Files
niko c12fbe3fc6 m
2026-04-12 16:51:38 +02:00

47 lines
1.2 KiB
C#

using System;
using Cpp2IlInjected;
using UnityEngine;
// Token: 0x0200017F RID: 383
[Token(Token = "0x200017F")]
[Serializable]
public class InvisibleWallVisualConfig : ScriptableObject
{
// Token: 0x06000C3D RID: 3133 RVA: 0x0003650C File Offset: 0x0003470C
[Token(Token = "0x6000C3D")]
[Address(RVA = "0x1366770", Offset = "0x1365770", VA = "0x181366770")]
public InvisibleWallVisualConfig()
{
}
// Token: 0x04000975 RID: 2421
[FieldOffset(Offset = "0x18")]
[Token(Token = "0x4000975")]
public float ImpactDuration = 1f;
// Token: 0x04000976 RID: 2422
[FieldOffset(Offset = "0x1C")]
[Token(Token = "0x4000976")]
public float MinImpactRadius = 0.1f;
// Token: 0x04000977 RID: 2423
[FieldOffset(Offset = "0x20")]
[Token(Token = "0x4000977")]
public float MaxImpactRadius = 1f;
// Token: 0x04000978 RID: 2424
[FieldOffset(Offset = "0x24")]
[Token(Token = "0x4000978")]
public float ForceToImpactRadius = 0.12f;
// Token: 0x04000979 RID: 2425
[FieldOffset(Offset = "0x28")]
[Token(Token = "0x4000979")]
public AnimationCurve ImpactRadiusGrowthCurve;
// Token: 0x0400097A RID: 2426
[FieldOffset(Offset = "0x30")]
[Token(Token = "0x400097A")]
public AnimationCurve ImpactAlphaCurve;
}