Files
27Aug2021-Cpp2IL-Dump/UnityEngine.AudioModule/UnityEngine/Audio/AudioClipPlayable.cs
T
niko c12fbe3fc6 m
2026-04-12 16:51:38 +02:00

40 lines
1.2 KiB
C#

using System;
using Cpp2IlInjected;
using UnityEngine.Bindings;
using UnityEngine.Playables;
using UnityEngine.Scripting;
namespace UnityEngine.Audio
{
// Token: 0x02000016 RID: 22
[Token(Token = "0x2000016")]
[RequiredByNativeCode]
[StaticAccessor("AudioClipPlayableBindings", StaticAccessorType.DoubleColon)]
[NativeHeader("Modules/Audio/Public/ScriptBindings/AudioClipPlayable.bindings.h")]
[NativeHeader("Modules/Audio/Public/Director/AudioClipPlayable.h")]
[NativeHeader("Runtime/Director/Core/HPlayable.h")]
public struct AudioClipPlayable : IEquatable<AudioClipPlayable>
{
// Token: 0x060000B2 RID: 178 RVA: 0x000025C4 File Offset: 0x000007C4
[Token(Token = "0x60000B2")]
[Address(RVA = "0xE71830", Offset = "0xE70830", VA = "0x180E71830", Slot = "5")]
public PlayableHandle GetHandle()
{
return default(PlayableHandle);
}
// Token: 0x060000B3 RID: 179 RVA: 0x000025DC File Offset: 0x000007DC
[Token(Token = "0x60000B3")]
[Address(RVA = "0x3BC9200", Offset = "0x3BC8200", VA = "0x183BC9200", Slot = "4")]
public bool Equals(AudioClipPlayable other)
{
return default(bool);
}
// Token: 0x0400002A RID: 42
[FieldOffset(Offset = "0x0")]
[Token(Token = "0x400002A")]
private PlayableHandle m_Handle;
}
}