m
This commit is contained in:
@@ -0,0 +1,59 @@
|
||||
using System;
|
||||
using Cpp2IlInjected;
|
||||
|
||||
namespace UnityEngine.Rendering.Universal
|
||||
{
|
||||
// Token: 0x02000048 RID: 72
|
||||
[Token(Token = "0x2000042")]
|
||||
[VolumeComponentMenu("Post-processing/Motion Blur")]
|
||||
[Serializable]
|
||||
public sealed class MotionBlur : VolumeComponent, IPostProcessComponent
|
||||
{
|
||||
// Token: 0x060000FA RID: 250 RVA: 0x00002B68 File Offset: 0x00000D68
|
||||
[Token(Token = "0x60000F2")]
|
||||
[Address(RVA = "0x695560", Offset = "0x694560", VA = "0x180695560", Slot = "8")]
|
||||
public bool IsActive()
|
||||
{
|
||||
return default(bool);
|
||||
}
|
||||
|
||||
// Token: 0x060000FB RID: 251 RVA: 0x00002B80 File Offset: 0x00000D80
|
||||
[Token(Token = "0x60000F3")]
|
||||
[Address(RVA = "0x424690", Offset = "0x423690", VA = "0x180424690", Slot = "9")]
|
||||
public bool IsTileCompatible()
|
||||
{
|
||||
return default(bool);
|
||||
}
|
||||
|
||||
// Token: 0x060000FC RID: 252 RVA: 0x00002050 File Offset: 0x00000250
|
||||
[Token(Token = "0x60000F4")]
|
||||
[Address(RVA = "0x6955D0", Offset = "0x6945D0", VA = "0x1806955D0")]
|
||||
public MotionBlur()
|
||||
{
|
||||
}
|
||||
|
||||
// Token: 0x0400018A RID: 394
|
||||
[FieldOffset(Offset = "0x38")]
|
||||
[Token(Token = "0x4000166")]
|
||||
[Tooltip("The motion blur technique to use. If you don't need object motion blur, CameraOnly will result in better performance.")]
|
||||
public MotionBlurModeParameter mode;
|
||||
|
||||
// Token: 0x0400018B RID: 395
|
||||
[FieldOffset(Offset = "0x40")]
|
||||
[Token(Token = "0x4000167")]
|
||||
[Tooltip("The quality of the effect. Lower presets will result in better performance at the expense of visual quality.")]
|
||||
public MotionBlurQualityParameter quality;
|
||||
|
||||
// Token: 0x0400018C RID: 396
|
||||
[FieldOffset(Offset = "0x48")]
|
||||
[Token(Token = "0x4000168")]
|
||||
[Tooltip("The strength of the motion blur filter. Acts as a multiplier for velocities.")]
|
||||
public ClampedFloatParameter intensity;
|
||||
|
||||
// Token: 0x0400018D RID: 397
|
||||
[FieldOffset(Offset = "0x50")]
|
||||
[Token(Token = "0x4000169")]
|
||||
[Tooltip("Sets the maximum length, as a fraction of the screen's full resolution, that the velocity resulting from Camera rotation can have. Lower values will improve performance.")]
|
||||
public ClampedFloatParameter clamp;
|
||||
}
|
||||
}
|
||||
Reference in New Issue
Block a user