m
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@@ -0,0 +1,51 @@
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using System;
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using System.Diagnostics;
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using System.Runtime.CompilerServices;
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using Cpp2IlInjected;
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using UnityEngine.Scripting;
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namespace UnityEngine.Experimental.TerrainAPI
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{
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// Token: 0x02000008 RID: 8
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[Token(Token = "0x2000008")]
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public static class TerrainCallbacks
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{
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// Token: 0x06000027 RID: 39 RVA: 0x00002053 File Offset: 0x00000253
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[Token(Token = "0x6000027")]
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[Address(RVA = "0x11E6AA0", Offset = "0x11E5AA0", VA = "0x1811E6AA0")]
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[RequiredByNativeCode]
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internal static void InvokeHeightmapChangedCallback(TerrainData terrainData, RectInt heightRegion, bool synched)
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{
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}
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// Token: 0x06000028 RID: 40 RVA: 0x00002053 File Offset: 0x00000253
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[Token(Token = "0x6000028")]
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[Address(RVA = "0x11E6BB0", Offset = "0x11E5BB0", VA = "0x1811E6BB0")]
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[RequiredByNativeCode]
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internal static void InvokeTextureChangedCallback(TerrainData terrainData, string textureName, RectInt texelRegion, bool synched)
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{
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}
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// Token: 0x04000024 RID: 36
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[Token(Token = "0x4000024")]
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[CompilerGenerated]
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[DebuggerBrowsable(DebuggerBrowsableState.Never)]
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private static TerrainCallbacks.HeightmapChangedCallback heightmapChanged;
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// Token: 0x04000025 RID: 37
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[Token(Token = "0x4000025")]
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[CompilerGenerated]
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[DebuggerBrowsable(DebuggerBrowsableState.Never)]
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private static TerrainCallbacks.TextureChangedCallback textureChanged;
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// Token: 0x02000009 RID: 9
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// (Invoke) Token: 0x0600002A RID: 42
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[Token(Token = "0x2000009")]
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public delegate void HeightmapChangedCallback(Terrain terrain, RectInt heightRegion, bool synched);
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// Token: 0x0200000A RID: 10
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// (Invoke) Token: 0x0600002E RID: 46
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[Token(Token = "0x200000A")]
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public delegate void TextureChangedCallback(Terrain terrain, string textureName, RectInt texelRegion, bool synched);
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}
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}
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@@ -0,0 +1,182 @@
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using System;
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using System.Collections.Generic;
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using System.Runtime.InteropServices;
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using Cpp2IlInjected;
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using UnityEngine.Scripting;
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namespace UnityEngine.Experimental.TerrainAPI
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{
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// Token: 0x0200000B RID: 11
