mirror of
https://github.com/djdevin/recflare.git
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764 lines
29 KiB
TypeScript
764 lines
29 KiB
TypeScript
/**
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* Saved-invention storage on the shared `recflare` D1 database. Each invention is
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* a single JSON blob in the `data` column; queryable fields (Id, CreatorPlayerId, the
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* visibility flags) are SQLite generated (virtual) columns extracted from that JSON —
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* the same JSON-blob pattern the image/rooms/accounts tables use.
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*
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* The `api` worker owns this schema/migration (migrations/0002_invention.sql,
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* applied under its own `migrations_table`). The invention's data file itself is
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* uploaded separately through the `storage` worker (under the `invention/` prefix)
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* and referenced here by `CurrentVersion.BlobName`; only the metadata lives here.
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*
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* The stored/returned DTO mirrors Rec Room's `RRInvention` (PascalCase), including
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* the nested `CurrentVersion` that carries the blob name and per-version costs —
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* shaped after a real `GET /api/inventions/v1?inventionId=…` response.
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*
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* Who OWNS an invention is a separate table (`inventory_invention`, written by the
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* `econ` worker at purchase time); this module only reads it — to fold bought inventions
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* into the caller's own list, and to rank the "top today" feed by what players actually
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* picked up today. See @repo/domain's inventory-invention-db.ts.
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*/
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import { getInventionAcquisitionCounts, getOwnedInventionIds } from '@repo/domain'
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/**
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* Schema DDL (mirror of migrations/0002_invention.sql + 0003_invention_featured.sql +
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* 0008_invention_visibility.sql, sans any seed rows). `is_featured` backs the featured
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* feed's query and `is_published`/`hide_from_player` the "may anyone see this" filter
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* every feed shares; json_extract of a JSON `true` is 1, so those columns are 1/0 — and
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* NULL when the key is missing, which fails a `= 1` or `= 0` test either way.
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*/
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export const SCHEMA_DDL: string[] = [
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`CREATE TABLE IF NOT EXISTS invention (
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data TEXT NOT NULL,
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id INTEGER GENERATED ALWAYS AS (json_extract(data, '$.InventionId')) VIRTUAL,
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creator_player_id INTEGER GENERATED ALWAYS AS (json_extract(data, '$.CreatorPlayerId')) VIRTUAL,
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is_featured INTEGER GENERATED ALWAYS AS (json_extract(data, '$.IsFeatured')) VIRTUAL,
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is_published INTEGER GENERATED ALWAYS AS (json_extract(data, '$.IsPublished')) VIRTUAL,
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hide_from_player INTEGER GENERATED ALWAYS AS (json_extract(data, '$.HideFromPlayer')) VIRTUAL
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)`,
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`CREATE UNIQUE INDEX IF NOT EXISTS idx_invention_id ON invention (id)`,
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`CREATE INDEX IF NOT EXISTS idx_invention_creator ON invention (creator_player_id)`,
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`CREATE INDEX IF NOT EXISTS idx_invention_featured ON invention (is_featured)`,
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]
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/** A single saved version of an invention (Rec Room's `RRInventionVersion`). */
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export interface InventionVersion {
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InventionId: number
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ReplicationId: string
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VersionNumber: number
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BlobName: string
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BlobHash: string | null
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InstantiationCost: number
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LightsCost: number
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ChipsCost: number
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CloudVariablesCost: number
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AICost: number
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}
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/**
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* Where a tag came from. 1 is a third kind the real API emits (the size bucket,
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* e.g. `medium`) that nothing here produces, so it's named but unused.
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*/
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export const INVENTION_TAG_TYPE = {
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custom: 0, // user submitted
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unknown: 1,
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auto: 2, // derived from the invention itself, e.g. `useonly` / `lowink`
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} as const
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/**
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* A tag on an invention (Rec Room's `RRInventionTag`). Stored on the record and
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* echoed back through `v1/details`; `v1/settags` answers with the bare tag names.
