17 lines
446 B
C#
17 lines
446 B
C#
using System;
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using Cpp2IlInjected;
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using UnityEngine.Events;
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// Token: 0x020005DD RID: 1501
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[Token(Token = "0x20005DD")]
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[Serializable]
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public class PlayerOverlapRegionEvent : UnityEvent<Player, Player.GAHEJKDCLLE, bool>
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{
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// Token: 0x06002CD9 RID: 11481 RVA: 0x000B66DC File Offset: 0x000B48DC
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[Token(Token = "0x6002CD9")]
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[Address(RVA = "0x15712B0", Offset = "0x15702B0", VA = "0x1815712B0")]
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public PlayerOverlapRegionEvent()
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{
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}
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}
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