l7 7-7 7' : 'M15 5l-7 7 7 7'}
|
||||||
|
fill="none"
|
||||||
|
stroke="currentColor"
|
||||||
|
strokeWidth="2.2"
|
||||||
|
strokeLinecap="round"
|
||||||
|
strokeLinejoin="round"
|
||||||
|
/>
|
||||||
|
</svg>
|
||||||
|
)
|
||||||
|
}
|
||||||
|
|
||||||
/** What RecFlare is, under the fold, for whoever wants it. */
|
/** What RecFlare is, under the fold, for whoever wants it. */
|
||||||
function About({ slides, error }: { slides: Slide[] | null; error: string }) {
|
function About({ slides, error }: { slides: Slide[] | null; error: string }) {
|
||||||
// The feed answering is proof the server replied, so the indicator can't claim
|
// The feed answering is proof the server replied, so the indicator can't claim
|
||||||
@@ -297,8 +397,8 @@ function About({ slides, error }: { slides: Slide[] | null; error: string }) {
|
|||||||
<h2 className="about-title">An open source rebuild of the 2023 servers</h2>
|
<h2 className="about-title">An open source rebuild of the 2023 servers</h2>
|
||||||
<p className="about-lede">
|
<p className="about-lede">
|
||||||
A free fan project, made by players who missed it. Aiming to be{' '}
|
A free fan project, made by players who missed it. Aiming to be{' '}
|
||||||
<strong>feature-complete</strong> and infinitely scalable — no gatekeeping, no basement
|
<strong>feature-complete</strong> and infinitely scalable —{' '}
|
||||||
server.
|
<strong>architected for the cloud</strong>, no gatekeeping, no basement server.
|
||||||
</p>
|
</p>
|
||||||
</div>
|
</div>
|
||||||
<div className="about-side">
|
<div className="about-side">
|
||||||
@@ -324,34 +424,85 @@ function About({ slides, error }: { slides: Slide[] | null; error: string }) {
|
|||||||
)
|
)
|
||||||
}
|
}
|
||||||
|
|
||||||
/** The sign-in page. Redirects to the account page once a session exists. */
|
/**
|
||||||
|
* The sign-in page — sign in, plus create-account when the server says signup is open
|
||||||
|
* (it needs a Turnstile keypair; see SiteConfig). Redirects to the account page once a
|
||||||
|
* session exists, however it was obtained.
|
||||||
|
*/
|
||||||
function LoginPage({
|
function LoginPage({
|
||||||
account,
|
account,
|
||||||
|
config,
|
||||||
|
initialTab,
|
||||||
navigate,
|
navigate,
|
||||||
onAuthed,
|
onAuthed,
|
||||||
}: {
|
}: {
|
||||||
account: SelfAccount | null | undefined
|
account: SelfAccount | null | undefined
|
||||||
|
config: SiteConfig | undefined
|
||||||
|
initialTab: 'signup' | 'login'
|
||||||
navigate: Navigate
|
navigate: Navigate
|
||||||
onAuthed: (a: SelfAccount) => void
|
onAuthed: (a: SelfAccount) => void
|
||||||
}) {
|
}) {
|
||||||
|
// The tab IS the route (`/login` vs `/signup`) rather than local state, so the two can
|
||||||
|
// never disagree — switching tabs pushes history, and back goes back to the other one.
|
||||||
|
const tab = initialTab
|
||||||
|
|
||||||
useEffect(() => {
|
useEffect(() => {
|
||||||
if (account) navigate('/account')
|
if (account) navigate('/account')
|
||||||
}, [account, navigate])
|
}, [account, navigate])
|
||||||
|
|
||||||
|
const authed = (a: SelfAccount) => {
|
||||||
|
onAuthed(a)
|
||||||
|
navigate('/account')
|
||||||
|
}
|
||||||
|
|
||||||
|
const siteKey = config?.signupEnabled ? config.turnstileSiteKey : null
|
||||||
|
|
||||||
return (
|
return (
|
||||||
<main className="shell">
|
<main className="shell">
|
||||||
<section className="card">
|
<section className="card">
|
||||||
<h2>Sign in</h2>
|
{siteKey && (
|
||||||
<p className="muted">
|
<div className="tabs">
|
||||||
Launch the game first — that creates an account linked to your Steam ID. Once you set a
|
<button className={tab === 'login' ? 'active' : ''} onClick={() => navigate('/login')}>
|
||||||
password, use your username and that password to sign in here.
|
Sign in
|
||||||
</p>
|
</button>
|
||||||
<LoginForm
|
<button
|
||||||
onAuthed={(a) => {
|
className={tab === 'signup' ? 'active' : ''}
|
||||||
onAuthed(a)
|
onClick={() => navigate('/signup')}
|
||||||
navigate('/account')
|
>
|
||||||
}}
|
Create account
|
||||||
/>
|
</button>
|
||||||
|
</div>
|
||||||
|
)}
|
||||||
|
{siteKey && tab === 'signup' ? (
|
||||||
|
<>
|
||||||
|
<h2>Create account</h2>
|
||||||
|
<p className="muted">
|
||||||
|
A username is assigned for you — you'll see it on your account page. Choose a
|
||||||
|
password, and the two together sign you in here and in the game.
|
||||||
|
</p>
|
||||||
|
<SignupForm siteKey={siteKey} onAuthed={authed} />
|
||||||
|
</>
|
||||||
|
) : (
|
||||||
|
<>
|
||||||
|
<h2>Sign in</h2>
|
||||||
|
<p className="muted">
|
||||||
|
Use your username and password. Launching the game also creates an account, linked to
|
||||||
|
your Steam ID — set a password on it and it signs in here too.
|
||||||
|
</p>
|
||||||
|
<LoginForm onAuthed={authed} />
|
||||||
|
{/* The tabs above already offer this; the line under the button is where
|
||||||
|
someone who just found out they have no account is actually looking.
|
||||||
|
Gated on the same key, so it can't point at a door that isn't there. */}
|
||||||
|
{siteKey && (
|
||||||
|
<p className="muted swap">
|
||||||
|
Don't have an account?{' '}
|
||||||
|
<Link to="/signup" navigate={navigate}>
|
||||||
|
Create one
|
||||||
|
</Link>
|
||||||
|
</p>
|
||||||
|
)}
|
||||||
|
</>
|
||||||
|
)}
|
||||||
</section>
|
</section>
|
||||||
</main>
|
</main>
|
||||||
)
|
)
|
||||||
@@ -409,9 +560,180 @@ function useAction() {
|
|||||||
return { pending, error, done, run }
|
return { pending, error, done, run }
|
||||||
}
|
}
|
||||||
|
|
||||||
// Manual web signups are disabled for now, so only sign-in is exposed (accounts are
|
/**
|
||||||
// created via the game/platform, not the website). To bring signups back, restore a
|
* Turnstile's browser API, as much of it as the signup widget uses. Loaded from
|
||||||
// SignupForm calling POST /api/signup and re-enable that endpoint in www.app.ts.
|
* Cloudflare at runtime (see loadTurnstile) rather than bundled, so it isn't in
|
||||||
|
* node_modules and has no types of its own.
|
||||||
|
*/
|
||||||
|
interface TurnstileApi {
|
||||||
|
render: (
|
||||||
|
el: HTMLElement,
|
||||||
|
opts: {
|
||||||
|
sitekey: string
|
||||||
|
action?: string
|
||||||
|
callback?: (token: string) => void
|
||||||
|
'expired-callback'?: () => void
|
||||||
|
}
|
||||||
|
) => string | undefined
|
||||||
|
reset: (widgetId?: string) => void
|
||||||
|
remove: (widgetId?: string) => void
|
||||||
|
}
|
||||||
|
|
||||||
|
declare global {
|
||||||
|
interface Window {
|
||||||
|
turnstile?: TurnstileApi
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
/**
|
||||||
|
* Load Turnstile's script, once per page, resolving when `window.turnstile` is ready.
|
||||||
|
* `render=explicit` stops it scanning the document for widgets: this is a SPA, so the
|
||||||
|
* container mounts and unmounts with the form and we render into it ourselves.
|
||||||
|
*
|
||||||
|
* The promise is cached at module scope, so switching tabs back and forth reuses the
|
||||||
|
* loaded script instead of appending another tag. A rejection is cached too — the retry
|
||||||
|
* is a page reload, which is what the error message asks for.
|
||||||
|
*/
|
||||||
|
let turnstileScript: Promise<void> | null = null
|
||||||
|
function loadTurnstile(): Promise<void> {
|
||||||
|
turnstileScript ??= new Promise<void>((resolve, reject) => {
|
||||||
|
const el = document.createElement('script')
|
||||||
|
el.src = 'https://challenges.cloudflare.com/turnstile/v0/api.js?render=explicit'
|
||||||
|
el.async = true
|
||||||
|
el.defer = true
|
||||||
|
el.onload = () => resolve()
|
||||||
|
el.onerror = () => reject(new Error('load failed'))
|
||||||
|
document.head.appendChild(el)
|
||||||
|
})
|
||||||
|
return turnstileScript
|
||||||
|
}
|
||||||
|
|
||||||
|
/**
|
||||||
|
* Mount a Turnstile widget and hand back the token it produces. No token means no
|
||||||
|
* submit: the BFF refuses a signup without one, so the form gates its button on it
|
||||||
|
* rather than letting the request fail.
|
||||||
|
*
|
||||||
|
* `reset` re-arms the widget for another attempt — a token is single-use, so a rejected
|
||||||
|
* signup can't be retried with the same one.
|
||||||
|
*/
|
||||||
|
function useTurnstile(siteKey: string) {
|
||||||
|
const container = useRef<HTMLDivElement | null>(null)
|
||||||
|
const widgetId = useRef<string | undefined>(undefined)
|
||||||
|
const [token, setToken] = useState('')
|
||||||
|
const [error, setError] = useState('')
|
||||||
|
|
||||||
|
useEffect(() => {
|
||||||
|
let live = true
|
||||||
|
loadTurnstile()
|
||||||
|
.then(() => {
|
||||||
|
// StrictMode mounts twice, and the cleanup below removes the first widget; bail
|
||||||
|
// if this effect is the stale one so we don't render into a detached container.
|
||||||
|
if (!live || !container.current || !window.turnstile) return
|
||||||
|
widgetId.current = window.turnstile.render(container.current, {
|
||||||
|
sitekey: siteKey,
|
||||||
|
// Marker Cloudflare uses to segment Turnstile integrations; carries no user data.
|
||||||
|
action: 'turnstile-spin-v1',
|
||||||
|
callback: (t) => setToken(t),
|
||||||
|
// Tokens expire after a few minutes; drop ours so the button locks again and
|
||||||
|
// Turnstile can hand us a fresh one.
|
||||||
|
'expired-callback': () => setToken(''),
|
||||||
|
})
|
||||||
|
})
|
||||||
|
.catch(() => {
|
||||||
|
if (live) setError("Couldn't load the bot check — reload the page to try again.")
|
||||||
|
})
|
||||||
|
|
||||||
|
return () => {
|
||||||
|
live = false
|
||||||
|
if (widgetId.current) window.turnstile?.remove(widgetId.current)
|
||||||
|
widgetId.current = undefined
|
||||||
|
}
|
||||||
|
}, [siteKey])
|
||||||
|
|
||||||
|
const reset = useCallback(() => {
|
||||||
|
setToken('')
|
||||||
|
if (widgetId.current) window.turnstile?.reset(widgetId.current)
|
||||||
|
}, [])
|
||||||
|
|
||||||
|
return { container, token, error, reset }
|
||||||
|
}
|
||||||
|
|
||||||
|
/**
|
||||||
|
* Create an account from the website: a password, plus a Turnstile token proving a human
|
||||||
|
* filled the form. The username comes back auto-assigned from `auth` (players don't pick
|
||||||
|
* one), and the session is live on success — so this lands on the account page, where the
|
||||||
|
* username is shown.
|
||||||
|
*/
|
||||||
|
function SignupForm({
|
||||||
|
siteKey,
|
||||||
|
onAuthed,
|
||||||
|
}: {
|
||||||
|
siteKey: string
|
||||||
|
onAuthed: (a: SelfAccount) => void
|
||||||
|
}) {
|
||||||
|
const [password, setPassword] = useState('')
|
||||||
|
const [email, setEmail] = useState('')
|
||||||
|
const { container, token, error: widgetError, reset } = useTurnstile(siteKey)
|
||||||
|
const { pending, error, run } = useAction()
|
||||||
|
|
||||||
|
return (
|
||||||
|
<form
|
||||||
|
onSubmit={(e) => {
|
||||||
|
e.preventDefault()
|
||||||
|
void run(async () => {
|
||||||
|
try {
|
||||||
|
const { account } = await api<{ account: SelfAccount }>('/api/signup', {
|
||||||
|
password,
|
||||||
|
email,
|
||||||
|
turnstileToken: token,
|
||||||
|
})
|
||||||
|
onAuthed(account)
|
||||||
|
return ''
|
||||||
|
} catch (err) {
|
||||||
|
// The token is spent either way, so re-arm the widget before they retry.
|
||||||
|
reset()
|
||||||
|
throw err
|
||||||
|
}
|
||||||
|
})
|
||||||
|
}}
|
||||||
|
>
|
||||||
|
<label>
|
||||||
|
Password
|
||||||
|
<input
|
||||||
|
type="password"
|
||||||
|
value={password}
|
||||||
|
autoComplete="new-password"
|
||||||
|
onChange={(e) => setPassword(e.target.value)}
|
||||||
|
required
|
||||||
|
/>
|
||||||
|
</label>
|
||||||
|
{/* Optional, and the button doesn't wait on it — but it's the only contact detail
|
||||||
|
an account has, so the hint says plainly what it's for rather than leaving it
|
||||||
|
to be guessed. `type="email"` gets the right keyboard on mobile and a free
|
||||||
|
format check; the worker re-checks it before the account is created. */}
|
||||||
|
<label>
|
||||||
|
Email <span className="optional">optional</span>
|
||||||
|
<input
|
||||||
|
type="email"
|
||||||
|
value={email}
|
||||||
|
autoComplete="email"
|
||||||
|
onChange={(e) => setEmail(e.target.value)}
|
||||||
|
/>
|
||||||
|
<span className="hint">
|
||||||
|
How you get back in if you forget your password — there's no other way to reach you.
|
||||||
|
You can add it later on your account page.