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*/
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export interface InventionTag {
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Tag: string
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Type: number
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}
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/** A stored invention record (Rec Room's `RRInvention`; returned by save / mine). */
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export interface SavedInvention {
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InventionId: number
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ReplicationId: string
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CreatorPlayerId: number
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Name: string
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Description: string
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ImageName: string
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CurrentVersionNumber: number
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CurrentVersion: InventionVersion
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Accessibility: number
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IsPublished: boolean
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IsFeatured: boolean
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ModifiedAt: string
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CreatedAt: string
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FirstPublishedAt: string | null
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CreationRoomId: number
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NumPlayersHaveUsedInRoom: number
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NumDownloads: number
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CheerCount: number
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CreatorPermission: number
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GeneralPermission: number
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IsAGInvention: boolean
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IsCertifiedInvention: boolean
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Price: number
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AllowTrial: boolean
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HideFromPlayer: boolean
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ReferencedInventions: number[]
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/**
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* Tags served by `v1/details` and written by `v1/settags`. Optional and unset on
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* save: the real `RRInvention` carries no Tags field and the client sends no tags
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* when saving, so an untagged invention's DTO stays identical to the real one.
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*/
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Tags?: InventionTag[]
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}
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interface InventionRow {
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data: string
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}
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/**
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* What the client expects back from `v6/save`: the invention and its version side
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* by side under a status envelope, rather than the single nested `RRInvention` the
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* read endpoints return. `Status` is 0 on success.
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*/
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export interface InventionSaveResult {
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Status: number
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Invention: SavedInvention
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InventionVersion: InventionVersion
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}
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/** Wrap a stored invention in the save envelope, lifting out its current version. */
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export function toSaveResult(invention: SavedInvention): InventionSaveResult {
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return { Status: 0, Invention: invention, InventionVersion: invention.CurrentVersion }
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}
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/**
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* Invention data blobs are named `<name>.inv`, and the client expects the extension
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* on the `BlobName` it reads back. Uploads through the `storage` worker already land
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* under an `.inv` key, so this is a no-op for them; it's here so a `BlobName` we hand
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* the client can never be missing the extension.
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*/
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function inventionBlobName(filename: string): string {
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return filename.toLowerCase().endsWith('.inv') ? filename : `${filename}.inv`
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}
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/** Base64 — the encoding the real API's hash fields (`BlobHash`) come back in. */
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function toBase64(bytes: ArrayBuffer): string {
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return btoa(String.fromCharCode(...new Uint8Array(bytes)))
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}
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/**
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* The hash of an invention's data blob: its SHA-256, base64-encoded, matching the
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* real API's `BlobHash`. Read from the checksum the `storage` worker records at
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* upload time, so this is normally a HEAD with no body transfer; a blob stored
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* before that (or by anything else) is downloaded and digested instead.
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*
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* Null when the blob isn't in the bucket — a metadata-only save names a file that
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* was never uploaded, and a hash of nothing would be worse than the absent hash the
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* field already allows for.
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*/
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export async function inventionBlobHash(
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bucket: R2Bucket,
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blobName: string
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): Promise<string | null> {
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const key = `invention/${inventionBlobName(blobName)}`
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const head = await bucket.head(key)
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if (head === null) return null
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const recorded = head.checksums.sha256
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if (recorded !== undefined) return toBase64(recorded)
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const object = await bucket.get(key)
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return object === null
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? null
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: toBase64(await crypto.subtle.digest('SHA-256', await object.arrayBuffer()))
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}
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/**
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* Fields the client supplies on save (camelCase); everything else is defaulted here.
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* `inventionDataFilename` is the one the caller must supply — an invention with no
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* data blob is unusable. An empty `name`/`description` is defaulted, not rejected.
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*/
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export interface NewInvention {
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creatorPlayerId: number
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inventionDataFilename: string
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name?: string | null
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description?: string | null
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imageName?: string | null
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instantiationCost?: number
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lightsCost?: number
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chipsCost?: number
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cloudVariablesCost?: number
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aiCost?: number
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creationRoomId?: number | null
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referencedInventions?: number[]
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}
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/**
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* Insert a new invention record, returning the stored row. A freshly saved
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* invention is private/unpublished — it shows up only in the creator's own list
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* until they publish it, so Accessibility/IsPublished/FirstPublishedAt reflect that.
