This commit is contained in:
niko
2026-04-12 16:51:38 +02:00
parent 1b6f6d81d0
commit c12fbe3fc6
17828 changed files with 2994770 additions and 0 deletions
@@ -0,0 +1,19 @@
using System;
using Cpp2IlInjected;
using Delaunay;
namespace RecRoom.Core.Screens.PlayerController
{
// Token: 0x02003063 RID: 12387
[Token(Token = "0x2003063")]
[Serializable]
public class AnimationVertex : Vertex<PlayerAnimationAsset>
{
// Token: 0x06014FAD RID: 85933 RVA: 0x004E3F68 File Offset: 0x004E2168
[Token(Token = "0x6014FAD")]
[Address(RVA = "0x1553DC0", Offset = "0x1552DC0", VA = "0x181553DC0")]
public AnimationVertex()
{
}
}
}
@@ -0,0 +1,35 @@
using System;
using Cpp2IlInjected;
using UnityEngine;
namespace RecRoom.Core.Screens.PlayerController
{
// Token: 0x0200303D RID: 12349
[Token(Token = "0x200303D")]
[CreateAssetMenu]
public class AvatarCustomizationAnimationContent : ScriptableObject
{
// Token: 0x06014E52 RID: 85586 RVA: 0x004DB50C File Offset: 0x004D970C
[Token(Token = "0x6014E52")]
[Address(RVA = "0x5B1810", Offset = "0x5B0810", VA = "0x1805B1810")]
public AvatarCustomizationAnimationContent()
{
}
// Token: 0x0400DBA6 RID: 56230
[FieldOffset(Offset = "0x18")]
[Token(Token = "0x400DBA6")]
[Header("Avatar Changed Animations")]
public PlayerAnimationAsset[] UndoAnimations;
// Token: 0x0400DBA7 RID: 56231
[FieldOffset(Offset = "0x20")]
[Token(Token = "0x400DBA7")]
public PlayerAnimationAsset[] RedoAnimations;
// Token: 0x0400DBA8 RID: 56232
[FieldOffset(Offset = "0x28")]
[Token(Token = "0x400DBA8")]
public PlayerAnimationAsset[] RandomizeAnimations;
}
}
@@ -0,0 +1,189 @@
using System;
using System.Collections.Generic;
using Cpp2IlInjected;
using Delaunay;
using UnityEngine;
namespace RecRoom.Core.Screens.PlayerController
{
// Token: 0x02003064 RID: 12388
[Token(Token = "0x2003064")]
[CreateAssetMenu]
public class PlayerAnimation3DBlendedPoseSet : ScriptableObject
{
// Token: 0x170039C3 RID: 14787
// (get) Token: 0x06014FAE RID: 85934 RVA: 0x004E3F7C File Offset: 0x004E217C
[Token(Token = "0x170039C3")]
public List<AnimationVertex> AnimationData
{
[Token(Token = "0x6014FAE")]
[Address(RVA = "0x4157C0", Offset = "0x4147C0", VA = "0x1804157C0")]
get
{
return this.animationVertices;
}
}
// Token: 0x170039C4 RID: 14788
// (get) Token: 0x06014FAF RID: 85935 RVA: 0x004E3F90 File Offset: 0x004E2190
[Token(Token = "0x170039C4")]
public bool UseOverrideSpring
{
[Token(Token = "0x6014FAF")]
[Address(RVA = "0x51F260", Offset = "0x51E260", VA = "0x18051F260")]
get
{
return this.useOverrideSpring;
}
}
// Token: 0x170039C5 RID: 14789
// (get) Token: 0x06014FB0 RID: 85936 RVA: 0x004E3FA4 File Offset: 0x004E21A4
[Token(Token = "0x170039C5")]
public SimpleSpring6DConfig OverrideSpringParameters
{
[Token(Token = "0x6014FB0")]
[Address(RVA = "0x4157E0", Offset = "0x4147E0", VA = "0x1804157E0")]
get
{
return this.overrideSpringParameters;
}
}
// Token: 0x06014FB1 RID: 85937 RVA: 0x004E3FB8 File Offset: 0x004E21B8
[Token(Token = "0x6014FB1")]
[Address(RVA = "0x1558250", Offset = "0x1557250", VA = "0x181558250")]
public void IFEPKMBCIND()
{
HMBJKFIMOFL hmbjkfimofl = new HMBJKFIMOFL();
string name = base.name;
string text;
Debug.LogError(text, this);
}
// Token: 0x06014FB2 RID: 85938 RVA: 0x0000220F File Offset: 0x0000040F
[Token(Token = "0x6014FB2")]
[Address(RVA = "0x1558400", Offset = "0x1557400", VA = "0x181558400")]
public PlayerAnimationAsset[] OLFGGPCLABA()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x06014FB3 RID: 85939 RVA: 0x0000220F File Offset: 0x0000040F
[Token(Token = "0x6014FB3")]
[Address(RVA = "0x1558510", Offset = "0x1557510", VA = "0x181558510")]
public void PGHBBOJEBBP(Vector3 GLHHBDHELAO, ref float[] GCNBFMFIJAD)
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x06014FB4 RID: 85940 RVA: 0x004E3FE0 File Offset: 0x004E21E0
[Token(Token = "0x6014FB4")]
[Address(RVA = "0x1558340", Offset = "0x1557340", VA = "0x181558340")]
private Vector4 LIALDDGDBPB(Vector4 PJEDBAONDPP)
{
/*
An exception occurred when decompiling this method (06014FB4)
ICSharpCode.Decompiler.DecompilerException: Error decompiling UnityEngine.Vector4 RecRoom.Core.Screens.PlayerController.PlayerAnimation3DBlendedPoseSet::LIALDDGDBPB(UnityEngine.Vector4)
---> System.Exception: Basic block has to end with unconditional control flow.
