Files
recflare/apps/match/src/context.ts
T
Devin Zuczek 82f011c0b0 fix invites
2026-07-23 18:09:16 -04:00

32 lines
1.4 KiB
TypeScript

import type { HonoApp } from '@repo/hono-helpers'
import type { SharedHonoEnv, SharedHonoVariables } from '@repo/hono-helpers/src/types'
// Type-only import (erased at build) of the DO class owned by the `notify` worker,
// so this worker can push websocket notifications through its RPC surface.
import type { NotificationsHub } from '../../notify/src/notifications-hub'
export type Env = SharedHonoEnv & {
// Shared Secrets Store binding for the HS256 JWT signing key. Resolve the value
// with `await env.JWT_SECRET.get()`; all workers bind the same store so tokens
// signed by `auth` verify here.
JWT_SECRET: SecretsStoreSecret
// Shared `recflare` DB. Resolves room scenes for matchmaking (read), writes a
// player's personal dorm room on first entry, and holds player presence — the
// room instance each player is currently in (written by matchmake/heartbeat,
// read by the heartbeat and the batch `/player` lookup). See @repo/domain's
// presence-db (table owned/migrated by the `rooms` worker).
DB: D1Database
/**
* The `notify` worker's NotificationsHub DO — pushes websocket notifications to a
* player. Used by `POST /invite` to deliver the game-invite message to the invitee.
*/
RECFLARE_NOTIFICATIONS_HUB: DurableObjectNamespace<NotificationsHub>
}
/** Variables can be extended */
export type Variables = SharedHonoVariables
export interface App extends HonoApp {
Bindings: Env
Variables: Variables
}