Files
niko c12fbe3fc6 m
2026-04-12 16:51:38 +02:00

100 lines
2.4 KiB
C#

using System;
using Cpp2IlInjected;
// Token: 0x02000108 RID: 264
[Token(Token = "0x2000108")]
[NJICLEHHOBN]
public enum LCODDNNBFLL
{
// Token: 0x0400062F RID: 1583
[Token(Token = "0x400062F")]
INVALID = -1,
// Token: 0x04000630 RID: 1584
[Token(Token = "0x4000630")]
ANY_LEVEL,
// Token: 0x04000631 RID: 1585
[Token(Token = "0x4000631")]
DORM_ROOM,
// Token: 0x04000632 RID: 1586
[Token(Token = "0x4000632")]
REC_CENTER,
// Token: 0x04000633 RID: 1587
[Token(Token = "0x4000633")]
CHARADES,
// Token: 0x04000634 RID: 1588
[Token(Token = "0x4000634")]
LAKE,
// Token: 0x04000635 RID: 1589
[Token(Token = "0x4000635")]
PROPULSION,
// Token: 0x04000636 RID: 1590
[Token(Token = "0x4000636")]
DODGEBALL,
// Token: 0x04000637 RID: 1591
[Token(Token = "0x4000637")]
THE_LOUNGE,
// Token: 0x04000638 RID: 1592
[Token(Token = "0x4000638")]
PADDLEBALL,
// Token: 0x04000639 RID: 1593
[Token(Token = "0x4000639")]
RIVER,
// Token: 0x0400063A RID: 1594
[Token(Token = "0x400063A")]
HOMESTEAD,
// Token: 0x0400063B RID: 1595
[Token(Token = "0x400063B")]
QUARRY,
// Token: 0x0400063C RID: 1596
[Token(Token = "0x400063C")]
CLEAR_CUT,
// Token: 0x0400063D RID: 1597
[Token(Token = "0x400063D")]
SPILLWAY,
// Token: 0x0400063E RID: 1598
[Token(Token = "0x400063E")]
QUEST_FOR_THE_GOLDEN_TROPHY,
// Token: 0x0400063F RID: 1599
[Token(Token = "0x400063F")]
THE_RISE_OF_JUMBOTRON,
// Token: 0x04000640 RID: 1600
[Token(Token = "0x4000640")]
CURSE_OF_THE_CRIMSON_CAULDRON,
// Token: 0x04000641 RID: 1601
[Token(Token = "0x4000641")]
THE_ISLE_OF_LOST_SKULLS,
// Token: 0x04000642 RID: 1602
[Token(Token = "0x4000642")]
SOCCER,
// Token: 0x04000643 RID: 1603
[Token(Token = "0x4000643")]
ART_TESTING,
// Token: 0x04000644 RID: 1604
[Token(Token = "0x4000644")]
PERFORMANCE_HALL,
// Token: 0x04000645 RID: 1605
[Token(Token = "0x4000645")]
ROOM_CALIBRATION,
// Token: 0x04000646 RID: 1606
[Token(Token = "0x4000646")]
PARK,
// Token: 0x04000647 RID: 1607
[Token(Token = "0x4000647")]
HANGAR,
// Token: 0x04000648 RID: 1608
[Token(Token = "0x4000648")]
CYBERJUNK_CITY,
// Token: 0x04000649 RID: 1609
[Token(Token = "0x4000649")]
MAKER_ROOM,
// Token: 0x0400064A RID: 1610
[Token(Token = "0x400064A")]
NEW_REC_CENTER,
// Token: 0x0400064B RID: 1611
[Token(Token = "0x400064B")]
SQUADS,
// Token: 0x0400064C RID: 1612
[Token(Token = "0x400064C")]
SOLOS
}