{
Block_0:
stloc:int32(var_0_01, ldc.i4:int32(0))
stloc:int32(var_0_05, add:int32(ldloc:int32(var_0_01), ldc.i4:int32(1)))
stloc:int32(var_0_09, add:int32(ldloc:int32(var_0_05), ldc.i4:int32(1)))
}
at ICSharpCode.Decompiler.ILAst.ILAstOptimizer.FlattenBasicBlocks(ILNode node) in D:\a\dnSpy\dnSpy\Extensions\ILSpy.Decompiler\ICSharpCode.Decompiler\ICSharpCode.Decompiler\ILAst\ILAstOptimizer.cs:line 1852
at ICSharpCode.Decompiler.ILAst.ILAstOptimizer.Optimize(DecompilerContext context, ILBlock method, AutoPropertyProvider autoPropertyProvider, StateMachineKind& stateMachineKind, MethodDef& inlinedMethod, AsyncMethodDebugInfo& asyncInfo, ILAstOptimizationStep abortBeforeStep) in D:\a\dnSpy\dnSpy\Extensions\ILSpy.Decompiler\ICSharpCode.Decompiler\ICSharpCode.Decompiler\ILAst\ILAstOptimizer.cs:line 355
at ICSharpCode.Decompiler.Ast.AstMethodBodyBuilder.CreateMethodBody(IEnumerable`1 parameters, MethodDebugInfoBuilder& builder) in D:\a\dnSpy\dnSpy\Extensions\ILSpy.Decompiler\ICSharpCode.Decompiler\ICSharpCode.Decompiler\Ast\AstMethodBodyBuilder.cs:line 123
at ICSharpCode.Decompiler.Ast.AstMethodBodyBuilder.CreateMethodBody(MethodDef methodDef, DecompilerContext context, AutoPropertyProvider autoPropertyProvider, IEnumerable`1 parameters, Boolean valueParameterIsKeyword, StringBuilder sb, MethodDebugInfoBuilder& stmtsBuilder) in D:\a\dnSpy\dnSpy\Extensions\ILSpy.Decompiler\ICSharpCode.Decompiler\ICSharpCode.Decompiler\Ast\AstMethodBodyBuilder.cs:line 88
--- End of inner exception stack trace ---
at ICSharpCode.Decompiler.Ast.AstMethodBodyBuilder.CreateMethodBody(MethodDef methodDef, DecompilerContext context, AutoPropertyProvider autoPropertyProvider, IEnumerable`1 parameters, Boolean valueParameterIsKeyword, StringBuilder sb, MethodDebugInfoBuilder& stmtsBuilder) in D:\a\dnSpy\dnSpy\Extensions\ILSpy.Decompiler\ICSharpCode.Decompiler\ICSharpCode.Decompiler\Ast\AstMethodBodyBuilder.cs:line 92
at ICSharpCode.Decompiler.Ast.AstBuilder.AddMethodBody(EntityDeclaration methodNode, EntityDeclaration& updatedNode, MethodDef method, IEnumerable`1 parameters, Boolean valueParameterIsKeyword, MethodKind methodKind) in D:\a\dnSpy\dnSpy\Extensions\ILSpy.Decompiler\ICSharpCode.Decompiler\ICSharpCode.Decompiler\Ast\AstBuilder.cs:line 1663
*/;
}
// Token: 0x06014FB5 RID: 85941 RVA: 0x004E3FF8 File Offset: 0x004E21F8
[Token(Token = "0x6014FB5")]
[Address(RVA = "0x1558970", Offset = "0x1557970", VA = "0x181558970")]
public PlayerAnimation3DBlendedPoseSet()
{
List<AnimationVertex> list = new List();
AnimationVertex animationVertex = new AnimationVertex();
float z = Vector3.zero.z;
list.Add(animationVertex);
AnimationVertex animationVertex2 = new AnimationVertex();
float z2 = Vector3.left.z;
list.Add(animationVertex2);
AnimationVertex animationVertex3 = new AnimationVertex();
float z3 = Vector3.right.z;
list.Add(animationVertex3);
AnimationVertex animationVertex4 = new AnimationVertex();
float z4 = Vector3.down.z;
list.Add(animationVertex4);
AnimationVertex animationVertex5 = new AnimationVertex();
float z5 = Vector3.up.z;
list.Add(animationVertex5);
AnimationVertex animationVertex6 = new AnimationVertex();
float z6 = Vector3.back.z;
list.Add(animationVertex6);
AnimationVertex animationVertex7 = new AnimationVertex();
float z7 = Vector3.forward.z;
list.Add(animationVertex7);
this.animationVertices = list;
List<Tetrahedron> list2 = new List();
this.tetrahedra = list2;
List<int> list3 = new List();
this.exteriorTriangleIndices = list3;
HMBJKFIMOFL hmbjkfimofl = new HMBJKFIMOFL();
this.pointLocator = hmbjkfimofl;
base..ctor();
}
// Token: 0x0400DD50 RID: 56656
[FieldOffset(Offset = "0x18")]
[Token(Token = "0x400DD50")]
public IPPGHMJIMMO PoseType;
// Token: 0x0400DD51 RID: 56657
[FieldOffset(Offset = "0x20")]
[Token(Token = "0x400DD51")]
[SerializeField]
[Header("Animation Graph Vertices")]
private List<AnimationVertex> animationVertices;
// Token: 0x0400DD52 RID: 56658
[FieldOffset(Offset = "0x28")]
[Token(Token = "0x400DD52")]
[SerializeField]
private bool useOverrideSpring;
// Token: 0x0400DD53 RID: 56659
[FieldOffset(Offset = "0x30")]
[Token(Token = "0x400DD53")]
[SerializeField]
private SimpleSpring6DConfig overrideSpringParameters;
// Token: 0x0400DD54 RID: 56660
[FieldOffset(Offset = "0x38")]
[Token(Token = "0x400DD54")]
[SerializeField]
[HideInInspector]
private List<Tetrahedron> tetrahedra;
// Token: 0x0400DD55 RID: 56661
[FieldOffset(Offset = "0x40")]
[Token(Token = "0x400DD55")]
[SerializeField]
[HideInInspector]
private List<int> exteriorTriangleIndices;
// Token: 0x0400DD56 RID: 56662
[FieldOffset(Offset = "0x48")]
[Token(Token = "0x400DD56")]
[NonSerialized]
private readonly HMBJKFIMOFL pointLocator;
}
}
@@ -0,0 +1,529 @@
using System;
using Cpp2IlInjected;
using UnityEngine;
namespace RecRoom.Core.Screens.PlayerController
{
// Token: 0x02003051 RID: 12369
[Token(Token = "0x2003051")]
[CreateAssetMenu]
public class ScreenPlayerLocomotionAnimationContent : ScriptableObject
{
// Token: 0x06014EDC RID: 85724 RVA: 0x004DD5B0 File Offset: 0x004DB7B0
[Token(Token = "0x6014EDC")]
[Address(RVA = "0x1564690", Offset = "0x1563690", VA = "0x181564690")]
public ScreenPlayerLocomotionAnimationContent()
{
AdditiveAnimationWeight @default = AdditiveAnimationWeight.Default;
this.WalkCameraAnimationWeight = @default;
AdditiveAnimationWeight default2 = AdditiveAnimationWeight.Default;
this.AdditiveWalkAnimationCameraWeight = default2;
AdditiveAnimationWeight default3 = AdditiveAnimationWeight.Default;
this.AdditiveSprintAnimationCameraWeight = default3;
AdditiveAnimationWeight default4 = AdditiveAnimationWeight.Default;
this.StandCameraAnimationWeight = default4;
AdditiveAnimationWeight default5 = AdditiveAnimationWeight.Default;
this.AdditiveStandAnimationCameraWeight = default5;