|
||||||
|
</span>
|
||||||
|
</label>
|
||||||
|
<div className="turnstile" ref={container} />
|
||||||
|
{widgetError && <p className="error">{widgetError}</p>}
|
||||||
|
{error && <p className="error">{error}</p>}
|
||||||
|
<button type="submit" disabled={pending || token === ''}>
|
||||||
|
{pending ? 'Creating…' : 'Create account'}
|
||||||
|
</button>
|
||||||
|
</form>
|
||||||
|
)
|
||||||
|
}
|
||||||
|
|
||||||
function LoginForm({ onAuthed }: { onAuthed: (a: SelfAccount) => void }) {
|
function LoginForm({ onAuthed }: { onAuthed: (a: SelfAccount) => void }) {
|
||||||
const [username, setUsername] = useState('')
|
const [username, setUsername] = useState('')
|
||||||
const [password, setPassword] = useState('')
|
const [password, setPassword] = useState('')
|
||||||
|
|||||||
+186
-70
@@ -84,7 +84,7 @@ body {
|
|||||||
max-width: 880px;
|
max-width: 880px;
|
||||||
}
|
}
|
||||||
|
|
||||||
/* The homepage: the stage runs full-bleed above this, so it brings its own top space. */
|
/* The homepage: the stage above brings its own top space and shares this width. */
|
||||||
.shell.home {
|
.shell.home {
|
||||||
max-width: 1040px;
|
max-width: 1040px;
|
||||||
padding-top: 0;
|
padding-top: 0;
|
||||||
@@ -153,19 +153,42 @@ body {
|
|||||||
/* ---- The stage (hero) --------------------------------------------------- */
|
/* ---- The stage (hero) --------------------------------------------------- */
|
||||||
|
|
||||||
/*
|
/*
|
||||||
* Full-bleed, edge to edge under the nav: a photo somebody actually took in game,
|
* Split down the middle: what this is and the way in on the left, a photo somebody
|
||||||
* with the headline and the way in over it. The photo is the backdrop and never the
|
* actually took in game on the right. The photo is proof and never the payload — with
|
||||||
* payload — with no photo the stage is still a solid panel carrying the same words.
|
* no photo the frame holds its space and the left half carries the same words.
|
||||||
*/
|
*/
|
||||||
.stage {
|
.stage {
|
||||||
position: relative;
|
display: grid;
|
||||||
|
grid-template-columns: 1fr 1fr;
|
||||||
|
align-items: center;
|
||||||
|
gap: 48px;
|
||||||
|
max-width: 1040px;
|
||||||
|
margin: 0 auto;
|
||||||
|
padding: 56px 20px 16px;
|
||||||
|
}
|
||||||
|
|
||||||
|
/* min-width: 0 on both halves, or the split isn't one: a `1fr` track's automatic
|
||||||
|
minimum is its content's min-content width, so a wide child (the slideshow controls,
|
||||||
|
a long unbroken credit) grows its column past 50% and takes the space out of the
|
||||||
|
other one — which is how this last read as 30/70 with the buttons crushed. */
|
||||||
|
.stage-show {
|
||||||
display: flex;
|
display: flex;
|
||||||
flex-direction: column;
|
flex-direction: column;
|
||||||
justify-content: flex-end;
|
gap: 12px;
|
||||||
min-height: min(40vh, 320px);
|
min-width: 0;
|
||||||
|
}
|
||||||
|
|
||||||
|
/* Fixed shape, filled by whatever lands: screenshots arrive at any aspect ratio, and a
|
||||||
|
frame that resized per photo would jog the headline beside it on every rotation. The
|
||||||
|
ratio is landscape rather than 4:3 so the photo doesn't tower over the column beside
|
||||||
|
it — equal columns still read unequal when one is half again as tall. */
|
||||||
|
.stage-frame {
|
||||||
|
position: relative;
|
||||||
|
aspect-ratio: 3 / 2;
|
||||||
overflow: hidden;
|
overflow: hidden;
|
||||||
|
border: 1px solid var(--line);
|
||||||
|
border-radius: var(--radius);
|
||||||
background: var(--surface-hi);
|
background: var(--surface-hi);
|
||||||
isolation: isolate;
|
|
||||||
}
|
}
|
||||||
|
|
||||||
.stage-photo {
|
.stage-photo {
|
||||||
@@ -174,11 +197,6 @@ body {
|
|||||||
width: 100%;
|
width: 100%;
|
||||||
height: 100%;
|
height: 100%;
|
||||||
object-fit: cover;
|
object-fit: cover;
|
||||||
z-index: -2;
|
|
||||||
/* Softened so the headline reads over any screenshot. Scaled up past the frame
|
|
||||||
because blur samples past the edges and would otherwise feather them. */
|
|
||||||
filter: blur(5px) saturate(1.08);
|
|
||||||
transform: scale(1.06);
|
|
||||||
animation: photo-in 0.7s ease;
|
animation: photo-in 0.7s ease;
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -188,40 +206,20 @@ body {
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
/* Scrim: enough weight at the bottom to hold white text over any screenshot. */
|
|
||||||
.stage::before {
|
|
||||||
content: '';
|
|
||||||
position: absolute;
|
|
||||||
inset: 0;
|
|
||||||
z-index: -1;
|
|
||||||
background: linear-gradient(
|
|
||||||
to top,
|
|
||||||
rgb(10 7 4 / 90%) 0%,
|
|
||||||
rgb(10 7 4 / 74%) 40%,
|
|
||||||
rgb(10 7 4 / 44%) 100%
|
|
||||||
);
|
|
||||||
}
|
|
||||||
|
|
||||||
.stage-body {
|
.stage-body {
|
||||||
max-width: 1040px;
|
min-width: 0;
|
||||||
width: 100%;
|
|
||||||
margin: 0 auto;
|
|
||||||
padding: 0 20px 28px;
|
|
||||||
}
|
}
|
||||||
|
|
||||||
|
/* No width cap here, unlike the headings below: this one shares a row with the photo,
|
||||||
|
and a headline that stops short of its column makes the split read as 30/70. */
|
||||||
.stage-title {
|
.stage-title {
|
||||||
font-family: var(--display);
|
font-family: var(--display);
|
||||||
font-weight: 800;
|
font-weight: 800;
|
||||||
font-size: clamp(2rem, 5vw, 3.4rem);
|
font-size: clamp(2rem, 5vw, 3.5rem);
|
||||||
line-height: 1;
|
line-height: 1;
|
||||||
letter-spacing: -0.03em;
|
letter-spacing: -0.03em;
|
||||||
color: #fff;
|
margin: 0 0 16px;
|
||||||
margin: 0 0 20px;
|
|
||||||
max-width: 15ch;
|
|
||||||
text-wrap: balance;
|
text-wrap: balance;
|
||||||
/* Bloom: a wide, soft shadow rather than a hard one, so it separates the type from
|
|
||||||
a bright screenshot without reading as a drop shadow. */
|
|
||||||
text-shadow: 0 2px 30px rgb(8 5 2 / 55%);
|
|
||||||
}
|
}
|
||||||
|
|
||||||
/* The one place the orange carries meaning in the headline: the year it restores. */
|
/* The one place the orange carries meaning in the headline: the year it restores. */
|
||||||
@@ -230,55 +228,84 @@ body {
|
|||||||
color: var(--accent);
|
color: var(--accent);
|
||||||
}
|
}
|
||||||
|
|
||||||
/* Credit line and slide dots, sitting under the headline on the photo itself. */
|
.stage-lede {
|
||||||
|
font-size: 1.05rem;
|
||||||
|
color: var(--muted);
|
||||||
|
margin: 0 0 28px;
|
||||||
|
}
|
||||||
|
|
||||||
|
/* The signup offer under the hero buttons. Deliberately quieter than a CTA — it sits
|
||||||
|
below the downloads without competing with them — but the link itself carries the
|
||||||
|
accent so it reads as the action it is. */
|
||||||
|
.stage-alt {
|
||||||
|
font-size: 0.925rem;
|
||||||
|
color: var(--muted);
|
||||||
|
margin: 18px 0 0;
|
||||||
|
}
|
||||||
|
|
||||||
|
.stage-alt a {
|
||||||
|
color: var(--accent);
|
||||||
|
font-weight: 600;
|
||||||
|
text-decoration: none;
|
||||||
|
}
|
||||||
|
|
||||||
|
.stage-alt a:hover {
|
||||||
|
text-decoration: underline;
|
||||||
|
}
|
||||||
|
|
||||||
|
/* Credit line and slideshow controls, under the photo rather than on it. */
|
||||||
.stage-foot {
|
.stage-foot {
|
||||||
display: flex;
|
display: flex;
|
||||||
flex-wrap: wrap;
|
flex-wrap: wrap;
|
||||||
justify-content: space-between;
|
justify-content: space-between;
|
||||||
align-items: center;
|
align-items: center;
|
||||||
gap: 12px 20px;
|
gap: 8px 20px;
|
||||||
max-width: 1040px;
|
/* Reserved even while the feed is in flight, so nothing shifts when it lands. */
|
||||||
width: 100%;
|
min-height: 28px;
|
||||||
margin: 0 auto;
|
|
||||||
padding: 0 20px 22px;
|
|
||||||
font-size: 0.8rem;
|
font-size: 0.8rem;
|
||||||
color: rgb(255 255 255 / 72%);
|
color: var(--muted);
|
||||||
text-shadow: 0 1px 12px rgb(8 5 2 / 60%);
|
|
||||||
}
|
}
|
||||||
|
|
||||||
/* The dots are the only way to steer the stage, so each one gets a 24px target
|
/* Long usernames and room names wrap instead of widening the column. */
|
||||||
even though the mark itself is 7px. */
|
.credit {
|
||||||
.dots {
|
min-width: 0;
|
||||||
|
overflow-wrap: anywhere;
|
||||||
|
}
|
||||||
|
|
||||||
|
/* Back / forward, with the position between them. Fixed width whatever the feed
|
||||||
|
length is — see the note on .stage-show for what a per-photo control did here. */
|
||||||
|
.steer {
|
||||||
display: flex;
|
display: flex;
|
||||||
margin: -8px -6px;
|
align-items: center;
|
||||||
|
gap: 4px;
|
||||||
|
flex: none;
|
||||||
}
|
}
|
||||||
|
|
||||||
.dots button {
|
.steer button {
|
||||||
display: grid;
|
display: grid;
|
||||||
place-content: center;
|
place-content: center;
|
||||||
width: 24px;
|
width: 28px;
|
||||||
height: 24px;
|
height: 28px;
|
||||||
padding: 0;
|
padding: 0;
|
||||||
border: none;
|
border: 1px solid var(--line);
|
||||||
background: none;
|
border-radius: 8px;
|
||||||
|
background: transparent;
|
||||||
|
color: var(--muted);
|
||||||
cursor: pointer;
|
cursor: pointer;
|
||||||
|
transition:
|
||||||
|
color 0.15s ease,
|
||||||
|
border-color 0.15s ease;
|
||||||
}
|
}
|
||||||
|
|
||||||
.dots button::after {
|
.steer button:hover {
|
||||||
content: '';
|
color: var(--text);
|
||||||
width: 7px;
|
border-color: var(--muted);
|
||||||
height: 7px;
|
|
||||||
border-radius: 50%;
|
|
||||||
background: rgb(255 255 255 / 34%);
|
|
||||||
transition: background 0.2s ease;
|
|
||||||
}
|
}
|
||||||
|
|
||||||
.dots button:hover::after {
|
/* Tabular figures so the frame doesn't twitch as the index rolls 9 → 10. */
|
||||||
background: rgb(255 255 255 / 65%);
|
.count {
|
||||||
}
|
font-variant-numeric: tabular-nums;
|
||||||
|
padding: 0 6px;
|
||||||
.dots button.on::after {
|
|
||||||
background: var(--accent);
|
|
||||||
}
|
}
|
||||||
|
|
||||||
/* ---- What it is (below the stage) --------------------------------------- */
|
/* ---- What it is (below the stage) --------------------------------------- */
|
||||||
@@ -544,6 +571,40 @@ h2 {
|
|||||||
color: var(--muted);
|
color: var(--muted);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
/* Sign in / create account, at the top of the auth card. Two of a kind, so they read as
|
||||||
|
one control rather than as two buttons competing with the orange submit below. */
|
||||||
|
.tabs {
|
||||||
|
display: flex;
|
||||||
|
gap: 6px;
|
||||||
|
margin-bottom: 20px;
|
||||||
|
padding: 4px;
|
||||||
|
background: var(--bg);
|
||||||
|
border: 1px solid var(--line);
|
||||||
|
border-radius: 8px;
|
||||||
|
}
|
||||||
|
|
||||||
|
.tabs button {
|
||||||
|
flex: 1;
|
||||||
|
background: transparent;
|
||||||
|
border: none;
|
||||||
|
color: var(--muted);
|
||||||
|
padding: 8px;
|
||||||
|
border-radius: 6px;
|
||||||
|
cursor: pointer;
|
||||||
|
font-family: var(--body);
|
||||||
|
font-size: 0.9rem;
|
||||||
|
}
|
||||||
|
|
||||||
|
.tabs button:hover {
|
||||||
|
color: var(--text);
|
||||||
|
}
|
||||||
|
|
||||||
|
.tabs button.active {
|
||||||
|
background: var(--surface-hi);
|
||||||
|
color: var(--text);
|
||||||
|
font-weight: 600;
|
||||||
|
}
|
||||||
|
|
||||||
/* ---- Forms -------------------------------------------------------------- */
|
/* ---- Forms -------------------------------------------------------------- */
|
||||||
|
|
||||||
label {
|
label {
|
||||||
@@ -572,6 +633,27 @@ textarea {
|
|||||||
min-height: 76px;
|
min-height: 76px;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
/* Marks a field the form will submit without. Quiet, but next to the label rather than
|
||||||
|
inside the input, so it survives the field being filled in. */
|
||||||
|
.optional {
|
||||||
|
font-size: 0.75rem;
|
||||||
|
text-transform: uppercase;
|
||||||
|
letter-spacing: 0.06em;
|
||||||
|
color: var(--muted);
|
||||||
|
opacity: 0.7;
|
||||||
|
margin-left: 4px;
|
||||||
|
}
|
||||||
|
|
||||||
|
/* Why a field is worth filling in, under the input it belongs to. Sits inside the label,
|
||||||
|
so it's read out with the field rather than as loose text after it. */
|
||||||
|
.hint {
|
||||||
|
display: block;
|
||||||
|
margin-top: 6px;
|
||||||
|
font-size: 0.8rem;
|
||||||
|
line-height: 1.45;
|
||||||
|
color: var(--muted);
|
||||||
|
}
|
||||||
|
|
||||||
input:focus,
|
input:focus,
|
||||||
textarea:focus {
|
textarea:focus {
|
||||||
outline: 2px solid var(--accent);
|
outline: 2px solid var(--accent);
|
||||||
@@ -579,6 +661,14 @@ textarea:focus {
|
|||||||
border-color: transparent;
|
border-color: transparent;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
/* Where the Turnstile iframe mounts. It brings its own chrome, so this only reserves the
|
||||||
|
space (the widget is 300×65 at normal size) — otherwise the submit button jumps down
|
||||||
|
the moment the check finishes loading. */
|
||||||
|
.turnstile {
|
||||||
|
min-height: 65px;
|
||||||
|
margin-bottom: 14px;
|
||||||
|
}
|
||||||
|
|
||||||
button[type='submit'] {
|
button[type='submit'] {
|
||||||
border: none;
|
border: none;
|
||||||
border-radius: 8px;
|
border-radius: 8px;
|
||||||
@@ -602,6 +692,22 @@ button[type='submit']:disabled {
|
|||||||
cursor: default;
|
cursor: default;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
/* The cross-link under an auth form ("Don't have an account? Create one"). Sits under
|
||||||
|
the submit button, which hugs its label, so it needs its own separation from it. */
|
||||||
|
.swap {
|
||||||
|
margin: 16px 0 0;
|
||||||
|
}
|
||||||
|
|
||||||
|
.swap a {
|
||||||
|
color: var(--accent);
|
||||||
|
font-weight: 600;
|
||||||
|
text-decoration: none;
|
||||||
|
}
|
||||||
|
|
||||||
|
.swap a:hover {
|
||||||
|
text-decoration: underline;
|
||||||
|
}
|
||||||
|
|
||||||
/* ---- Utilities ---------------------------------------------------------- */
|
/* ---- Utilities ---------------------------------------------------------- */
|
||||||
|
|
||||||
.big {
|
.big {
|
||||||
@@ -633,6 +739,15 @@ button[type='submit']:disabled {
|
|||||||
|
|
||||||
/* ---- Responsive --------------------------------------------------------- */
|
/* ---- Responsive --------------------------------------------------------- */
|
||||||
|
|
||||||
|
@media (max-width: 860px) {
|
||||||
|
/* One column: the words lead, the photo follows. */
|
||||||
|
.stage {
|
||||||
|
grid-template-columns: 1fr;
|
||||||
|
gap: 32px;
|
||||||
|
padding: 40px 20px 8px;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
@media (max-width: 760px) {
|
@media (max-width: 760px) {
|
||||||
/* One column: the copy first, then the links and the status under it. */
|
/* One column: the copy first, then the links and the status under it. */
|
||||||
.about {
|
.about {
|
||||||
@@ -643,8 +758,9 @@ button[type='submit']:disabled {
|
|||||||
}
|
}
|
||||||
|
|
||||||
@media (max-width: 620px) {
|
@media (max-width: 620px) {
|
||||||
.stage {
|
.stage-actions .cta {
|
||||||
min-height: min(38vh, 300px);
|
flex: 1 1 auto;
|
||||||
|
text-align: center;
|
||||||
}
|
}
|
||||||
|
|
||||||
.about-links .cta {
|
.about-links .cta {
|
||||||
|
|||||||
@@ -6,6 +6,23 @@ export type Env = SharedHonoEnv & {
|
|||||||
DOMAIN: string
|
DOMAIN: string
|
||||||
/** Static-asset fetcher for the built React SPA (see wrangler.jsonc `assets`). */
|
/** Static-asset fetcher for the built React SPA (see wrangler.jsonc `assets`). */
|
||||||
ASSETS: Fetcher
|
ASSETS: Fetcher
|
||||||
|
/**
|
||||||
|
* The Turnstile widget's public site key. Public by design — it ships to the browser so
|
||||||
|
* the widget can render — but it lives in the Secrets Store beside its secret, so one
|
||||||
|
* place configures signup and there's a single place to look.