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[Token(Token = "0x200000B")]
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public static class TerrainUtility
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{
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// Token: 0x06000031 RID: 49 RVA: 0x00002190 File Offset: 0x00000390
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[Token(Token = "0x6000031")]
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[Address(RVA = "0x11E96E0", Offset = "0x11E86E0", VA = "0x1811E96E0")]
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internal static bool HasValidTerrains()
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{
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return default(bool);
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}
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// Token: 0x06000032 RID: 50 RVA: 0x00002053 File Offset: 0x00000253
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[Token(Token = "0x6000032")]
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[Address(RVA = "0x11E9370", Offset = "0x11E8370", VA = "0x1811E9370")]
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internal static void ClearConnectivity()
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{
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}
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// Token: 0x06000033 RID: 51 RVA: 0x00002050 File Offset: 0x00000250
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[Token(Token = "0x6000033")]
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[Address(RVA = "0x11E9430", Offset = "0x11E8430", VA = "0x1811E9430")]
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internal static TerrainUtility.TerrainGroups CollectTerrains(bool onlyAutoConnectedTerrains = true)
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{
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return null;
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}
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// Token: 0x06000034 RID: 52 RVA: 0x00002053 File Offset: 0x00000253
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[Token(Token = "0x6000034")]
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[Address(RVA = "0x11E8FB0", Offset = "0x11E7FB0", VA = "0x1811E8FB0")]
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[RequiredByNativeCode]
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public static void AutoConnect()
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{
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}
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// Token: 0x0200000C RID: 12
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[Token(Token = "0x200000C")]
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public class TerrainMap
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{
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// Token: 0x06000035 RID: 53 RVA: 0x00002050 File Offset: 0x00000250
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[Token(Token = "0x6000035")]
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[Address(RVA = "0x11E8250", Offset = "0x11E7250", VA = "0x1811E8250")]
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public Terrain GetTerrain(int tileX, int tileZ)
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{
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return null;
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}
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// Token: 0x06000036 RID: 54 RVA: 0x00002050 File Offset: 0x00000250
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[Token(Token = "0x6000036")]
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[Address(RVA = "0x11E7EE0", Offset = "0x11E6EE0", VA = "0x1811E7EE0")]
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public static TerrainUtility.TerrainMap CreateFromPlacement(Terrain originTerrain, [Optional] TerrainUtility.TerrainMap.TerrainFilter filter, bool fullValidation = true)
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{
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return null;
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}
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// Token: 0x06000037 RID: 55 RVA: 0x00002050 File Offset: 0x00000250
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[Token(Token = "0x6000037")]
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[Address(RVA = "0x11E7B70", Offset = "0x11E6B70", VA = "0x1811E7B70")]
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public static TerrainUtility.TerrainMap CreateFromPlacement(Vector2 gridOrigin, Vector2 gridSize, [Optional] TerrainUtility.TerrainMap.TerrainFilter filter, bool fullValidation = true)
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{
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return null;