AdditiveAnimationWeight default6 = AdditiveAnimationWeight.Default;
this.CrouchCameraAnimationWeight = default6;
AdditiveAnimationWeight default7 = AdditiveAnimationWeight.Default;
this.AdditiveCrouchAnimationCameraWeight = default7;
this.ProneMinPitchAngleFromGroundNormalDownForToolUse = 65f;
this.ProneHeightAnimationThreshold = 0.75f;
this.ProneMaxIdleSpeedSqr = 0.0025f;
this.ProneMaxMovingSpeedSqr = 1f;
this.ProneSpeedSmoothTime = 0.2f;
AdditiveAnimationWeight default8 = AdditiveAnimationWeight.Default;
this.AdditiveProneAnimationCameraWeight = default8;
AdditiveAnimationWeight default9 = AdditiveAnimationWeight.Default;
this.AdditiveGetUpFailedAnimationCameraWeight = default9;
AdditiveAnimationWeight default10 = AdditiveAnimationWeight.Default;
this.JumpAnimationCameraWeight = default10;
AdditiveAnimationWeight zero = AdditiveAnimationWeight.Zero;
this.FlyAnimationCameraWeight = zero;
AdditiveAnimationWeight default11 = AdditiveAnimationWeight.Default;
this.AdditiveJumpAnimationCameraWeight = default11;
AdditiveAnimationWeight default12 = AdditiveAnimationWeight.Default;
this.JumpSprintAnimationCameraWeight = default12;
AdditiveAnimationWeight default13 = AdditiveAnimationWeight.Default;
this.AdditiveJumpSprintAnimationCameraWeight = default13;
AdditiveAnimationWeight default14 = AdditiveAnimationWeight.Default;
this.AdditiveLandAnimationCameraWeight = default14;
AdditiveAnimationWeight default15 = AdditiveAnimationWeight.Default;
this.WallRunAnimationCameraWeight = default15;
this.WallClimbMaxIdleSpeedSqr = 0.005f;
this.WallClimbMovingSpeedSqr = 1f;
this.WallClimbAnimationSmoothTime = 0.1f;
this.WallClimbJumpReleaseHoldDuration = 0.1f;
this.WallClimbJumpRegrabHoldDuration = 0.3f;
this.ClimbLadderFinishDelay = 0.5f;
base..ctor();
}
// Token: 0x0400DC1E RID: 56350
[FieldOffset(Offset = "0x18")]
[Token(Token = "0x400DC1E")]
[Header("Fidgets")]
public PlayerFidgetAnimationSet FidgetAnimationSet;
// Token: 0x0400DC1F RID: 56351
[FieldOffset(Offset = "0x20")]
[Token(Token = "0x400DC1F")]
public ScreenPlayerLocomotionAnimationContent.FidgetWeights ActiveFidgetWeights;
// Token: 0x0400DC20 RID: 56352
[FieldOffset(Offset = "0x2C")]
[Token(Token = "0x400DC20")]
public ScreenPlayerLocomotionAnimationContent.FidgetWeights PassiveFidgetWeights;
// Token: 0x0400DC21 RID: 56353
[FieldOffset(Offset = "0x38")]
[Token(Token = "0x400DC21")]
public float FidgetFadeTime;
// Token: 0x0400DC22 RID: 56354
[FieldOffset(Offset = "0x3C")]
[Token(Token = "0x400DC22")]
public float MinActiveFidgetDuration;
// Token: 0x0400DC23 RID: 56355
[FieldOffset(Offset = "0x40")]
[Token(Token = "0x400DC23")]
[Header("Idle")]
public PlayerAnimation IdleHeldToolDefaultAnimation;
// Token: 0x0400DC24 RID: 56356
[FieldOffset(Offset = "0x48")]
[Token(Token = "0x400DC24")]
[Header("Walk")]
public AdditiveAnimationWeight WalkCameraAnimationWeight;
// Token: 0x0400DC25 RID: 56357
[FieldOffset(Offset = "0x60")]
[Token(Token = "0x400DC25")]
public SerializableBlendedPlayerAnimation AdditiveWalkAnimation;
// Token: 0x0400DC26 RID: 56358
[FieldOffset(Offset = "0x68")]
[Token(Token = "0x400DC26")]
public AdditiveAnimationWeight AdditiveWalkAnimationCameraWeight;
// Token: 0x0400DC27 RID: 56359
[FieldOffset(Offset = "0x80")]
[Token(Token = "0x400DC27")]
[Header("Sprint")]
public PlayerAnimation AdditiveSprintAnimation;
// Token: 0x0400DC28 RID: 56360
[FieldOffset(Offset = "0x88")]
[Token(Token = "0x400DC28")]
public AdditiveAnimationWeight AdditiveSprintAnimationCameraWeight;
// Token: 0x0400DC29 RID: 56361
[FieldOffset(Offset = "0xA0")]
[Token(Token = "0x400DC29")]
[Header("Stand")]
public AdditiveAnimationWeight StandCameraAnimationWeight;
// Token: 0x0400DC2A RID: 56362
[FieldOffset(Offset = "0xB8")]
[Token(Token = "0x400DC2A")]
public PlayerAnimation AdditiveStandAnimation;
// Token: 0x0400DC2B RID: 56363
[FieldOffset(Offset = "0xC0")]
[Token(Token = "0x400DC2B")]
public AdditiveAnimationWeight AdditiveStandAnimationCameraWeight;
// Token: 0x0400DC2C RID: 56364
[FieldOffset(Offset = "0xD8")]
[Token(Token = "0x400DC2C")]
[Header("Crouch")]
public AdditiveAnimationWeight CrouchCameraAnimationWeight;
// Token: 0x0400DC2D RID: 56365
[FieldOffset(Offset = "0xF0")]
[Token(Token = "0x400DC2D")]
public PlayerAnimation AdditiveCrouchAnimation;
// Token: 0x0400DC2E RID: 56366
[FieldOffset(Offset = "0xF8")]
[Token(Token = "0x400DC2E")]
public AdditiveAnimationWeight AdditiveCrouchAnimationCameraWeight;
// Token: 0x0400DC2F RID: 56367
[FieldOffset(Offset = "0x110")]
[Token(Token = "0x400DC2F")]
public PlayerAnimation CrouchIdleAnimation;
// Token: 0x0400DC30 RID: 56368
[FieldOffset(Offset = "0x118")]
[Token(Token = "0x400DC30")]
[Header("Prone")]
public float ProneMinPitchAngleFromGroundNormalDownForToolUse;
// Token: 0x0400DC31 RID: 56369
[FieldOffset(Offset = "0x11C")]
[Token(Token = "0x400DC31")]
[Tooltip("While transitioning into or out of prone state, how close to the target prone height the player must be for prone animations kick in.")]
[Range(0f, 1f)]
public float ProneHeightAnimationThreshold;
// Token: 0x0400DC32 RID: 56370
[FieldOffset(Offset = "0x120")]
[Token(Token = "0x400DC32")]
public DynamicBlendedPlayerAnimationData ProneAnimationParameters;
// Token: 0x0400DC33 RID: 56371
[FieldOffset(Offset = "0x128")]
[Token(Token = "0x400DC33")]
public PlayerAnimationAsset ProneIdleAnimation;
// Token: 0x0400DC34 RID: 56372
[FieldOffset(Offset = "0x130")]
[Token(Token = "0x400DC34")]
public PlayerAnimationAsset ProneRightAnimation;
// Token: 0x0400DC35 RID: 56373
[FieldOffset(Offset = "0x138")]
[Token(Token = "0x400DC35")]
public PlayerAnimationAsset ProneForwardAnimation;
// Token: 0x0400DC36 RID: 56374
[FieldOffset(Offset = "0x140")]
[Token(Token = "0x400DC36")]
public PlayerAnimationAsset ProneLeftAnimation;
