Files
niko c12fbe3fc6 m
2026-04-12 16:51:38 +02:00

96 lines
2.5 KiB
C#

using System;
using Cpp2IlInjected;
// Token: 0x02000650 RID: 1616
[Token(Token = "0x2000650")]
public enum DAJFOCGPHGP
{
// Token: 0x040026D7 RID: 9943
[Token(Token = "0x40026D7")]
Default,
// Token: 0x040026D8 RID: 9944
[Token(Token = "0x40026D8")]
TransparentFX,
// Token: 0x040026D9 RID: 9945
[Token(Token = "0x40026D9")]
IgnoreRaycast,
// Token: 0x040026DA RID: 9946
[Token(Token = "0x40026DA")]
Water = 4,
// Token: 0x040026DB RID: 9947
[Token(Token = "0x40026DB")]
UI,
// Token: 0x040026DC RID: 9948
[Token(Token = "0x40026DC")]
HiddenInFirstPerson = 8,
// Token: 0x040026DD RID: 9949
[Token(Token = "0x40026DD")]
LocalPlayerPhysics,
// Token: 0x040026DE RID: 9950
[Token(Token = "0x40026DE")]
DynamicPhysics,
// Token: 0x040026DF RID: 9951
[Token(Token = "0x40026DF")]
StaticPhysics,
// Token: 0x040026E0 RID: 9952
[Token(Token = "0x40026E0")]
RemotePlayerPhysics,
// Token: 0x040026E1 RID: 9953
[Token(Token = "0x40026E1")]
DynamicPhysicsIgnoreStaticPhysics,
// Token: 0x040026E2 RID: 9954
[Token(Token = "0x40026E2")]
MovementBlocker,
// Token: 0x040026E3 RID: 9955
[Token(Token = "0x40026E3")]
DEPRECATED_OutfitTrigger,
// Token: 0x040026E4 RID: 9956
[Token(Token = "0x40026E4")]
CameraMesh,
// Token: 0x040026E5 RID: 9957
[Token(Token = "0x40026E5")]
DynamicPhysicsIgnoreDynamicPhysics,
// Token: 0x040026E6 RID: 9958
[Token(Token = "0x40026E6")]
DynamicPhysicsIgnorePlayerPhysics,
// Token: 0x040026E7 RID: 9959
[Token(Token = "0x40026E7")]
KillZone,
// Token: 0x040026E8 RID: 9960
[Token(Token = "0x40026E8")]
PlayerTrigger,
// Token: 0x040026E9 RID: 9961
[Token(Token = "0x40026E9")]
PersonalSpace,
// Token: 0x040026EA RID: 9962
[Token(Token = "0x40026EA")]
OverlayNotifications,
// Token: 0x040026EB RID: 9963
[Token(Token = "0x40026EB")]
DynamicPhysicsIgnoreDynamicAndPlayerPhysics,
// Token: 0x040026EC RID: 9964
[Token(Token = "0x40026EC")]
DynamicPhysicsIgnoreEnemyAndPlayerPhysics,
// Token: 0x040026ED RID: 9965
[Token(Token = "0x40026ED")]
TriggerCollider,
// Token: 0x040026EE RID: 9966
[Token(Token = "0x40026EE")]
EnemyPhysics,
// Token: 0x040026EF RID: 9967
[Token(Token = "0x40026EF")]
DynamicPhysicsIgnoreDynamicAndPlayerAndEnemyPhysics,
// Token: 0x040026F0 RID: 9968
[Token(Token = "0x40026F0")]
EnemyPhysicsIgnoreDynamicAndEnemyPhysics,
// Token: 0x040026F1 RID: 9969
[Token(Token = "0x40026F1")]
FirstPersonShadowCaster,
// Token: 0x040026F2 RID: 9970
[Token(Token = "0x40026F2")]
Decoration,
// Token: 0x040026F3 RID: 9971
[Token(Token = "0x40026F3")]
CachedView
}