|
||||||
|
*
|
||||||
|
* Resolve the value with `await env.TURNSTILE_SITE_KEY.get()`.
|
||||||
|
*/
|
||||||
|
TURNSTILE_SITE_KEY: SecretsStoreSecret
|
||||||
|
/**
|
||||||
|
* The Turnstile widget's secret key — the one that turns a widget token into a verdict.
|
||||||
|
* Same shared account-level store as JWT_SECRET; the store id is spliced into
|
||||||
|
* wrangler.jsonc at deploy time (RECFLARE_SECRETS_STORE).
|
||||||
|
*
|
||||||
|
* Store values survive a deploy, so both are created once and left alone. Either one
|
||||||
|
* failing to resolve closes web signup — see src/turnstile.ts.
|
||||||
|
*/
|
||||||
|
TURNSTILE_SECRET_KEY: SecretsStoreSecret
|
||||||
}
|
}
|
||||||
|
|
||||||
/** Variables can be extended */
|
/** Variables can be extended */
|
||||||
|
|||||||
@@ -13,6 +13,9 @@ export const DISCORD_INVITE = 'https://discord.gg/HhmMAKhrz'
|
|||||||
/** Where the stage's "Download for PC" button goes: the client's release listing. */
|
/** Where the stage's "Download for PC" button goes: the client's release listing. */
|
||||||
export const DOWNLOAD_URL = 'https://github.com/djdevin/recflare-client/releases'
|
export const DOWNLOAD_URL = 'https://github.com/djdevin/recflare-client/releases'
|
||||||
|
|
||||||
|
/** The stage's "Download for Quest" button: the build's listing on the Meta store. */
|
||||||
|
export const QUEST_DOWNLOAD_URL = 'https://www.meta.com/s/6w1HPL3j2'
|
||||||
|
|
||||||
/** The public source repo, linked from the homepage and footer. */
|
/** The public source repo, linked from the homepage and footer. */
|
||||||
export const SOURCE_REPO = 'https://github.com/djdevin/recflare'
|
export const SOURCE_REPO = 'https://github.com/djdevin/recflare'
|
||||||
|
|
||||||
|
|||||||
@@ -23,11 +23,14 @@ import { DISCORD_INVITE, ISSUES_URL, PRIVACY_EMAIL, SOURCE_REPO } from './links'
|
|||||||
* the claim Privacy.2 is judged on, and it goes stale the moment a worker stores
|
* the claim Privacy.2 is judged on, and it goes stale the moment a worker stores
|
||||||
* something new.
|
* something new.
|
||||||
*
|
*
|
||||||
* "How you sign in" describes Meta SSO (PlatformType.Oculus), which the auth worker
|
* "How you sign in" describes Meta SSO (PlatformType.Oculus), now implemented in
|
||||||
* still stubs — see the FAKE_OCULUS_CACHED_LOGIN branch in apps/auth/src/auth.app.ts.
|
* apps/auth/src/meta-nonce.ts. What that integration actually sends Meta is the login
|
||||||
* When that lands, check the text still matches what the integration actually requests
|
* nonce plus the user id it is claimed for, and all it gets back is valid/not valid —
|
||||||
* from Meta: Privacy.2 asks for extra detail about platform features specifically, and
|
* so the disclosure's claim that Meta "learns that a sign-in happened" is right, but it
|
||||||
* the same disclosure has to agree with the Data Use Checkup filed for the app.
|
* over-discloses on two points that should be squared with the Data Use Checkup filed
|
||||||
|
* for the app: we do NOT retrieve a display name (only the user id is stored, see
|
||||||
|
* accounts-db.ts), and nonce validation does not check app entitlement. Privacy.2 asks
|
||||||
|
* for extra detail about platform features specifically, so keep this exact.
|
||||||
*/
|
*/
|
||||||
|
|
||||||
/** Last substantive revision, shown in the header. Bump when the text changes. */
|
/** Last substantive revision, shown in the header. Bump when the text changes. */
|
||||||
|
|||||||
@@ -1,8 +1,27 @@
|
|||||||
import { SELF } from 'cloudflare:test'
|
import { adminSecretsStore, env, SELF } from 'cloudflare:test'
|
||||||
import { expect, it } from 'vitest'
|
import { beforeAll, expect, it } from 'vitest'
|
||||||
|
|
||||||
import { DOCUMENTED_SERVICES } from '../../docs'
|
import { DOCUMENTED_SERVICES } from '../../docs'
|
||||||
import { DISCORD_INVITE, ISSUES_URL, PRIVACY_EMAIL } from '../../links'
|
import { DISCORD_INVITE, ISSUES_URL, PRIVACY_EMAIL } from '../../links'
|
||||||
|
import { turnstileKeys } from '../../turnstile'
|
||||||
|
|
||||||
|
import type { Env } from '../../context'
|
||||||
|
|
||||||
|
declare module 'cloudflare:test' {
|
||||||
|
interface ProvidedEnv extends Env {}
|
||||||
|
}
|
||||||
|
|
||||||
|
// Turnstile's documented always-passes test keypair, seeded into the LOCAL Secrets Store
|
||||||
|
// so the bindings resolve — the same way every other worker's tests seed JWT_SECRET. It
|
||||||
|
// stands in for the two account-level secrets a deployed www reads, and it's what OPENS
|
||||||
|
// signup (see src/turnstile.ts): without it every signup test would test the closed door.
|
||||||
|
const TEST_SITE_KEY = '1x00000000000000000000AA'
|
||||||
|
const TEST_SECRET_KEY = '1x0000000000000000000000000000000AA'
|
||||||
|
|
||||||
|
beforeAll(async () => {
|
||||||
|
await adminSecretsStore(env.TURNSTILE_SITE_KEY).create(TEST_SITE_KEY)
|
||||||
|
await adminSecretsStore(env.TURNSTILE_SECRET_KEY).create(TEST_SECRET_KEY)
|
||||||
|
})
|
||||||
|
|
||||||
it('rejects unauthenticated account reads', async () => {
|
it('rejects unauthenticated account reads', async () => {
|
||||||
const res = await SELF.fetch('https://example.com/api/me')
|
const res = await SELF.fetch('https://example.com/api/me')
|
||||||
@@ -10,14 +29,85 @@ it('rejects unauthenticated account reads', async () => {
|
|||||||
expect(await res.json()).toEqual({ error: 'not signed in' })
|
expect(await res.json()).toEqual({ error: 'not signed in' })
|
||||||
})
|
})
|
||||||
|
|
||||||
it('refuses manual signups (disabled)', async () => {
|
// Web signup is open, but only behind the Turnstile check. These pin the closed door:
|
||||||
|
// the pass path can't be tested here (it would call Cloudflare's siteverify for real).
|
||||||
|
it('advertises signup with the Turnstile site key the widget needs', async () => {
|
||||||
|
const res = await SELF.fetch('https://example.com/api/config')
|
||||||
|
expect(res.status).toBe(200)
|
||||||
|
// Read through the Secrets Store binding, from the value seeded above.
|
||||||
|
expect(await res.json()).toEqual({
|
||||||
|
signupEnabled: true,
|
||||||
|
turnstileSiteKey: TEST_SITE_KEY,
|
||||||
|
})
|
||||||
|
})
|
||||||
|
|
||||||
|
// The keypair is the on/off switch for signup, so a www whose keys don't resolve must
|
||||||
|
// report it closed — that's the state a fresh deploy starts in, before the operator
|
||||||
|
// creates the two secrets. Checked directly because the real bindings are seeded for the
|
||||||
|
// fetch tests above.
|
||||||
|
//
|
||||||
|
// A store read that THROWS (secret absent, store unreachable) has to close the door the
|
||||||
|
// same way rather than surface as an error: /api/config is on the homepage's critical
|
||||||
|
// path, and a 500 there costs the whole page, not just the signup form.
|
||||||
|
it('treats an unresolvable or half-configured keypair as signup being off', async () => {
|
||||||
|
const stub = (value: string | null): SecretsStoreSecret =>
|
||||||
|
({ get: async () => value ?? '' }) as SecretsStoreSecret
|
||||||
|
const throws = (): SecretsStoreSecret =>
|
||||||
|
({
|
||||||
|
get: async () => {
|
||||||
|
throw new Error('secret not found')
|
||||||
|
},
|
||||||
|
}) as unknown as SecretsStoreSecret
|
||||||
|
|
||||||
|
const withKeys = (site: SecretsStoreSecret, secret: SecretsStoreSecret) =>
|
||||||
|
({
|
||||||
|
ENVIRONMENT: 'development',
|
||||||
|
TURNSTILE_SITE_KEY: site,
|
||||||
|
TURNSTILE_SECRET_KEY: secret,
|
||||||
|
}) as Env
|
||||||
|
|
||||||
|
await expect(turnstileKeys(withKeys(throws(), throws()))).resolves.toBeNull()
|
||||||
|
await expect(turnstileKeys(withKeys(stub('0xsite'), throws()))).resolves.toBeNull()
|
||||||
|
await expect(turnstileKeys(withKeys(throws(), stub('0xsecret')))).resolves.toBeNull()
|
||||||
|
await expect(turnstileKeys(withKeys(stub(''), stub('0xsecret')))).resolves.toBeNull()
|
||||||
|
await expect(turnstileKeys(withKeys(stub('0xsite'), stub('0xsecret')))).resolves.toEqual({
|
||||||
|
siteKey: '0xsite',
|
||||||
|
secretKey: '0xsecret',
|
||||||
|
})
|
||||||
|
})
|
||||||
|
|
||||||
|
it('refuses a signup with no Turnstile token', async () => {
|
||||||
const res = await SELF.fetch('https://example.com/api/signup', {
|
const res = await SELF.fetch('https://example.com/api/signup', {
|
||||||
method: 'POST',
|
method: 'POST',
|
||||||
headers: { 'content-type': 'application/json' },
|
headers: { 'content-type': 'application/json' },
|
||||||
body: JSON.stringify({ password: 'whatever' }),
|
body: JSON.stringify({ password: 'whatever' }),
|
||||||
})
|
})
|
||||||
expect(res.status).toBe(403)
|
// Rejected before any upstream call, so a bot can't reach create_account by omitting it.
|
||||||
expect(await res.json()).toEqual({ error: 'Account creation is currently disabled.' })
|
expect(res.status).toBe(400)
|
||||||
|
expect(await res.json()).toEqual({ error: 'Please complete the bot check.' })
|
||||||
|
})
|
||||||
|
|
||||||
|
// The email is optional, but a malformed one is rejected BEFORE the account is created —
|
||||||
|
// the accounts worker would refuse to store it, and by then the account exists and the
|
||||||
|
// player would be left with an account whose email silently didn't save.
