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178d3b5b0e
* [auth][api] accept the 20250424.01 client * [2025] unstable * 20250718.0 * correct one this time * stubs * more stubs * more stubs * [lists] add worker * [ai] route stubs * [api] player photo setting * [econ] add roomEconConfig route * [infra] update worker generators * [worker] add cards/moderation/platformnotification workers * [lists] updates to some endpoints * [clubs] stub out announcement endpoint, for now * [econ] stub out season endpoints for now * [chat] apps/chat stub out party endpoint not sure the shape yet * [api] stub out statsig and lockeditems * [doc] new services * [lists] stub the bulk endpoint * [datacollection] add placeholder service until we can kill it * [api] set gifting to lvl5 * update lock * [cdn] enable cache * [match] matchmake v2 * [lists] stub some lists * [ai] stubs * [rooms] new subroom save endpoint * [econ] add bulk purchase endpoint * [discovery] update featured creator to 1 for fun * [api] add photo settings flag * [chat] fixup chat permissions (sorta) * [auth] restrictions endpoint * [rooms] contributed endpoint * [api] fix outfit endpoint * [discovery] attempt to fix store * [chat] privacy endpoints * [api] cheered images * [rooms] add xp endpoint (disbaled) * [rooms] add xp endpoint (disabled) * update images-db for cheers * [rooms] add autocomplete endpoint * [cdn/img] increase cache ttl for statics * [api] bulk route for images * [accounts] add banner image * [api] add misc missing endpoints * [discovery] remove AI tab * [platformnotifications] stub some endpoints * [lists] add some more lists * [rooms] additional endpoints * [chat] stub a few privacy endpoints * [econ] stub some endpoints * misc db fixes * [api] tweak shape for images v6 * [rooms] dont show trending RROs
1017 B
1017 B
datacollection
Client telemetry sink, served on the datacollection subdomain. Nothing here stores or
forwards what it receives — there is no analytics backend behind this server — so both
routes are acknowledgements, and neither is auth-gated (the client posts before a session
is fully established, and treats a failure as a reason to retry).
POST /data/event— a single gameplay/analytics event. Discarded; answers{}. The client only checks that the call succeeded and never reads the body.POST /data/events— the same for a batch of them. Answers[]— an array, mirroring the request's, not the singular path's object.GET /sampling?sessionId=<guid>— sampling configuration, asked for once per session.{}carries no per-event overrides, which the client reads as "sample at the built-in default rates". ThesessionIdis not read.
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