// Token: 0x0400DC37 RID: 56375
[FieldOffset(Offset = "0x148")]
[Token(Token = "0x400DC37")]
public PlayerAnimationAsset ProneBackwardAnimation;
// Token: 0x0400DC38 RID: 56376
[FieldOffset(Offset = "0x150")]
[Token(Token = "0x400DC38")]
public AdditiveAnimationWeight ProneCameraAnimationWeight;
// Token: 0x0400DC39 RID: 56377
[FieldOffset(Offset = "0x168")]
[Token(Token = "0x400DC39")]
public float ProneMaxIdleSpeedSqr;
// Token: 0x0400DC3A RID: 56378
[FieldOffset(Offset = "0x16C")]
[Token(Token = "0x400DC3A")]
public float ProneMaxMovingSpeedSqr;
// Token: 0x0400DC3B RID: 56379
[FieldOffset(Offset = "0x170")]
[Token(Token = "0x400DC3B")]
public AnimationCurve ProneSpeedAnimationCurve;
// Token: 0x0400DC3C RID: 56380
[FieldOffset(Offset = "0x178")]
[Token(Token = "0x400DC3C")]
public float ProneSpeedSmoothTime;
// Token: 0x0400DC3D RID: 56381
[FieldOffset(Offset = "0x180")]
[Token(Token = "0x400DC3D")]
public PlayerAnimation AdditiveProneAnimation;
// Token: 0x0400DC3E RID: 56382
[FieldOffset(Offset = "0x188")]
[Token(Token = "0x400DC3E")]
public AdditiveAnimationWeight AdditiveProneAnimationCameraWeight;
// Token: 0x0400DC3F RID: 56383
[FieldOffset(Offset = "0x1A0")]
[Token(Token = "0x400DC3F")]
[Header("Getting Up")]
public PlayerAnimation AdditiveGetUpFailedAnimation;
// Token: 0x0400DC40 RID: 56384
[FieldOffset(Offset = "0x1A8")]
[Token(Token = "0x400DC40")]
public AdditiveAnimationWeight AdditiveGetUpFailedAnimationCameraWeight;
// Token: 0x0400DC41 RID: 56385
[FieldOffset(Offset = "0x1C0")]
[Token(Token = "0x400DC41")]
[Header("Jump")]
public PlayerAnimation JumpAnimation;
// Token: 0x0400DC42 RID: 56386
[FieldOffset(Offset = "0x1C8")]
[Token(Token = "0x400DC42")]
public AdditiveAnimationWeight JumpAnimationCameraWeight;
// Token: 0x0400DC43 RID: 56387
[FieldOffset(Offset = "0x1E0")]
[Token(Token = "0x400DC43")]
[Header("Fly")]
public PlayerAnimation FlyAnimation;
// Token: 0x0400DC44 RID: 56388
[FieldOffset(Offset = "0x1E8")]
[Token(Token = "0x400DC44")]
public AdditiveAnimationWeight FlyAnimationCameraWeight;
// Token: 0x0400DC45 RID: 56389
[FieldOffset(Offset = "0x200")]
[Token(Token = "0x400DC45")]
[Header("Jump Additive")]
public PlayerAnimation AdditiveJumpAnimation;
// Token: 0x0400DC46 RID: 56390
[FieldOffset(Offset = "0x208")]
[Token(Token = "0x400DC46")]
public AdditiveAnimationWeight AdditiveJumpAnimationCameraWeight;
// Token: 0x0400DC47 RID: 56391
[FieldOffset(Offset = "0x220")]
[Token(Token = "0x400DC47")]
[Header("Jump Sprint")]
public PlayerAnimation JumpSprintAnimation;
// Token: 0x0400DC48 RID: 56392
[FieldOffset(Offset = "0x228")]
[Token(Token = "0x400DC48")]
public AdditiveAnimationWeight JumpSprintAnimationCameraWeight;
// Token: 0x0400DC49 RID: 56393
[FieldOffset(Offset = "0x240")]
[Token(Token = "0x400DC49")]
[Header("Jump Sprint Additive")]
public PlayerAnimation AdditiveJumpSprintAnimation;
// Token: 0x0400DC4A RID: 56394
[FieldOffset(Offset = "0x248")]
[Token(Token = "0x400DC4A")]
public AdditiveAnimationWeight AdditiveJumpSprintAnimationCameraWeight;
// Token: 0x0400DC4B RID: 56395
[FieldOffset(Offset = "0x260")]
[Token(Token = "0x400DC4B")]
[Header("Land Additive")]
public PlayerAnimation AdditiveLandAnimation;
// Token: 0x0400DC4C RID: 56396
[FieldOffset(Offset = "0x268")]
[Token(Token = "0x400DC4C")]
public AdditiveAnimationWeight AdditiveLandAnimationCameraWeight;
// Token: 0x0400DC4D RID: 56397
[FieldOffset(Offset = "0x280")]
[Token(Token = "0x400DC4D")]
[Header("Wall Run")]
public PlayerAnimation WallRunAnimation;
// Token: 0x0400DC4E RID: 56398
[FieldOffset(Offset = "0x288")]
[Token(Token = "0x400DC4E")]
public AdditiveAnimationWeight WallRunAnimationCameraWeight;
// Token: 0x0400DC4F RID: 56399
[FieldOffset(Offset = "0x2A0")]
[Token(Token = "0x400DC4F")]
[Header("Wall Climb")]
public DynamicBlendedPlayerAnimationData WallClimbAnimationParameters;
// Token: 0x0400DC50 RID: 56400
[FieldOffset(Offset = "0x2A8")]
[Token(Token = "0x400DC50")]
public PlayerAnimationAsset WallClimbIdleAnimation;
// Token: 0x0400DC51 RID: 56401
[FieldOffset(Offset = "0x2B0")]
[Token(Token = "0x400DC51")]
public PlayerAnimationAsset WallClimbRightAnimation;
// Token: 0x0400DC52 RID: 56402
[FieldOffset(Offset = "0x2B8")]
[Token(Token = "0x400DC52")]
public PlayerAnimationAsset WallClimbUpAnimation;
// Token: 0x0400DC53 RID: 56403
[FieldOffset(Offset = "0x2C0")]
[Token(Token = "0x400DC53")]
public PlayerAnimationAsset WallClimbLeftAnimation;
// Token: 0x0400DC54 RID: 56404
[FieldOffset(Offset = "0x2C8")]
[Token(Token = "0x400DC54")]
public PlayerAnimationAsset WallClimbDownAnimation;
// Token: 0x0400DC55 RID: 56405
[FieldOffset(Offset = "0x2D0")]
[Token(Token = "0x400DC55")]
public PlayerAnimation WallClimbHoldingToolAnimation;
// Token: 0x0400DC56 RID: 56406
[FieldOffset(Offset = "0x2D8")]
[Token(Token = "0x400DC56")]
public AdditiveAnimationWeight WallClimbCameraAnimationWeight;
// Token: 0x0400DC57 RID: 56407
[FieldOffset(Offset = "0x2F0")]
[Token(Token = "0x400DC57")]
public float WallClimbMaxIdleSpeedSqr;
// Token: 0x0400DC58 RID: 56408
[FieldOffset(Offset = "0x2F4")]
[Token(Token = "0x400DC58")]
public float WallClimbMovingSpeedSqr;
// Token: 0x0400DC59 RID: 56409
[FieldOffset(Offset = "0x2F8")]
[Token(Token = "0x400DC59")]
public float WallClimbAnimationSmoothTime;
// Token: 0x0400DC5A RID: 56410
[FieldOffset(Offset = "0x300")]
[Token(Token = "0x400DC5A")]
public AnimationCurve WallClimbAnimationCurve;
// Token: 0x0400DC5B RID: 56411
[FieldOffset(Offset = "0x308")]
[Token(Token = "0x400DC5B")]
[Header("Wall Climb Look")]
public PlayerAnimation WallClimbLookAnimation;
// Token: 0x0400DC5C RID: 56412
[FieldOffset(Offset = "0x310")]
[Token(Token = "0x400DC5C")]
[Header("Wall Climb Jump")]