|
||||||
|
it('refuses a signup whose email could not be stored', async () => {
|
||||||
|
const res = await SELF.fetch('https://example.com/api/signup', {
|
||||||
|
method: 'POST',
|
||||||
|
headers: { 'content-type': 'application/json' },
|
||||||
|
body: JSON.stringify({ password: 'whatever', email: 'not-an-address', turnstileToken: 'x' }),
|
||||||
|
})
|
||||||
|
expect(res.status).toBe(400)
|
||||||
|
expect(await res.json()).toEqual({ error: 'That email address looks wrong.' })
|
||||||
|
})
|
||||||
|
|
||||||
|
it('refuses a signup with no password', async () => {
|
||||||
|
const res = await SELF.fetch('https://example.com/api/signup', {
|
||||||
|
method: 'POST',
|
||||||
|
headers: { 'content-type': 'application/json' },
|
||||||
|
body: JSON.stringify({ turnstileToken: 'dummy' }),
|
||||||
|
})
|
||||||
|
expect(res.status).toBe(400)
|
||||||
|
expect(await res.json()).toEqual({ error: 'A password is required.' })
|
||||||
})
|
})
|
||||||
|
|
||||||
it('requires credentials to log in', async () => {
|
it('requires credentials to log in', async () => {
|
||||||
|
|||||||
@@ -0,0 +1,129 @@
|
|||||||
|
import { logger } from '@repo/hono-helpers'
|
||||||
|
|
||||||
|
import type { Env } from './context'
|
||||||
|
|
||||||
|
/**
|
||||||
|
* Cloudflare Turnstile, the bot check in front of web signup. Two keys make a widget:
|
||||||
|
* the SITE key, which is public (it ships in the page markup so the browser can render
|
||||||
|
* the widget), and the SECRET key, which stays on the worker and is the only thing that
|
||||||
|
* can turn a widget token into a verdict. Both are held in the shared Secrets Store.
|
||||||
|
*
|
||||||
|
* The verdict is fetched server-side, here in the BFF — never from the browser, which
|
||||||
|
* would hand the secret to anyone who viewed source. The browser's only job is to carry
|
||||||
|
* the widget's token to `POST /api/signup`.
|
||||||
|
*
|
||||||
|
* Turnstile is what makes web signup safe to leave open: `auth`'s per-IP cap is the only
|
||||||
|
* other thing standing in front of the password/anonymous account path (it has no
|
||||||
|
* platform identity to count), and that cap is coarse enough that it can't be the whole
|
||||||
|
* defence. So the keypair IS the switch — no keypair, no signup (see `turnstileKeys`).
|
||||||
|
* Nothing is ever inferred from the environment, so a worker can't end up with signup
|
||||||
|
* open and no bot check behind it.
|
||||||
|
*/
|
||||||
|
|
||||||
|
/** Turnstile's verdict endpoint. Called from the worker only; the secret never leaves it. */
|
||||||
|
const SITEVERIFY_URL = 'https://challenges.cloudflare.com/turnstile/v0/siteverify'
|
||||||
|
|
||||||
|
/**
|
||||||
|
* The keypair web signup runs on, or null when there isn't one — which is what closes
|
||||||
|
* signup (`/api/config` reports it, `/api/signup` refuses). Both keys come from the
|
||||||
|
* account-level Secrets Store the whole monorepo shares (see context.ts), so they're
|
||||||
|
* resolved per request rather than read off `env` as strings.
|
||||||
|
*
|
||||||
|
* Both must resolve. Half a configuration (a site key whose secret is missing from the
|
||||||
|
* store) counts as unconfigured rather than as a widget whose token nobody can check, and
|
||||||
|
* says so in the log — it's otherwise indistinguishable from signup being deliberately
|
||||||
|
* off. A `.get()` that throws (secret absent from the store, binding not deployed, store
|
||||||
|
* unreachable) is treated the same way, so a Worker that can't read its keys closes the
|
||||||
|
* door instead of 500ing on the homepage.
|
||||||
|
*
|
||||||
|
* `.get()` caches per isolate, so changing a value in the store needs a `www` redeploy to
|
||||||
|
* take effect on a warm worker — the same caveat the shared JWT_SECRET carries.
|
||||||
|
*
|
||||||
|
* For local dev, seed the two names into the LOCAL store (miniflare's, not your account's)
|
||||||
|
* with Turnstile's documented always-passes test keypair — see apps/www/README.md. That
|
||||||
|
* pair belongs to no account and passes without a human. Deliberately not a built-in
|
||||||
|
* fallback: the same code path then runs everywhere.
|
||||||
|
*/
|
||||||
|
export async function turnstileKeys(
|
||||||
|
env: Env
|
||||||
|
): Promise<{ siteKey: string; secretKey: string } | null> {
|
||||||
|
const [siteKey, secretKey] = await Promise.all([
|
||||||
|
readSecret(env.TURNSTILE_SITE_KEY, 'TURNSTILE_SITE_KEY'),
|
||||||
|
readSecret(env.TURNSTILE_SECRET_KEY, 'TURNSTILE_SECRET_KEY'),
|
||||||
|
])
|
||||||
|
if (siteKey !== '' && secretKey !== '') return { siteKey, secretKey }
|
||||||
|
if (siteKey !== '' || secretKey !== '') {
|
||||||
|
logger.error('turnstile is half-configured, so web signup is closed', {
|
||||||
|
hasSiteKey: siteKey !== '',
|
||||||
|
hasSecretKey: secretKey !== '',
|
||||||
|
})
|
||||||
|
}
|
||||||
|
return null
|
||||||
|
}
|
||||||
|
|
||||||
|
/**
|
||||||
|
* One Secrets Store value as a string, or '' when it can't be read. The binding is
|
||||||
|
* declared in wrangler.jsonc, so it's always present on `env`; what varies is whether the
|
||||||
|
* store actually holds the secret — a missing one throws here rather than resolving empty.
|
||||||
|
*/
|
||||||
|
async function readSecret(secret: SecretsStoreSecret, name: string): Promise<string> {
|
||||||
|
try {
|
||||||
|
return (await secret.get()) ?? ''
|
||||||
|
} catch (err) {
|
||||||
|
logger.error('failed to read a turnstile key from the secrets store', {
|
||||||
|
secret: name,
|
||||||
|
error: String(err),
|
||||||
|
})
|
||||||
|
return ''
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
/** Turnstile's siteverify response, narrowed to the fields we act on. */
|
||||||
|
interface SiteVerifyResponse {
|
||||||
|
success?: boolean
|
||||||
|
'error-codes'?: string[]
|
||||||
|
}
|
||||||
|
|
||||||
|
/**
|
||||||
|
* Ask Turnstile whether a widget token is good. `remoteIp` is the client's real IP per
|
||||||
|
* Cloudflare (`CF-Connecting-IP`), which Turnstile cross-checks against the one that
|
||||||
|
* solved the challenge; it's omitted when absent rather than sent empty.
|
||||||
|
*
|
||||||
|
* A token is single-use, so a failed verdict means the widget has to be reset before the
|
||||||
|
* player can retry — the client does that (see the signup form).
|
||||||
|
*
|
||||||
|
* Any failure to reach Turnstile is a rejection, not a pass: this is the only bot check
|
||||||
|
* in front of signup, so a broken verdict path must not open the door.
|
||||||
|
*/
|
||||||
|
export async function verifyTurnstile(
|
||||||
|
secretKey: string,
|
||||||
|
token: string,
|
||||||
|
remoteIp?: string
|
||||||
|
): Promise<boolean> {
|
||||||
|
const fields: Record<string, string> = { secret: secretKey, response: token }
|
||||||
|
if (remoteIp) fields.remoteip = remoteIp
|
||||||
|
|
||||||
|
try {
|
||||||
|
const res = await fetch(SITEVERIFY_URL, {
|
||||||
|
method: 'POST',
|
||||||
|
headers: { 'content-type': 'application/x-www-form-urlencoded' },
|
||||||
|
body: new URLSearchParams(fields).toString(),
|
||||||
|
})
|
||||||
|
if (!res.ok) {
|
||||||
|
logger.error('turnstile siteverify failed', { status: res.status })
|
||||||
|
return false
|
||||||
|
}
|
||||||
|
const verdict = (await res.json()) as SiteVerifyResponse
|
||||||
|
if (verdict.success !== true) {
|
||||||
|
// The codes name the reason (`invalid-input-response`, `timeout-or-duplicate`,
|
||||||
|
// `invalid-input-secret`, …) — the last of those is a misconfiguration, not a bot,
|
||||||
|
// and this log line is the only place it shows up.
|
||||||
|
logger.info('turnstile rejected a signup', { codes: verdict['error-codes'] ?? [] })
|
||||||
|
return false
|
||||||
|
}
|
||||||
|
return true
|
||||||
|
} catch (err) {
|
||||||
|
logger.error('turnstile siteverify threw', { error: String(err) })
|
||||||
|
return false
|
||||||
|
}
|
||||||
|
}
|
||||||
+83
-8
@@ -2,11 +2,12 @@ import { Hono } from 'hono'
|
|||||||
import { deleteCookie, getCookie, setCookie } from 'hono/cookie'
|
import { deleteCookie, getCookie, setCookie } from 'hono/cookie'
|
||||||
import { useWorkersLogger } from 'workers-tagged-logger'
|
import { useWorkersLogger } from 'workers-tagged-logger'
|
||||||
|
|
||||||
import { withOnError } from '@repo/hono-helpers'
|
import { logger, withOnError } from '@repo/hono-helpers'
|
||||||
|
|
||||||
import { NotificationType } from '../../notify/src/notification-types'
|
import { NotificationType } from '../../notify/src/notification-types'
|
||||||
import { docsPage, fetchSpec } from './docs'
|
import { docsPage, fetchSpec } from './docs'
|
||||||
import { privacyPage } from './privacy'
|
import { privacyPage } from './privacy'
|
||||||
|
import { turnstileKeys, verifyTurnstile } from './turnstile'
|
||||||
import { accountsBase, apiBase, authBase, imgBase, notifyBase, postForm } from './upstream'
|
import { accountsBase, apiBase, authBase, imgBase, notifyBase, postForm } from './upstream'
|
||||||
|
|
||||||
import type { Context } from 'hono'
|
import type { Context } from 'hono'
|
||||||
@@ -87,8 +88,12 @@ async function relay(c: Context<App>, res: Response) {
|
|||||||
* Exchange an auth `/connect/token` response for a session: persist the returned
|
* Exchange an auth `/connect/token` response for a session: persist the returned
|
||||||
* access token in the httpOnly cookie, then return the caller's self account
|
* access token in the httpOnly cookie, then return the caller's self account
|
||||||
* (fetched from the accounts worker with the fresh token).
|
* (fetched from the accounts worker with the fresh token).
|
||||||
|
*
|
||||||
|
* `email`, when given, is saved onto the new account before that fetch, so the account
|
||||||
|
* comes back already carrying it. `create_account` takes no email — the accounts worker
|
||||||
|
* owns that field — which is why this is a second call rather than another grant field.
|
||||||
*/
|
*/
|
||||||
async function establishSession(c: Context<App>, tokenResponse: Response) {
|
async function establishSession(c: Context<App>, tokenResponse: Response, email?: string) {
|
||||||
if (!tokenResponse.ok) return relay(c, tokenResponse)
|
if (!tokenResponse.ok) return relay(c, tokenResponse)
|
||||||
|
|
||||||
const token = (await tokenResponse.json()) as { access_token?: string; expires_in?: number }
|
const token = (await tokenResponse.json()) as { access_token?: string; expires_in?: number }
|
||||||
@@ -103,6 +108,25 @@ async function establishSession(c: Context<App>, tokenResponse: Response) {
|
|||||||
sessionCookieOptions(c, token.expires_in ?? 3600)
|
sessionCookieOptions(c, token.expires_in ?? 3600)
|
||||||
)
|
)
|
||||||
|
|
||||||
|
// Deliberately not fatal: the account exists and the session is live by now, so failing
|
||||||
|
// the request would leave the player holding an account they think they don't have —
|
||||||
|
// and a retry would burn another slot against auth's per-IP signup cap. They land on
|
||||||
|
// the account page instead, where the email field is the same one call away. The
|
||||||
|
// address is validated before signup starts, so reaching here means something upstream
|
||||||
|
// went wrong, not that the input was bad.
|
||||||
|
if (email) {
|
||||||
|
const res = await postForm(
|
||||||
|
`${accountsBase(c.env)}/account/me/email`,
|
||||||
|
{ email },
|
||||||
|
token.access_token
|
||||||
|
)
|
||||||
|
if (!res.ok) {
|
||||||
|
logger.error('failed to save the signup email; the account was still created', {
|
||||||
|
status: res.status,
|
||||||
|
})
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
const me = await fetch(`${accountsBase(c.env)}/account/me`, {
|
const me = await fetch(`${accountsBase(c.env)}/account/me`, {
|
||||||
headers: { authorization: `Bearer ${token.access_token}` },
|
headers: { authorization: `Bearer ${token.access_token}` },
|
||||||
})
|
})
|
||||||
@@ -126,12 +150,63 @@ const app = new Hono<App>()
|
|||||||
|
|
||||||
// ---- BFF API ------------------------------------------------------------
|
// ---- BFF API ------------------------------------------------------------
|
||||||
|
|
||||||
// Manual web signups are disabled for now — accounts are created via the game /
|
// What the SPA has to know before it can render the sign-in page: whether web signup
|
||||||
// platform, not the website. Kept as an explicit closed endpoint (rather than
|
// is open, and the Turnstile site key to mount its widget with. The site key is public
|
||||||
// removed) so a direct POST is refused too, not just hidden in the UI. To reopen,
|
// (it ships in the widget markup either way); the secret never leaves the worker.
|
||||||
// forward a platform-less `grant_type=create_account` to auth and start a session
|
// Served rather than baked into the client build so one build works for any operator.
|
||||||
// (see git history), and restore the SignupForm in the client.
|
.get('/api/config', async (c) => {
|
||||||
.post('/api/signup', (c) => c.json({ error: 'Account creation is currently disabled.' }, 403))
|
const keys = await turnstileKeys(c.env)
|
||||||
|
return c.json({ signupEnabled: keys !== null, turnstileSiteKey: keys?.siteKey ?? null })
|
||||||
|
})
|
||||||
|
|
||||||
|
// Create an account from the website, behind a Turnstile bot check. The check is what
|
||||||
|
// makes this safe to leave open: `auth` binds no platform identity to a web account, so
|
||||||
|
// its per-IP cap is the only other thing in front of this path.
|
||||||
|
//
|
||||||
|
// Deliberately passes NO `platform`: create_account treats an asserted platform as one
|
||||||
|
// to verify against Steam and would reject RecNet (see WEB_PLATFORM), so this is the
|
||||||
|
// platform-less password-account path. The username is auto-assigned by auth — players
|
||||||
|
// don't pick one — and the new session is established from the token response.
