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using System;
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using System.Collections.Generic;
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using Cpp2IlInjected;
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namespace Valve.VR
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{
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// Token: 0x020002EC RID: 748
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[Token(Token = "0x2000147")]
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public struct SteamVR_Input_Sources_Comparer : IEqualityComparer<SteamVR_Input_Sources>
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{
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// Token: 0x06000E08 RID: 3592 RVA: 0x00006374 File Offset: 0x00004574
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[Token(Token = "0x6000771")]
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[Address(RVA = "0x502890", Offset = "0x501890", VA = "0x180502890", Slot = "4")]
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public bool Equals(SteamVR_Input_Sources x, SteamVR_Input_Sources y)
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{
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return default(bool);
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}
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// Token: 0x06000E09 RID: 3593 RVA: 0x0000638C File Offset: 0x0000458C
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[Token(Token = "0x6000772")]
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[Address(RVA = "0x5028A0", Offset = "0x5018A0", VA = "0x1805028A0", Slot = "5")]
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public int GetHashCode(SteamVR_Input_Sources obj)
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{
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return 0;
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}
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}
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}
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