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*
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* It is, however, fully permissioned from the start: the creator gets Unlimited over
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* their own invention, and so does everyone else once it's published — publishing is
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* what narrows `GeneralPermission` down (to UseOnly by default). Trials are allowed.
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* The client's `creatorAccountRole` is ignored: it's the player's role in the room
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* they built it in, not a permission over the invention.
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*/
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export async function createInvention(
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db: D1Database,
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bucket: R2Bucket,
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input: NewInvention
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): Promise<SavedInvention> {
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// Sequential id: one past the current max (the table starts empty).
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const row = await db
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.prepare('SELECT COALESCE(MAX(id), 0) + 1 AS next FROM invention')
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.first<{ next: number }>()
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const inventionId = row?.next ?? 1
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const now = new Date().toISOString()
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const blobName = inventionBlobName(input.inventionDataFilename)
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const invention: SavedInvention = {
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InventionId: inventionId,
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ReplicationId: crypto.randomUUID(),
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CreatorPlayerId: input.creatorPlayerId,
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Name: input.name?.trim() || 'Untitled',
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Description: input.description?.trim() || 'No description yet',
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ImageName: input.imageName ?? '',
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CurrentVersionNumber: 1,
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CurrentVersion: {
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InventionId: inventionId,
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ReplicationId: crypto.randomUUID(),
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VersionNumber: 1,
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BlobName: blobName,
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BlobHash: await inventionBlobHash(bucket, blobName),
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InstantiationCost: input.instantiationCost ?? 0,
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LightsCost: input.lightsCost ?? 0,
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ChipsCost: input.chipsCost ?? 0,
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CloudVariablesCost: input.cloudVariablesCost ?? 0,
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AICost: input.aiCost ?? 0,
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},
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Accessibility: 0,
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IsPublished: false,
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IsFeatured: false,
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ModifiedAt: now,
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CreatedAt: now,
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FirstPublishedAt: null,
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CreationRoomId: input.creationRoomId ?? 0,
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NumPlayersHaveUsedInRoom: 0,
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NumDownloads: 0,
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CheerCount: 0,
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CreatorPermission: INVENTION_PERMISSION.unlimited,
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GeneralPermission: INVENTION_PERMISSION.unlimited,
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IsAGInvention: false,
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IsCertifiedInvention: false,
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Price: 0,
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AllowTrial: true,
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HideFromPlayer: false,
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ReferencedInventions: input.referencedInventions ?? [],
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}
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await db.prepare('INSERT INTO invention (data) VALUES (?1)').bind(JSON.stringify(invention)).run()
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return invention
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}
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/**
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* The inventions a player has created — their "my inventions" list, newest first.
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* Uses the creator_player_id index; the per-player set is small, so ordering is
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* done in memory. Returns a bare array of SavedInvention.
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*/
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export async function getInventionsByCreator(
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db: D1Database,
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creatorPlayerId: number
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): Promise<SavedInvention[]> {
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const { results } = await db
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.prepare('SELECT data FROM invention WHERE creator_player_id = ?1')
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.bind(creatorPlayerId)
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.all<InventionRow>()
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return results
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.map((r) => JSON.parse(r.data) as SavedInvention)
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.sort((a, b) => b.CreatedAt.localeCompare(a.CreatedAt) || b.InventionId - a.InventionId)
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}
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/**
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* The player's "my inventions" shelf (`v2/mine`): everything they created, plus
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* everything they BOUGHT. Ownership of a bought invention lives in the
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* `inventory_invention` table the `econ` worker writes at purchase time — a creator is
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* never listed there (they own theirs through `CreatorPlayerId`), so the two sets are
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* disjoint in practice and merged by id anyway.
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*
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* Bought inventions are returned whatever their state: unpublished or hidden since the
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* purchase, they are still on the shelf of the player who paid for them. An owned id
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* with no invention row left (deleted) simply drops out. Newest first, like the other
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* invention lists; not paginated.
