Files
27Aug2021-Cpp2IL-Dump/Assembly-CSharp/PlayerFloorPositionFollowing.cs
niko c12fbe3fc6 m
2026-04-12 16:51:38 +02:00

51 lines
1.3 KiB
C#

using System;
using Cpp2IlInjected;
using UnityEngine;
// Token: 0x020002A3 RID: 675
[Token(Token = "0x20002A3")]
public class PlayerFloorPositionFollowing : MonoBehaviour
{
// Token: 0x060013F7 RID: 5111 RVA: 0x00054258 File Offset: 0x00052458
[Token(Token = "0x60013F7")]
[Address(RVA = "0x1432FD0", Offset = "0x1431FD0", VA = "0x181432FD0")]
private void Update()
{
Player trackedPlayer = this.TrackedPlayer;
int num = 0;
if (trackedPlayer != num)
{
Transform transform = base.transform;
Player trackedPlayer2 = this.TrackedPlayer;
Transform transform2 = this.TrackedPlayer.head.transform;
Vector3 up = Vector3.up;
Transform transform3 = base.transform;
int num2 = 0;
Vector3 up2 = Vector3.up;
transform3.rotation = num2;
}
}
// Token: 0x060013F8 RID: 5112 RVA: 0x000542C0 File Offset: 0x000524C0
[Token(Token = "0x60013F8")]
[Address(RVA = "0x1433230", Offset = "0x1432230", VA = "0x181433230")]
public PlayerFloorPositionFollowing()
{
int num = 0;
this.eulerAngleParentRotation.z = (float)num;
base..ctor();
}
// Token: 0x04001020 RID: 4128
[FieldOffset(Offset = "0x18")]
[Token(Token = "0x4001020")]
[NonSerialized]
public Player TrackedPlayer;
// Token: 0x04001021 RID: 4129
[FieldOffset(Offset = "0x20")]
[Token(Token = "0x4001021")]
[SerializeField]
private Vector3 eulerAngleParentRotation;
}