public AdditiveAnimationWeight WallClimbJumpCameraAnimationWeight;
// Token: 0x0400DC5D RID: 56413
[FieldOffset(Offset = "0x328")]
[Token(Token = "0x400DC5D")]
[Header("Wall Climb Jump Release")]
public DynamicBlendedPlayerAnimationData WallClimbJumpReleaseAnimationParameters;
// Token: 0x0400DC5E RID: 56414
[FieldOffset(Offset = "0x330")]
[Token(Token = "0x400DC5E")]
public PlayerAnimationAsset WallClimbJumpReleaseRightPose;
// Token: 0x0400DC5F RID: 56415
[FieldOffset(Offset = "0x338")]
[Token(Token = "0x400DC5F")]
public PlayerAnimationAsset WallClimbJumpReleaseUpPose;
// Token: 0x0400DC60 RID: 56416
[FieldOffset(Offset = "0x340")]
[Token(Token = "0x400DC60")]
public PlayerAnimationAsset WallClimbJumpReleaseLeftPose;
// Token: 0x0400DC61 RID: 56417
[FieldOffset(Offset = "0x348")]
[Token(Token = "0x400DC61")]
public PlayerAnimationAsset WallClimbJumpReleaseDownPose;
// Token: 0x0400DC62 RID: 56418
[FieldOffset(Offset = "0x350")]
[Token(Token = "0x400DC62")]
public float WallClimbJumpReleaseHoldDuration;
// Token: 0x0400DC63 RID: 56419
[FieldOffset(Offset = "0x358")]
[Token(Token = "0x400DC63")]
[Header("Wall Climb Jump Regrab")]
public DynamicBlendedPlayerAnimationData WallClimbJumpRegrabAnimationParameters;
// Token: 0x0400DC64 RID: 56420
[FieldOffset(Offset = "0x360")]
[Token(Token = "0x400DC64")]
public PlayerAnimationAsset WallClimbJumpRegrabRightPose;
// Token: 0x0400DC65 RID: 56421
[FieldOffset(Offset = "0x368")]
[Token(Token = "0x400DC65")]
public PlayerAnimationAsset WallClimbJumpRegrabUpPose;
// Token: 0x0400DC66 RID: 56422
[FieldOffset(Offset = "0x370")]
[Token(Token = "0x400DC66")]
public PlayerAnimationAsset WallClimbJumpRegrabLeftPose;
// Token: 0x0400DC67 RID: 56423
[FieldOffset(Offset = "0x378")]
[Token(Token = "0x400DC67")]
public PlayerAnimationAsset WallClimbJumpRegrabDownPose;
// Token: 0x0400DC68 RID: 56424
[FieldOffset(Offset = "0x380")]
[Token(Token = "0x400DC68")]
public float WallClimbJumpRegrabHoldDuration;
// Token: 0x0400DC69 RID: 56425
[FieldOffset(Offset = "0x388")]
[Token(Token = "0x400DC69")]
[Header("Clamber")]
public PlayerAnimation LowClamberAnimation;
// Token: 0x0400DC6A RID: 56426
[FieldOffset(Offset = "0x390")]
[Token(Token = "0x400DC6A")]
public PlayerAnimation MediumClamberAnimation;
// Token: 0x0400DC6B RID: 56427
[FieldOffset(Offset = "0x398")]
[Token(Token = "0x400DC6B")]
public PlayerAnimation HighClamberAnimation;
// Token: 0x0400DC6C RID: 56428
[FieldOffset(Offset = "0x3A0")]
[Token(Token = "0x400DC6C")]
[Header("Mantle")]
public PlayerAnimation LowMantleAnimation;
// Token: 0x0400DC6D RID: 56429
[FieldOffset(Offset = "0x3A8")]
[Token(Token = "0x400DC6D")]
public PlayerAnimation MediumMantleAnimation;
// Token: 0x0400DC6E RID: 56430
[FieldOffset(Offset = "0x3B0")]
[Token(Token = "0x400DC6E")]
public PlayerAnimation HighMantleAnimation;
// Token: 0x0400DC6F RID: 56431
[FieldOffset(Offset = "0x3B8")]
[Token(Token = "0x400DC6F")]
[Header("Ladder")]
public PlayerAnimation ClimbLadderAnimation;
// Token: 0x0400DC70 RID: 56432
[FieldOffset(Offset = "0x3C0")]
[Token(Token = "0x400DC70")]
public PlayerAnimation ClimbLadderFinishAnimation;
// Token: 0x0400DC71 RID: 56433
[FieldOffset(Offset = "0x3C8")]
[Token(Token = "0x400DC71")]
public float ClimbLadderFinishDelay;
// Token: 0x02003052 RID: 12370
[Token(Token = "0x2003052")]
[Serializable]
public struct FidgetWeights
{
// Token: 0x0400DC72 RID: 56434
[FieldOffset(Offset = "0x0")]
[Token(Token = "0x400DC72")]
public int lowEnergyWeight;
// Token: 0x0400DC73 RID: 56435
[FieldOffset(Offset = "0x4")]
[Token(Token = "0x400DC73")]
public int mediumEnergyWeight;
// Token: 0x0400DC74 RID: 56436
[FieldOffset(Offset = "0x8")]
[Token(Token = "0x400DC74")]
public int highEnergyWeight;
}
}
}
@@ -0,0 +1,207 @@
using System;
using Cpp2IlInjected;
using RecRoom.Inputs;
using UnityEngine;
namespace RecRoom.Core.Screens.PlayerController
{
// Token: 0x02003057 RID: 12375
[Token(Token = "0x2003057")]
[CreateAssetMenu]
public class ScreenPlayerLocomotionContent : ScriptableObject
{
// Token: 0x06014F40 RID: 85824 RVA: 0x004E09B0 File Offset: 0x004DEBB0
[Token(Token = "0x6014F40")]
[Address(RVA = "0x15649B0", Offset = "0x15639B0", VA = "0x1815649B0")]
public ScreenPlayerLocomotionContent()
{
int num;
int num2;
ulong num3;
JNLDNNAKBGH jnldnnakbgh = new JNLDNNAKBGH((JNLDNNAKBGH.HGGHGHNNFPE)num, JNLDNNAKBGH.DODBLJMEOMI.FaceDirection, num2 != 0, num3 != 0UL);
num2 = 0;
num = 0;
this.ClamberSteering = jnldnnakbgh;
ulong num4;
JNLDNNAKBGH jnldnnakbgh2 = new JNLDNNAKBGH((JNLDNNAKBGH.HGGHGHNNFPE)((uint)1), (JNLDNNAKBGH.DODBLJMEOMI)((uint)1), true, num4 != 0UL);
this.FlyingSteering = jnldnnakbgh2;
this.SeatTransitionFadeDuration = 0.15f;
base..ctor();
}
// Token: 0x0400DCB7 RID: 56503
[FieldOffset(Offset = "0x18")]
[Token(Token = "0x400DCB7")]
[Header("Shortening")]
public float HeightChangeSpeed = 1.38f;
// Token: 0x0400DCB8 RID: 56504
[FieldOffset(Offset = "0x1C")]
[Token(Token = "0x400DCB8")]
public float SlideHeightChangeSpeed = 2.5f;
// Token: 0x0400DCB9 RID: 56505
[FieldOffset(Offset = "0x20")]
[Token(Token = "0x400DCB9")]
[Header("Sprint")]
public ScreenPlayerCameraSettings SprintCameraSettings;
// Token: 0x0400DCBA RID: 56506
[FieldOffset(Offset = "0x28")]
[Token(Token = "0x400DCBA")]
public float SprintCameraSettingsBlendTime = 0.35f;
// Token: 0x0400DCBB RID: 56507
[FieldOffset(Offset = "0x2C")]
[Token(Token = "0x400DCBB")]
public float SprintHandPitchAngleLowerBound = -45f;
// Token: 0x0400DCBC RID: 56508
[FieldOffset(Offset = "0x30")]
[Token(Token = "0x400DCBC")]
public float SprintHandPitchAngleUpperBound = 60f;
// Token: 0x0400DCBD RID: 56509
[FieldOffset(Offset = "0x38")]
[Token(Token = "0x400DCBD")]
[Header("Slide")]
public ScreenPlayerCameraSettings SlideCameraSettings;
// Token: 0x0400DCBE RID: 56510