|
||||||
|
.post('/api/signup', async (c) => {
|
||||||
|
// No usable keypair means signup is closed rather than unprotected (see turnstile.ts).
|
||||||
|
const keys = await turnstileKeys(c.env)
|
||||||
|
if (!keys) return c.json({ error: 'Account creation is currently disabled.' }, 403)
|
||||||
|
|
||||||
|
type SignupBody = { password?: string; email?: string; turnstileToken?: string }
|
||||||
|
const { password, email, turnstileToken } = await c.req
|
||||||
|
.json<SignupBody>()
|
||||||
|
.catch(() => ({}) as SignupBody)
|
||||||
|
if (!password) return c.json({ error: 'A password is required.' }, 400)
|
||||||
|
if (!turnstileToken) return c.json({ error: 'Please complete the bot check.' }, 400)
|
||||||
|
|
||||||
|
// Optional — an account works without one; it's the address a locked-out player
|
||||||
|
// would be reached at. Checked HERE, before anything is created, because the
|
||||||
|
// accounts worker rejects an address with no `@` and by then the account exists:
|
||||||
|
// better to fail the form than to hand back an account whose email silently didn't
|
||||||
|
// save. Same rule the accounts worker applies, deliberately no stricter — this is
|
||||||
|
// a contact address, not an identity, and nothing is sent to it to prove it.
|
||||||
|
const signupEmail = typeof email === 'string' ? email.trim() : ''
|
||||||
|
if (signupEmail !== '' && !signupEmail.includes('@')) {
|
||||||
|
return c.json({ error: 'That email address looks wrong.' }, 400)
|
||||||
|
}
|
||||||
|
|
||||||
|
// The IP Turnstile cross-checks the token against — set by the edge, so the client
|
||||||
|
// can't spoof it (unlike X-Forwarded-For). `auth` records the same header as the
|
||||||
|
// account's signup IP.
|
||||||
|
const verified = await verifyTurnstile(
|
||||||
|
keys.secretKey,
|
||||||
|
turnstileToken,
|
||||||
|
c.req.header('cf-connecting-ip')
|
||||||
|
)
|
||||||
|
// A token is single-use, so the client resets its widget before letting them retry.
|
||||||
|
if (!verified) return c.json({ error: 'Bot check failed. Please try again.' }, 403)
|
||||||
|
|
||||||
|
const res = await postForm(`${authBase(c.env)}/connect/token`, {
|
||||||
|
grant_type: 'create_account',
|
||||||
|
password,
|
||||||
|
})
|
||||||
|
return establishSession(c, res, signupEmail || undefined)
|
||||||
|
})
|
||||||
|
|
||||||
// Log in with a username + password, then start a session. The auth password grant
|
// Log in with a username + password, then start a session. The auth password grant
|
||||||
// resolves the account by `username` (case-insensitive) — web players sign in with
|
// resolves the account by `username` (case-insensitive) — web players sign in with
|
||||||
|
|||||||
@@ -8,6 +8,10 @@ export default defineConfig({
|
|||||||
miniflare: {
|
miniflare: {
|
||||||
bindings: {
|
bindings: {
|
||||||
ENVIRONMENT: 'VITEST',
|
ENVIRONMENT: 'VITEST',
|
||||||
|
// The Turnstile keypair is NOT bound here: both keys come from the Secrets
|
||||||
|
// Store now, and the tests seed the local store with the test pair (see
|
||||||
|
// src/test/integration/api.test.ts). A plain binding of the same name would
|
||||||
|
// shadow the store binding with a string.
|
||||||
},
|
},
|
||||||
},
|
},
|
||||||
}),
|
}),
|
||||||
|
|||||||
@@ -28,6 +28,32 @@
|
|||||||
"not_found_handling": "single-page-application",
|
"not_found_handling": "single-page-application",
|
||||||
"run_worker_first": ["/api/*", "/docs", "/docs/openapi/*", "/privacy"]
|
"run_worker_first": ["/api/*", "/docs", "/docs/openapi/*", "/privacy"]
|
||||||
},
|
},
|
||||||
|
// The Turnstile keypair guarding web signup, out of the same account-level Secrets
|
||||||
|
// Store every other worker binds for JWT_SECRET — values live there, never in this
|
||||||
|
// file. The "local" store_id placeholder is replaced with RECFLARE_SECRETS_STORE at
|
||||||
|
// deploy time, exactly as it is for the other workers.
|
||||||
|
//
|
||||||
|
// wrangler secrets-store secret create <store-id> --name TURNSTILE_SITE_KEY \
|
||||||
|
// --scopes workers --remote
|
||||||
|
// wrangler secrets-store secret create <store-id> --name TURNSTILE_SECRET_KEY \
|
||||||
|
// --scopes workers --remote
|
||||||
|
//
|
||||||
|
// Creating both is what OPENS signup; if either can't be resolved it stays closed, so
|
||||||
|
// an operator who skips this gets no signup rather than an unprotected one. The SITE
|
||||||
|
// key is public (it ships to the browser to render the widget) and is kept here beside
|
||||||
|
// its secret so one place configures signup. See src/turnstile.ts.
|
||||||
|
"secrets_store_secrets": [
|
||||||
|
{
|
||||||
|
"binding": "TURNSTILE_SITE_KEY",
|
||||||
|
"store_id": "local",
|
||||||
|
"secret_name": "TURNSTILE_SITE_KEY"
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"binding": "TURNSTILE_SECRET_KEY",
|
||||||
|
"store_id": "local",
|
||||||
|
"secret_name": "TURNSTILE_SECRET_KEY"
|
||||||
|
}
|
||||||
|
],
|
||||||
"upload_source_maps": true,
|
"upload_source_maps": true,
|
||||||
"observability": {
|
"observability": {
|
||||||
"logs": {
|
"logs": {
|
||||||
|
|||||||
@@ -11,18 +11,20 @@
|
|||||||
* it from `@repo/domain` (each uses the subset it needs).
|
* it from `@repo/domain` (each uses the subset it needs).
|
||||||
*/
|
*/
|
||||||
|
|
||||||
/** Schema DDL (mirror of migrations 0001_accounts + 0002_avatar, sans seed INSERTs). */
|
/**
|
||||||
|
* Schema DDL — the head schema, i.e. what the table looks like after every migration
|
||||||
|
* (0001_accounts + 0002_avatar, sans seed INSERTs; 0004 added a `platform_id` generated
|
||||||
|
* column and 0008 dropped it again, so it appears here in neither form).
|
||||||
|
*/
|
||||||
export const SCHEMA_DDL: string[] = [
|
export const SCHEMA_DDL: string[] = [
|
||||||
`CREATE TABLE IF NOT EXISTS account (
|
`CREATE TABLE IF NOT EXISTS account (
|
||||||
data TEXT NOT NULL,
|
data TEXT NOT NULL,
|
||||||
avatar TEXT,
|
avatar TEXT,
|
||||||
account_id INTEGER GENERATED ALWAYS AS (json_extract(data, '$.accountId')) VIRTUAL,
|
account_id INTEGER GENERATED ALWAYS AS (json_extract(data, '$.accountId')) VIRTUAL,
|
||||||
username_lower TEXT GENERATED ALWAYS AS (lower(json_extract(data, '$.username'))) VIRTUAL,
|
username_lower TEXT GENERATED ALWAYS AS (lower(json_extract(data, '$.username'))) VIRTUAL
|
||||||
platform_id TEXT GENERATED ALWAYS AS (json_extract(data, '$.platformId')) VIRTUAL
|
|
||||||
)`,
|
)`,
|
||||||
`CREATE UNIQUE INDEX IF NOT EXISTS idx_accounts_account_id ON account (account_id)`,
|
`CREATE UNIQUE INDEX IF NOT EXISTS idx_accounts_account_id ON account (account_id)`,
|
||||||
`CREATE INDEX IF NOT EXISTS idx_accounts_username_lower ON account (username_lower)`,
|
`CREATE INDEX IF NOT EXISTS idx_accounts_username_lower ON account (username_lower)`,
|
||||||
`CREATE INDEX IF NOT EXISTS idx_accounts_platform_id ON account (platform_id)`,
|
|
||||||
]
|
]
|
||||||
|
|
||||||
/** Client-facing account shape (camelCase, exactly as the client's AccountDTO). */
|
/** Client-facing account shape (camelCase, exactly as the client's AccountDTO). */
|
||||||
@@ -37,12 +39,14 @@ export interface Account {
|
|||||||
identityFlags: number
|
identityFlags: number
|
||||||
createdAt: string
|
createdAt: string
|
||||||
/**
|
/**
|
||||||
* The platform-native identity linked to this account (e.g. a SteamID64 for
|
* The account's PRIMARY platform identity — the first one linked (e.g. a SteamID64
|
||||||
* platform 0). Stored as a STRING on purpose — a SteamID64 exceeds 2^53 and
|
* for platform 0). Stored as a STRING on purpose: a SteamID64 exceeds 2^53 and
|
||||||
* would lose precision as a JS number. Set at account creation from the login's
|
* would lose precision as a JS number.
|
||||||
* `platform_id`. A cached login is authorized ONLY to the account whose stored
|
*
|
||||||
* `platformId` matches the (platform_auth-ticket-proven) platform id presented,
|
* An account can be reachable from SEVERAL platform identities (a PC and a headset),
|
||||||
* so no one but that platform user can log into the account.
|
* and those live in the `auth` worker's `platform_account` table — NOT here. Logins
|
||||||
|
* are authorized against that table alone; this pair is what the account DTO and a
|
||||||
|
* refreshed token's claims report, and it never gains a second value.
|
||||||
*/
|
*/
|
||||||
platformId?: string
|
platformId?: string
|
||||||
/** PlatformType int (0 = Steam) that `platformId` belongs to. */
|
/** PlatformType int (0 = Steam) that `platformId` belongs to. */
|
||||||
@@ -216,23 +220,6 @@ export async function searchAccounts(
|
|||||||
return parseAll(results)
|
return parseAll(results)
|
||||||
}
|
}
|
||||||
|
|
||||||
/**
|
|
||||||
* Accounts linked to a platform-native id (e.g. a SteamID64), for the cached-login
|
|
||||||
* account picker. Backed by the indexed `platform_id` generated column. Empty id
|
|
||||||
* yields no matches (avoids matching every account whose `platformId` is null).
|
|
||||||
*/
|
|
||||||
export async function getAccountsByPlatformId(
|
|
||||||
db: D1Database,
|
|
||||||
platformId: string
|
|
||||||
): Promise<Account[]> {
|
|
||||||
if (platformId === '') return []
|
|
||||||
const { results } = await db
|
|
||||||
.prepare('SELECT data FROM account WHERE platform_id = ?1')
|
|
||||||
.bind(platformId)
|
|
||||||
.all<AccountRow>()
|
|
||||||
return parseAll(results)
|
|
||||||
}
|
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* Accounts last seen on a given device (the client-supplied `device_id` auth records
|
* Accounts last seen on a given device (the client-supplied `device_id` auth records
|
||||||
* at login). An empty id yields no matches (avoids matching every account with no
|
* at login). An empty id yields no matches (avoids matching every account with no
|
||||||
@@ -240,8 +227,9 @@ export async function getAccountsByPlatformId(
|
|||||||
*
|
*
|
||||||
* Reads `deviceId` straight out of the JSON blob, so this is a table scan — no
|
* Reads `deviceId` straight out of the JSON blob, so this is a table scan — no
|
||||||
* generated column, no migration. Fine at our account count and for the occasional
|
* generated column, no migration. Fine at our account count and for the occasional
|
||||||
* linkup lookup this exists for; if it ever gets hot, promote `deviceId` to an
|
* linkup lookup this exists for; if it ever gets hot, promote `deviceId` to an indexed
|
||||||
* indexed generated column the way `platformId` is (see the 0004 migration).
|
* generated column (migration 0004 did that for `platformId`, and 0008 undid it once
|
||||||
|
* nothing queried it — that pair is the recipe both ways).
|
||||||
*
|
*
|
||||||
* The device id is unverified client input, so treat a match as a *hint* (these
|
* The device id is unverified client input, so treat a match as a *hint* (these
|
||||||
* accounts share a device) and never as proof of identity.
|
* accounts share a device) and never as proof of identity.
|
||||||
@@ -258,7 +246,9 @@ export async function getAccountsByDeviceId(db: D1Database, deviceId: string): P
|
|||||||
/** Record the account's most recent successful login time (ISO-8601). */
|
/** Record the account's most recent successful login time (ISO-8601). */
|
||||||
export async function setLastLoginTime(db: D1Database, id: number, time: string): Promise<void> {
|
export async function setLastLoginTime(db: D1Database, id: number, time: string): Promise<void> {
|
||||||
await db
|
await db
|
||||||
.prepare("UPDATE account SET data = json_set(data, '$.lastLoginTime', ?2) WHERE account_id = ?1")
|
.prepare(
|
||||||
|
"UPDATE account SET data = json_set(data, '$.lastLoginTime', ?2) WHERE account_id = ?1"
|
||||||
|
)
|
||||||
.bind(id, time)
|
.bind(id, time)
|
||||||
.run()
|
.run()
|
||||||
}
|
}
|
||||||
@@ -295,9 +285,7 @@ export async function setLoginContext(
|
|||||||
}
|
}
|
||||||
if (sets.length === 0) return
|
if (sets.length === 0) return
|
||||||
await db
|
await db
|
||||||
.prepare(
|
.prepare(`UPDATE account SET data = json_set(data, ${sets.join(', ')}) WHERE account_id = ?1`)
|
||||||
`UPDATE account SET data = json_set(data, ${sets.join(', ')}) WHERE account_id = ?1`
|
|
||||||
)
|
|
||||||
.bind(id, ...binds)
|
.bind(id, ...binds)
|
||||||
.run()
|
.run()
|
||||||
}
|
}
|
||||||
@@ -324,21 +312,6 @@ export async function countAccountsBySignupIp(db: D1Database, ip: string): Promi
|
|||||||
return row?.n ?? 0
|
return row?.n ?? 0
|
||||||
}
|
}
|
||||||
|
|
||||||
/**
|
|
||||||
* How many accounts are linked to a platform-native id (e.g. one SteamID64) — the
|
|
||||||
* count a per-platform signup cap is enforced against. Backed by the indexed
|
|
||||||
* `platform_id` generated column. An empty id counts 0 (accounts with no platform
|
|
||||||
* identity aren't attributable to a platform user).