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}
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// Token: 0x06000038 RID: 56 RVA: 0x00002053 File Offset: 0x00000253
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[Token(Token = "0x6000038")]
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[Address(RVA = "0x11E8F40", Offset = "0x11E7F40", VA = "0x1811E8F40")]
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public TerrainMap()
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{
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}
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// Token: 0x06000039 RID: 57 RVA: 0x00002053 File Offset: 0x00000253
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[Token(Token = "0x6000039")]
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[Address(RVA = "0x11E7980", Offset = "0x11E6980", VA = "0x1811E7980")]
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private void AddTerrainInternal(int x, int z, Terrain terrain)
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{
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}
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// Token: 0x0600003A RID: 58 RVA: 0x000021A8 File Offset: 0x000003A8
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[Token(Token = "0x600003A")]
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[Address(RVA = "0x11E82D0", Offset = "0x11E72D0", VA = "0x1811E82D0")]
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private bool TryToAddTerrain(int tileX, int tileZ, Terrain terrain)
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{
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return default(bool);
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}
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// Token: 0x0600003B RID: 59 RVA: 0x00002053 File Offset: 0x00000253
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[Token(Token = "0x600003B")]
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[Address(RVA = "0x11E85B0", Offset = "0x11E75B0", VA = "0x1811E85B0")]
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private void ValidateTerrain(int tileX, int tileZ)
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{
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}
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// Token: 0x0600003C RID: 60 RVA: 0x000021C0 File Offset: 0x000003C0
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[Token(Token = "0x600003C")]
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[Address(RVA = "0x11E8E20", Offset = "0x11E7E20", VA = "0x1811E8E20")]
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private TerrainUtility.TerrainMap.ErrorCode Validate()
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{
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return TerrainUtility.TerrainMap.ErrorCode.OK;
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}
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// Token: 0x04000026 RID: 38
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[global::Cpp2IlInjected.FieldOffset(Offset = "0x10")]
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[Token(Token = "0x4000026")]
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private Vector3 m_patchSize;
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// Token: 0x04000027 RID: 39
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[global::Cpp2IlInjected.FieldOffset(Offset = "0x1C")]
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[Token(Token = "0x4000027")]
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public TerrainUtility.TerrainMap.ErrorCode m_errorCode;
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// Token: 0x04000028 RID: 40
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[global::Cpp2IlInjected.FieldOffset(Offset = "0x20")]
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[Token(Token = "0x4000028")]
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public Dictionary<TerrainUtility.TerrainMap.TileCoord, Terrain> m_terrainTiles;
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// Token: 0x0200000D RID: 13
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// (Invoke) Token: 0x0600003E RID: 62
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[Token(Token = "0x200000D")]
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public delegate bool TerrainFilter(Terrain terrain);
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// Token: 0x0200000E RID: 14
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[Token(Token = "0x200000E")]
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public struct TileCoord
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{
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// Token: 0x06000041 RID: 65 RVA: 0x00002053 File Offset: 0x00000253