[FieldOffset(Offset = "0x40")]
[Token(Token = "0x400DCBE")]
public float SlideCameraSettingsBlendTime = 0.3f;
// Token: 0x0400DCBF RID: 56511
[FieldOffset(Offset = "0x44")]
[Token(Token = "0x400DCBF")]
public float SlideCameraMaxRoll = 15f;
// Token: 0x0400DCC0 RID: 56512
[FieldOffset(Offset = "0x48")]
[Token(Token = "0x400DCC0")]
public float SlideCameraRollSmoothTime = 0.1f;
// Token: 0x0400DCC1 RID: 56513
[FieldOffset(Offset = "0x4C")]
[Token(Token = "0x400DCC1")]
public float SlideCameraFadeOutNormalizedSpeed = 0.75f;
// Token: 0x0400DCC2 RID: 56514
[FieldOffset(Offset = "0x50")]
[Token(Token = "0x400DCC2")]
public AnimationCurve SlideCameraRollCurve;
// Token: 0x0400DCC3 RID: 56515
[FieldOffset(Offset = "0x58")]
[Token(Token = "0x400DCC3")]
public AnimationCurve SlideCameraFadeOutCurve;
// Token: 0x0400DCC4 RID: 56516
[FieldOffset(Offset = "0x60")]
[Token(Token = "0x400DCC4")]
[Header("Slide Jump")]
public ScreenPlayerCameraSettings SlideJumpCameraSettings;
// Token: 0x0400DCC5 RID: 56517
[FieldOffset(Offset = "0x68")]
[Token(Token = "0x400DCC5")]
public float SlideJumpCameraSettingsBlendTime = 0.15f;
// Token: 0x0400DCC6 RID: 56518
[FieldOffset(Offset = "0x70")]
[Token(Token = "0x400DCC6")]
[Header("Wall Run")]
public WallRunScreenPlayerSteering WallRunSteering;
// Token: 0x0400DCC7 RID: 56519
[FieldOffset(Offset = "0x78")]
[Token(Token = "0x400DCC7")]
public float WallRunCameraRoll = 20f;
// Token: 0x0400DCC8 RID: 56520
[FieldOffset(Offset = "0x7C")]
[Token(Token = "0x400DCC8")]
public float WallRunCameraFadeDuration = 0.33f;
// Token: 0x0400DCC9 RID: 56521
[FieldOffset(Offset = "0x80")]
[Token(Token = "0x400DCC9")]
public float WallRunCameraMaxRotationFromForward = 120f;
// Token: 0x0400DCCA RID: 56522
[FieldOffset(Offset = "0x84")]
[Token(Token = "0x400DCCA")]
public bool WallRunCameraHasAutomaticYaw = true;
// Token: 0x0400DCCB RID: 56523
[FieldOffset(Offset = "0x88")]
[Token(Token = "0x400DCCB")]
public float WallRunCameraAutomaticYawFromWall = 10f;
// Token: 0x0400DCCC RID: 56524
[FieldOffset(Offset = "0x8C")]
[Token(Token = "0x400DCCC")]
[Header("Wall Climb Collision Detection")]
public float WallClimbCollisionDetectionChestParameter = 0.75f;
// Token: 0x0400DCCD RID: 56525
[FieldOffset(Offset = "0x90")]
[Token(Token = "0x400DCCD")]
[Header("Wall Climb")]
public ScreenPlayerCameraSettings WallClimbCameraSettings;
// Token: 0x0400DCCE RID: 56526
[FieldOffset(Offset = "0x98")]
[Token(Token = "0x400DCCE")]
public WallClimbScreenPlayerSteering WallClimbSteering;
// Token: 0x0400DCCF RID: 56527
[FieldOffset(Offset = "0xA0")]
[Token(Token = "0x400DCCF")]
public float WallClimbCameraFadeDuration = 0.33f;
// Token: 0x0400DCD0 RID: 56528
[FieldOffset(Offset = "0xA4")]
[Token(Token = "0x400DCD0")]
public float WallClimbCameraMaxRotationFromWall = 150f;
// Token: 0x0400DCD1 RID: 56529
[FieldOffset(Offset = "0xA8")]
[Token(Token = "0x400DCD1")]
public float WallClimbCameraMaxRoll = 10f;
// Token: 0x0400DCD2 RID: 56530
[FieldOffset(Offset = "0xAC")]
[Token(Token = "0x400DCD2")]
public float WallClimbCameraRollSmoothTime = 0.1f;
// Token: 0x0400DCD3 RID: 56531
[FieldOffset(Offset = "0xB0")]
[Token(Token = "0x400DCD3")]
public float WallClimbNormalizedPlayerHeight = 0.5f;
// Token: 0x0400DCD4 RID: 56532
[FieldOffset(Offset = "0xB8")]
[Token(Token = "0x400DCD4")]
[Header("Clamber")]
public readonly JNLDNNAKBGH ClamberSteering;
// Token: 0x0400DCD5 RID: 56533
[FieldOffset(Offset = "0xC0")]
[Token(Token = "0x400DCD5")]
[Header("Flying")]
public ScreensCameraInputGamepadSettings FlyingCameraGamepadInputSettings;
// Token: 0x0400DCD6 RID: 56534
[FieldOffset(Offset = "0xC8")]
[Token(Token = "0x400DCD6")]
public readonly JNLDNNAKBGH FlyingSteering;
// Token: 0x0400DCD7 RID: 56535
[FieldOffset(Offset = "0xD0")]
[Token(Token = "0x400DCD7")]
[Header("Sitting")]
public float SeatTransitionFadeDuration;
}
}
@@ -0,0 +1,118 @@
using System;
using Cpp2IlInjected;
using UnityEngine;
namespace RecRoom.Core.Screens.PlayerController
{
// Token: 0x02003061 RID: 12385
[Token(Token = "0x2003061")]
public abstract class ScreenPlayerSteeringController
{
// Token: 0x170039C2 RID: 14786
// (get) Token: 0x06014FA4 RID: 85924 RVA: 0x004E3DCC File Offset: 0x004E1FCC
[Token(Token = "0x170039C2")]
public virtual bool COPMMBGFENH
{
[Token(Token = "0x6014FA4")]
[Address(RVA = "0x424690", Offset = "0x423690", VA = "0x180424690", Slot = "4")]
get
{
}
}
// Token: 0x06014FA5 RID: 85925
[Token(Token = "0x6014FA5")]
[Address(Slot = "5")]
public abstract bool INBMHACHEDO(ScreenPlayerController FINBOONIGDO, Player IEKDDPPNFPF, Camera FOMHGMLPOND, out Vector3 EINAHBOHODB, out Vector3 MCPFLJFKMJM);
// Token: 0x06014FA6 RID: 85926
[Token(Token = "0x6014FA6")]
[Address(Slot = "6")]
public abstract void ILONFGBDCCM(ScreenPlayerController FINBOONIGDO, Player IEKDDPPNFPF, Camera FOMHGMLPOND, LOCNHHPGIAG DBFBLNILIGL);
// Token: 0x06014FA7 RID: 85927 RVA: 0x004E3DDC File Offset: 0x004E1FDC
[Token(Token = "0x6014FA7")]
[Address(RVA = "0x15651C0", Offset = "0x15641C0", VA = "0x1815651C0")]
protected void NPDFMGDDADD(Vector3 GBFGHMALOEJ, Vector3 EJAOBJHCGMP, Vector2 LBAHEFBEFNM, out Vector3 ALKELCMNNJH, out float ELLKKPDAOPG)
{
int num = 0;
int num2 = 0;
float num3;
num.m_value = (int)num3;
Vector3 vector = num3 * num2;
Vector3 vector2 = num3 * num2;
}
// Token: 0x06014FA8 RID: 85928 RVA: 0x004E3E08 File Offset: 0x004E2008
[Token(Token = "0x6014FA8")]
[Address(RVA = "0x1564CA0", Offset = "0x1563CA0", VA = "0x181564CA0")]
protected void APGCIAAAHIB(Camera FOMHGMLPOND, out Vector3 LDFLEALOHOI, out Vector3 KNIKPKEBLNF, out Vector3 NLIECGEOPGH)
{
Transform transform = FOMHGMLPOND.transform;
float z = Vector3.up.z;
KNIKPKEBLNF.z = z;
Vector3 up = Vector3.up;
Vector3 vector;
float z2 = vector.z;
vector.z = z2;