|
|
||||||
*/
|
|
||||||
export async function countAccountsByPlatformId(db: D1Database, platformId: string): Promise<number> {
|
|
||||||
if (platformId === '') return 0
|
|
||||||
const row = await db
|
|
||||||
.prepare('SELECT COUNT(*) AS n FROM account WHERE platform_id = ?1')
|
|
||||||
.bind(platformId)
|
|
||||||
.first<{ n: number }>()
|
|
||||||
return row?.n ?? 0
|
|
||||||
}
|
|
||||||
|
|
||||||
/** Look up multiple accounts by AccountId (order not guaranteed). */
|
/** Look up multiple accounts by AccountId (order not guaranteed). */
|
||||||
export async function getAccountsByIds(db: D1Database, ids: number[]): Promise<Account[]> {
|
export async function getAccountsByIds(db: D1Database, ids: number[]): Promise<Account[]> {
|
||||||
if (ids.length === 0) return []
|
if (ids.length === 0) return []
|
||||||
@@ -411,9 +384,7 @@ export async function getPasswordHash(db: D1Database, id: number): Promise<strin
|
|||||||
/** Persist the account's password hash. Returns false when no such account exists. */
|
/** Persist the account's password hash. Returns false when no such account exists. */
|
||||||
export async function setPasswordHash(db: D1Database, id: number, hash: string): Promise<boolean> {
|
export async function setPasswordHash(db: D1Database, id: number, hash: string): Promise<boolean> {
|
||||||
const { meta } = await db
|
const { meta } = await db
|
||||||
.prepare(
|
.prepare("UPDATE account SET data = json_set(data, '$.passwordHash', ?2) WHERE account_id = ?1")
|
||||||
"UPDATE account SET data = json_set(data, '$.passwordHash', ?2) WHERE account_id = ?1"
|
|
||||||
)
|
|
||||||
.bind(id, hash)
|
.bind(id, hash)
|
||||||
.run()
|
.run()
|
||||||
return meta.changes > 0
|
return meta.changes > 0
|
||||||
|
|||||||
@@ -152,6 +152,28 @@ export async function countPlayersInInstance(
|
|||||||
return row?.n ?? 0
|
return row?.n ?? 0
|
||||||
}
|
}
|
||||||
|
|
||||||
|
/**
|
||||||
|
* Live head-count per ROOM, keyed by room id — the players standing in any of a
|
||||||
|
* room's instances right now. One grouped query rather than a count per room, so
|
||||||
|
* feeds that rank by "who's playing" (the hot feed) stay a single read. Counts
|
||||||
|
* only unexpired presence; rooms nobody is in are simply absent from the map, and
|
||||||
|
* lobby (null-instance) presence is excluded.
|
||||||
|
*/
|
||||||
|
export async function countPlayersByRoom(
|
||||||
|
db: D1Database,
|
||||||
|
now = nowSeconds()
|
||||||
|
): Promise<Map<number, number>> {
|
||||||
|
const { results } = await db
|
||||||
|
.prepare(
|
||||||
|
`SELECT room_id AS roomId, COUNT(*) AS n FROM presence
|
||||||
|
WHERE expires_at > ?1 AND room_instance_id IS NOT NULL AND room_id IS NOT NULL
|
||||||
|
GROUP BY room_id`
|
||||||
|
)
|
||||||
|
.bind(now)
|
||||||
|
.all<{ roomId: number; n: number }>()
|
||||||
|
return new Map(results.map((r) => [r.roomId, r.n]))
|
||||||
|
}
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* The room instances that expired presence rows still point at — the instances a
|
* The room instances that expired presence rows still point at — the instances a
|
||||||
* player was in when they stopped heartbeating (a crash or a hard quit, where no
|
* player was in when they stopped heartbeating (a crash or a hard quit, where no
|
||||||
|
|||||||
+328
-29
@@ -18,6 +18,7 @@
|
|||||||
*/
|
*/
|
||||||
|
|
||||||
import { Accessibility, Role } from './enums'
|
import { Accessibility, Role } from './enums'
|
||||||
|
import { countPlayersByRoom } from './presence-db'
|
||||||
|
|
||||||
/** Schema DDL (mirror of the head migration schema, sans the seed INSERT). */
|
/** Schema DDL (mirror of the head migration schema, sans the seed INSERT). */
|
||||||
export const ROOM_SCHEMA_DDL: string[] = [
|
export const ROOM_SCHEMA_DDL: string[] = [
|
||||||
@@ -82,6 +83,26 @@ export const SUBROOM_SCHEMA_DDL: string[] = [
|
|||||||
data TEXT NOT NULL
|
data TEXT NOT NULL
|
||||||
)`,
|
)`,
|
||||||
`CREATE INDEX IF NOT EXISTS idx_subroom_save_sub ON subroom_save (sub_room_id)`,
|
`CREATE INDEX IF NOT EXISTS idx_subroom_save_sub ON subroom_save (sub_room_id)`,
|
||||||
|
// Per-subroom permission overrides (migrations/0009_subroom_permissions.sql). The room
|
||||||
|
// owner's permission table for one subroom, keyed by (permission, role) — that pair is
|
||||||
|
// what the client's PUT addresses, and re-sending it overwrites the stored row rather
|
||||||
|
// than appending a second one.
|
||||||
|
//
|
||||||
|
// A row IS an override, which is why the client's `Override` flag is not a column: it's
|
||||||
|
// the checkbox next to the permission, so clearing it deletes the row and the pair falls
|
||||||
|
// back to its default. `value` is the client's string, stored verbatim.
|
||||||
|
//
|
||||||
|
// Deliberately NOT in the subroom's `data` blob: that blob is served to the client
|
||||||
|
// verbatim as part of the room, and these overrides are read on one path only
|
||||||
|
// (`GET /photon_access_token`, where they overwrite the matching default entries).
|
||||||
|
`CREATE TABLE IF NOT EXISTS subroom_permission (
|
||||||
|
sub_room_id INTEGER NOT NULL,
|
||||||
|
permission TEXT NOT NULL,
|
||||||
|
role INTEGER NOT NULL,
|
||||||
|
type INTEGER NOT NULL DEFAULT 0,
|
||||||
|
value TEXT NOT NULL,
|
||||||
|
PRIMARY KEY (sub_room_id, permission, role)
|
||||||
|
)`,
|
||||||
]
|
]
|
||||||
|
|
||||||
/** A stored room — the parsed JSON blob (full client-facing room response). */
|
/** A stored room — the parsed JSON blob (full client-facing room response). */
|
||||||
@@ -157,6 +178,9 @@ export async function cloneRoom(
|
|||||||
// client renders a virtual "RRO" tag on the clone.
|
// client renders a virtual "RRO" tag on the clone.
|
||||||
IsRRO: false,
|
IsRRO: false,
|
||||||
Roles: roles,
|
Roles: roles,
|
||||||
|
// A fresh room has no engagement of its own — don't inherit the source's counters
|
||||||
|
// (the derived ones are recomputed per read, but the clone is returned as-is here).
|
||||||
|
Stats: storedStats(source.Stats),
|
||||||
CreatedAt: new Date().toISOString(),
|
CreatedAt: new Date().toISOString(),
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -695,6 +719,9 @@ export async function deleteSubRoom(
|
|||||||
// The saves go with it — nothing can reference them once the subroom is gone.
|
// The saves go with it — nothing can reference them once the subroom is gone.
|
||||||
// The blobs they point at are left in R2, like a deleted room's images.
|
// The blobs they point at are left in R2, like a deleted room's images.
|
||||||
db.prepare('DELETE FROM subroom_save WHERE sub_room_id = ?1').bind(subRoomId),
|
db.prepare('DELETE FROM subroom_save WHERE sub_room_id = ?1').bind(subRoomId),
|
||||||
|
// So do its permission overrides — subroom ids are minted from one global
|
||||||
|
// sequence, but leaving orphans would still be dead rows nothing can reach.
|
||||||
|
db.prepare('DELETE FROM subroom_permission WHERE sub_room_id = ?1').bind(subRoomId),
|
||||||
])
|
])
|
||||||
|
|
||||||
const room = await getRoomById(db, roomId)
|
const room = await getRoomById(db, roomId)
|
||||||
@@ -760,11 +787,13 @@ const serializeSubRoom = (sub: SubRoom, roomId: number): string => {
|
|||||||
|
|
||||||
/**
|
/**
|
||||||
* Serialize a room for a full-blob write, dropping any hydrated `SubRooms` so it never
|
* Serialize a room for a full-blob write, dropping any hydrated `SubRooms` so it never
|
||||||
* gets denormalized back into the room JSON (subrooms are the `subroom` table's job).
|
* gets denormalized back into the room JSON (subrooms are the `subroom` table's job) and
|
||||||
|
* zeroing the derived engagement counters (those are the `interaction` table's job — see
|
||||||
|
* {@link attachStats}), so a write can't bake a snapshot of them into the blob.
|
||||||
*/
|
*/
|
||||||
const serializeRoom = (room: Room): string => {
|
const serializeRoom = (room: Room): string => {
|
||||||
const { SubRooms: _subRooms, ...rest } = room
|
const { SubRooms: _subRooms, Stats: stats, ...rest } = room
|
||||||
return JSON.stringify(rest)
|
return JSON.stringify({ ...rest, Stats: storedStats(stats) })
|
||||||
}
|
}
|
||||||
|
|
||||||
/**
|
/**
|
||||||
@@ -831,15 +860,108 @@ async function attachSubRooms(db: D1Database, rooms: Room[]): Promise<void> {
|
|||||||
for (const room of rooms) room.SubRooms = byRoom.get(Number(room.RoomId)) ?? []
|
for (const room of rooms) room.SubRooms = byRoom.get(Number(room.RoomId)) ?? []
|
||||||
}
|
}
|
||||||
|
|
||||||
/** Hydrate a single room's `SubRooms` (no-op for null). */
|
// ---- Room stats -----------------------------------------------------------
|
||||||
|
// A room's cheer/favorite counters are DERIVED from the `interaction` table rather than
|
||||||
|
// stored: they're recomputed on every read, so a cheer shows up immediately and the
|
||||||
|
// counts can't drift from the per-player rows they're made of. The blob keeps them at 0
|
||||||
|
// (see {@link serializeRoom}). `VisitorCount`/`VisitCount` are left as the blob has them
|
||||||
|
// — nothing records a visit yet, and `interaction.last_visited_at` is only stamped by the
|
||||||
|
// cheer/favorite toggles, so counting those rows would report cheerers as visitors.
|
||||||
|
|
||||||
|
/** One room's derived engagement counters (the aggregate maps below key these by RoomId). */
|
||||||
|
export interface RoomStats {
|
||||||
|
CheerCount: number
|
||||||
|
FavoriteCount: number
|
||||||
|
}
|
||||||
|
|
||||||
|
interface RoomStatsRow {
|
||||||
|
room_id: number
|
||||||
|
cheers: number
|
||||||
|
favorites: number
|
||||||
|
}
|
||||||
|
|
||||||
|
/** The counters a room starts life with (and the shape the client expects). */
|
||||||
|
const ZERO_STATS = { CheerCount: 0, FavoriteCount: 0, VisitorCount: 0, VisitCount: 0 }
|
||||||
|
|
||||||
|
/** D1 caps a query at 100 bound parameters, and a feed page can carry more ids than that. */
|
||||||
|
const STATS_ID_LIMIT = 90
|
||||||
|
|
||||||
|
/** A room's RoomId, or 0 for a blob without one. */
|
||||||
|
const roomIdOf = (room: Room): number => (typeof room.RoomId === 'number' ? room.RoomId : 0)
|
||||||
|
|
||||||
|
/**
|
||||||
|
* The `Stats` object to persist: whatever the room carried, with the derived counters
|
||||||
|
* back at 0 so the blob never holds a stale copy of them.
|
||||||
|
*/
|
||||||
|
function storedStats(stats: unknown): Record<string, unknown> {
|
||||||
|
const stored =
|
||||||
|
typeof stats === 'object' && stats !== null ? (stats as Record<string, unknown>) : {}
|
||||||
|
return { ...ZERO_STATS, ...stored, CheerCount: 0, FavoriteCount: 0 }
|
||||||
|
}
|
||||||
|
|
||||||
|
/**
|
||||||
|
* Cheer/favorite counts per room, aggregated from `interaction` in ONE grouped query.
|
||||||
|
* Restricted to `roomIds` when given (a feed page), otherwise covering every room —
|
||||||
|
* which is also what a page too large to bind gets, since scanning the whole table is
|
||||||
|
* cheaper than splitting the query. Rooms nobody has interacted with are absent.
|
||||||
|
*/
|
||||||
|
export async function getRoomStats(
|
||||||
|
db: D1Database,
|
||||||
|
roomIds?: number[]
|
||||||
|
): Promise<Map<number, RoomStats>> {
|
||||||
|
const byRoom = new Map<number, RoomStats>()
|
||||||
|
if (roomIds && roomIds.length === 0) return byRoom
|
||||||
|
const ids = roomIds && roomIds.length <= STATS_ID_LIMIT ? roomIds : []
|
||||||
|
const where =
|
||||||
|
ids.length > 0 ? `WHERE room_id IN (${ids.map((_, i) => `?${i + 1}`).join(',')})` : ''
|
||||||
|
const { results } = await db
|
||||||
|
.prepare(
|
||||||
|
`SELECT room_id, SUM(cheered) AS cheers, SUM(favorited) AS favorites
|
||||||
|
FROM interaction ${where} GROUP BY room_id`
|
||||||
|
)
|
||||||
|
.bind(...ids)
|
||||||
|
.all<RoomStatsRow>()
|
||||||
|
for (const r of results) {
|
||||||
|
byRoom.set(r.room_id, { CheerCount: r.cheers ?? 0, FavoriteCount: r.favorites ?? 0 })
|
||||||
|
}
|
||||||
|
return byRoom
|
||||||
|
}
|
||||||
|
|
||||||
|
/**
|
||||||
|
* Overwrite each room's derived counters from the interaction table, in one query for
|
||||||
|
* the whole batch. Callers that already aggregated (the feeds rank by these counts, so
|
||||||
|
* they need them before paging) pass their map in rather than paying for a second query.