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*/
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export async function getMyInventions(db: D1Database, playerId: number): Promise<SavedInvention[]> {
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const [created, ownedIds] = await Promise.all([
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getInventionsByCreator(db, playerId),
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getOwnedInventionIds(db, playerId),
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])
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const bought = await getInventionsByIds(db, ownedIds)
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const byId = new Map<number, SavedInvention>()
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for (const invention of [...created, ...bought]) byId.set(invention.InventionId, invention)
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return [...byId.values()].sort(
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(a, b) => b.CreatedAt.localeCompare(a.CreatedAt) || b.InventionId - a.InventionId
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)
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}
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/**
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* Whether a player owns EVERY invention in a list — the `v1/fulllineageowner` check,
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* which the client runs when saving an invention BUILT OUT OF other inventions: it is
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* asking whether this player may use each piece. An invention is the player's if they
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* created it (`CreatorPlayerId`) or acquired it (a row in `inventory_invention`); an id
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* with no invention row is not owned, so a deleted or made-up id makes the whole answer
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* false.
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*
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* Ownership is the whole test — price and `GeneralPermission` deliberately don't enter
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* into it. A free invention still has to be picked up before it can be used, and econ's
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* buyInvention writes the same inventory row for a 0-token acquisition as for a paid
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* one, so "acquired" already covers "free". Reading permission here as a second way to
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* qualify would let a player build on an invention they never took.
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*
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* The lineage is whatever the CLIENT asks about: it sends the invention plus every
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* invention nested inside it as repeated `id`s, so this checks exactly the ids given
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* and does not walk `ReferencedInventions` itself. Walking it here would answer a
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* different question than the one asked — the client knows which pieces the thing it
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* is holding is actually made of, and stale references on an old record don't.
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*
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* An empty list is owned: no invention in it is unowned. The client never asks that,
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* but false would read as "you don't own something" with nothing to name.
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*/
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export async function ownsAllInventions(
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db: D1Database,
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playerId: number,
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inventionIds: number[]
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): Promise<boolean> {
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if (inventionIds.length === 0) return true
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// The client repeats an id when the same invention is nested more than once.
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const unique = [...new Set(inventionIds)]
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const [inventions, ownedIds] = await Promise.all([
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getInventionsByIds(db, unique),
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getOwnedInventionIds(db, playerId),
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])
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const bought = new Set(ownedIds)
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const creators = new Map(inventions.map((i) => [i.InventionId, i.CreatorPlayerId]))
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return unique.every((id) => creators.get(id) === playerId || (creators.has(id) && bought.has(id)))
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}
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/**
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* Invention search — the browse/search list the client shows when picking an
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* invention to spawn. Only published, non-hidden inventions are visible here (a
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* player's own unpublished ones come from `getInventionsByCreator`). `value` is
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* matched case-insensitively against the name and description, term by term; an
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* empty `value` browses everything published. Paginated via skip/take, newest
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* first. Returns a bare array — the shape the client expects from v2/search.
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*/
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export async function searchInventions(
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db: D1Database,
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value: string,
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skip: number,
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take: number
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): Promise<SavedInvention[]> {
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let inventions = await publicInventions(db)
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const terms = value
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.trim()
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.toLowerCase()
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.split(/[\s+]+/)
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.filter(Boolean)
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for (const term of terms) {
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inventions = inventions.filter(
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(i) => i.Name.toLowerCase().includes(term) || i.Description.toLowerCase().includes(term)
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)
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}
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return inventions
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.sort((a, b) => b.CreatedAt.localeCompare(a.CreatedAt) || b.InventionId - a.InventionId)
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.slice(skip, skip + take)
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}
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/**
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* Every invention any player may see: published and not hidden. The feeds and
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* search all draw from this set; a player's own unpublished inventions reach them
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* only through `getInventionsByCreator`. `featuredOnly` narrows to the curated
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* ones via the indexed `is_featured` column.
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*/
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async function publicInventions(db: D1Database, featuredOnly = false): Promise<SavedInvention[]> {
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// All three are generated columns off the JSON blob, so the filter stays in SQL.
