m
This commit is contained in:
@@ -0,0 +1,27 @@
|
||||
using System;
|
||||
using Cpp2IlInjected;
|
||||
using UnityEngine.Bindings;
|
||||
using UnityEngine.Scripting.APIUpdating;
|
||||
|
||||
namespace UnityEngine.U2D
|
||||
{
|
||||
// Token: 0x0200014A RID: 330
|
||||
[Token(Token = "0x200014A")]
|
||||
[MovedFrom("UnityEngine.Experimental.U2D")]
|
||||
[NativeHeader("Runtime/2D/Common/PixelSnapping.h")]
|
||||
public static class PixelPerfectRendering
|
||||
{
|
||||
// Token: 0x17000298 RID: 664
|
||||
// (set) Token: 0x06000CC1 RID: 3265 RVA: 0x00002050 File Offset: 0x00000250
|
||||
[Token(Token = "0x17000298")]
|
||||
public static float pixelSnapSpacing
|
||||
{
|
||||
[Token(Token = "0x6000CC1")]
|
||||
[Address(RVA = "0x3391FC0", Offset = "0x3390FC0", VA = "0x183391FC0")]
|
||||
[FreeFunction]
|
||||
set
|
||||
{
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,108 @@
|
||||
using System;
|
||||
using Cpp2IlInjected;
|
||||
using UnityEngine.Bindings;
|
||||
|
||||
namespace UnityEngine.U2D
|
||||
{
|
||||
// Token: 0x0200014D RID: 333
|
||||
[Token(Token = "0x200014D")]
|
||||
[NativeType]
|
||||
[NativeHeader("Runtime/Graphics/SpriteFrame.h")]
|
||||
public class SpriteAtlas : Object
|
||||
{
|
||||
// Token: 0x17000299 RID: 665
|
||||
// (get) Token: 0x06000CC8 RID: 3272 RVA: 0x00008EB0 File Offset: 0x000070B0
|
||||
[Token(Token = "0x17000299")]
|
||||
public bool isVariant
|
||||
{
|
||||
[Token(Token = "0x6000CC8")]
|
||||
[Address(RVA = "0x33925C0", Offset = "0x33915C0", VA = "0x1833925C0")]
|
||||
[NativeMethod]
|
||||
get
|
||||
{
|
||||
return default(bool);
|
||||
}
|
||||
}
|
||||
|
||||
// Token: 0x1700029A RID: 666
|
||||
// (get) Token: 0x06000CC9 RID: 3273 RVA: 0x00002052 File Offset: 0x00000252
|
||||
[Token(Token = "0x1700029A")]
|
||||
public string tag
|
||||
{
|
||||
[Token(Token = "0x6000CC9")]
|
||||
[Address(RVA = "0x3392640", Offset = "0x3391640", VA = "0x183392640")]
|
||||
get
|
||||
{
|
||||
return null;
|
||||
}
|
||||
}
|
||||
|
||||
// Token: 0x1700029B RID: 667
|
||||
// (get) Token: 0x06000CCA RID: 3274 RVA: 0x00008EC8 File Offset: 0x000070C8
|
||||
[Token(Token = "0x1700029B")]
|
||||
public int spriteCount
|
||||
{
|
||||
[Token(Token = "0x6000CCA")]
|
||||
[Address(RVA = "0x3392600", Offset = "0x3391600", VA = "0x183392600")]
|
||||
get
|
||||
{
|
||||
return 0;
|
||||
}
|
||||
}
|
||||
|
||||
// Token: 0x06000CCB RID: 3275 RVA: 0x00008EE0 File Offset: 0x000070E0
|
||||
[Token(Token = "0x6000CCB")]
|
||||
[Address(RVA = "0x3392410", Offset = "0x3391410", VA = "0x183392410")]
|
||||
public bool CanBindTo([NotNull] Sprite sprite)
|
||||
{
|
||||
return default(bool);
|
||||
}
|
||||
|
||||
// Token: 0x06000CCC RID: 3276 RVA: 0x00002052 File Offset: 0x00000252
|
||||
[Token(Token = "0x6000CCC")]
|
||||
[Address(RVA = "0x3392460", Offset = "0x3391460", VA = "0x183392460")]
|
