m
This commit is contained in:
@@ -0,0 +1,23 @@
|
||||
using System;
|
||||
using Cpp2IlInjected;
|
||||
using UnityEngine;
|
||||
|
||||
namespace RecRoom.Core.StaticBatching
|
||||
{
|
||||
// Token: 0x02002DF8 RID: 11768
|
||||
[Token(Token = "0x2002DF8")]
|
||||
public class StaticBatch : MonoBehaviour
|
||||
{
|
||||
// Token: 0x06013E9E RID: 81566 RVA: 0x0049C9B0 File Offset: 0x0049ABB0
|
||||
[Token(Token = "0x6013E9E")]
|
||||
[Address(RVA = "0x428AD0", Offset = "0x427AD0", VA = "0x180428AD0")]
|
||||
public StaticBatch()
|
||||
{
|
||||
}
|
||||
|
||||
// Token: 0x0400CE57 RID: 52823
|
||||
[FieldOffset(Offset = "0x18")]
|
||||
[Token(Token = "0x400CE57")]
|
||||
public Component[] SourceObjects;
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,68 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using Cpp2IlInjected;
|
||||
using UnityEngine;
|
||||
|
||||
namespace RecRoom.Core.StaticBatching
|
||||
{
|
||||
// Token: 0x02002DF9 RID: 11769
|
||||
[Token(Token = "0x2002DF9")]
|
||||
public class StaticBatchManager : MonoBehaviour
|
||||
{
|
||||
// Token: 0x06013E9F RID: 81567 RVA: 0x0049C9C4 File Offset: 0x0049ABC4
|
||||
[Token(Token = "0x6013E9F")]
|
||||
[Address(RVA = "0x1569040", Offset = "0x1568040", VA = "0x181569040")]
|
||||
public StaticBatchManager()
|
||||
{
|
||||
}
|
||||
|
||||
// Token: 0x0400CE58 RID: 52824
|
||||
[FieldOffset(Offset = "0x18")]
|
||||
[Token(Token = "0x400CE58")]
|
||||
public bool UseSpacePartition;
|
||||
|
||||
// Token: 0x0400CE59 RID: 52825
|
||||
[FieldOffset(Offset = "0x1C")]
|
||||
[Token(Token = "0x400CE59")]
|
||||
[JEAMMEGEDDJ("UseSpacePartition")]
|
||||
public float SpacePartitionCubeSize = 100f;
|
||||
|
||||
// Token: 0x0400CE5A RID: 52826
|
||||
[FieldOffset(Offset = "0x20")]
|
||||
[Token(Token = "0x400CE5A")]
|
||||
public bool ForceLOD0 = true;
|
||||
|
||||
// Token: 0x0400CE5B RID: 52827
|
||||
[FieldOffset(Offset = "0x21")]
|
||||
[Token(Token = "0x400CE5B")]
|
||||
public bool OnlyBatchProBuilderMeshes;
|
||||
|
||||
// Token: 0x0400CE5C RID: 52828
|
||||
[FieldOffset(Offset = "0x22")]
|
||||
[Token(Token = "0x400CE5C")]
|
||||
public bool SplitOriginalSubmeshes = true;
|
||||
|
||||
// Token: 0x0400CE5D RID: 52829
|
||||
[FieldOffset(Offset = "0x23")]
|
||||
[Token(Token = "0x400CE5D")]
|
||||
public bool StripToJustUV0;
|
||||
|
||||
// Token: 0x0400CE5E RID: 52830
|
||||
[FieldOffset(Offset = "0x28")]
|
||||
[Token(Token = "0x400CE5E")]
|
||||
[HideInInspector]
|
||||
public List<MeshRenderer> originalAssets;
|
||||
|
||||
// Token: 0x0400CE5F RID: 52831
|
||||
[FieldOffset(Offset = "0x30")]
|
||||
[Token(Token = "0x400CE5F")]
|
||||
[HideInInspector]
|
||||
public List<LODGroup> originalLodGroups;
|
||||
|
||||
// Token: 0x0400CE60 RID: 52832
|
||||
[FieldOffset(Offset = "0x38")]
|
||||
[Token(Token = "0x400CE60")]
|
||||
[HideInInspector]
|
||||
public List<GameObject> staticBatches;
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,46 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using Cpp2IlInjected;
|
||||
using UnityEngine;
|
||||
|
||||
namespace RecRoom.Core.StaticBatching
|
||||
{
|
||||
// Token: 0x02002DFA RID: 11770
|
||||
[Token(Token = "0x2002DFA")]
|
||||
public class StaticBatchMeshData : ScriptableObject
|
||||
{
|
||||
// Token: 0x06013EA0 RID: 81568 RVA: 0x0049C9F0 File Offset: 0x0049ABF0
|
||||
[Token(Token = "0x6013EA0")]
|
||||
[Address(RVA = "0x1569060", Offset = "0x1568060", VA = "0x181569060")]
|
||||
public bool DOGDEIOJHKN()
|
||||
{
|
||||
List<Mesh> subMeshes = this.SubMeshes;
|
||||
Predicate<Mesh> <>9__1_ = StaticBatchMeshData.<>c.<>9__1_0;
|
||||
if (<>9__1_ == 0)
|
||||
{
|
||||
StaticBatchMeshData.<>c.<>9__1_0 = delegate(Mesh m)
|
||||
{
|
||||
int num = 0;
|
||||
return m == num;
|
||||
};
|
||||
}
|
||||
return subMeshes.RemoveAll(<>9__1_) > 0;
|
||||
}
|
||||
|
||||
// Token: 0x06013EA1 RID: 81569 RVA: 0x0049CA34 File Offset: 0x0049AC34
|
||||
[Token(Token = "0x6013EA1")]
|
||||
[Address(RVA = "0x1569160", Offset = "0x1568160", VA = "0x181569160")]
|
||||
public StaticBatchMeshData()
|
||||
{
|
||||
List<Mesh> list = new List();
|
||||
this.SubMeshes = list;
|
||||
base..ctor();
|
||||
}
|
||||
|
||||
// Token: 0x0400CE61 RID: 52833
|
||||
[FieldOffset(Offset = "0x18")]
|
||||
[Token(Token = "0x400CE61")]
|
||||
[HideInInspector]
|
||||
public List<Mesh> SubMeshes;
|
||||
}
|
||||
}
|
||||
Reference in New Issue
Block a user