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const { results } = await db
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.prepare(
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`SELECT data FROM invention
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WHERE is_published = 1
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AND hide_from_player = 0
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${featuredOnly ? 'AND is_featured = 1' : ''}`
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)
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.all<InventionRow>()
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return results.map((r) => JSON.parse(r.data) as SavedInvention)
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}
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/** Length of the "today" window — a trailing day, not the calendar one. */
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const TOP_TODAY_WINDOW_MS = 24 * 60 * 60 * 1000
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|
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/** 24 hours ago, as the ISO timestamp `acquired_at` is compared against. */
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function startOfWindow(): string {
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return new Date(Date.now() - TOP_TODAY_WINDOW_MS).toISOString()
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}
|
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/**
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* The "top today" feed — the inventions other players picked up in the last 24 hours,
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* most first.
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*
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* Ranked from the acquisitions the `econ` worker records in `inventory_invention` at
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* purchase time, grouped by invention, rather than from the lifetime counters on the
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* invention itself: those never reset, so "top today" used to mean "top ever" and the
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* shelf only changed when something overtook a total built up over months.
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*
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* "Today" is a TRAILING 24 hours, not the calendar UTC day, so the feed doesn't empty
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* itself at midnight UTC and slowly refill through the small hours — it always covers a
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* full day's worth of activity. It is still genuinely a window: an invention nobody has
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* picked up since yesterday falls off, and the feed IS EMPTY when nothing at all was
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* acquired in a day. Nothing stands in for it, the same way the featured feed serves
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* nothing while nothing is curated.
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*
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* An acquired invention that has since been unpublished or hidden drops out: this is a
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* public feed, so it is filtered like every other one. Paginated via skip/take AFTER
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* that filtering, so a hidden invention doesn't leave a hole in a page.
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*/
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export async function getTopInventions(
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db: D1Database,
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skip: number,
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take: number
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): Promise<SavedInvention[]> {
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const counts = await getInventionAcquisitionCounts(db, startOfWindow())
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if (counts.length === 0) return []
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// getInventionsByIds answers in the order it is asked, so the ranking survives the
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// load; ids with no invention row left (deleted) simply drop out.
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const ranked = await getInventionsByIds(
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db,
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counts.map((c) => c.inventionId)
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)
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return ranked.filter((i) => i.IsPublished && !i.HideFromPlayer).slice(skip, skip + take)
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}
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/**
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* The featured feed — published inventions flagged `IsFeatured`, newest first.
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|
* Selected on the indexed `is_featured` column rather than by parsing every public
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* invention.
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*
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* Curated means curated: when nothing is flagged this serves an EMPTY list rather than
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* standing in the top feed. It used to fall back, from when no invention could be
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* featured at all, but a fallback makes the shelf lie — the client labels these as
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|
* hand-picked, and a feed that silently becomes "top today" hides the fact that nobody
|
|
* has picked anything.
|
|
*/
|
|
export async function getFeaturedInventions(
|
|
db: D1Database,
|
|
skip: number,
|
|
take: number
|
|
): Promise<SavedInvention[]> {
|
|
const featured = await publicInventions(db, true)
|
|
return featured
|
|
.sort((a, b) => b.CreatedAt.localeCompare(a.CreatedAt) || b.InventionId - a.InventionId)
|
|
.slice(skip, skip + take)
|
|
}
|
|
|
|
/**
|
|
* Replace an invention's tags (the `v1/settags` write). Auto tags are the ones the
|
|
* client derives from the invention itself (Type 2); custom tags are the creator's
|
|
* own (Type 0). Both lists are replaced wholesale — auto first, then custom, the
|
|
* order the tags come back in — and are lowercased/trimmed and de-duplicated so
|
|
* `details` doesn't echo back near-duplicates. Returns the stored tag list, or null
|
|
* when there's no such invention.
