Files
recflare/apps/ai/README.md
T
devin 178d3b5b0e support for 202507 endpoints (#37)
* [auth][api] accept the 20250424.01 client

* [2025] unstable

* 20250718.0

* correct one this time

* stubs

* more stubs

* more stubs

* [lists] add worker

* [ai] route stubs

* [api] player photo setting

* [econ] add roomEconConfig route

* [infra] update worker generators

* [worker] add cards/moderation/platformnotification workers

* [lists] updates to some endpoints

* [clubs] stub out announcement endpoint, for now

* [econ] stub out season endpoints for now

* [chat] apps/chat stub out party endpoint not sure the shape yet

* [api] stub out statsig and lockeditems

* [doc] new services

* [lists] stub the bulk endpoint

* [datacollection] add placeholder service until we can kill it

* [api] set gifting to lvl5

* update lock

* [cdn] enable cache

* [match] matchmake v2

* [lists] stub some lists

* [ai] stubs

* [rooms] new subroom save endpoint

* [econ] add bulk purchase endpoint

* [discovery] update featured creator to 1 for fun

* [api] add photo settings flag

* [chat] fixup chat permissions (sorta)

* [auth] restrictions endpoint

* [rooms] contributed endpoint

* [api] fix outfit endpoint

* [discovery] attempt to fix store

* [chat] privacy endpoints

* [api] cheered images

* [rooms] add xp endpoint (disbaled)

* [rooms] add xp endpoint (disabled)