||||
public Sprite GetSprite(string name)
|
||||
{
|
||||
return null;
|
||||
}
|
||||
|
||||
// Token: 0x06000CCD RID: 3277 RVA: 0x00008EF8 File Offset: 0x000070F8
|
||||
[Token(Token = "0x6000CCD")]
|
||||
[Address(RVA = "0x33924B0", Offset = "0x33914B0", VA = "0x1833924B0")]
|
||||
public int GetSprites(Sprite[] sprites)
|
||||
{
|
||||
return 0;
|
||||
}
|
||||
|
||||
// Token: 0x06000CCE RID: 3278 RVA: 0x00008F10 File Offset: 0x00007110
|
||||
[Token(Token = "0x6000CCE")]
|
||||
[Address(RVA = "0x3392500", Offset = "0x3391500", VA = "0x183392500")]
|
||||
public int GetSprites(Sprite[] sprites, string name)
|
||||
{
|
||||
return 0;
|
||||
}
|
||||
|
||||
// Token: 0x06000CCF RID: 3279 RVA: 0x00008F28 File Offset: 0x00007128
|
||||
[Token(Token = "0x6000CCF")]
|
||||
[Address(RVA = "0x33924B0", Offset = "0x33914B0", VA = "0x1833924B0")]
|
||||
private int GetSpritesScripting(Sprite[] sprites)
|
||||
{
|
||||
return 0;
|
||||
}
|
||||
|
||||
// Token: 0x06000CD0 RID: 3280 RVA: 0x00008F40 File Offset: 0x00007140
|
||||
[Token(Token = "0x6000CD0")]
|
||||
[Address(RVA = "0x3392500", Offset = "0x3391500", VA = "0x183392500")]
|
||||
private int GetSpritesWithNameScripting(Sprite[] sprites, string name)
|
||||
{
|
||||
return 0;
|
||||
}
|
||||
|
||||
// Token: 0x06000CD1 RID: 3281 RVA: 0x00002050 File Offset: 0x00000250
|
||||
[Token(Token = "0x6000CD1")]
|
||||
[Address(RVA = "0x3392560", Offset = "0x3391560", VA = "0x183392560")]
|
||||
public SpriteAtlas()
|
||||
{
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,67 @@
|
||||
using System;
|
||||
using System.Diagnostics;
|
||||
using System.Runtime.CompilerServices;
|
||||
using Cpp2IlInjected;
|
||||
using UnityEngine.Bindings;
|
||||
using UnityEngine.Scripting;
|
||||
|
||||
namespace UnityEngine.U2D
|
||||
{
|
||||
// Token: 0x0200014C RID: 332
|
||||
[Token(Token = "0x200014C")]
|
||||
[NativeHeader("Runtime/2D/SpriteAtlas/SpriteAtlasManager.h")]
|
||||
[NativeHeader("Runtime/2D/SpriteAtlas/SpriteAtlas.h")]
|
||||
[StaticAccessor("GetSpriteAtlasManager()", StaticAccessorType.Dot)]
|
||||
public class SpriteAtlasManager
|
||||
{
|
||||
// Token: 0x06000CC2 RID: 3266 RVA: 0x00008E98 File Offset: 0x00007098
|
||||
[Token(Token = "0x6000CC2")]
|
||||
[Address(RVA = "0x33920C0", Offset = "0x33910C0", VA = "0x1833920C0")]
|
||||
[RequiredByNativeCode]
|
||||
private static bool RequestAtlas(string tag)
|
||||
{
|
||||
return default(bool);
|
||||
}
|
||||
|
||||
// Token: 0x1400000A RID: 10
|
||||
// (add) Token: 0x06000CC3 RID: 3267 RVA: 0x00002050 File Offset: 0x00000250
|
||||
// (remove) Token: 0x06000CC4 RID: 3268 RVA: 0x00002050 File Offset: 0x00000250
|
||||
[Token(Token = "0x1400000A")]
|
||||
public static event Action<SpriteAtlas> atlasRegistered
|
||||
{
|
||||
[Token(Token = "0x6000CC3")]
|
||||
[Address(RVA = "0x3392210", Offset = "0x3391210", VA = "0x183392210")]