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[Token(Token = "0x6000041")]
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[Address(RVA = "0x5AB1F0", Offset = "0x5AA1F0", VA = "0x1805AB1F0")]
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public TileCoord(int tileX, int tileZ)
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{
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}
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// Token: 0x04000029 RID: 41
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[global::Cpp2IlInjected.FieldOffset(Offset = "0x0")]
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[Token(Token = "0x4000029")]
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public readonly int tileX;
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// Token: 0x0400002A RID: 42
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[global::Cpp2IlInjected.FieldOffset(Offset = "0x4")]
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[Token(Token = "0x400002A")]
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public readonly int tileZ;
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}
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// Token: 0x0200000F RID: 15
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[Token(Token = "0x200000F")]
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public enum ErrorCode
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{
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// Token: 0x0400002C RID: 44
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[Token(Token = "0x400002C")]
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OK,
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// Token: 0x0400002D RID: 45
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[Token(Token = "0x400002D")]
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Overlapping,
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// Token: 0x0400002E RID: 46
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[Token(Token = "0x400002E")]
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SizeMismatch = 4,
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// Token: 0x0400002F RID: 47
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[Token(Token = "0x400002F")]
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EdgeAlignmentMismatch = 8
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}
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}
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// Token: 0x02000011 RID: 17
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[Token(Token = "0x2000011")]
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public class TerrainGroups : Dictionary<int, TerrainUtility.TerrainMap>
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{
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// Token: 0x06000044 RID: 68 RVA: 0x00002053 File Offset: 0x00000253
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[Token(Token = "0x6000044")]
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[Address(RVA = "0x11E7940", Offset = "0x11E6940", VA = "0x1811E7940")]
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public TerrainGroups()
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{
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}
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}
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}
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}
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@@ -0,0 +1,141 @@
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using System;
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using Cpp2IlInjected;
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using UnityEngine.Bindings;
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using UnityEngine.Scripting;
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namespace UnityEngine
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{
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// Token: 0x02000002 RID: 2
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[Token(Token = "0x2000002")]
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[UsedByNativeCode]
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[StaticAccessor("GetITerrainManager()", StaticAccessorType.Arrow)]
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[NativeHeader("Runtime/Interfaces/ITerrainManager.h")]
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[NativeHeader("TerrainScriptingClasses.h")]
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[NativeHeader("Modules/Terrain/Public/Terrain.h")]
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public sealed class Terrain : Behaviour
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{
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// Token: 0x17000001 RID: 1