* update images-db for cheers

* [rooms] add autocomplete endpoint

* [cdn/img] increase cache ttl for statics

* [api] bulk route for images

* [accounts] add banner image

* [api] add misc missing endpoints

* [discovery] remove AI tab

* [platformnotifications] stub some endpoints

* [lists] add some more lists

* [rooms] additional endpoints

* [chat] stub a few privacy endpoints

* [econ] stub some endpoints

* misc db fixes

* [api] tweak shape for images v6

* [rooms] dont show trending RROs
2026-08-21 15:15:55 -04:00

173 lines
6.5 KiB
Markdown

# ai
AI worker served on the `ai` subdomain (`ai.recflare.net`). The client checks here before
offering any of its AI features — Game AI in a room, the Roomie assistant, and Maker AI's
usage meter.
No model runs behind this worker, so every answer is static. They are not all refusals,
though, because the features fail at different points:
- **Game AI** is a **server-side** feature this server cannot provide, so both of its reads
refuse and the client hides it.
- **Roomie** runs on the **client** and only asks this service what it may spend, so the
budget reads grant everything. The refusal lands instead on
`POST /realtime-session/create` — the one call whose real answer is a working credential
rather than a description of one.
- **Maker AI** meters model usage in dollars. Nothing here bills, so every figure is zero.
- `GET /` — service status `{ "service": "ai", "status": "ok" }`. No auth.
- `GET /gameai/user/access?roomId=<id>``[Authorize]`. Whether the caller may use Game AI
in a room. Always refused:
```json
{
"success": false,
"error_id": "AI.RoomDoesNotSupportGameAI",
"error": "This room does not support Rec Room Game AI"
}
```
No model runs behind this worker, so every room gets that answer. Two things about it
are deliberate: **it is a 200, not a 4xx** (the client branches on `success` in the body;
an error status would surface as a failed request rather than the "not available here"
state this is), and **`roomId` is ignored** while the token is still validated first, as
the reference server does — so an unauthenticated caller gets a 401 rather than the
refusal.
- `GET /gameai/room/<roomId>/spendsummary` — `[Authorize]`. What a room has spent of its
Game AI budget. Refused for the same reason, but **the body is not identical** to the
access check's:
```json
{
"success": false,
"error_id": "AI.RoomDoesNotSupportGameAI",
"error": "This room does not support Rec Room Game AI",
"value": null
}
```
It carries `value: null` where the access check omits the key entirely — that one answers
a yes/no and has nothing to carry, while this endpoint's payload slot exists and is
simply empty. Reproduced as the reference server sends it; don't unify the two.
- `GET /roomieai/user/access` — `[Authorize]`. Roomie AI's energy budget, granted in full:
```json
{
"success": true,
"error_id": null,
"error": null,
"value": {
"MaxEnergyFromSubscriptions": 2147483647,
"EnergyLeft": 2147483647,
"NextSubscriptionEnergyRechargeAt": null,
"OutputAudioEnabled": true
}
}
```
Granted rather than refused because Roomie runs on the CLIENT and only asks this service
how much energy it may spend — so for a server that meters nothing, "as much as you can
count" is the honest answer. That number is `int.MaxValue`: the client's field is a
signed 32-bit int, and anything larger overflows on the way in and reads as negative,
i.e. no energy at all. Nothing depletes, so nothing recharges — hence the null
`NextSubscriptionEnergyRechargeAt`.
Note the envelope: `{ success, error_id, error, value }`, not the flat body the Game AI
check answers with. The two shapes are different on purpose; don't unify them.
- `GET /roomieai/user/facts` — `[Authorize]`. What Roomie has been told about the caller:
```json
{ "UserContext": "", "UserFacts": [] }
```
Live, `UserContext` is a prose profile written from past conversations and `UserFacts`
holds the discrete `(Predicate, Object)` claims behind it — things the player told Roomie
about themselves. Nothing on this server observes a conversation, so there is nothing to
remember and Roomie starts every session knowing nothing about who it's talking to. A
flat body, like the Maker AI balances below.
- `GET /makerai/user/balances` — `[Authorize]`. What Maker AI has cost the caller, metered
live in **dollars** against a per-user ceiling and a separate RR+ allowance, and rendered
by the client as a usage bar with a status word:
```json
{
"UsageDollars": 0,
"UsersMaxUsageDollars": 0,
"RRPlusUsageDollars": 0,
"UsersMaxRRPlusUsageDollars": 0,
"TimeBalanceStatus": "Empty",
"TimeExpiresAt": "0001-01-01T00:00:00",
"UsageBalanceStatus": "Good",
"UsagePercent": 0,
"RRPlusUsageBalanceStatus": "Good",
"RRPlusUsagePercent": 0
}
```
Zeroed rather than refused: nothing here bills for model usage, so the caller has spent
nothing. Both usage buckets report `Good` — an untouched allowance, not an exhausted one.
The time bucket is `Empty` at `DateTime.MinValue`, this server selling no timed access
for it to hold. Flat body, no envelope.
- `POST /realtime-session/create` — `[Authorize]`. Posted when the player actually pulls
out an assistant. Live, this mints a short-lived credential (`{ SessionId, ClientSecret }`
in `value`) that the **client** then uses to talk to the model provider directly.
Refused:
```json
{
"success": false,
"error": "Realtime AI sessions are not available on this server",
"error_id": "",
"value": null
}
```
This is the one endpoint here whose real answer is a working key rather than a
description of one, so there is nothing static to serve — which is why the budget reads
above grant everything and the stop lands here instead: the client offers the feature,
and the session it opens is what fails. Note `error_id` is an **empty string**, not a
code — the reference server sends no id for this refusal. The posted body (`AIType`) is
ignored; the answer is the same either way, and a missing or malformed body still gets
the refusal rather than a 500.
The worker exists so the client gets a definite answer on the host its endpoints document
already names (`AI` → `ai`, see `apps/ns`), instead of a failed request to a host with
nothing behind it.
Not served here: `GET /api/makerai/checkfreetrialeligibility`, which despite the name lives
on the `api` host in the reference server and belongs to `apps/api`.
## API documentation
`GET /openapi.json` serves a spec generated from `describeRoute` blocks that sit alongside
each handler, with the schemas in `src/openapi.ts`. It's also aggregated into the docs page
www serves at `/docs`. A test asserts every route appears in it.
**The spec is descriptive, not enforced** — same rationale as the other workers: a
reverse-engineered protocol, lenient handlers, no runtime validation.
## Development
### Run in dev mode
```sh
pnpm dev
```
### Run tests
```sh
pnpm test
```
### Deploy
```sh
pnpm turbo deploy
```