|
|
*/
|
|
export async function setInventionTags(
|
|
db: D1Database,
|
|
inventionId: number,
|
|
autoTags: string[],
|
|
customTags: string[]
|
|
): Promise<InventionTag[] | null> {
|
|
const invention = await getInventionById(db, inventionId)
|
|
if (invention === null) return null
|
|
|
|
const tags: InventionTag[] = []
|
|
const seen = new Set<string>()
|
|
for (const [list, type] of [
|
|
[autoTags, INVENTION_TAG_TYPE.auto],
|
|
[customTags, INVENTION_TAG_TYPE.custom],
|
|
] as const) {
|
|
for (const raw of list) {
|
|
const tag = raw.trim().toLowerCase()
|
|
if (tag === '' || seen.has(tag)) continue
|
|
seen.add(tag)
|
|
tags.push({ Tag: tag, Type: type })
|
|
}
|
|
}
|
|
|
|
await writeInvention(db, { ...invention, Tags: tags })
|
|
return tags
|
|
}
|
|
|
|
/**
|
|
* What other players may do with a published invention — the `GeneralPermission`
|
|
* ladder, each level implying the ones below it. `v1/update` takes these by name or
|
|
* number (`permission=useonly` / `permission=20`), and `v3/publish` defaults to
|
|
* UseOnly.
|
|
*/
|
|
export const INVENTION_PERMISSION = {
|
|
unassigned: 0,
|
|
limitedoneuseonly: 10,
|
|
useonly: 20,
|
|
editandsave: 40,
|
|
publish: 60,
|
|
charge: 80,
|
|
unlimited: 100,
|
|
} as const
|
|
|
|
/**
|
|
* Parse a permission level the way the client sends it: a name (`useonly`,
|
|
* `edit_and_save`) or the raw number. Undefined when it's neither.
|
|
*/
|
|
export function parsePermissionLevel(value: string): number | undefined {
|
|
const key = value.trim().toLowerCase().replace(/_/g, '')
|
|
if (key in INVENTION_PERMISSION) {
|
|
return INVENTION_PERMISSION[key as keyof typeof INVENTION_PERMISSION]
|
|
}
|
|
const numeric = Number.parseInt(value.trim(), 10)
|
|
return Number.isNaN(numeric) ? undefined : numeric
|
|
}
|
|
|
|
/** Fields `v1/update` can change. Anything left undefined keeps its stored value. */
|
|
export interface InventionPatch {
|
|
name?: string
|
|
description?: string
|
|
imageName?: string
|
|
allowTrial?: boolean
|
|
generalPermission?: number
|
|
}
|
|
|
|
/**
|
|
* Apply an edit to an invention's metadata (the `v1/update` write). Only the keys
|
|
* present on the patch change; everything else — versions, counters, published
|
|
* state — is left alone. Publishing and pricing are deliberately *not* here: they
|
|
* go through `publishInvention` / `setInventionPrice`, as they do in the real API.
|
|
* Returns the updated invention, or null when there's no such row.
|
|
*/
|
|
export async function updateInvention(
|
|
db: D1Database,
|
|
inventionId: number,
|
|
patch: InventionPatch
|
|
): Promise<SavedInvention | null> {
|
|
const invention = await getInventionById(db, inventionId)
|
|
if (invention === null) return null
|
|
|
|
const updated: SavedInvention = {
|
|
...invention,
|
|
Name: patch.name ?? invention.Name,
|
|
Description: patch.description ?? invention.Description,
|
|
ImageName: patch.imageName ?? invention.ImageName,
|
|
AllowTrial: patch.allowTrial ?? invention.AllowTrial,
|
|
GeneralPermission: patch.generalPermission ?? invention.GeneralPermission,
|
|
}
|
|
await writeInvention(db, updated)
|
|
return updated
|
|
}
|
|
|
|
/**
|
|
* Publish an invention (`v3/publish`) — what puts it into search and the feeds.
|
|
* Publishing sets the permission other players get (UseOnly unless the creator asks
|
|
* for another level) and its price, and the first publish stamps `FirstPublishedAt`.
|
|
* Returns the published invention, or null when there's no such row.
|
|
*/
|
|
export async function publishInvention(
|
|
db: D1Database,
|
|
inventionId: number,
|
|
permissionLevel: number | undefined,
|
|
price: number | undefined
|
|
): Promise<SavedInvention | null> {
|
|
const invention = await getInventionById(db, inventionId)
|
|
if (invention === null) return null
|
|
|
|
const updated: SavedInvention = {
|
|
...invention,
|
|
IsPublished: true,
|
|
GeneralPermission: permissionLevel ?? INVENTION_PERMISSION.useonly,
|
|
Price: price ?? 0,
|
|
FirstPublishedAt: invention.FirstPublishedAt ?? new Date().toISOString(),
|
|
}
|
|
await writeInvention(db, updated)
|
|
return updated
|
|
}
|
|
|
|
/**
|
|
* Set an invention's price (`v1/updateprice`). Returns the updated invention, or
|
|
* null when there's no such row; the caller rejects negative prices.