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// (get) Token: 0x06000001 RID: 1 RVA: 0x00002050 File Offset: 0x00000250
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// (set) Token: 0x06000002 RID: 2 RVA: 0x00002053 File Offset: 0x00000253
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[Token(Token = "0x17000001")]
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||||
public TerrainData terrainData
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{
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[Token(Token = "0x6000001")]
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[Address(RVA = "0x11E9930", Offset = "0x11E8930", VA = "0x1811E9930")]
|
||||
get
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{
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||||
return null;
|
||||
}
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||||
[Token(Token = "0x6000002")]
|
||||
[Address(RVA = "0x11E9A60", Offset = "0x11E8A60", VA = "0x1811E9A60")]
|
||||
set
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||||
{
|
||||
}
|
||||
}
|
||||
|
||||
// Token: 0x17000002 RID: 2
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||||
// (set) Token: 0x06000003 RID: 3 RVA: 0x00002053 File Offset: 0x00000253
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||||
[Token(Token = "0x17000002")]
|
||||
public float detailObjectDistance
|
||||
{
|
||||
[Token(Token = "0x6000003")]
|
||||
[Address(RVA = "0x11E99C0", Offset = "0x11E89C0", VA = "0x1811E99C0")]
|
||||
set
|
||||
{
|
||||
}
|
||||
}
|
||||
|
||||
// Token: 0x17000003 RID: 3
|
||||
// (set) Token: 0x06000004 RID: 4 RVA: 0x00002053 File Offset: 0x00000253
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||||
[Token(Token = "0x17000003")]
|
||||
public float detailObjectDensity
|
||||
{
|
||||
[Token(Token = "0x6000004")]
|
||||
[Address(RVA = "0x11E9970", Offset = "0x11E8970", VA = "0x1811E9970")]
|
||||
set
|
||||
{
|
||||
}
|
||||
}
|
||||
|
||||
// Token: 0x17000004 RID: 4
|
||||
// (set) Token: 0x06000005 RID: 5 RVA: 0x00002053 File Offset: 0x00000253
|
||||
[Token(Token = "0x17000004")]
|
||||
public float heightmapPixelError
|
||||
{
|
||||
[Token(Token = "0x6000005")]
|
||||
[Address(RVA = "0x11E9A10", Offset = "0x11E8A10", VA = "0x1811E9A10")]
|
||||
set
|
||||
{
|
||||
}
|
||||
}
|
||||
|
||||
// Token: 0x17000005 RID: 5
|
||||
// (get) Token: 0x06000006 RID: 6 RVA: 0x00002058 File Offset: 0x00000258
|
||||
[Token(Token = "0x17000005")]
|
||||
public bool allowAutoConnect
|
||||
{
|
||||
[Token(Token = "0x6000006")]
|
||||
[Address(RVA = "0x11E98B0", Offset = "0x11E88B0", VA = "0x1811E98B0")]
|
||||
get
|
||||
{
|
||||
return default(bool);
|
||||
}
|
||||
}
|
||||
|
||||
// Token: 0x17000006 RID: 6
|
||||
// (get) Token: 0x06000007 RID: 7 RVA: 0x00002070 File Offset: 0x00000270
|
||||
[Token(Token = "0x17000006")]
|
||||
public int groupingID
|
||||
{
|
||||
[Token(Token = "0x6000007")]
|
||||
[Address(RVA = "0x11E98F0", Offset = "0x11E88F0", VA = "0x1811E98F0")]
|
||||
get
|
||||
{
|
||||
return 0;
|
||||
}
|
||||
}
|
||||
|
||||
// Token: 0x06000008 RID: 8 RVA: 0x00002053 File Offset: 0x00000253
|
||||
[Token(Token = "0x6000008")]
|
||||
[Address(RVA = "0x11E9810", Offset = "0x11E8810", VA = "0x1811E9810")]
|
||||
public void SetNeighbors(Terrain left, Terrain top, Terrain right, Terrain bottom)
|
||||
{
|
||||
}
|
||||
|
||||
// Token: 0x06000009 RID: 9 RVA: 0x00002088 File Offset: 0x00000288
|
||||
[Token(Token = "0x6000009")]
|
||||
[Address(RVA = "0x11E97A0", Offset = "0x11E87A0", VA = "0x1811E97A0")]
|
||||
public Vector3 GetPosition()
|
||||
{
|
||||
return default(Vector3);
|
||||
}
|
||||
|
||||
// Token: 0x17000007 RID: 7
|
||||
// (get) Token: 0x0600000A RID: 10 RVA: 0x00002050 File Offset: 0x00000250
|
||||
[Token(Token = "0x17000007")]
|
||||
[NativeProperty]
|
||||
public static Terrain[] activeTerrains
|
||||
{
|
||||
[Token(Token = "0x600000A")]
|
||||
[Address(RVA = "0x11E9880", Offset = "0x11E8880", VA = "0x1811E9880")]
|
||||
get
|
||||
{
|
||||
return null;
|
||||
}
|
||||
}
|
||||
|
||||
// Token: 0x0600000B RID: 11 RVA: 0x00002053 File Offset: 0x00000253
|
||||
[Token(Token = "0x600000B")]
|
||||
[Address(RVA = "0xE79160", Offset = "0xE78160", VA = "0x180E79160")]
|
||||
public Terrain()
|
||||
{
|
||||
}
|
||||
|
||||
// Token: 0x0600000C RID: 12 RVA: 0x00002053 File Offset: 0x00000253
|
||||
[Token(Token = "0x600000C")]
|
||||
[Address(RVA = "0x11E9750", Offset = "0x11E8750", VA = "0x1811E9750")]
|
||||
private void GetPosition_Injected(out Vector3 ret)
|
||||
{
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,293 @@
|
||||
using System;
|
||||
using Cpp2IlInjected;
|
||||
using UnityEngine.Bindings;
|
||||
using UnityEngine.Scripting;
|
||||
|
||||
namespace UnityEngine
|
||||
{
|
||||
// Token: 0x02000005 RID: 5
|
||||
[Token(Token = "0x2000005")]
|
||||
[UsedByNativeCode]
|
||||
