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using System;
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using Cpp2IlInjected;
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using UnityEngine.Bindings;
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using UnityEngine.Playables;
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using UnityEngine.Scripting;
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namespace UnityEngine.Audio
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{
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// Token: 0x02000016 RID: 22
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[Token(Token = "0x2000016")]
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[RequiredByNativeCode]
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[StaticAccessor("AudioClipPlayableBindings", StaticAccessorType.DoubleColon)]
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[NativeHeader("Modules/Audio/Public/ScriptBindings/AudioClipPlayable.bindings.h")]
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[NativeHeader("Modules/Audio/Public/Director/AudioClipPlayable.h")]
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[NativeHeader("Runtime/Director/Core/HPlayable.h")]
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public struct AudioClipPlayable : IEquatable<AudioClipPlayable>
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{
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// Token: 0x060000B2 RID: 178 RVA: 0x000025C4 File Offset: 0x000007C4
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[Token(Token = "0x60000B2")]
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[Address(RVA = "0xE71830", Offset = "0xE70830", VA = "0x180E71830", Slot = "5")]
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public PlayableHandle GetHandle()
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{
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return default(PlayableHandle);
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}
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// Token: 0x060000B3 RID: 179 RVA: 0x000025DC File Offset: 0x000007DC
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[Token(Token = "0x60000B3")]
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[Address(RVA = "0x3BC9200", Offset = "0x3BC8200", VA = "0x183BC9200", Slot = "4")]
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public bool Equals(AudioClipPlayable other)
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{
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return default(bool);
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}
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// Token: 0x0400002A RID: 42
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[FieldOffset(Offset = "0x0")]
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[Token(Token = "0x400002A")]
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private PlayableHandle m_Handle;
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}
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}
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