|
||||||
|
*/
|
||||||
|
async function attachStats(
|
||||||
|
db: D1Database,
|
||||||
|
rooms: Room[],
|
||||||
|
stats?: Map<number, RoomStats>
|
||||||
|
): Promise<void> {
|
||||||
|
if (rooms.length === 0) return
|
||||||
|
const byRoom = stats ?? (await getRoomStats(db, [...new Set(rooms.map(roomIdOf))]))
|
||||||
|
for (const room of rooms) {
|
||||||
|
const counts = byRoom.get(roomIdOf(room))
|
||||||
|
room.Stats = {
|
||||||
|
...storedStats(room.Stats),
|
||||||
|
CheerCount: counts?.CheerCount ?? 0,
|
||||||
|
FavoriteCount: counts?.FavoriteCount ?? 0,
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
/** Hydrate a single room's `SubRooms` and derived `Stats` (no-op for null). */
|
||||||
async function hydrateRoom(db: D1Database, room: Room | null): Promise<Room | null> {
|
async function hydrateRoom(db: D1Database, room: Room | null): Promise<Room | null> {
|
||||||
if (room) await attachSubRooms(db, [room])
|
if (room) await hydrateRooms(db, [room])
|
||||||
return room
|
return room
|
||||||
}
|
}
|
||||||
|
|
||||||
/** Hydrate many rooms' `SubRooms` in one batched query. */
|
/** Hydrate many rooms' `SubRooms` and derived `Stats` (one batched query each). */
|
||||||
async function hydrateRooms(db: D1Database, rooms: Room[]): Promise<Room[]> {
|
async function hydrateRooms(
|
||||||
await attachSubRooms(db, rooms)
|
db: D1Database,
|
||||||
|
rooms: Room[],
|
||||||
|
stats?: Map<number, RoomStats>
|
||||||
|
): Promise<Room[]> {
|
||||||
|
await Promise.all([attachSubRooms(db, rooms), attachStats(db, rooms, stats)])
|
||||||
return rooms
|
return rooms
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -942,6 +1064,119 @@ export async function getSubRoomSaveById(
|
|||||||
return row ? parseSubRoomSaveRow(row) : null
|
return row ? parseSubRoomSaveRow(row) : null
|
||||||
}
|
}
|
||||||
|
|
||||||
|
// ---- Subroom permissions --------------------------------------------------
|
||||||
|
|
||||||
|
/**
|
||||||
|
* One entry of a subroom's permission table, in the client's own shape. `Value` is a
|
||||||
|
* STRING, not a boolean — usually `"True"`/`"False"`, but a permission whose UI isn't a
|
||||||
|
* True/False picker carries something else, so it is stored and served verbatim. `Role`
|
||||||
|
* is the tier the entry applies to (0 = everyone, 30 = co-owner, …). `Permission` + `Role`
|
||||||
|
* identify an entry: the client PUTs the pair it wants changed, and the same pair
|
||||||
|
* overwrites the matching default in the photon access token's table.
|
||||||
|
*
|
||||||
|
* `Override` is the row's own existence, not data: the client's UI is a checkbox ("is
|
||||||
|
* this permission overridden in this subroom?") plus a True/False picker for the value.
|
||||||
|
* Unchecking it means "fall back to the default", so an entry arriving with
|
||||||
|
* `Override: false` DELETES the stored row rather than storing anything. Every stored
|
||||||
|
* entry is therefore an override, and reads always serve `Override: true`.
|
||||||
|
*/
|
||||||
|
export interface RoomPermission {
|
||||||
|
Permission: string
|
||||||
|
Role: number
|
||||||
|
Override: boolean
|
||||||
|
Type: number
|
||||||
|
Value: string
|
||||||
|
}
|
||||||
|
|
||||||
|
interface RoomPermissionRow {
|
||||||
|
permission: string
|
||||||
|
role: number
|
||||||
|
type: number
|
||||||
|
value: string
|
||||||
|
}
|
||||||
|
|
||||||
|
const toRoomPermission = (row: RoomPermissionRow): RoomPermission => ({
|
||||||
|
// A stored row IS the override — the table holds nothing else (see RoomPermission).
|
||||||
|
Override: true,
|
||||||
|
Permission: row.permission,
|
||||||
|
Role: row.role,
|
||||||
|
Type: row.type,
|
||||||
|
Value: row.value,
|
||||||
|
})
|
||||||
|
|
||||||
|
/** The permission columns, in the order the read/copy statements use. */
|
||||||
|
const PERMISSION_COLUMNS = 'permission, role, type, value'
|
||||||
|
|
||||||
|
/**
|
||||||
|
* A subroom's stored permission overrides, in the order they were first set. Empty for a
|
||||||
|
* subroom whose owner has never overridden a permission — the photon access token then
|
||||||
|
* serves its defaults untouched.
|
||||||
|
*/
|
||||||
|
export async function getSubRoomPermissions(
|
||||||
|
db: D1Database,
|
||||||
|
subRoomId: number
|
||||||
|
): Promise<RoomPermission[]> {
|
||||||
|
const { results } = await db
|
||||||
|
.prepare(
|
||||||
|
`SELECT ${PERMISSION_COLUMNS} FROM subroom_permission WHERE sub_room_id = ?1 ORDER BY rowid`
|
||||||
|
)
|
||||||
|
.bind(subRoomId)
|
||||||
|
.all<RoomPermissionRow>()
|
||||||
|
return results.map(toRoomPermission)
|
||||||
|
}
|
||||||
|
|
||||||
|
/**
|
||||||
|
* Apply permission changes to a subroom, keyed by (`Permission`, `Role`). Only the pairs
|
||||||
|
* supplied are touched; every other stored entry is left alone.
|
||||||
|
*
|
||||||
|
* `Override` decides which way an entry goes, mirroring the checkbox the client draws
|
||||||
|
* next to each permission: true STORES the `Value` for that pair (overwriting whatever
|
||||||
|
* was there), false CLEARS it, so the pair falls back to the photon access token's
|
||||||
|
* default. Clearing a pair that was never overridden is a no-op.
|
||||||
|
*/
|
||||||
|
export async function setSubRoomPermissions(
|
||||||
|
db: D1Database,
|
||||||
|
subRoomId: number,
|
||||||
|
permissions: RoomPermission[]
|
||||||
|
): Promise<void> {
|
||||||
|
if (permissions.length === 0) return
|
||||||
|
const upsert = db.prepare(
|
||||||
|
`INSERT INTO subroom_permission (sub_room_id, ${PERMISSION_COLUMNS})
|
||||||
|
VALUES (?1, ?2, ?3, ?4, ?5)
|
||||||
|
ON CONFLICT (sub_room_id, permission, role)
|
||||||
|
DO UPDATE SET type = excluded.type, value = excluded.value`
|
||||||
|
)
|
||||||
|
const clear = db.prepare(
|
||||||
|
'DELETE FROM subroom_permission WHERE sub_room_id = ?1 AND permission = ?2 AND role = ?3'
|
||||||
|
)
|
||||||
|
await db.batch(
|
||||||
|
permissions.map((p) =>
|
||||||
|
p.Override
|
||||||
|
? upsert.bind(subRoomId, p.Permission, p.Role, p.Type, p.Value)
|
||||||
|
: clear.bind(subRoomId, p.Permission, p.Role)
|
||||||
|
)
|
||||||
|
)
|
||||||
|
}
|
||||||
|
|
||||||
|
/**
|
||||||
|
* Copy a subroom's permission overrides onto another subroom — a clone inherits the
|
||||||
|
* source's permission table along with its scene and settings. Replaces any entry the
|
||||||
|
* destination already holds for the same (permission, role).
|
||||||
|
*/
|
||||||
|
async function copySubRoomPermissions(
|
||||||
|
db: D1Database,
|
||||||
|
fromSubRoomId: number,
|
||||||
|
toSubRoomId: number
|
||||||
|
): Promise<void> {
|
||||||
|
await db
|
||||||
|
.prepare(
|
||||||
|
`INSERT OR REPLACE INTO subroom_permission (sub_room_id, ${PERMISSION_COLUMNS})
|
||||||
|
SELECT ?2, ${PERMISSION_COLUMNS} FROM subroom_permission WHERE sub_room_id = ?1`
|
||||||
|
)
|
||||||
|
.bind(fromSubRoomId, toSubRoomId)
|
||||||
|
.run()
|
||||||
|
}
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* Insert a subroom for a room, minting a fresh globally-unique SubRoomId from the
|
* Insert a subroom for a room, minting a fresh globally-unique SubRoomId from the
|
||||||
* table's autoincrement sequence. Returns the created subroom (with its new id).
|
* table's autoincrement sequence. Returns the created subroom (with its new id).
|
||||||
@@ -963,6 +1198,12 @@ export async function insertSubRoom(
|
|||||||
CurrentSave: null,
|
CurrentSave: null,
|
||||||
StagedSubRoomDataSaveId: null,
|
StagedSubRoomDataSaveId: null,
|
||||||
}
|
}
|
||||||
|
// The permission overrides follow the copy too — they live in their own table (keyed by
|
||||||
|
// the id the caller is cloning FROM), so unlike the rest of the settings they aren't
|
||||||
|
// carried by the blob. A fresh subroom (`createSubRoom`) passes no id and copies nothing.
|
||||||
|
if (typeof sub.SubRoomId === 'number') {
|
||||||
|
await copySubRoomPermissions(db, sub.SubRoomId, subRoomId)
|
||||||
|
}
|
||||||
// A copied subroom (room clone, subroom clone) carries the source's save. It gets its
|
// A copied subroom (room clone, subroom clone) carries the source's save. It gets its
|
||||||
// OWN row — a save belongs to exactly one subroom, so sharing the source's id would
|
// OWN row — a save belongs to exactly one subroom, so sharing the source's id would
|
||||||
// make the copy's content follow the source's future saves.
|
// make the copy's content follow the source's future saves.
|
||||||
@@ -1037,12 +1278,18 @@ export async function deleteRoom(db: D1Database, roomId: number): Promise<void>
|
|||||||
await db.batch([
|
await db.batch([
|
||||||
db.prepare('DELETE FROM room WHERE room_id = ?1').bind(roomId),
|
db.prepare('DELETE FROM room WHERE room_id = ?1').bind(roomId),
|
||||||
db.prepare('DELETE FROM interaction WHERE room_id = ?1').bind(roomId),
|
db.prepare('DELETE FROM interaction WHERE room_id = ?1').bind(roomId),
|
||||||
// Saves first — they're keyed by subroom, so they'd be unreachable afterwards.
|
// Saves and permission overrides first — both are keyed by subroom, so they'd be
|
||||||
|
// unreachable once the subrooms themselves are gone.
|
||||||
db
|
db
|
||||||
.prepare(
|
.prepare(
|
||||||
'DELETE FROM subroom_save WHERE sub_room_id IN (SELECT sub_room_id FROM subroom WHERE room_id = ?1)'
|
'DELETE FROM subroom_save WHERE sub_room_id IN (SELECT sub_room_id FROM subroom WHERE room_id = ?1)'
|
||||||
)
|
)
|
||||||
.bind(roomId),
|
.bind(roomId),
|
||||||
|
db
|
||||||
|
.prepare(
|
||||||
|
'DELETE FROM subroom_permission WHERE sub_room_id IN (SELECT sub_room_id FROM subroom WHERE room_id = ?1)'
|
||||||
|
)
|
||||||
|
.bind(roomId),
|
||||||
db.prepare('DELETE FROM subroom WHERE room_id = ?1').bind(roomId),
|
db.prepare('DELETE FROM subroom WHERE room_id = ?1').bind(roomId),
|
||||||
])
|
])
|
||||||
}
|
}
|
||||||
@@ -1324,20 +1571,51 @@ export async function searchRooms(
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
/** Engagement score used to order the hot feed (cheers weigh most, then favorites). */
|
/**
|
||||||
function hotScore(room: Room): number {
|
* Engagement score used to order the hot feed (cheers weigh most, then favorites).
|
||||||
const stats = room.Stats as Record<string, unknown> | null | undefined
|
* Cheers/favorites come from the caller's aggregated {@link getRoomStats} map — ranking
|
||||||
const n = (v: unknown): number => (typeof v === 'number' ? v : 0)
|
* happens before hydration, so the room blob's copies are still zero at this point.
|
||||||
return n(stats?.CheerCount) * 3 + n(stats?.FavoriteCount) * 2 + n(stats?.VisitorCount)
|
*/
|
||||||
|
function hotScore(room: Room, stats: Map<number, RoomStats>): number {
|
||||||
|
const counts = stats.get(roomIdOf(room))
|
||||||
|
const stored = room.Stats as Record<string, unknown> | null | undefined
|
||||||
|
const visitors = typeof stored?.VisitorCount === 'number' ? stored.VisitorCount : 0
|
||||||
|
return (counts?.CheerCount ?? 0) * 3 + (counts?.FavoriteCount ?? 0) * 2 + visitors
|
||||||
|
}
|
||||||
|
|
||||||
|
/**
|
||||||
|
* The browse screen's "New" chip posts `tag=new` to the hot feed, but `new` is a
|
||||||
|
* PSEUDO-tag: no room carries it. It means "recently created by a player", so it
|
||||||
|
* selects the non-RRO rooms and orders them newest-first instead of by population.
|
||||||
|
*/
|
||||||
|
const NEW_TAG = 'new'
|
||||||
|
|
||||||
|
/**
|
||||||
|
* True if the room is a Rec Room Original. `IsRRO` is the flag the client renders a
|
||||||
|
* virtual "RRO" tag from; the auto-derived `rro` tag is checked too so a room that only
|
||||||
|
* carries the tag isn't mistaken for player-made.
|
||||||
|
*/
|
||||||
|
function isRRO(room: Room): boolean {
|
||||||
|
return room.IsRRO === true || roomHasAnyTag(room, new Set(['rro']))
|
||||||
|
}
|
||||||
|
|
||||||
|
/** A room's CreatedAt as epoch millis; 0 (i.e. oldest) when it's missing or unparseable. */
|
||||||
|
function createdAt(room: Room): number {
|
||||||
|
const ts = typeof room.CreatedAt === 'string' ? Date.parse(room.CreatedAt) : NaN
|
||||||
|
return Number.isNaN(ts) ? 0 : ts
|
||||||
}
|
}
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* The "hot" rooms feed: public, non-dorm rooms not excluded from lists, ordered
|
* The "hot" rooms feed: public, non-dorm rooms not excluded from lists, ordered
|
||||||
* by engagement and optionally filtered to a single `tag` (with the same aliases
|
* by how many players are in them RIGHT NOW (live presence summed across the
|
||||||
* as search). Paginated via skip/take; returns `{ Results, TotalResults }` like
|
* room's instances), and optionally filtered to a single `tag` (with the same
|
||||||
* search. Ties (and the all-zero seed data) fall back to RoomId order so paging
|
* aliases as search). "Hot" is a live-population feed, so current players lead;
|
||||||
* is stable. The dataset is small, so this filters/sorts in memory rather than
|
* rooms nobody is in — and the all-zero seed data — fall back to the stored
|
||||||
* in SQL.
