This commit is contained in:
niko
2026-04-12 16:51:38 +02:00
parent 1b6f6d81d0
commit c12fbe3fc6
17828 changed files with 2994770 additions and 0 deletions
@@ -0,0 +1,23 @@
using System;
using Cpp2IlInjected;
using UnityEngine;
namespace RecRoom.Core.StaticBatching
{
// Token: 0x02002DF8 RID: 11768
[Token(Token = "0x2002DF8")]
public class StaticBatch : MonoBehaviour
{
// Token: 0x06013E9E RID: 81566 RVA: 0x0049C9B0 File Offset: 0x0049ABB0
[Token(Token = "0x6013E9E")]
[Address(RVA = "0x428AD0", Offset = "0x427AD0", VA = "0x180428AD0")]
public StaticBatch()
{
}
// Token: 0x0400CE57 RID: 52823
[FieldOffset(Offset = "0x18")]
[Token(Token = "0x400CE57")]
public Component[] SourceObjects;
}
}
@@ -0,0 +1,68 @@
using System;
using System.Collections.Generic;
using Cpp2IlInjected;
using UnityEngine;
namespace RecRoom.Core.StaticBatching
{
// Token: 0x02002DF9 RID: 11769
[Token(Token = "0x2002DF9")]
public class StaticBatchManager : MonoBehaviour
{
// Token: 0x06013E9F RID: 81567 RVA: 0x0049C9C4 File Offset: 0x0049ABC4
[Token(Token = "0x6013E9F")]
[Address(RVA = "0x1569040", Offset = "0x1568040", VA = "0x181569040")]
public StaticBatchManager()
{
}
// Token: 0x0400CE58 RID: 52824
[FieldOffset(Offset = "0x18")]
[Token(Token = "0x400CE58")]
public bool UseSpacePartition;
// Token: 0x0400CE59 RID: 52825
[FieldOffset(Offset = "0x1C")]
[Token(Token = "0x400CE59")]
[JEAMMEGEDDJ("UseSpacePartition")]
public float SpacePartitionCubeSize = 100f;
// Token: 0x0400CE5A RID: 52826
[FieldOffset(Offset = "0x20")]
[Token(Token = "0x400CE5A")]
public bool ForceLOD0 = true;
// Token: 0x0400CE5B RID: 52827
[FieldOffset(Offset = "0x21")]
[Token(Token = "0x400CE5B")]
public bool OnlyBatchProBuilderMeshes;
// Token: 0x0400CE5C RID: 52828
[FieldOffset(Offset = "0x22")]
[Token(Token = "0x400CE5C")]
public bool SplitOriginalSubmeshes = true;
// Token: 0x0400CE5D RID: 52829
[FieldOffset(Offset = "0x23")]
[Token(Token = "0x400CE5D")]
public bool StripToJustUV0;
// Token: 0x0400CE5E RID: 52830
[FieldOffset(Offset = "0x28")]
[Token(Token = "0x400CE5E")]
[HideInInspector]
public List<MeshRenderer> originalAssets;
// Token: 0x0400CE5F RID: 52831
[FieldOffset(Offset = "0x30")]
[Token(Token = "0x400CE5F")]
[HideInInspector]
public List<LODGroup> originalLodGroups;
// Token: 0x0400CE60 RID: 52832
[FieldOffset(Offset = "0x38")]
[Token(Token = "0x400CE60")]
[HideInInspector]
public List<GameObject> staticBatches;
}
}
@@ -0,0 +1,46 @@
using System;
using System.Collections.Generic;
using Cpp2IlInjected;
using UnityEngine;
namespace RecRoom.Core.StaticBatching
{
// Token: 0x02002DFA RID: 11770
[Token(Token = "0x2002DFA")]
public class StaticBatchMeshData : ScriptableObject
{
// Token: 0x06013EA0 RID: 81568 RVA: 0x0049C9F0 File Offset: 0x0049ABF0
[Token(Token = "0x6013EA0")]
[Address(RVA = "0x1569060", Offset = "0x1568060", VA = "0x181569060")]
public bool DOGDEIOJHKN()
{
List<Mesh> subMeshes = this.SubMeshes;
Predicate<Mesh> <>9__1_ = StaticBatchMeshData.<>c.<>9__1_0;
if (<>9__1_ == 0)
{
StaticBatchMeshData.<>c.<>9__1_0 = delegate(Mesh m)
{
int num = 0;
return m == num;
};
}
return subMeshes.RemoveAll(<>9__1_) > 0;
}
// Token: 0x06013EA1 RID: 81569 RVA: 0x0049CA34 File Offset: 0x0049AC34
[Token(Token = "0x6013EA1")]
[Address(RVA = "0x1569160", Offset = "0x1568160", VA = "0x181569160")]
public StaticBatchMeshData()
{
List<Mesh> list = new List();
this.SubMeshes = list;
base..ctor();
}
// Token: 0x0400CE61 RID: 52833
[FieldOffset(Offset = "0x18")]
[Token(Token = "0x400CE61")]
[HideInInspector]
public List<Mesh> SubMeshes;
}
}