Vector3 vector2;
float z3 = vector2.z;
LDFLEALOHOI.z = z3;
}
// Token: 0x06014FA9 RID: 85929 RVA: 0x004E3E60 File Offset: 0x004E2060
[Token(Token = "0x6014FA9")]
[Address(RVA = "0x1565060", Offset = "0x1564060", VA = "0x181565060")]
protected void MNPILJJOEPD(Vector3 LGHGIHMKIMJ, out Vector3 LDFLEALOHOI, out Vector3 KNIKPKEBLNF, out Vector3 NLIECGEOPGH)
{
float z = Vector3.up.z;
KNIKPKEBLNF.z = z;
Vector3 up = Vector3.up;
Vector3 vector;
float z2 = vector.z;
vector.z = z2;
Vector3 vector2;
float z3 = vector2.z;
LDFLEALOHOI.z = z3;
}
// Token: 0x06014FAA RID: 85930 RVA: 0x004E3EAC File Offset: 0x004E20AC
[Token(Token = "0x6014FAA")]
[Address(RVA = "0x1564E40", Offset = "0x1563E40", VA = "0x181564E40")]
protected void EHBHCDCDAGC(Vector3 JJGDNPNBINJ, float HKMKIGAMAOA, float CEEDOGHJOKN, ScreenPlayerController FINBOONIGDO, Player IEKDDPPNFPF, out Vector3 ALKELCMNNJH, out float COJOIDFKICN)
{
float z = Vector3.zero.z;
Vector3 up = Vector3.up;
Vector3 vector;
float z2 = vector.z;
float num;
if (num > CEEDOGHJOKN)
{
float num2 = Mathf.InverseLerp((float)0, HKMKIGAMAOA, HKMKIGAMAOA);
}
}
// Token: 0x06014FAB RID: 85931 RVA: 0x004E3EF0 File Offset: 0x004E20F0
[Token(Token = "0x6014FAB")]
[Address(RVA = "0x1565300", Offset = "0x1564300", VA = "0x181565300")]
protected void PKFMIPJBFLA(Player IEKDDPPNFPF)
{
if (!IEKDDPPNFPF.playerMovement.AGDOGAIGBDE && !IEKDDPPNFPF.playerMovement.JJIEFONNNKK)
{
CameraRig instance = SingletonMonoBehaviour.ONCPNMDGGKG;
ScreenHUD screenModeHUD = SingletonMonoBehaviour.ONCPNMDGGKG.screenModeHUD;
LOCNHHPGIAG <PCNCCNKJIAP>k__BackingField = SingletonMonoBehaviour.ONCPNMDGGKG.<PCNCCNKJIAP>k__BackingField;
Sprite sprite = NPILADHLMKC.KGDLBEAPDFE(NPILADHLMKC.BCDIKFOHNGE.Mobile_UI_Walk);
int num = 0;
screenModeHUD.FGDJAPOCGKC(GAMNIEMGCBI.WalkAxis, <PCNCCNKJIAP>k__BackingField, sprite, num, num != 0);
}
}
// Token: 0x06014FAC RID: 85932 RVA: 0x004E3F54 File Offset: 0x004E2154
[Token(Token = "0x6014FAC")]
[Address(RVA = "0x412370", Offset = "0x411370", VA = "0x180412370")]
protected ScreenPlayerSteeringController()
{
}
}
}
@@ -0,0 +1,138 @@
using System;
using Cpp2IlInjected;
using UnityEngine;
namespace RecRoom.Core.Screens.PlayerController
{
// Token: 0x0200305E RID: 12382
[Token(Token = "0x200305E")]
[Serializable]
public class WallClimbScreenPlayerSteering : ScreenPlayerSteeringController
{
// Token: 0x170039C1 RID: 14785
// (get) Token: 0x06014F9C RID: 85916 RVA: 0x004E3994 File Offset: 0x004E1B94
// (set) Token: 0x06014F9D RID: 85917 RVA: 0x004E39A8 File Offset: 0x004E1BA8
[Token(Token = "0x170039C1")]
public WallClimbScreenPlayerSteering.FFPHGDBCAHL LookAwayFromWall
{
[Token(Token = "0x6014F9C")]
[Address(RVA = "0x4B5010", Offset = "0x4B4010", VA = "0x1804B5010")]
get
{
return this._lookAwayFromWall;
}
[Token(Token = "0x6014F9D")]
[Address(RVA = "0x156E7B0", Offset = "0x156D7B0", VA = "0x18156E7B0")]
set
{
if (value != this._lookAwayFromWall)
{
this._lookAwayFromWall = value;
float time = Time.time;
this.lastStateChangeTime = time;
}
}
}
// Token: 0x06014F9E RID: 85918 RVA: 0x004E39D4 File Offset: 0x004E1BD4
[Token(Token = "0x6014F9E")]
[Address(RVA = "0x156E5E0", Offset = "0x156D5E0", VA = "0x18156E5E0", Slot = "5")]
public override bool INBMHACHEDO(ScreenPlayerController FINBOONIGDO, Player IEKDDPPNFPF, Camera FOMHGMLPOND, out Vector3 EINAHBOHODB, out Vector3 MCPFLJFKMJM)
{
Transform transform = FOMHGMLPOND.transform;
Vector3 vector;
float z = vector.z;
Transform transform2 = FOMHGMLPOND.transform;
Vector3 vector2;
float z2 = vector2.z;
Vector3 vector3;
float z3 = vector3.z;
return true;
}
// Token: 0x06014F9F RID: 85919 RVA: 0x004E3A10 File Offset: 0x004E1C10
[Token(Token = "0x6014F9F")]
[Address(RVA = "0x156DF40", Offset = "0x156CF40", VA = "0x18156DF40", Slot = "6")]
public override void ILONFGBDCCM(ScreenPlayerController FINBOONIGDO, Player IEKDDPPNFPF, Camera FOMHGMLPOND, LOCNHHPGIAG DBFBLNILIGL)
{
/*
An exception occurred when decompiling this method (06014F9F)
ICSharpCode.Decompiler.DecompilerException: Error decompiling System.Void RecRoom.Core.Screens.PlayerController.WallClimbScreenPlayerSteering::ILONFGBDCCM(RecRoom.ScreenPlayerController,Player,UnityEngine.Camera,LOCNHHPGIAG)
---> System.ArgumentOutOfRangeException: length ('-1') must be a non-negative value. (Parameter 'length')
Actual value was -1.
at System.ArgumentOutOfRangeException.ThrowNegative[T](T value, String paramName)
at System.Array.CopyImpl(Array sourceArray, Int32 sourceIndex, Array destinationArray, Int32 destinationIndex, Int32 length, Boolean reliable)
at System.Array.Copy(Array sourceArray, Array destinationArray, Int32 length)
at ICSharpCode.Decompiler.ILAst.ILAstBuilder.StackAnalysis(MethodDef methodDef) in D:\a\dnSpy\dnSpy\Extensions\ILSpy.Decompiler\ICSharpCode.Decompiler\ICSharpCode.Decompiler\ILAst\ILAstBuilder.cs:line 403
at ICSharpCode.Decompiler.Ast.AstMethodBodyBuilder.CreateMethodBody(IEnumerable`1 parameters, MethodDebugInfoBuilder& builder) in D:\a\dnSpy\dnSpy\Extensions\ILSpy.Decompiler\ICSharpCode.Decompiler\ICSharpCode.Decompiler\Ast\AstMethodBodyBuilder.cs:line 117
at ICSharpCode.Decompiler.Ast.AstMethodBodyBuilder.CreateMethodBody(MethodDef methodDef, DecompilerContext context, AutoPropertyProvider autoPropertyProvider, IEnumerable`1 parameters, Boolean valueParameterIsKeyword, StringBuilder sb, MethodDebugInfoBuilder& stmtsBuilder) in D:\a\dnSpy\dnSpy\Extensions\ILSpy.Decompiler\ICSharpCode.Decompiler\ICSharpCode.Decompiler\Ast\AstMethodBodyBuilder.cs:line 88
--- End of inner exception stack trace ---
at ICSharpCode.Decompiler.Ast.AstMethodBodyBuilder.CreateMethodBody(MethodDef methodDef, DecompilerContext context, AutoPropertyProvider autoPropertyProvider, IEnumerable`1 parameters, Boolean valueParameterIsKeyword, StringBuilder sb, MethodDebugInfoBuilder& stmtsBuilder) in D:\a\dnSpy\dnSpy\Extensions\ILSpy.Decompiler\ICSharpCode.Decompiler\ICSharpCode.Decompiler\Ast\AstMethodBodyBuilder.cs:line 92