[NativeHeader("Modules/Terrain/Public/TerrainDataScriptingInterface.h")]
|
||||
[NativeHeader("TerrainScriptingClasses.h")]
|
||||
public sealed class TerrainData : Object
|
||||
{
|
||||
// Token: 0x06000014 RID: 20 RVA: 0x00002100 File Offset: 0x00000300
|
||||
[Token(Token = "0x6000014")]
|
||||
[Address(RVA = "0x11E6D10", Offset = "0x11E5D10", VA = "0x1811E6D10")]
|
||||
[ThreadSafe]
|
||||
[StaticAccessor("TerrainDataScriptingInterface", StaticAccessorType.DoubleColon)]
|
||||
private static int GetBoundaryValue(TerrainData.BoundaryValueType type)
|
||||
{
|
||||
return 0;
|
||||
}
|
||||
|
||||
// Token: 0x06000015 RID: 21 RVA: 0x00002053 File Offset: 0x00000253
|
||||
[Token(Token = "0x6000015")]
|
||||
[Address(RVA = "0x11E71C0", Offset = "0x11E61C0", VA = "0x1811E71C0")]
|
||||
public TerrainData()
|
||||
{
|
||||
}
|
||||
|
||||
// Token: 0x06000016 RID: 22 RVA: 0x00002053 File Offset: 0x00000253
|
||||
[Token(Token = "0x6000016")]
|
||||
[Address(RVA = "0x11E6E90", Offset = "0x11E5E90", VA = "0x1811E6E90")]
|
||||
[FreeFunction]
|
||||
private static void Internal_Create([Writable] TerrainData terrainData)
|
||||
{
|
||||
}
|
||||
|
||||
// Token: 0x1700000A RID: 10
|
||||
// (get) Token: 0x06000017 RID: 23 RVA: 0x00002118 File Offset: 0x00000318
|
||||
[Token(Token = "0x1700000A")]
|
||||
public int heightmapResolution
|
||||
{
|
||||
[Token(Token = "0x6000017")]
|
||||
[Address(RVA = "0x11E7260", Offset = "0x11E6260", VA = "0x1811E7260")]
|
||||
get
|
||||
{
|
||||
return 0;
|
||||
}
|
||||
}
|
||||
|
||||
// Token: 0x1700000B RID: 11
|
||||
// (get) Token: 0x06000018 RID: 24 RVA: 0x00002130 File Offset: 0x00000330
|
||||
[Token(Token = "0x1700000B")]
|
||||
private int internalHeightmapResolution
|
||||
{
|
||||
[Token(Token = "0x6000018")]
|
||||
[Address(RVA = "0x11E7260", Offset = "0x11E6260", VA = "0x1811E7260")]
|
||||
[NativeName("GetHeightmap().GetResolution")]
|
||||
get
|
||||
{
|
||||
return 0;
|
||||
}
|
||||
}
|
||||
|
||||
// Token: 0x1700000C RID: 12
|
||||
// (get) Token: 0x06000019 RID: 25 RVA: 0x00002148 File Offset: 0x00000348
|
||||
[Token(Token = "0x1700000C")]
|
||||
public Vector3 heightmapScale
|
||||
{
|
||||
[Token(Token = "0x6000019")]
|
||||
[Address(RVA = "0x11E72F0", Offset = "0x11E62F0", VA = "0x1811E72F0")]
|
||||
[NativeName("GetHeightmap().GetScale")]
|
||||
get
|
||||
{
|
||||
return default(Vector3);
|
||||
}
|
||||
}
|
||||
|
||||
// Token: 0x1700000D RID: 13
|
||||
// (get) Token: 0x0600001A RID: 26 RVA: 0x00002160 File Offset: 0x00000360
|
||||
[Token(Token = "0x1700000D")]
|
||||
public Vector3 size
|
||||
{
|
||||
[Token(Token = "0x600001A")]
|
||||
[Address(RVA = "0x11E73B0", Offset = "0x11E63B0", VA = "0x1811E73B0")]
|
||||
[NativeName("GetHeightmap().GetSize")]
|
||||
get
|
||||
{
|
||||
return default(Vector3);
|
||||
}
|
||||
}
|
||||
|
||||
// Token: 0x0600001B RID: 27 RVA: 0x00002050 File Offset: 0x00000250
|
||||
[Token(Token = "0x600001B")]
|
||||
[Address(RVA = "0x11E6D50", Offset = "0x11E5D50", VA = "0x1811E6D50")]
|
||||
public float[,] GetHeights(int xBase, int yBase, int width, int height)
|
||||
{
|
||||
return null;
|
||||
}
|
||||
|
||||
// Token: 0x0600001C RID: 28 RVA: 0x00002050 File Offset: 0x00000250
|
||||
[Token(Token = "0x600001C")]
|
||||
[Address(RVA = "0x11E6ED0", Offset = "0x11E5ED0", VA = "0x1811E6ED0")]
|
||||
[FreeFunction]
|
||||
private float[,] Internal_GetHeights(int xBase, int yBase, int width, int height)
|
||||
{
|
||||
return null;
|
||||
}
|
||||
|
||||
// Token: 0x0600001D RID: 29 RVA: 0x00002053 File Offset: 0x00000253
|
||||
[Token(Token = "0x600001D")]
|
||||
[Address(RVA = "0x11E6F70", Offset = "0x11E5F70", VA = "0x1811E6F70")]
|
||||
[FreeFunction]
|
||||
public void RefreshPrototypes()
|
||||
{
|
||||
}
|
||||
|
||||
// Token: 0x1700000E RID: 14
|
||||
// (get) Token: 0x0600001E RID: 30 RVA: 0x00002050 File Offset: 0x00000250
|
||||
[Token(Token = "0x1700000E")]
|
||||
public TreeInstance[] treeInstances
|
||||
{
|
||||
[Token(Token = "0x600001E")]
|
||||
[Address(RVA = "0x11E6F30", Offset = "0x11E5F30", VA = "0x1811E6F30")]
|
||||
get
|
||||
{
|
||||
return null;
|
||||
}
|
||||
}
|
||||
|
||||
// Token: 0x0600001F RID: 31 RVA: 0x00002050 File Offset: 0x00000250
|
||||
[Token(Token = "0x600001F")]
|
||||
[Address(RVA = "0x11E6F30", Offset = "0x11E5F30", VA = "0x1811E6F30")]
|
||||
[NativeName("GetTreeDatabase().GetInstances")]
|
||||
private TreeInstance[] Internal_GetTreeInstances()
|
||||
{
|
||||
return null;
|
||||
}
|
||||
|
||||
// Token: 0x1700000F RID: 15
|
||||
// (get) Token: 0x06000020 RID: 32 RVA: 0x00002050 File Offset: 0x00000250
|
||||
// (set) Token: 0x06000021 RID: 33 RVA: 0x00002053 File Offset: 0x00000253
|
||||
[Token(Token = "0x1700000F")]
|
||||
public TreePrototype[] treePrototypes
|
||||
{
|
||||
[Token(Token = "0x6000020")]
|
||||
[Address(RVA = "0x11E7420", Offset = "0x11E6420", VA = "0x1811E7420")]
