54 lines
1.3 KiB
C#
54 lines
1.3 KiB
C#
using System;
|
|
using Cpp2IlInjected;
|
|
using TMPro;
|
|
using UnityEngine;
|
|
using UnityEngine.UI;
|
|
|
|
// Token: 0x02000661 RID: 1633
|
|
[Token(Token = "0x2000661")]
|
|
[Serializable]
|
|
public class LoadingScreenTemplate
|
|
{
|
|
// Token: 0x06002FB3 RID: 12211 RVA: 0x000C1DF4 File Offset: 0x000BFFF4
|
|
[Token(Token = "0x6002FB3")]
|
|
[Address(RVA = "0x412370", Offset = "0x411370", VA = "0x180412370")]
|
|
public LoadingScreenTemplate()
|
|
{
|
|
}
|
|
|
|
// Token: 0x04002776 RID: 10102
|
|
[FieldOffset(Offset = "0x10")]
|
|
[Token(Token = "0x4002776")]
|
|
public GameObject template;
|
|
|
|
// Token: 0x04002777 RID: 10103
|
|
[FieldOffset(Offset = "0x18")]
|
|
[Token(Token = "0x4002777")]
|
|
public TextMeshProUGUI titleText;
|
|
|
|
// Token: 0x04002778 RID: 10104
|
|
[FieldOffset(Offset = "0x20")]
|
|
[Token(Token = "0x4002778")]
|
|
public TextMeshProUGUI messageText;
|
|
|
|
// Token: 0x04002779 RID: 10105
|
|
[FieldOffset(Offset = "0x28")]
|
|
[Token(Token = "0x4002779")]
|
|
public RawImage backgroundImage;
|
|
|
|
// Token: 0x0400277A RID: 10106
|
|
[FieldOffset(Offset = "0x30")]
|
|
[Token(Token = "0x400277A")]
|
|
public TextMeshProUGUI nextRoomName;
|
|
|
|
// Token: 0x0400277B RID: 10107
|
|
[FieldOffset(Offset = "0x38")]
|
|
[Token(Token = "0x400277B")]
|
|
public TextMeshProUGUI roomOwnerName;
|
|
|
|
// Token: 0x0400277C RID: 10108
|
|
[FieldOffset(Offset = "0x40")]
|
|
[Token(Token = "0x400277C")]
|
|
public TextMeshProUGUI loadingText;
|
|
}
|