Files
niko c12fbe3fc6 m
2026-04-12 16:51:38 +02:00

36 lines
954 B
C#

using System;
using System.Collections.Generic;
using Cpp2IlInjected;
using UnityEngine;
using UnityEngine.EventSystems;
// Token: 0x020007D2 RID: 2002
[Token(Token = "0x20007D2")]
public interface ONOAOHOHJKA : MIHIBPPCKHM, CICONFIAIOC, IInitializePotentialDragHandler, IEventSystemHandler, IBeginDragHandler, IDragHandler, IEndDragHandler, IScrollHandler
{
// Token: 0x170009A2 RID: 2466
// (get) Token: 0x06003863 RID: 14435
[Token(Token = "0x170009A2")]
IILCGFIHJLP<GameObject, int> FGJEOEMBPND
{
[Token(Token = "0x6003863")]
[Address(Slot = "0")]
get;
}
// Token: 0x06003864 RID: 14436
[Token(Token = "0x6003864")]
[Address(Slot = "1")]
void Spawn<T>(int NDEADKJDFFO, IReadOnlyList<T> ABADFLCBFIJ, GameObject CFAPNBBHEKB);
// Token: 0x170009A3 RID: 2467
// (get) Token: 0x06003865 RID: 14437
[Token(Token = "0x170009A3")]
MFBGLIHGCGO<float> HIBKBLMJPKH
{
[Token(Token = "0x6003865")]
[Address(Slot = "2")]
get;
}
}