47 lines
1.3 KiB
C#
47 lines
1.3 KiB
C#
using System;
|
|
using Cpp2IlInjected;
|
|
using UnityEngine;
|
|
|
|
// Token: 0x020003BC RID: 956
|
|
[Token(Token = "0x20003BC")]
|
|
public class DistanceFadeController : MonoBehaviour
|
|
{
|
|
// Token: 0x06001EDA RID: 7898 RVA: 0x0007E58C File Offset: 0x0007C78C
|
|
[Token(Token = "0x6001EDA")]
|
|
[Address(RVA = "0x1B11070", Offset = "0x1B10070", VA = "0x181B11070")]
|
|
private void Start()
|
|
{
|
|
DistanceFadeManager instance = SingletonMonoBehaviour.ONCPNMDGGKG;
|
|
Collider collider = this.collider;
|
|
Renderer[] array = this.renderers;
|
|
instance.Register(this, array, collider);
|
|
}
|
|
|
|
// Token: 0x06001EDB RID: 7899 RVA: 0x0000220F File Offset: 0x0000040F
|
|
[Token(Token = "0x6001EDB")]
|
|
[Address(RVA = "0x1B10E70", Offset = "0x1B0FE70", VA = "0x181B10E70")]
|
|
private void OnDestroy()
|
|
{
|
|
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
|
|
}
|
|
|
|
// Token: 0x06001EDC RID: 7900 RVA: 0x0007E5BC File Offset: 0x0007C7BC
|
|
[Token(Token = "0x6001EDC")]
|
|
[Address(RVA = "0x428AD0", Offset = "0x427AD0", VA = "0x180428AD0")]
|
|
public DistanceFadeController()
|
|
{
|
|
}
|
|
|
|
// Token: 0x0400175B RID: 5979
|
|
[FieldOffset(Offset = "0x18")]
|
|
[Token(Token = "0x400175B")]
|
|
[SerializeField]
|
|
private Renderer[] renderers;
|
|
|
|
// Token: 0x0400175C RID: 5980
|
|
[FieldOffset(Offset = "0x20")]
|
|
[Token(Token = "0x400175C")]
|
|
[SerializeField]
|
|
private Collider collider;
|
|
}
|