|
||||
[FreeFunction]
|
||||
get
|
||||
{
|
||||
return null;
|
||||
}
|
||||
[Token(Token = "0x6000021")]
|
||||
[Address(RVA = "0x11E74A0", Offset = "0x11E64A0", VA = "0x1811E74A0")]
|
||||
[FreeFunction]
|
||||
set
|
||||
{
|
||||
}
|
||||
}
|
||||
|
||||
// Token: 0x06000022 RID: 34 RVA: 0x00002178 File Offset: 0x00000378
|
||||
[Token(Token = "0x6000022")]
|
||||
[Address(RVA = "0x11E6CD0", Offset = "0x11E5CD0", VA = "0x1811E6CD0")]
|
||||
[RequiredByNativeCode]
|
||||
[NativeName("GetSplatDatabase().GetAlphamapResolution")]
|
||||
internal float GetAlphamapResolutionInternal()
|
||||
{
|
||||
return 0f;
|
||||
}
|
||||
|
||||
// Token: 0x17000010 RID: 16
|
||||
// (get) Token: 0x06000023 RID: 35 RVA: 0x00002050 File Offset: 0x00000250
|
||||
[Token(Token = "0x17000010")]
|
||||
internal Terrain[] users
|
||||
{
|
||||
[Token(Token = "0x6000023")]
|
||||
[Address(RVA = "0x11E7460", Offset = "0x11E6460", VA = "0x1811E7460")]
|
||||
get
|
||||
{
|
||||
return null;
|
||||
}
|
||||
}
|
||||
|
||||
// Token: 0x06000025 RID: 37 RVA: 0x00002053 File Offset: 0x00000253
|
||||
[Token(Token = "0x6000025")]
|
||||
[Address(RVA = "0x11E72A0", Offset = "0x11E62A0", VA = "0x1811E72A0")]
|
||||
private void get_heightmapScale_Injected(out Vector3 ret)
|
||||
{
|
||||
}
|
||||
|
||||
// Token: 0x06000026 RID: 38 RVA: 0x00002053 File Offset: 0x00000253
|
||||
[Token(Token = "0x6000026")]
|
||||
[Address(RVA = "0x11E7360", Offset = "0x11E6360", VA = "0x1811E7360")]
|
||||
private void get_size_Injected(out Vector3 ret)
|
||||
{
|
||||
}
|
||||
|
||||
// Token: 0x0400000B RID: 11
|
||||
[Token(Token = "0x400000B")]
|
||||
private const string k_ScriptingInterfaceName = "TerrainDataScriptingInterface";
|
||||
|
||||
// Token: 0x0400000C RID: 12
|
||||
[Token(Token = "0x400000C")]
|
||||
private const string k_ScriptingInterfacePrefix = "TerrainDataScriptingInterface::";
|
||||
|
||||
// Token: 0x0400000D RID: 13
|
||||
[Token(Token = "0x400000D")]
|
||||
private const string k_HeightmapPrefix = "GetHeightmap().";
|
||||
|
||||
// Token: 0x0400000E RID: 14
|
||||
[Token(Token = "0x400000E")]
|
||||
private const string k_DetailDatabasePrefix = "GetDetailDatabase().";
|
||||
|
||||
// Token: 0x0400000F RID: 15
|
||||
[Token(Token = "0x400000F")]
|
||||
private const string k_TreeDatabasePrefix = "GetTreeDatabase().";
|
||||
|
||||
// Token: 0x04000010 RID: 16
|
||||
[Token(Token = "0x4000010")]
|
||||
private const string k_SplatDatabasePrefix = "GetSplatDatabase().";
|
||||
|
||||
// Token: 0x04000011 RID: 17
|
||||
[Token(Token = "0x4000011")]
|
||||
internal static readonly int k_MaximumResolution;
|
||||
|
||||
// Token: 0x04000012 RID: 18
|
||||
[Token(Token = "0x4000012")]
|
||||
internal static readonly int k_MinimumDetailResolutionPerPatch;
|
||||
|
||||
// Token: 0x04000013 RID: 19
|
||||
[Token(Token = "0x4000013")]
|
||||
internal static readonly int k_MaximumDetailResolutionPerPatch;
|
||||
|
||||
// Token: 0x04000014 RID: 20
|
||||
[Token(Token = "0x4000014")]
|
||||
internal static readonly int k_MaximumDetailPatchCount;
|
||||
|
||||
// Token: 0x04000015 RID: 21
|
||||
[Token(Token = "0x4000015")]
|
||||
internal static readonly int k_MaximumDetailsPerRes;
|
||||
|
||||
// Token: 0x04000016 RID: 22
|
||||
[Token(Token = "0x4000016")]
|
||||
internal static readonly int k_MinimumAlphamapResolution;
|
||||
|
||||
// Token: 0x04000017 RID: 23
|
||||
[Token(Token = "0x4000017")]
|
||||
internal static readonly int k_MaximumAlphamapResolution;
|
||||
|
||||
// Token: 0x04000018 RID: 24
|
||||
[Token(Token = "0x4000018")]
|
||||
internal static readonly int k_MinimumBaseMapResolution;
|
||||
|
||||
// Token: 0x04000019 RID: 25
|
||||
[Token(Token = "0x4000019")]
|
||||
internal static readonly int k_MaximumBaseMapResolution;
|
||||
|
||||
// Token: 0x02000006 RID: 6
|
||||
[Token(Token = "0x2000006")]
|
||||
private enum BoundaryValueType
|
||||
{
|
||||
// Token: 0x0400001B RID: 27
|
||||
[Token(Token = "0x400001B")]
|
||||
MaxHeightmapRes,
|
||||
// Token: 0x0400001C RID: 28
|
||||
[Token(Token = "0x400001C")]
|
||||
MinDetailResPerPatch,
|
||||
// Token: 0x0400001D RID: 29
|
||||
[Token(Token = "0x400001D")]
|
||||
MaxDetailResPerPatch,
|
||||
// Token: 0x0400001E RID: 30
|
||||
[Token(Token = "0x400001E")]
|
||||
MaxDetailPatchCount,
|
||||
// Token: 0x0400001F RID: 31
|
||||
[Token(Token = "0x400001F")]
|
||||
MaxDetailsPerRes,
|
||||
// Token: 0x04000020 RID: 32
|
||||
[Token(Token = "0x4000020")]
|
||||
MinAlphamapRes,
|
||||
// Token: 0x04000021 RID: 33
|
||||
[Token(Token = "0x4000021")]
|
||||
MaxAlphamapRes,
|
||||
// Token: 0x04000022 RID: 34
|
||||
[Token(Token = "0x4000022")]
|
||||
MinBaseMapRes,
|
||||
// Token: 0x04000023 RID: 35
|
||||
[Token(Token = "0x4000023")]
|
||||
MaxBaseMapRes
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,18 @@
|
||||
using System;
|
||||