|
|
*/
|
|
export async function setInventionPrice(
|
|
db: D1Database,
|
|
inventionId: number,
|
|
price: number
|
|
): Promise<SavedInvention | null> {
|
|
const invention = await getInventionById(db, inventionId)
|
|
if (invention === null) return null
|
|
const updated: SavedInvention = { ...invention, Price: price }
|
|
await writeInvention(db, updated)
|
|
return updated
|
|
}
|
|
|
|
/** The tag filter chips the client offers when browsing inventions. */
|
|
export interface InventionTagFilters {
|
|
PinnedFilters: string[]
|
|
PopularFilters: string[]
|
|
TrendingFilters: string[] | null
|
|
}
|
|
|
|
/**
|
|
* The tag filters shown on the invention browse screen (`v1/tagfilters`), derived
|
|
* from the tags actually in use: the most common tags across published inventions,
|
|
* most popular first, with the top few pinned. `TrendingFilters` is null — that
|
|
* needs recent-activity tracking we don't keep, and the client treats it as absent.
|
|
*
|
|
* With no published, tagged inventions this is empty, which just means no chips.
|
|
*/
|
|
export async function getInventionTagFilters(db: D1Database): Promise<InventionTagFilters> {
|
|
const counts = new Map<string, number>()
|
|
for (const invention of await publicInventions(db)) {
|
|
for (const tag of invention.Tags ?? []) {
|
|
counts.set(tag.Tag, (counts.get(tag.Tag) ?? 0) + 1)
|
|
}
|
|
}
|
|
|
|
const popular = [...counts.entries()]
|
|
.sort(([tagA, countA], [tagB, countB]) => countB - countA || tagA.localeCompare(tagB))
|
|
.slice(0, 20)
|
|
.map(([tag]) => tag)
|
|
|
|
return {
|
|
PinnedFilters: popular.slice(0, 5),
|
|
PopularFilters: popular,
|
|
TrendingFilters: null,
|
|
}
|
|
}
|
|
|
|
/**
|
|
* Look up a batch of inventions by id (`v2/batch?id=1&id=2`). Returns whatever
|
|
* exists, in the order the ids were asked for; unknown ids are simply absent. The
|
|
* caller decides who may see what — an unpublished invention is visible only to its
|
|
* creator — so this returns the rows unfiltered.
|
|
*/
|
|
export async function getInventionsByIds(
|
|
db: D1Database,
|
|
inventionIds: number[]
|
|
): Promise<SavedInvention[]> {
|
|
if (inventionIds.length === 0) return []
|
|
const placeholders = inventionIds.map((_, i) => `?${i + 1}`).join(', ')
|
|
const { results } = await db
|
|
.prepare(`SELECT data FROM invention WHERE id IN (${placeholders})`)
|
|
.bind(...inventionIds)
|
|
.all<InventionRow>()
|
|
|
|
const byId = new Map<number, SavedInvention>()
|
|
for (const row of results) {
|
|
const invention = JSON.parse(row.data) as SavedInvention
|
|
byId.set(invention.InventionId, invention)
|
|
}
|
|
return inventionIds.map((id) => byId.get(id)).filter((i): i is SavedInvention => i !== undefined)
|
|
}
|
|
|
|
/**
|
|
* The inventions belonging to a room (`v1/room?id=…`) — the ones created there,
|
|
* matched on `CreationRoomId`. Published, non-hidden only, so this can't expose a
|
|
* creator's drafts to everyone else in the room. Newest first, paginated via
|
|
* skip/take; bare array, like the other invention lists.