at ICSharpCode.Decompiler.Ast.AstBuilder.AddMethodBody(EntityDeclaration methodNode, EntityDeclaration& updatedNode, MethodDef method, IEnumerable`1 parameters, Boolean valueParameterIsKeyword, MethodKind methodKind) in D:\a\dnSpy\dnSpy\Extensions\ILSpy.Decompiler\ICSharpCode.Decompiler\ICSharpCode.Decompiler\Ast\AstBuilder.cs:line 1663
*/;
}
// Token: 0x06014FA0 RID: 85920 RVA: 0x004E3B98 File Offset: 0x004E1D98
[Token(Token = "0x6014FA0")]
[Address(RVA = "0x156E730", Offset = "0x156D730", VA = "0x18156E730")]
public WallClimbScreenPlayerSteering()
{
float z = Vector3.forward.z;
this.WallNormal.z = z;
base..ctor();
}
// Token: 0x0400DD39 RID: 56633
[FieldOffset(Offset = "0x10")]
[Token(Token = "0x400DD39")]
[SerializeField]
private float maxRotationSmoothTime = 0.1f;
// Token: 0x0400DD3A RID: 56634
[FieldOffset(Offset = "0x14")]
[Token(Token = "0x400DD3A")]
[SerializeField]
private float smoothTimeCurveDuration = 0.33f;
// Token: 0x0400DD3B RID: 56635
[FieldOffset(Offset = "0x18")]
[Token(Token = "0x400DD3B")]
[SerializeField]
private AnimationCurve gazeSmoothTimeCurve;
// Token: 0x0400DD3C RID: 56636
[FieldOffset(Offset = "0x20")]
[Token(Token = "0x400DD3C")]
[NonSerialized]
public Vector3 WallNormal;
// Token: 0x0400DD3D RID: 56637
[FieldOffset(Offset = "0x2C")]
[Token(Token = "0x400DD3D")]
[NonSerialized]
private WallClimbScreenPlayerSteering.FFPHGDBCAHL _lookAwayFromWall;
// Token: 0x0400DD3E RID: 56638
[FieldOffset(Offset = "0x30")]
[Token(Token = "0x400DD3E")]
[NonSerialized]
private float lastStateChangeTime;
// Token: 0x0200305F RID: 12383
[Token(Token = "0x200305F")]
public enum FFPHGDBCAHL
{
// Token: 0x0400DD40 RID: 56640
[Token(Token = "0x400DD40")]
NONE,
// Token: 0x0400DD41 RID: 56641
[Token(Token = "0x400DD41")]
LEFT_HAND,
// Token: 0x0400DD42 RID: 56642
[Token(Token = "0x400DD42")]
RIGHT_HAND
}
}
}
@@ -0,0 +1,115 @@
using System;
using Cpp2IlInjected;
using RecRoom.Core.Locomotion;
using UnityEngine;
namespace RecRoom.Core.Screens.PlayerController
{
// Token: 0x02003060 RID: 12384
[Token(Token = "0x2003060")]
[Serializable]
public class WallRunScreenPlayerSteering : ScreenPlayerSteeringController
{
// Token: 0x06014FA1 RID: 85921 RVA: 0x004E3BD8 File Offset: 0x004E1DD8
[Token(Token = "0x6014FA1")]
[Address(RVA = "0x156EE50", Offset = "0x156DE50", VA = "0x18156EE50", Slot = "5")]
public override bool INBMHACHEDO(ScreenPlayerController FINBOONIGDO, Player IEKDDPPNFPF, Camera FOMHGMLPOND, out Vector3 EINAHBOHODB, out Vector3 MCPFLJFKMJM)
{
Transform transform = FOMHGMLPOND.transform;
Vector3 vector;
float z = vector.z;
Transform transform2 = FOMHGMLPOND.transform;
Vector3 vector2;
float z2 = vector2.z;
Vector3 vector3;
float z3 = vector3.z;
return true;
}
// Token: 0x06014FA2 RID: 85922 RVA: 0x004E3C14 File Offset: 0x004E1E14
[Token(Token = "0x6014FA2")]
[Address(RVA = "0x156E7E0", Offset = "0x156D7E0", VA = "0x18156E7E0", Slot = "6")]
public override void ILONFGBDCCM(ScreenPlayerController FINBOONIGDO, Player IEKDDPPNFPF, Camera FOMHGMLPOND, LOCNHHPGIAG DBFBLNILIGL)
{
Vector3 up = Vector3.up;
float z = this.WallNormal.z;
Vector3 vector;
float z2 = vector.z;
Transform transform = FOMHGMLPOND.transform;
Transform transform2 = FOMHGMLPOND.transform;
int num = 0;
float num2;
Vector3 vector2 = num2 * num;
Vector3 vector3 = num2 * num;
PlayerMovement playerMovement = IEKDDPPNFPF.playerMovement;
Vector3 vector4;
float z3 = vector4.z;
Transform transform3 = FOMHGMLPOND.transform;
int num3 = 0;
Vector3 vector5;
float z4 = vector5.z;
Vector3 vector6;
FINBOONIGDO.IDIGGIMHLJP(IEKDDPPNFPF, num3, num2, vector6);
float num4 = this.rotationSmoothTime;
FINBOONIGDO.BDOPKBJIFFL(IEKDDPPNFPF, num3, num4);
Vector3 up2 = Vector3.up;
Vector3 vector7;
float z5 = vector7.z;
Vector3 up3 = Vector3.up;
GPPHJKMNPJM <AnimationSystem>k__BackingField = FINBOONIGDO.<AnimationSystem>k__BackingField;
int num5 = 0;
int num6 = 0;
float num7;
float num8;
<AnimationSystem>k__BackingField.AJNOOFMCADH(num7, num8, (float)num6, (float)num5);
bool wallRunOnRightSide = IEKDDPPNFPF.playerMovement.LAGMMDAEKEO;
Tool febapkcnndc = IEKDDPPNFPF.rightHand.FEBAPKCNNDC;
int num9 = 0;
bool flag = febapkcnndc != num9;
if (!wallRunOnRightSide && flag)
{
GPPHJKMNPJM <AnimationSystem>k__BackingField2 = FINBOONIGDO.<AnimationSystem>k__BackingField;
}
GPPHJKMNPJM <AnimationSystem>k__BackingField3 = FINBOONIGDO.<AnimationSystem>k__BackingField;
int num10 = 0;
int num11 = 0;
int num12 = 0;
<AnimationSystem>k__BackingField3.MBGNHOEFBGF((float)num10, (float)num11, (float)num12);
Tool febapkcnndc2 = IEKDDPPNFPF.leftHand.FEBAPKCNNDC;
int num13 = 0;
bool flag2 = febapkcnndc2 != num13;
if (wallRunOnRightSide && flag2)
{
GPPHJKMNPJM <AnimationSystem>k__BackingField4 = FINBOONIGDO.<AnimationSystem>k__BackingField;
}
GPPHJKMNPJM <AnimationSystem>k__BackingField5 = FINBOONIGDO.<AnimationSystem>k__BackingField;
int num14 = 0;
int num15 = 0;
int num16 = 0;
<AnimationSystem>k__BackingField5.PAPAIHMGMNH((float)num14, (float)num15, (float)num16);
base.PKFMIPJBFLA(IEKDDPPNFPF);
}
// Token: 0x06014FA3 RID: 85923 RVA: 0x004E3D94 File Offset: 0x004E1F94
[Token(Token = "0x6014FA3")]
[Address(RVA = "0x156EFA0", Offset = "0x156DFA0", VA = "0x18156EFA0")]
public WallRunScreenPlayerSteering()
{
float z = Vector3.forward.z;
this.WallNormal.z = z;
base..ctor();
}
// Token: 0x0400DD43 RID: 56643
[FieldOffset(Offset = "0x10")]
[Token(Token = "0x400DD43")]
[SerializeField]
private float rotationSmoothTime = 0.1f;
// Token: 0x0400DD44 RID: 56644
[FieldOffset(Offset = "0x14")]
[Token(Token = "0x400DD44")]
[NonSerialized]
public Vector3 WallNormal;
}
}