using System.Runtime.InteropServices;
|
||||
using Cpp2IlInjected;
|
||||
using UnityEngine.Bindings;
|
||||
using UnityEngine.Scripting;
|
||||
|
||||
namespace UnityEngine
|
||||
{
|
||||
// Token: 0x02000007 RID: 7
|
||||
[Token(Token = "0x2000007")]
|
||||
[UsedByNativeCode]
|
||||
[NativeHeader("Modules/Terrain/Public/TerrainLayerScriptingInterface.h")]
|
||||
[NativeHeader("TerrainScriptingClasses.h")]
|
||||
[StructLayout(0)]
|
||||
public sealed class TerrainLayer : Object
|
||||
{
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,52 @@
|
||||
using System;
|
||||
using Cpp2IlInjected;
|
||||
using UnityEngine.Scripting;
|
||||
|
||||
namespace UnityEngine
|
||||
{
|
||||
// Token: 0x02000004 RID: 4
|
||||
[Token(Token = "0x2000004")]
|
||||
[UsedByNativeCode]
|
||||
public struct TreeInstance
|
||||
{
|
||||
// Token: 0x04000003 RID: 3
|
||||
[FieldOffset(Offset = "0x0")]
|
||||
[Token(Token = "0x4000003")]
|
||||
public Vector3 position;
|
||||
|
||||
// Token: 0x04000004 RID: 4
|
||||
[FieldOffset(Offset = "0xC")]
|
||||
[Token(Token = "0x4000004")]
|
||||
public float widthScale;
|
||||
|
||||
// Token: 0x04000005 RID: 5
|
||||
[FieldOffset(Offset = "0x10")]
|
||||
[Token(Token = "0x4000005")]
|
||||
public float heightScale;
|
||||
|
||||
// Token: 0x04000006 RID: 6
|
||||
[FieldOffset(Offset = "0x14")]
|
||||
[Token(Token = "0x4000006")]
|
||||
public float rotation;
|
||||
|
||||
// Token: 0x04000007 RID: 7
|
||||
[FieldOffset(Offset = "0x18")]
|
||||
[Token(Token = "0x4000007")]
|
||||
public Color32 color;
|
||||
|
||||
// Token: 0x04000008 RID: 8
|
||||
[FieldOffset(Offset = "0x1C")]
|
||||
[Token(Token = "0x4000008")]
|
||||
public Color32 lightmapColor;
|
||||
|
||||
// Token: 0x04000009 RID: 9
|
||||
[FieldOffset(Offset = "0x20")]
|
||||
[Token(Token = "0x4000009")]
|
||||
public int prototypeIndex;
|
||||
|
||||
// Token: 0x0400000A RID: 10
|
||||
[FieldOffset(Offset = "0x24")]
|
||||
[Token(Token = "0x400000A")]
|
||||
internal float temporaryDistance;
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,87 @@
|
||||
using System;
|
||||
using System.Runtime.InteropServices;
|
||||
using Cpp2IlInjected;
|
||||
using UnityEngine.Scripting;
|
||||
|
||||
namespace UnityEngine
|
||||
{
|
||||
// Token: 0x02000003 RID: 3
|
||||
[Token(Token = "0x2000003")]
|
||||
[UsedByNativeCode]
|
||||
[StructLayout(0)]
|
||||
public sealed class TreePrototype
|
||||
{
|
||||
// Token: 0x17000008 RID: 8
|
||||
// (get) Token: 0x0600000D RID: 13 RVA: 0x00002050 File Offset: 0x00000250
|
||||
// (set) Token: 0x0600000E RID: 14 RVA: 0x00002053 File Offset: 0x00000253
|
||||
[Token(Token = "0x17000008")]
|
||||
public GameObject prefab
|
||||
{
|
||||
[Token(Token = "0x600000D")]
|
||||
[Address(RVA = "0xE71940", Offset = "0xE70940", VA = "0x180E71940")]
|
||||
get
|
||||
{
|
||||
return null;
|
||||
}
|
||||
[Token(Token = "0x600000E")]
|
||||
[Address(RVA = "0x415800", Offset = "0x414800", VA = "0x180415800")]
|
||||
set
|
||||
{
|
||||
}
|
||||
}
|
||||
|
||||
// Token: 0x17000009 RID: 9
|
||||
// (get) Token: 0x0600000F RID: 15 RVA: 0x000020A0 File Offset: 0x000002A0
|
||||
[Token(Token = "0x17000009")]
|
||||
public float bendFactor
|
||||
{
|
||||
[Token(Token = "0x600000F")]
|
||||
[Address(RVA = "0x11EA310", Offset = "0x11E9310", VA = "0x1811EA310")]
|
||||
get
|
||||
{
|
||||
return 0f;
|
||||
}
|
||||
}
|
||||
|
||||
// Token: 0x06000010 RID: 16 RVA: 0x00002053 File Offset: 0x00000253
|
||||
[Token(Token = "0x6000010")]
|
||||
[Address(RVA = "0x412370", Offset = "0x411370", VA = "0x180412370")]
|
||||
public TreePrototype()
|
||||
{
|
||||
}
|
||||
|
||||
// Token: 0x06000011 RID: 17 RVA: 0x000020B8 File Offset: 0x000002B8
|
||||
[Token(Token = "0x6000011")]
|
||||
[Address(RVA = "0x11EA110", Offset = "0x11E9110", VA = "0x1811EA110", Slot = "0")]
|
||||
public override bool Equals(object obj)
|
||||
{
|
||||
return default(bool);
|
||||
}
|
||||
|
||||
// Token: 0x06000012 RID: 18 RVA: 0x000020D0 File Offset: 0x000002D0
|
||||
[Token(Token = "0x6000012")]
|
||||
[Address(RVA = "0x11EA300", Offset = "0x11E9300", VA = "0x1811EA300", Slot = "2")]
|
||||
public override int GetHashCode()
|
||||
{
|
||||
return 0;
|
||||
}
|
||||
|
||||
// Token: 0x06000013 RID: 19 RVA: 0x000020E8 File Offset: 0x000002E8
|
||||
[Token(Token = "0x6000013")]
|
||||
[Address(RVA = "0x11EA210", Offset = "0x11E9210", VA = "0x1811EA210")]
|
||||
private bool Equals(TreePrototype other)
|
||||
{
|
||||
return default(bool);
|
||||
}
|
||||
|
||||
// Token: 0x04000001 RID: 1
|
||||
[global::Cpp2IlInjected.FieldOffset(Offset = "0x10")]
|
||||
[Token(Token = "0x4000001")]
|
||||
internal GameObject m_Prefab;
|
||||
|
||||
// Token: 0x04000002 RID: 2
|
||||
[global::Cpp2IlInjected.FieldOffset(Offset = "0x18")]
|
||||
[Token(Token = "0x4000002")]
|
||||
internal float m_BendFactor;
|
||||
}
|
||||
}
|
||||
Reference in New Issue
Block a user