|
* engagement score, then to RoomId order so paging stays stable. Paginated via
|
||||||
|
* skip/take; returns `{ Results, TotalResults }` like search. The dataset is
|
||||||
|
* small, so this filters/sorts in memory rather than in SQL.
|
||||||
|
*
|
||||||
|
* `tag=new` is the one filter that isn't a tag lookup — see {@link NEW_TAG}.
|
||||||
*/
|
*/
|
||||||
export async function getHotRooms(
|
export async function getHotRooms(
|
||||||
db: D1Database,
|
db: D1Database,
|
||||||
@@ -1351,15 +1629,34 @@ export async function getHotRooms(
|
|||||||
)
|
)
|
||||||
|
|
||||||
const t = tag.trim().toLowerCase()
|
const t = tag.trim().toLowerCase()
|
||||||
|
if (t === NEW_TAG) {
|
||||||
|
// Newest player-made rooms first; RoomId (which is minted in creation order)
|
||||||
|
// breaks ties so rooms created in the same instant still page stably.
|
||||||
|
const fresh = rooms
|
||||||
|
.filter((r) => !isRRO(r))
|
||||||
|
.sort((a, b) => createdAt(b) - createdAt(a) || roomIdOf(b) - roomIdOf(a))
|
||||||
|
return {
|
||||||
|
Results: await hydrateRooms(db, fresh.slice(skip, skip + take)),
|
||||||
|
TotalResults: fresh.length,
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
if (t !== '') {
|
if (t !== '') {
|
||||||
const accepted = new Set([t, ...(TAG_ALIASES[t] ?? [])])
|
const accepted = new Set([t, ...(TAG_ALIASES[t] ?? [])])
|
||||||
rooms = rooms.filter((r) => roomHasAnyTag(r, accepted))
|
rooms = rooms.filter((r) => roomHasAnyTag(r, accepted))
|
||||||
}
|
}
|
||||||
|
|
||||||
const roomId = (r: Room): number => (typeof r.RoomId === 'number' ? r.RoomId : 0)
|
const players = await countPlayersByRoom(db)
|
||||||
rooms.sort((a, b) => hotScore(b) - hotScore(a) || roomId(a) - roomId(b))
|
const playerCount = (r: Room): number => players.get(roomIdOf(r)) ?? 0
|
||||||
|
const stats = await getRoomStats(db)
|
||||||
|
rooms.sort(
|
||||||
|
(a, b) =>
|
||||||
|
playerCount(b) - playerCount(a) ||
|
||||||
|
hotScore(b, stats) - hotScore(a, stats) ||
|
||||||
|
roomIdOf(a) - roomIdOf(b)
|
||||||
|
)
|
||||||
return {
|
return {
|
||||||
Results: await hydrateRooms(db, rooms.slice(skip, skip + take)),
|
Results: await hydrateRooms(db, rooms.slice(skip, skip + take), stats),
|
||||||
TotalResults: rooms.length,
|
TotalResults: rooms.length,
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
@@ -1378,13 +1675,14 @@ export async function getRecommendedRooms(
|
|||||||
take: number
|
take: number
|
||||||
): Promise<Room[]> {
|
): Promise<Room[]> {
|
||||||
const { results } = await db.prepare('SELECT data FROM room').all<RoomRow>()
|
const { results } = await db.prepare('SELECT data FROM room').all<RoomRow>()
|
||||||
const roomId = (r: Room): number => (typeof r.RoomId === 'number' ? r.RoomId : 0)
|
const stats = await getRoomStats(db)
|
||||||
return hydrateRooms(
|
return hydrateRooms(
|
||||||
db,
|
db,
|
||||||
parseAll(results)
|
parseAll(results)
|
||||||
.filter((r) => r.IsDorm !== true && r.Accessibility === 1 && r.ExcludeFromLists !== true)
|
.filter((r) => r.IsDorm !== true && r.Accessibility === 1 && r.ExcludeFromLists !== true)
|
||||||
.sort((a, b) => hotScore(b) - hotScore(a) || roomId(a) - roomId(b))
|
.sort((a, b) => hotScore(b, stats) - hotScore(a, stats) || roomIdOf(a) - roomIdOf(b))
|
||||||
.slice(skip, skip + take)
|
.slice(skip, skip + take),
|
||||||
|
stats
|
||||||
)
|
)
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -1463,7 +1761,7 @@ export async function getSimilarRooms(
|
|||||||
|
|
||||||
const { results } = await db.prepare('SELECT data FROM room').all<RoomRow>()
|
const { results } = await db.prepare('SELECT data FROM room').all<RoomRow>()
|
||||||
const sharedCount = (r: Room): number => roomTags(r).filter((t) => targetTags.has(t)).length
|
const sharedCount = (r: Room): number => roomTags(r).filter((t) => targetTags.has(t)).length
|
||||||
const roomIdOf = (r: Room): number => (typeof r.RoomId === 'number' ? r.RoomId : 0)
|
const stats = await getRoomStats(db)
|
||||||
|
|
||||||
const scored = parseAll(results)
|
const scored = parseAll(results)
|
||||||
.filter(
|
.filter(
|
||||||
@@ -1479,12 +1777,12 @@ export async function getSimilarRooms(
|
|||||||
scored.sort(
|
scored.sort(
|
||||||
(a, b) =>
|
(a, b) =>
|
||||||
b.shared - a.shared ||
|
b.shared - a.shared ||
|
||||||
hotScore(b.room) - hotScore(a.room) ||
|
hotScore(b.room, stats) - hotScore(a.room, stats) ||
|
||||||
roomIdOf(a.room) - roomIdOf(b.room)
|
roomIdOf(a.room) - roomIdOf(b.room)
|
||||||
)
|
)
|
||||||
const rooms = scored.map((x) => x.room)
|
const rooms = scored.map((x) => x.room)
|
||||||
return {
|
return {
|
||||||
Results: await hydrateRooms(db, rooms.slice(skip, skip + take)),
|
Results: await hydrateRooms(db, rooms.slice(skip, skip + take), stats),
|
||||||
TotalResults: rooms.length,
|
TotalResults: rooms.length,
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
@@ -1499,7 +1797,6 @@ export async function getSimilarRooms(
|
|||||||
export async function getBaseRooms(db: D1Database, skip: number, take: number): Promise<Room[]> {
|
export async function getBaseRooms(db: D1Database, skip: number, take: number): Promise<Room[]> {
|
||||||
const { results } = await db.prepare('SELECT data FROM room').all<RoomRow>()
|
const { results } = await db.prepare('SELECT data FROM room').all<RoomRow>()
|
||||||
const base = new Set(['base'])
|
const base = new Set(['base'])
|
||||||
const roomIdOf = (r: Room): number => (typeof r.RoomId === 'number' ? r.RoomId : 0)
|
|
||||||
return hydrateRooms(
|
return hydrateRooms(
|
||||||
db,
|
db,
|
||||||
parseAll(results)
|
parseAll(results)
|
||||||
@@ -1574,6 +1871,8 @@ export async function getOrCreateDormRoom(db: D1Database, accountId: number): Pr
|
|||||||
Roles: [
|
Roles: [
|
||||||
{ AccountId: accountId, Role: Role.Creator, LastChangedByAccountId: null, InvitedRole: 0 },
|
{ AccountId: accountId, Role: Role.Creator, LastChangedByAccountId: null, InvitedRole: 0 },
|
||||||
],
|
],
|
||||||
|
// Counters start at zero rather than inheriting the template dorm's (see cloneRoom).
|
||||||
|
Stats: storedStats(template?.Stats),
|
||||||
CreatedAt: new Date().toISOString(),
|
CreatedAt: new Date().toISOString(),
|
||||||
}
|
}
|
||||||
// serializeRoom drops any SubRooms carried over from the template; the dorm's own
|
// serializeRoom drops any SubRooms carried over from the template; the dorm's own
|
||||||
|
|||||||
@@ -48,16 +48,61 @@ CONFIG="wrangler.jsonc"
|
|||||||
# (main: index.js), the resolved assets.directory, and no_bundle. The committed
|
# (main: index.js), the resolved assets.directory, and no_bundle. The committed
|
||||||
# wrangler.jsonc leaves assets.directory out on purpose — the plugin fills it in —
|
# wrangler.jsonc leaves assets.directory out on purpose — the plugin fills it in —
|
||||||
# so deploying the source config fails with "assets ... missing the required
|
# so deploying the source config fails with "assets ... missing the required
|
||||||
# directory property". Prefer the generated config when it exists. These workers
|
# directory property". Prefer the generated config when it exists.
|
||||||
# have no D1/KV/Secrets bindings, so the id-splicing below is skipped.
|
#
|
||||||
|
# The plugin copies the bindings across verbatim, placeholders and all, so these
|
||||||
|
# configs need the same id-splicing as the rest — www binds the Secrets Store for its
|
||||||
|
# Turnstile keys. It gets its own branch below because the emitted file is minified
|
||||||
|
# single-line JSON, which the line-oriented sed/awk passes can't edit correctly.
|
||||||
VITE_CONFIG="dist/$DIR/wrangler.json"
|
VITE_CONFIG="dist/$DIR/wrangler.json"
|
||||||
|
IS_VITE=""
|
||||||
if [ -f "$VITE_CONFIG" ]; then
|
if [ -f "$VITE_CONFIG" ]; then
|
||||||
CONFIG="$VITE_CONFIG"
|
CONFIG="$VITE_CONFIG"
|
||||||
|
IS_VITE=1
|
||||||
fi
|
fi
|
||||||
|
|
||||||
NEEDS_D1=$(grep -q '"database_id": *"local"' wrangler.jsonc 2>/dev/null && echo 1 || true)
|
NEEDS_D1=$(grep -q '"database_id": *"local"' "$CONFIG" 2>/dev/null && echo 1 || true)
|
||||||
NEEDS_KV=$(grep -q '"id": *"local"' wrangler.jsonc 2>/dev/null && echo 1 || true)
|
NEEDS_KV=$(grep -q '"id": *"local"' "$CONFIG" 2>/dev/null && echo 1 || true)
|
||||||
NEEDS_STORE=$(grep -q '"store_id": *"local"' wrangler.jsonc 2>/dev/null && echo 1 || true)
|
NEEDS_STORE=$(grep -q '"store_id": *"local"' "$CONFIG" 2>/dev/null && echo 1 || true)
|
||||||
|
|
||||||
|
# Vite-built config: plain JSON, so jq does the splicing structurally (by binding
|
||||||
|
# name for KV) rather than by line. Written beside the original so its relative
|
||||||
|
# paths (main, assets.directory) still resolve. Gitignored; removed on exit.
|
||||||
|
if [ "$CONFIG" = "$VITE_CONFIG" ] && { [ -n "$NEEDS_D1" ] || [ -n "$NEEDS_KV" ] || [ -n "$NEEDS_STORE" ]; }; then
|
||||||
|
GENERATED="dist/$DIR/wrangler.generated.json"
|
||||||
|
trap 'rm -f "$GENERATED"' EXIT
|
||||||
|
|
||||||
|
if [ -n "$NEEDS_D1" ] && [ -z "${RECFLARE_D1:-}" ]; then
|
||||||
|
echo "error: RECFLARE_D1 is not set — add the recflare D1 id to .env (see .env.example)" >&2
|
||||||
|
exit 1
|
||||||
|
fi
|
||||||
|
if [ -n "$NEEDS_STORE" ] && [ -z "${RECFLARE_SECRETS_STORE:-}" ]; then
|
||||||
|
echo "error: RECFLARE_SECRETS_STORE is not set — add the secrets store id to .env (see .env.example)" >&2
|
||||||
|
exit 1
|
||||||
|
fi
|
||||||
|
|
||||||
|
KV_JSON=${RECFLARE_KV:-}
|
||||||
|
[ -n "$KV_JSON" ] || KV_JSON='{}'
|
||||||
|
|
||||||
|
jq \
|
||||||
|
--arg db "${RECFLARE_D1:-}" \
|
||||||
|
--arg store "${RECFLARE_SECRETS_STORE:-}" \
|
||||||
|
--argjson kv "$KV_JSON" '
|
||||||
|
(.d1_databases // []) |= map(
|
||||||
|
if .database_id == "local" then .database_id = $db else . end
|
||||||
|
)
|
||||||
|
| (.kv_namespaces // []) |= map(
|
||||||
|
if .id == "local" then
|
||||||
|
.id = ($kv[.binding] //
|
||||||
|
error("no KV id for binding [" + .binding + "] in RECFLARE_KV — add it to .env (see .env.example)"))
|
||||||
|
else . end
|
||||||
|
)
|
||||||
|
| (.secrets_store_secrets // []) |= map(
|
||||||
|
if .store_id == "local" then .store_id = $store else . end
|
||||||
|
)
|
||||||
|
' "$VITE_CONFIG" >"$GENERATED" || exit 1
|
||||||
|
CONFIG="$GENERATED"
|
||||||
|
fi
|
||||||
|
|
||||||
if [ "$CONFIG" = "wrangler.jsonc" ] && { [ -n "$NEEDS_D1" ] || [ -n "$NEEDS_KV" ] || [ -n "$NEEDS_STORE" ]; }; then
|
if [ "$CONFIG" = "wrangler.jsonc" ] && { [ -n "$NEEDS_D1" ] || [ -n "$NEEDS_KV" ] || [ -n "$NEEDS_STORE" ]; }; then
|
||||||
CONFIG="wrangler.generated.jsonc"
|
CONFIG="wrangler.generated.jsonc"
|
||||||
@@ -131,8 +176,10 @@ EXTRA_VARS=$(recflare_vars)
|
|||||||
|
|
||||||
# Vite-built configs set no_bundle (vite already bundled and minified), which is
|
# Vite-built configs set no_bundle (vite already bundled and minified), which is
|
||||||
# incompatible with --minify. Only pass --minify when wrangler does the bundling.
|
# incompatible with --minify. Only pass --minify when wrangler does the bundling.
|
||||||
|
# Keyed on IS_VITE, not on $CONFIG: the splicing above may have swapped $CONFIG for
|
||||||
|
# the generated copy, which is just as no_bundle as the file it came from.
|
||||||
MINIFY="--minify"
|
MINIFY="--minify"
|
||||||
[ "$CONFIG" = "$VITE_CONFIG" ] && MINIFY=""
|
[ -n "$IS_VITE" ] && MINIFY=""
|
||||||
|
|
||||||
# Deploy with wrangler using the extracted values as binding variables
|
# Deploy with wrangler using the extracted values as binding variables
|
||||||
echo "Deploying worker $NAME version $VERSION to $HOST"
|
echo "Deploying worker $NAME version $VERSION to $HOST"
|
||||||
|
|||||||
Reference in New Issue
Block a user