|
|
*/
|
|
export async function getInventionsByRoom(
|
|
db: D1Database,
|
|
roomId: number,
|
|
skip: number,
|
|
take: number
|
|
): Promise<SavedInvention[]> {
|
|
const { results } = await db
|
|
.prepare(
|
|
`SELECT data FROM invention
|
|
WHERE json_extract(data, '$.CreationRoomId') = ?1
|
|
AND is_published = 1
|
|
AND hide_from_player = 0`
|
|
)
|
|
.bind(roomId)
|
|
.all<InventionRow>()
|
|
return results
|
|
.map((r) => JSON.parse(r.data) as SavedInvention)
|
|
.sort((a, b) => b.CreatedAt.localeCompare(a.CreatedAt) || b.InventionId - a.InventionId)
|
|
.slice(skip, skip + take)
|
|
}
|
|
|
|
/**
|
|
* A single version of an invention (`v1/version?inventionId=…&version=…`), which
|
|
* is how the client resolves the blob to download for a given version number.
|
|
*
|
|
* We keep only the current version on the record — nothing writes version history
|
|
* (there's no `v4/addversion` yet), and a fresh save is always version 1. So this
|
|
* answers for the current version number and reports null for any other, rather
|
|
* than inventing a version whose blob doesn't exist.
|
|
*/
|
|
export async function getInventionVersion(
|
|
db: D1Database,
|
|
bucket: R2Bucket,
|
|
inventionId: number,
|
|
versionNumber: number
|
|
): Promise<InventionVersion | null> {
|
|
const invention = await getInventionById(db, inventionId)
|
|
if (invention === null) return null
|
|
if (invention.CurrentVersionNumber !== versionNumber) return null
|
|
|
|
// A version saved before its blob finished uploading (or before we hashed on
|
|
// save at all) carries no hash. Hash it now and keep the result, so the other
|
|
// invention endpoints serve it too and this stays a one-time cost per blob.
|
|
// ModifiedAt is deliberately left alone: reading a version is not an edit.
|
|
if (invention.CurrentVersion.BlobHash === null) {
|
|
const hash = await inventionBlobHash(bucket, invention.CurrentVersion.BlobName)
|
|
if (hash !== null) {
|
|
invention.CurrentVersion = { ...invention.CurrentVersion, BlobHash: hash }
|
|
await storeInvention(db, invention)
|
|
}
|
|
}
|
|
return invention.CurrentVersion
|
|
}
|
|
|
|
/** Persist an edited invention record, bumping ModifiedAt. */
|
|
async function writeInvention(db: D1Database, invention: SavedInvention): Promise<void> {
|
|
await storeInvention(db, { ...invention, ModifiedAt: new Date().toISOString() })
|
|
}
|
|
|
|
/** Write a record back as it stands — for changes that aren't edits (see above). */
|
|
async function storeInvention(db: D1Database, invention: SavedInvention): Promise<void> {
|
|
await db
|
|
.prepare('UPDATE invention SET data = ?1 WHERE id = ?2')
|
|
.bind(JSON.stringify(invention), invention.InventionId)
|
|
.run()
|
|
}
|
|
|
|
/**
|
|
* The tags shown on an invention's detail card (`v1/details`). Returns null when
|
|
* there's no such invention, so the route can 404 rather than pretend the id is a
|
|
* real, untagged invention. Untagged inventions come back as an empty list — which
|
|
* is every invention today, since nothing writes tags yet.
|
|
*/
|
|
export async function getInventionTags(
|
|
db: D1Database,
|
|
inventionId: number
|
|
): Promise<InventionTag[] | null> {
|
|
const invention = await getInventionById(db, inventionId)
|
|
return invention === null ? null : (invention.Tags ?? [])
|
|
}
|
|
|
|
/** Look up a single invention by its numeric id, or null when there's no such row. */
|
|
export async function getInventionById(
|
|
db: D1Database,
|
|
inventionId: number
|
|
): Promise<SavedInvention | null> {
|
|
const row = await db
|
|
.prepare('SELECT data FROM invention WHERE id = ?1')
|
|
.bind(inventionId)
|
|
.first<InventionRow>()
|
|
return row ? (JSON.parse(row.data) as SavedInvention) : null
|
|
}
|