|
||||
[CompilerGenerated]
|
||||
add
|
||||
{
|
||||
}
|
||||
[Token(Token = "0x6000CC4")]
|
||||
[Address(RVA = "0x3392310", Offset = "0x3391310", VA = "0x183392310")]
|
||||
[CompilerGenerated]
|
||||
remove
|
||||
{
|
||||
}
|
||||
}
|
||||
|
||||
// Token: 0x06000CC5 RID: 3269 RVA: 0x00002050 File Offset: 0x00000250
|
||||
[Token(Token = "0x6000CC5")]
|
||||
[Address(RVA = "0x3392000", Offset = "0x3391000", VA = "0x183392000")]
|
||||
[RequiredByNativeCode]
|
||||
private static void PostRegisteredAtlas(SpriteAtlas spriteAtlas)
|
||||
{
|
||||
}
|
||||
|
||||
// Token: 0x06000CC6 RID: 3270 RVA: 0x00002050 File Offset: 0x00000250
|
||||
[Token(Token = "0x6000CC6")]
|
||||
[Address(RVA = "0x3392080", Offset = "0x3391080", VA = "0x183392080")]
|
||||
internal static void Register(SpriteAtlas spriteAtlas)
|
||||
{
|
||||
}
|
||||
|
||||
// Token: 0x040004F1 RID: 1265
|
||||
[Token(Token = "0x40004F1")]
|
||||
[CompilerGenerated]
|
||||
[DebuggerBrowsable(DebuggerBrowsableState.Never)]
|
||||
private static Action<string, Action<SpriteAtlas>> atlasRequested;
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,55 @@
|
||||
using System;
|
||||
using Cpp2IlInjected;
|
||||
using UnityEngine.Bindings;
|
||||
using UnityEngine.Scripting;
|
||||
using UnityEngine.Scripting.APIUpdating;
|
||||
|
||||
namespace UnityEngine.U2D
|
||||
{
|
||||
// Token: 0x0200014B RID: 331
|
||||
[Token(Token = "0x200014B")]
|
||||
[NativeType]
|
||||
[RequiredByNativeCode]
|
||||
[NativeHeader("Runtime/2D/Common/SpriteDataAccess.h")]
|
||||
[NativeHeader("Runtime/2D/Common/SpriteDataMarshalling.h")]
|
||||
[NativeType(CodegenOptions.Custom, "ScriptingSpriteBone")]
|
||||
[MovedFrom("UnityEngine.Experimental.U2D")]
|
||||
[Serializable]
|
||||
public struct SpriteBone
|
||||
{
|
||||
// Token: 0x040004EC RID: 1260
|
||||
[FieldOffset(Offset = "0x0")]
|
||||
[Token(Token = "0x40004EC")]
|
||||
[SerializeField]
|
||||
[NativeName("name")]
|
||||
private string m_Name;
|
||||
|
||||
// Token: 0x040004ED RID: 1261
|
||||
[FieldOffset(Offset = "0x8")]
|
||||
[Token(Token = "0x40004ED")]
|
||||
[SerializeField]
|
||||
[NativeName("position")]
|
||||
private Vector3 m_Position;
|
||||
|
||||
// Token: 0x040004EE RID: 1262
|
||||
[FieldOffset(Offset = "0x14")]
|
||||
[Token(Token = "0x40004EE")]
|
||||
[SerializeField]
|
||||
[NativeName("rotation")]
|
||||
private Quaternion m_Rotation;
|
||||
|
||||
// Token: 0x040004EF RID: 1263
|
||||
[FieldOffset(Offset = "0x24")]
|
||||
[Token(Token = "0x40004EF")]
|
||||
[SerializeField]
|
||||
[NativeName("length")]
|
||||
private float m_Length;
|
||||
|
||||
// Token: 0x040004F0 RID: 1264
|
||||
[FieldOffset(Offset = "0x28")]
|
||||
[Token(Token = "0x40004F0")]
|
||||
[SerializeField]
|
||||
[NativeName("parentId")]
|
||||
private int m_ParentId;
|
||||
}
|
||||
}
|
||||
Reference in New Issue
Block a user